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The Arkham Gazette #2
by Alex B. /.
Publisher: Sentinel Hill Press
Date Added: 05/14/2021 07:18:19
The Arkham Gazette #2 See my review for issue#0, as awesome as all issues of this gazette!

Rating:
[5 of 5 Stars!]
The Arkham Gazette #1
by Alex B. /.
Publisher: Sentinel Hill Press
Date Added: 05/14/2021 07:18:08
The Arkham Gazette #1 See my review for issue#0, as awesome as all issues of this gazette!

Rating:
[5 of 5 Stars!]
The Arkham Gazette #3
by Alex B. /.
Publisher: Sentinel Hill Press
Date Added: 05/14/2021 07:17:02
The Arkham Gazette #3 See my review for issue#0, as awesome as all issues of this gazette!

Rating:
[5 of 5 Stars!]
The Arkham Gazette #0
by Alex B. /.
Publisher: Sentinel Hill Press
Date Added: 05/14/2021 07:11:06
The Arkham Gazette #0 Having purchased all the Gazette issues, I can say they are all great and absolutely incredible references for any Keeper interested in gaming in the Miskatonic Valley. I'm amazed by the expertise the authors are demonstrating with their writings. All the article are great and the scenarios are very interesting. Highly recommended.

Rating:
[5 of 5 Stars!]
Journey
by JOHN C.
Publisher: Luke Miller
Date Added: 05/14/2021 06:54:50
Journey Journey is an excellent tool allowing GM's to walk in the worlds and build out all the small details that make their worlds feel lived in.The game seems targeted at solo players, but you could have an easy going shared story telling experience with it. I feel like the information could be condensed into a GM screen to avoid page flipping at the table and I would want more depth from encounters at times. Generally what the title contains is both novel and approachable and built with enough openness that it would work in any setting....

Rating:
[5 of 5 Stars!]
A Rough Guide to Glamour
by Matthew T.
Publisher: Chaosium
Date Added: 05/14/2021 06:08:21
A Rough Guide to Glamour O. M. G(s). This marvelous book raises the bar for fan produced content. Writing, illustration, layout are all top notch. (I have a couple of typographical quibbles that are too small to worry a review with.) Do you *need* it? Probably not Do you *want* it? Yes indeedy It is I think best described as a collection of essays and ephemera by ancient and respected grognards in the fan community, some of whom have since gone to "like [Runequest] so much [they] bought the company." The topic in question is as much the Lunar culture as it is the Lunar city. So even if you never plan to visit its a compelling, and humourous, read. I love in particular the rumor boxes, with a hand truth rating... the rating system itself is worth a chuckle. Some of the art id GORGEOUS! Also is a rare community content title in that you can buy it POD. And I am impressed by the quality of the first POD product I have ever bought from drivethru ...

Rating:
[5 of 5 Stars!]
Rubble Redux: Insula of the Waning Moon
by Diana P.
Publisher: Chaosium
Date Added: 05/14/2021 04:52:20
Rubble Redux: Insula of the Waning Moon The Insula of the Waning Moon has a lot of fantastic ideas, and just lacks a little polish. I have used every adventure within, and seeded things in the Insula for the future. It definitely made my Big Rubble campaign better. That said, the connection of each map to the adventure is awkward, and I'd like to see a small version of each map at the start of any adventure or description of the area, because otherwise there is a hell of a lot of scrolling. I'm still not entirely sure what is where, and that has kept me from using this kind of insula structure on a wider basis. I've found the best way to deal with it is to have multiple PDFs open, which is non-ideal. Still, it provided several plot hooks that gave a full evening's entertainment each, so I found it worth the price. Let's hope that later issues in the Insula series have the bit of extra editing and fiddling that would make this stellar at the price. To show how much I enjoyed it despite the fla...

Rating:
[4 of 5 Stars!]
Traveller Core Rulebook
by David G.
Publisher: Mongoose
Date Added: 05/13/2021 23:12:36
Traveller Core Rulebook The Traveller system has some very high points and some very low points when it comes to quality. For this reason I had a hard time rating this product. **Let's start at some of the high points.** The character creation is what I want out of a system, it made interesting characters and rooted them in the game in a better way than most tailored backstories. It deals with a problem that I have had at multiple gaming tables, which is non-veteran players take a long time to create a character and are often bored of the game before it begins. This character creation system is a game. There will be some that prefer handmade characters, but in general this was an improvement. The threat that comes with violence, is intense and pushes players to take alternative routes to success besides yanking out their Gauss rifle and firing. This threat comes from the death spiral of temporary attribute loss from damage; however, this death spiral can be really intense, which lead to some amount of ...

Rating:
[3 of 5 Stars!]
Party Wizard
by Ronald J.
Publisher: post world games
Date Added: 05/13/2021 21:51:41
Party Wizard This was an entertaining and funny read. Frankly the adventure would never work with my old gaming group. But reading the game does create a lot of story ideas. The game is free (errr pay what you want) so grab it, read it, laugh. It might be perfect for your gaming group.

Rating:
[5 of 5 Stars!]
Terror Tales - X!
by Lee S.
Publisher: Beyond Belief Games
Date Added: 05/13/2021 21:29:38
Terror Tales - X! The perfect blend of street hero, urban mystic, mystery men, thriller, and pulp. With any OSR campaign, the main ingredient is a good set of classes to build a foundation on. And these classes have to mesh with whatever your ideal vision is of the setting. Hideouts & Hoodlums, Eldritch Tales, Gangbusters B/X and Fallen Justice gave me parts of what I was looking for, but I really wasn't satisfied with any particular one of them as the foundation for my urban pulp hero campaign. Terror Tales - X has just what I needed. Plus, I can add stuff from the others to it, if I want to. I very likely will, as they each have elements that I think could expand on Terror Tales - X in good ways. Ended up ordering a print copy from Lulu, as well....

Rating:
[5 of 5 Stars!]
Over Arms
by Jacob M.
Publisher: Rookie Jet
Date Added: 05/13/2021 21:00:37
Over Arms While the aesthetic of the book is decent and the wording of the game is clear, I definitely regret buying this book. The anima's abilities are basically fiat and in combat scenarios you'll mainly just be rerolling your two attack dicepools over and over. This system doesn't handle anything similar to stand battles for example in an interesting way, and is mainly about just punching the enemy until their numbers are low. Save your money and just slap fiat-powers onto any rpg system with a basic combat system and you basically already own this game. ...

Rating:
[2 of 5 Stars!]
The Thing in the Ice
by Eric F.
Publisher: Old School Role Playing
Date Added: 05/13/2021 20:12:38
The Thing in the Ice "It is well known across the Sonora sector that the planet Saresere is a frozen planet with no atmosphere. Despite these harsh conditions the Kon Lo Corporation has a small station on the world mining precious minerals. Of course....this is the story planted by the corporation to keep preying eyes from taking too close a look. Instead of miners there are scientists on this world excavating for alien artifacts and relics. They maintain a small complex of buildings on the surface of the planet. Recently all contact with these scientists has been lost." There's something about the 2d6 science fictional goodness of Cepheus Engine rpg that draws me in like a moth to the flame. Not really nostolgia although there's a far degree of that, no there's something deeper here. And no more is this more primal then in other adaptations of the material. This is more of a 'locked room crime investigation'. And that's great for an old school Traveller or Cephe...

Rating:
[5 of 5 Stars!]
Combat Companion
by Terry d.
Publisher: Arion Games
Date Added: 05/13/2021 19:22:56
Combat Companion This book is fantastic. Even though it ostensibly contains options for expanding the Advanced Fighting Fantasy game, I would consider it an essential addition to the core rulebook. It manages to make various aspects of combat in the AFF game much richer and more engaging, while still retaining the simplicity that is fundamental to the system. In addition to providing more choices to players in desgining and playing their characters, this book contains a lot of information useful to Directors in planning and running games, such as will help to keep even experienced players a little more on their toes. I was also pleased to see material applicable to characters other than 'pure fighters' - for example, the inclusion of rules for combat magic, and mounts of various kinds. Finally, the appendix at the end indexing rules and options from all the rulebooks published so far is extremely useful. In summary, if you're a player, get this book even if you're not playing ...

Rating:
[5 of 5 Stars!]
T5 Traveller5 Core Rules 3-Book Set
by Brian S.
Publisher: Game Designers' Workshop (GDW)
Date Added: 05/13/2021 14:29:26
T5 Traveller5 Core Rules 3-Book Set These three volumes are very dense in material, tables, charts... etc. I was new to Traveller but gave up on the game system before Ive even played one game for many reasons I wont elaborate here. My biggest dissappointmet to these volumes are the the endless tables and repetitive B&W art and symbols which after a short time lead to boredom and eyes-crossing. Symbology is fine but quickly digresses when there are too many. I think these volumes need some serious art direction and inspiration. Also, more is not better. again i say MORE IS NOT BETTER! these three volumes need to be edited down to one book. Needs artistic direction! Sadly from my interactions with the design group I think nothing will come of this. Oh well, PDF's are dime a dozen even though this cost $45 US. Moving on. ...

Rating:
[2 of 5 Stars!]
Space Opera
by Timothy B.
Publisher: Fantasy Games Unlimited
Date Added: 05/13/2021 14:01:59
Space Opera Originally posted here: [https://theotherside.timsbrannan.com/](https://theotherside-
.timsbrannan.com/) Space Opera has always been one of those games that I have wanted for years but never tried. Anytime I thought about the game it was usually out of print and the prices were a bit high. Then I'd forget about it again. Reading through all my old Dragons, especially in the 1980-1983 time frame, there was an ad for it every issue. Since this is SciFi month I figure I should go back to this one. Thankfully for me, it is now available as a PDF from DriveThruRPG. **Space Opera (1982)** Space Opera, 1st Edition, was released in 1980 which makes it one of the first competitions to the Classic Traveller RPG. The 2nd Edition version, which is what DriveThruRPG has, was released in 1982. I can't really speak to the differences. According to a post over at Wayne Books, there are not really many differences between the 1st Ed "Blue" box vs. the 2nd Ed. "Black&qu...

Rating:
[4 of 5 Stars!]
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