The good:
-Combat encounters were fun to play.
-environment descriptions were solid.
The not so good:
-There seemed like very little room for the roleplayer as my players sat around as I talked at them.
-Questionable skill checks. maybe they had somethin to do with the evolving story, but some were very pointless for the current story given.
-The last encounter with the spider, although fun, seemed out of place and didn't make sense. why does the strongest enemy that is encountered that's meant to keep people out stopping us as we leave. If it's meant to guard the drow why not have it accompany them or have some indication of webs around the mine?
-NPC's are boring. I get the setting and they're a tad stoic, but there's no life.
Rating: [2 of 5 Stars!] |