"The most fun you can have with a carrot and a few friends!"
Let me start by saying that this is a great cartoon inspired storytelling game. Let me add that as I’m typing this I’m still sweaty from playing it and slightly breathless from laughing! It’s simple enough to be played at a lunatic (Looney-Tunes?) pace and features collaborative play combined with simple conflict resolution that allows everyone to share in the creative process.
There are three roles during game play – the Cartoonist (who narrates the action and picks the character that’ll be the focus of the scene), the Producer (who controls the secondary characters and vies for control with the Cartoonist) and the Audience (everyone else). These roles change during play, with the current Cartoonist being denoted by their holding a carrot – much more fun than a dealer’s button, I’m sure you’ll agree.
After characters and their goals have been created by the group and a few simple rules called Constraints agreed on, the Cartoonist sets the scene and describes what happens. When someone has a different idea what should happen a 2d6 roll determines whether the Cartoonist’s, Producer’s or an Audience member’s idea wins. Play continues like this, with all involved encouraged to contribute their wildest ideas in the most manic manner possible, until a character achieves their goal, or enough Constraints have been triggered to end the current episode.
An episode can be finished in as little as 10 minutes and my group clamoured to play another episode and another, and another until we shelved our original gaming plans for the evening. This game as played by my group is also a pretty good work out, as it resulted in chases around and under the table, but you don’t have to go that far.
I’d certainly recommend this game for introducing kids to tabletop gaming. It allows everyone to play the part of storyteller and when you’ve played it once you understand all you need to know. This is loads of fun without recourse to loads o’ dice and charts.
I should note that I played the English language version of this game and found the manual easy to understand. So if the fact that this is a translation of an Italian game is putting you off, then I can only suggest you get over your fears and go and get yourself a carrot and a few friends – you won’t regret it.
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