Heart of the Razor is a 4 adventure anthology of piraty adventures for your Pathfinder campaign. The adventures are a great compliment to the Razor coast adventure path but can be played completely separate in any campaign.
Each adventure brings something new to the at seas adventure, something that people will enjoy. Even what seems like the most straightforward of premises, finding treasure, takes a series of twists and turns.
What was Iron
The strongest of the adventures without question is Owen Stephens JungleFever. The story was great at pulling in the players and is staged like a 3 act next entry into Pirate of the Caribbean.
What was Not Iron
The two level 5 adventures were great, but I wish there was a lower level adventure for early level adventures.
The Iron Word
Heart of the Razor is great for that side trek adventure where the PCs find themselves on a ship and you want to establish a strong non generic adventure. The editing performs its job, giving strong side bars and a clear direction for each adventure.
[4 of 5 Stars!]