Age of Sigmar is a setting full of potential, and the Starter Set manages to communicate it well to new play groups. There’s a boatload of support for a new GM, from reference sheets, to well designed character sheets, and a full guide to the city that can fuel an entire campaign.
The Faltering Light adventure is cinematic and full of interesting things that play up the mysterious nature of Brightspear, but might benefit from being the second thing you play, shortly after you’ve had a low-stakes adventure involving exploring the city, for example. With a better emotional investment in the city, the events in Faltering Light suddenly become much more interesting in play.
For it’s price, you’re getting a ton of value, and enough gameplay to inform you of whether or not you want to commit to the Soulbound RPG line by Cubicle7. My experience in running this adventure twice has convinced me that I’m going to have a lot of fun with it and I hope you’ll also give it a chance.
This is an exerpt from a longer review. To see the whole thing, please visit https://philgamer.wordpress.com/2021/02/11/review-warhammer-age-of-sigmar-soulbound-starter-set/
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