- Presentation- CHECK!
- Writing style- CHECK!
- Logical rules system- CHECK!
- Fun- CHECK!
- Versatile- CHECK!
- Online community/support- CHECK!
- Innovation- CHECK!
- Price- CHECK!
Okay, if you are on the fence (and I don't blame you because so was I):
The writing style is like "The Idiot's Guide To..." or "Dummies". Considering I was raised on Gary Gygax's random stream of thought and technical measurements, it was a refreshing pleasure to read clear and organized RPG system with tons of visual aids.
Mythic RPG is a free form generic system, based on odds, points, answering questions, comparing stats, and dice rolls, that can be played as a straight RPG, GM screen, family parlor game, idea generator, novel helper, and remains the only RPG system that I have come across that can be played as a surprise solitaire (not a Choose Your Own Adventure linear style). So if you are a RPG fan but can't seem to organize a game at home or on the internet, Mythic is your product. If you do run games with people at your home or elsewhere, this can be a pick up game in any setting. Wanna do a Star Trek RPG? Lord of the Rings? Horror? Cop? Superhero? Real life? Star Wars? Conan? Cyberpunk? Japanese? This is a one-stop solution.
Performing character creation, combat, and events takes practice even after you read them, but the author lays everything out with great examples and instances. Nothing is glossed over or omitted. There is a learning curve, of course, and practice makes perfect, but I already had a session with two family members and they loved it. They didn't feel it was an intimidating RPG like when I tried (and failed) to get them to play with Wizards of the Coast products.
The setting and themes are completely limitless, as are the storylines and character skills. This is the only UNLIMITED and INFINITE RPG system. I haven't played an RPG like it, so it gets full points for innovation in a world of DnD clones and remixed editions. Can the system be rigged? Sure, but the author freely admits this and has recommendations for obnoxious players and even hints for solo players to not cheat. Can the logic be "broken"? Only if you keep asking too many detailed questions (which the author warns against).
If you are not into creating things or random events, this isn't for you.
If you want more ideas on how to make specific settings and genres, check out the other product here (the Bundle Pack has both) and the Yahoo Group for more info.