This is the #5 hottest today(26th May 2014)?
If it was actually turned into satire and made to fit into most DW games without making focus on the character force discussion in a certain direction, it'd be pretty cool. Coulda been used to portray veterans turned bards from a time of major racial war or a , but nope has to be google minus, blogging, true gaming bingo bongo what's immersion.
It's too unsubtle for satire and is only like 10 moves long, and the mechanics are kinda misordered. You need at least level 2 to use the class beyond set games, and like level 6 to avoid being That Guy nearly automatically by using this playbook (and why would you that). If someone does manage to take and play this with what can be considered and average DW group without either killing or pissing off the group, in a game not tailored around this playbook, then good on you.
On the other hand, FATE core or accelerated are pay-what-you-want, as is Beyond by Zero Point Information (no association), Always/Never/Now by Will Hindmarch(no association), or even a ponyfinder expansion or two (no association, again). Each of these can be easily used to explore the themes this is trying to, but better and cheaper. Do yourself a favour and celebrate terrible designers by picking up work by good designers and enjoying a good game while laughing at the bad ones.
2/5, some of the moves are kinda cool and I laughed, but so much wasted potential. Keeping the review short to avoid grog.