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Beecher's Bibles
by Henry A. [Verified Purchaser] Date Added: 01/01/2024 09:06:30

The game so nice I bought it twice. Beecher's Bibles is a lovely little game, with a historical backdrop you hardly see in TTRPGs. Combat is quick and nasty alongside survival mechanics more akin to a horror game than anything else...which makes sense because this is derived from Mothership.

It's a unique experience, well worth it.



Rating:
[5 of 5 Stars!]
Beecher's Bibles
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UNCONQUERED
by Jacob [Verified Purchaser] Date Added: 12/04/2023 10:24:47

If I'd written this review yesterday it would have been four stars, but sadly it has come out this book has quite a bit of plagiarism in it. Stuff stolen from Ultraviolet Grasslands and Vaults of Vaarn. Just sad.



Rating:
[1 of 5 Stars!]
UNCONQUERED
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Beecher's Bibles
by John M. [Verified Purchaser] Date Added: 11/19/2023 11:58:41

Perhaps the best adaptation of the PANIC engine that I've seen thus far, this book has me absolutely motivated to whip a little something up and have my players put some lead into some Border Ruffians. Gives an unflinching view of what happened in the time period.



Rating:
[5 of 5 Stars!]
Beecher's Bibles
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UNCONQUERED - Free Edition
by Benjamin [Verified Purchaser] Date Added: 11/02/2023 08:29:01

This product was caught plagiarizing other works. Specifically Ultraviolet Grasslands, Vaults of Varn and 17th century minimalist.

https://traversefantasy.blogspot.com/2023/12/plagiarism-in-unconquered-2022.html?m=1



Rating:
[1 of 5 Stars!]
UNCONQUERED - Free Edition
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UNCONQUERED
by Benjamin [Verified Purchaser] Date Added: 10/30/2023 17:51:25

This product was caught plagiarizing other works. Specifically Ultraviolet Grasslands, Vaults of Varn and 17th century minimalist.

https://traversefantasy.blogspot.com/2023/12/plagiarism-in-unconquered-2022.html?m=1



Rating:
[1 of 5 Stars!]
UNCONQUERED
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UNCONQUERED - Free Edition
by Emanuele R. [Verified Purchaser] Date Added: 05/06/2023 11:09:10

With a huge PDF made of images of blurry text, as far as I'm concerned this doesn't deserve more than one star regardless of the content.

Also, no bookmarks. Of course.



Rating:
[1 of 5 Stars!]
UNCONQUERED - Free Edition
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What's So Cool About Mighty Thews?
by Sean P. [Verified Purchaser] Date Added: 03/18/2023 21:27:12

First, WSCA Mighty Thews is a solid rendition of the WSCA rule set. The mechanics are plain vanilla WSCA. There are no mods, nor is there a magic system. The book is 36 very fluffed up pages. The fluff is mostly huge type and an excellent selection of public domain art liberally sprinkled with quotes from Conan stories and similar ilk. I'll leave layout design commentary to the graphically literate, but I have a hard time reading small white print on a black background. I don't care how cool it looks. Same goes for small white and small yellow print on a red page: hard to read.

Skipping the fluff, graphic layout and legibility questions, what do you get in 36 pages? Probably 2 to 4 pages of well laid out text. You know the kind of old RPG where pictures cost money to print so they economized and organized the words? You get the well-chosen, flavorful quotes and a bevy of tables.

As another reviewer said, the tables are excellent. However, there are tables and then there are tables. The tables in Mighty Thews are all single-column lists of twelve. They say to roll 2d6 but, if I weren't manually selecting, I would roll a d2 and a d6 for an even distribution.

There are 22 tables in all. The first 9 help define your character. There is a wonderful table for rolling how you meet your death. (Seriously, it rocks!) There's a table for choosing a deity, one for deific blessings and another for deific curses. The rest of the tables are encounter tables, but they're a mixed bag.

The first encounter table is also the bestiary. Sure, there are only 12 entries, but they are good. The next two encounter tables seem like they're for describing NPCs, but they might be used more broadly. A table of story hooks is followed by four tables for ostensibly filling out your hex map and one — again, ostensibly — for adding features to a given map hex.

The good thing about the encounter tables that follow the bestiary table is that they do not solidly fit into my descriptions. Their "looseness" gives them more flexibility, which is a good thing.

All in all, I give Mighty Thews three stars. When I bought my copy, the price was $12 marked down to $6. I think there is no more than $3 of content. While I really enjoyed the well-chosen art, I judge the title by what I can use at the game table. For $6, it is just a little disappointing. Had Mighty Thews embellished on the WSCA rules, added magic or provided some multi-column tables with the same quality that's already there, I think it would have earned its $6 price. As is, I recommend you apply the $6 toward other Monkey's Paw games like Fool, Knave, Rogue and Unconquered. They scratch different iteches, but both are 5-star excellent.



Rating:
[3 of 5 Stars!]
What's So Cool About Mighty Thews?
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A Rocky Road
by John M. [Verified Purchaser] Date Added: 09/19/2022 12:52:39

It's always fun to see an adventure or release for The Vanilla Game, and while I wouldn't call this an adventure per se, it's absolutely all the materials that one would need to create one, or five, with the same minimalistic quality that seems to embody TVG's ethos. The hooks are sharp, the potential PC entanglements nice and briar-filled, and the art is really tight and evocative. Best part? It only cost me five bucks, since I paid a little more unlike the people bellyaching that they didn't get a full adventure module who probably only paid $3. I've made tabletop hay with less before and paid more to do so, this'll do the trick a couple times. Keep up the good work, Monkey's Paw.



Rating:
[5 of 5 Stars!]
A Rocky Road
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A Rocky Road
by Tom H. [Verified Purchaser] Date Added: 08/14/2022 11:32:37

It seems a bit of a stretch to call this a "hexcrawl" when there aren't any hexes. I can't call it a "module", either.

Ok, sure, there's a map, and there are hexes superimposed over the map. But they don't have a purpose. Movement? No scale. Terrain-per-hex? No, the map is hand-drawn. Locations? There are zero labels, zero locations, zero hex descriptions. Description? Nothing is named except landmarks off-map.

Sure, there are several pages of tables of random things, organised by what kind of terrain they're found in. Woven in between the entries of the tables are what I think the cool kids are calling "implicit worldbuilding" - "Hey, this random encounter mentions a cult! There must be a cult!"

There's some attempts to be atmospheric or evocative in the text - in GM-facing text in parts of the supplement that need to be load-bearing, informative, not inspirational.

I appreciate the publisher making this PWYW; I'll assume it's typical of their work, and look elsewhere. I'm looking for technical communication, not artpunk.



Rating:
[2 of 5 Stars!]
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What's So Cool About Mighty Thews?
by Paul G. [Verified Purchaser] Date Added: 08/05/2020 18:07:39

If I had to describe Mighty Thews in a single word it would be "evocative." From the art to the quotes to the tables and rules, it all drips with the intended tone. The tables are useful and fun, the rules are quick and easy, and I love how tonally appropriate it is that a single wound is always survivable, and it's a gamble after that. If you're a fan of Conan, Swords and Sorcery, Swords and Sandals, or hell, just fantasy, the random tables alone are worth the price of admission. Seriously the tables are so good.



Rating:
[5 of 5 Stars!]
What's So Cool About Mighty Thews?
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Creator Reply:
Thanks Paul!
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Chalice
by Jason M. [Verified Purchaser] Date Added: 05/26/2020 10:24:26

This is the first game I've purchased using a Tarot based system, and I am not disappointed. Chalice makes good use of the cards as a storytelling mechanic for a search for the Holy Grail. The number of players required is flexible, needing a Chronicler/GM and 1 or more players. I particularly like the nuance put into the Book of Knights, a tool using Major Arcana for character creation. This is definitely work picking up. I think you'll enjoy it.



Rating:
[5 of 5 Stars!]
Chalice
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