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The Silver Bayonet: A Wargame of Napoleonic Gothic Horror
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The Silver Bayonet: A Wargame of Napoleonic Gothic Horror

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$24.50

As the wars of Napoleon ravage Europe, chaos and fear reign and the darkness that once clung to the shadows has been emboldened. Supernatural creatures – vampires, werewolves, ghouls, and worse take advantage of the havoc, striking out at isolated farms, villages, and even military units. Whether they are pursuing some master plan or simply revelling in their newfound freedom is unknown. Most people dismiss reports of these slaughters as the rantings of madmen or the lies of deserters, but a few know better…

The Silver Bayonet is a skirmish wargame of gothic horror set during the Napoleonic Wars. Each player forms an elite band of monster hunters drawn from the ranks of one of the great powers. Riflemen, swordsmen, and engineers fight side-by-side with mystics, occultists, and even those few supernatural creatures that can be controlled or reasoned with enough to make common cause. The game can be played solo, co-operatively, or competitively, with players progressing through a series of interlinked adventures with their soldiers gaining experience and suffering grievous wounds, and their units triumphing… or falling in the face of the shadows. It is a game of action and adventure, where musket and sabre meet tooth and claw.


 
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Discussions (2)
Customer avatar
Tom L November 16, 2021 6:50 pm UTC
PURCHASER
Has anyone created rules for interacting with artefacts over the course of a campaign? The idea is mentioned, but there are no examples given in the book (There are no "artefacts" that you would have any reason to bring into a scenario, and only one that utilizes the "research" concept, which you immediately then have to turn in).

I've already created a custom clue to be dropped into scenarios, which is a randomized item pickup - You roll 2d20, with results being the 19 pieces of equipment listed if you remove mundane ammunition and add the two special weapon types that aren't listed (if you prefer you could remove the two special options and have ammo on its own as an option). Firearms found in this manner come with their required mundane ammunition, and results of special weapons or ammunition then prompt a card draw to determine what weapon with that upgrade is found - the four suits correspond to the four reloadable firearms, or the four unique melee weapon statlines. You can...See more
Customer avatar
George K November 11, 2021 10:23 am UTC
PURCHASER
I have to say this, the PDF cost is insanely out of hand. I bought the physical copy for around the same price.
Customer avatar
Steve S November 11, 2021 8:57 pm UTC
DRIVETHRURPG.COM STAFF
Yes, the print price and the pdf price got switched somehow, it's been corrected now.
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Product Information
Copper seller
Artist(s)
Pages
160
ISBN
9781472844873
File Size:
107.98 MB
Format
Original electronic
Scanned image
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Original electronic format
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File Last Updated:
November 05, 2021
This title was added to our catalog on November 11, 2021.