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Gaia Awakening - Unveiled Part 1: The Spire
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Gaia Awakening - Unveiled Part 1: The Spire


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In Gaia Awakening – Unveiled: The Spire you assume the role of one who has become aware of the Unveiled. You will require the Gaia Awakening Core Rulebook (CRB), two six-sided dice (2d6), along with a pen and paper or word-processing document, to play.


For Centuries the Unveiled have watched the world turn. They have seen the face of Gaia change and evolve in countless ways. The Awakening, however, is different. For as they wait in the shadows, concealing their existence from the general population, they have observed how the Magic-Users are flourishing. The Gaian Consortiu holds sway over many powerful organisations, governments, and influential figures. So much so that Magic is deemed an aspiration, whereas the Gift has always been deemed a curse. In order to legitimise their place in the world, Lady Rebecca Molineux has opened a channel to the Legacy. She hopes to gain the Unveiled a seat at the table, but firstly she must get her house in order. To do so she wages nightly wars on the streets of Los Angeles with her most faithful companions – the Spire. Those who do not follow her vision are hunted down, and the uniquely methodical and violent methods she employs are gaining unwanted attention.
The world is not shocked to learn of the victims of the wars of the night being found drained of their blood, ritually sacrificed, or drawn and quartered in an echo of a bygone era. The word Vampire does not strike fear into the heart of the people of Gaia, they have seen too much for that. What does remain to be seen, however, is how the Unveiled intend to establish their place in the public eye.

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Product Information
File Size:
3.5 MB
Original electronic
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File Last Updated:
September 04, 2021
This title was added to our catalog on September 02, 2021.
Frontier Gaming
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