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The Terrain Randomizer

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No more boring fights!

How many times have your combats happened in a bland 2D map with no interesting tactical options? If you have time to prepare an encounter, you can craft a detailed map with flavorful options and a varied environment. If you're improvising or playing solo, you won't have that luxury. Usually, in this kind of games we don’t plan our encounters (or almost anything) in advance, relying on oracles and random tables to generate the story as we play. While there’s a plethora of available tools, there is none that covers combat terrain. The best combats are the ones in which the environment plays a crucial part: hindering movement, restricting options, adding new dangers, being a hazard, blocking entries… nothing is more boring than fighting in an empty room, where combatants are stuck in a loop of repetitive dice rolls until someone dies. 

This book injects tactical depth with minimal player effort. Here you’ll find:

The Zones Generator: how to split your terrain into Zones, characterised by a descriptor and, optionally, an elevation attribute.

The Terrain Decorator: a method to tie the descriptive Zones from the Zones Generator with the mechanics of the RPG you’re playing.

You can find a video tutorial of this book at my Youtube channel, RPG Tips:


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Reviews (1)
Discussions (8)
Customer avatar
hugo D August 27, 2023 9:28 am UTC
PURCHASER
Love the process, it works well alongside Mythic and is general enough that I can see myself adapting it to other situations.
Customer avatar
WARD K July 03, 2021 8:15 am UTC
PURCHASER
I am sorry, but this isn't useful in the slightest. It seems to be the outline of an idea that someone might further develop, but it is in no way a finished idea or product.
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Customer avatar
José Manuel N July 04, 2021 9:45 pm UTC
PUBLISHER
Hello Ward. I’m really sorry you didn’t like it. If you’d like a refund, please write me an email at rpgtipschannel at gmail.com with your Paypal account and I’ll send it asap.
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Customer avatar
WARD K July 05, 2021 10:47 am UTC
PURCHASER
Thank you for the gesture.
Customer avatar
William C July 02, 2021 4:30 pm UTC
PURCHASER
Jose,

It would be nice if you had this set up in terms of PDF layers so that some of the really black pages of artwork - which I like, btw - could be turned off to save my ink. Cool method. Hoping to try it shortly on my campaign.
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Customer avatar
José Manuel N July 03, 2021 12:12 am UTC
PUBLISHER
Hello William, thanks for your kind words! And I agree on the layering thing. To be honest, this is my first time doing layout, so... I just don't know how to do it. But I have to make some changes (like adding some cheatsheets to print), so I'll note that down to try to add it! Thanks again!
Customer avatar
Jason K June 23, 2021 12:19 pm UTC
PURCHASER
I really like this concept and would like to see some fully drawn maps using the system.
I'm a little surprised nobody thought of this kind of thing already! "You're in a room with the badguy" is very common. I'm defiantly going to try this out my next game.
Customer avatar
Lee S June 07, 2021 1:26 pm UTC
PURCHASER
This should work well with brainstorming skirmish scenes for Five Parsecs. Will give it a try.
Customer avatar
José Manuel N June 03, 2021 10:27 am UTC
PUBLISHER
A review copied from Reddit (https://reddit.com/r/mythic_gme/comments/nqhjyb/introducing_the_terrain_randomizer/):

Picked this up, and almost immediately after reading, it got added to my solo rules binder. A wonderful product. Figured I would share my experience with it, in case anyone is on the fence about getting it.
I run a solo Fate game that involves traveling to various game worlds, so I love that the descriptions for the zones and such are setting agnostic. It does take a bit more time to generate things than a quick descriptor check for the overall battlefield, but it is well worth it. Probably won't use it for every single fight, but it is great for those dramatic or important scenes.
My PC was in a Cyberpunk setting, trying to rescue a contact from a military/security megacorp. I fought my way through the building (generated using the Location Crafter), eventually arriving at the location the contact was held at. So I used the Terrain Randomizer to build the area. Got an area...See more
Customer avatar
Andrew M June 02, 2021 8:17 pm UTC
PURCHASER
Preview please
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Customer avatar
José Manuel N June 02, 2021 11:07 pm UTC
PUBLISHER
Done!
Reply
Customer avatar
Andrew M June 05, 2021 9:52 pm UTC
PURCHASER
Thanks. Purchased, and I may comment or review.
Customer avatar
Terry A June 01, 2021 8:39 pm UTC
The video is flagged private.
Reply
Customer avatar
José Manuel N June 01, 2021 8:55 pm UTC
PUBLISHER
Should be public already. It already has some views / comments.
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22
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File Last Updated:
June 02, 2021
This title was added to our catalog on June 01, 2021.
Publisher
Crimson Scholar Press
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