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Powers of the Mind

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Powers of the Mind features and focuses on the new rules for Psychic Powers that were created for the original post-apocalyptic setting: Salvage, but without all the rust and scrap metal. This is a supplement for the Genesys Roleplaying System by Fantasy Flight Games.

This book offers new rules for six psychic powers including: Astral Projection, Empathy, Precognition, Reiki, Telekinesis, and Telepathy. It also includes the psychic-related talents created for Salvage as well. But be careful, using psychic powers too flippantly could lead to MADNESS (madness rules included). 

I decided to offer these rules as their own supplement for those who may be interested in psychic powers for their own setting, but who are less interested in the Junk-Punk, sci-fi theme offered in Salvage. 

NOTE: This edition of Powers of the Mind offers the same rules and abilities found in Salvage. If you already own Salvage, there is nothing new added here. 

If you haven’t heard of Salvage, and you’d rather have these psychic rules as part of a full 80+ page Sci-fi setting, please check out Salvage: Genesys Junk-Punk Sci-Fi Setting.


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Customer avatar
Chris M July 10, 2020 8:33 pm UTC
Fantastic idea, and I really enjoyed that section of Salvage. Highly recommended if you have a player wanting to use psionics in your game.
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Jerrad M July 10, 2020 8:55 pm UTC
CREATOR
:) Thank you!!! Yah I figured this could be something people may want even if they're not into Salvage!
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File Last Updated:
July 10, 2020
This title was added to our catalog on July 10, 2020.