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Mullensburg Rising: The Concordance of Freedom Part II - Adventure for Zweihander RPG

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This is the second part of the Concordance of Freedom adventure path. 

A few days have passed since the party took care of the Castilian who was under the sway of Chaos and stopped the abductions that were plaguing the town of Mullensburg. The group’s rest is short lived though as the Barron sets out to find those responsible for the death of his right-hand man. This launches the players into the Adventure path proper which is a massive endeavor that will send them across Lapsburg and plunge them into its fractured politics and brewing civil war. Mullensburg Rising should take 4-5 characters to the end of their first, or early into their second, profession. Content Warning for Graphic disturbing violence and implied sexual assault and rape. Recommended for Mature audiences.

The Concordance of Freedom

Part I Missing in Mullensburg

Part III: Factions of Fuchsstadt

Part IV: Courts of Quinlenwald 

Part V: Ashes of Mullensburg  


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October 4th, 2019
Lots of palpale character. Has a great custom system for mix between chases and wilderness travel this would make the PCs stay on there toes and keep building preasure and stress. Loved how the author build the tension up and not let it be release. [...]
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Product Information
Electrum seller
Community Content
Author(s)
Pages
33
Format
Original electronic Click for more information
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File Last Updated:
January 18, 2020
This title was added to our catalog on February 09, 2019.
Publisher
ZWEIHANDER Games