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The Genius Guide to More Fighter TalentsClick to magnify
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The Genius Guide to More Fighter Talents

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The idea of fighter talents (and why they are a good idea) is first presented in The Genius Guide to the Talented Fighter, along with a large number of talents (many adopted from the abilities of fighter archetypes). The new talents presented here can be used with that book, or they can be added as new options for the traditional fighter class.

To use these talents with the core fighter class, simply allow a fighter to replace any of the following class features with a talent – bonus feats, bravery, armor training, weapon training, armor master, or weapon mastery. Advance talents require the fighter be at least 10th level, and grand talents are available only to 20th level fighters, and must be taken in place of weapon mastery.

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May 8th, 2013
An Endzeitgeist.com review This pdf is 6 pages long, 2/3 of a page front cover, 1 page editorial/SRD, leaving us with 4 1/3 of a page content, so let's check this out! The SGG-take on the Fighter with talents is justifiable popular and th [...]
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Product Information
Electrum seller
Author(s)
Artist(s)
Pages
6
Publisher Stock #
OWC5215e
File Size:
0.78 MB
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File Last Updated:
April 09, 2013
This title was added to our catalog on April 09, 2013.