There are many ways of making characters “feel real” in a tabletop roleplaying game.
Experienced game masters (GMs) can use improvisation to bring life to even the most common NPC. But some GMs, some gaming groups, might not be good at improv, or may wish to have a slightly more formalized, thought-out-in-advance approach to breathing life into NPCs.
This document introduces an approach to... [click here for more]