There are many ways of making characters “feel real” in a tabletop roleplaying game.
Experienced game masters (GMs) can use improvisation to bring life to even the most common NPC. But some GMs, some gaming groups, might not be good at improv, or may wish to have a slightly more formalized, thought-out-in-advance approach to breathing life into NPCs.
This document introduces an approach to... [click here for more]
The Bloodguise Diredamselis a monster you can use immediately in any campaign setting and any plot or story.
This PDF features:
4 complete statblocks
Physical description
Encounter behavior
Story hooks & quest snippets for introducing the monster into your game
Actions and Special Qualities
Environmental description
Lore: Commonly-known information about the monster,... [click here for more]