Castaways Guide to Cragbarren Expanded
This is the newly updated and expanded castaways guide given to characters by Cedric as they first arrive on the island. This new edition includes:
New Map of Cragbarren
Complete Guide to the City of Gnarling
New Weapons and Armour
Guilds that characters can join
Two new classes, The Alchemist and the Necromancer
Necromancer spell lists
Map Pack as a separate... [click here for more]
The Delve Companion Expanded and soon to be in Print.
Many of you have asked me if I can create a printed book with all the current Delve adventures etc inside it, a compendium if you will, well here it is and for those that are wondering why they would need this as they already have it all, there is an extra mission involving Orcs at the back, so there's an incentive!
The... [click here for more]
Welcome to RU57 also known as Rust. Once a corporate paradise where various different industries could develop weapons, cybernetics and medical marvels with the help of an eager and legally binding prison population. But those days of outside galactic law shenanigans has now ended and the corporations and their most loyal and important employees have left the planet, and placed a huge blockade around... [click here for more]
A starting Adventure for The Ruin D100 edition
The party are sent to salvage an old boat down by the Jetty, but what starts as a routine salvage job becomes much more.
This is part 1 of the Journey to Hope Campaign.
You will need either the Core Rules to play this adventure... [click here for more]
A character sheet for The Ruin a Post Apocalyptic RPG using the D100 Mechanic, both standard and printer-friendly versions.
The Ruin RPG can be found here - https://www.drivethrurpg.com/product/340649/The-Ruin-D100 ... [click here for more]
The Ruin is a Post Apocalyptic RPG using the D100 mechanic This is the GM screen for that game and also a set of Encounter and Item cards that can be used in the game.
The cards are print and play, Print out a few sheets, cut out the cards and glue to card stock, or print them on card stock. Then you will have decks in which your players can choose the items they find or the bad... [click here for more]
*You must have the Ruin D100 RPG to play this adventure*
Zombies!
I said I wouldn't do it but so many of you asked so why not.
Of course, they could be a new type of crazy, or just infected...
So what do you get?
Two new Roles the Ranger and the Scientist
Seven Unique Zombie (crazy/infected) threats
A new mapped-out location for you to explore
A potential new well-stocked and powered... [click here for more]