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Axes and Anvils

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Axes and Anvils is all about dwarves! Designing a clan is a mini-game, and character creation can be done in a group, exchanging cards that represent skills and combat roles. Built rules-light and open table, Axes and Anvils is perfect for new players and seasoned veterans, with flexible and intuitive play that draws from the creativity of all the players. Axes and Anvils is ideal for a one-shot game or a years-long campaign.

Easy to run characters. Each character has a name, clan, guiding saying, and name weapon that are chosen without rules crunch. The mechanics of the character are a combat role, a primary skill, and a secondary skill. The combat role provides stats for battle, and the skills are a general body of knowledge that can be interpreted in play; if the skill would help, you use the skill's odds on a d12 roll. From that foundation, players can add advances over time, making characters that are simple or complex as they prefer. Dwarven stubbornness is expressed as Resolve, allowing boosts on rolls. Combat roles come with special abilities, many of them increasing the effectiveness of other characters; combat is a team sport. These simple focal points allow for rapid generation of characters with a lot of flavor beyond combat skill.

Customizable setting elements. There are four flavors of magic available (alchemy, worship of the Gods of Ur, energy manipulation, and runecraft). Guns are also part of the default setting. However, a group of players can choose to disallow any of these elements, making for a customizable setting. The simplicity of the design encourages game groups to customize their own rune sets, potions, and special abilities to make the game their own.

What do characters do? As agents of the clan, characters have motivation to protect its interests. They may intercept incoming threats, rescue allies, investigate mysteries, escort important people, represent the clan in negotiations, plunder for the clan's coffers, or consult on the clan's behalf. Since each character has great expertise, their skills may be needed for all kinds of specialty problems in the region. 

The soul of the game aims to inspire enthusiasm rather than define limits. Axes and Anvils aims to make the most of teamwork for both players and characters. Come join us, and add another clan to the nation!

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Reviews (2)
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Reviews
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January 18th, 2021
Great product! Build your clan, name your king (Archon), create your dwarf and fight for your people against all comers. The game has captured the spirit of the dwarven race like no other. Each dwarf has a way to fight, a way to serve, and a craft to [...]
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February 12th, 2020
I'll be honest - I never expected this thing to see the light of day. Now that it has, to my pleasant suprise, it's exactly what I was looking for when I didn't even know I was looking. It is unabashedly a traditionally-inspired RPG (GMs and dic [...]
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 Recent History















Product Information
Copper seller
Artist(s)
Pages
172
ISBN
978-1-7327586-7-4
File Size:
6.44 MB
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Original electronic Click for more information
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File Last Updated:
November 30, 2019
This title was added to our catalog on November 15, 2019.