“The time shall come when the enemies of Chaos shall relax their guard and pay no heed to the shadows at their backs. Then shall the Great Mutator cause the warped moon to awaken, and the beloved of Mórr shall spit upon the lands of The Empire. Where his spittle doth land, there shall the weak fear to tread, but the possessor of the spittle shall wield great power” -Extract... [click here for more]
A complete guide to the great city of Middenheim
Ancient and imposting, the walled city of Middenheim perches atop a sheer-sided pinnacle of rock. On all sides stretches Drak Wald forest, where Beastmen dwell, and not far to the north lie the spawning-grounds of Chaos. Middenheim has stoof here for over two thousand years;yet while the solidity and majesty of the city seem to say... [click here for more]
Intrigue, Corruption and Death in the great city of Middenheim! Refugees fleeing town, ridiculous taxes, priests of Ulric and Sigmar fighting in the streets, and rumours of beasts in the sewers – something is very wrong in the City of Middenheim. In the confusion of the city’s carnival, only the cunning and the brave will be able to cut away a web of... [click here for more]
“And at the appointed time we shall rise from our secret places and throw down the towns ans cities of the Empire. Our brethren shall pour forth from the forests to slay and burn. Chaos will cover the land and we, the chosen servants, shall be exalted in His eyes. Hail to Tzeench, Changer of the Ways – Njawrr’thakh ‘Lzimbarr Tzeentch!” Excerpt from The Book of... [click here for more]
Something is rotten in Kislev. Beastmen are raiding, killing and burning. The dead are walking the streets of remote cities, and entire colonies are rejecting the Tsar's rule. But are these mysteries linked, and if so, how?
Sent by Graf Boris of Middenheim to 'help' the Tsar, the adventurers will find themselves contending not only with undead and beastmen but also with ghosts,... [click here for more]
"Graf Boris, Ar-Ulric and myself have talked for many hours. We planned and thought, but in the end we realised that desperate times need desperate measures. "We want you to find Ghal-maraz, the Hammer of Sigmar Heldenhammer."
The Emperor is weak - maybe - ready to abdicate. The Empire is torn by internal strife: old hatreds are remembered and new ones invented. Summoned to meet... [click here for more]
This product is a scan of Warhammer Companion from first edition WFRP.
Welcome to the first Warhammer Companion, containing a rare mixture of diverse materials for GM's and players of WFRP. Within these covers you'll find four complete adventures that can be used as part of your own campaign, a wide range of articles presenting new character careers, rules for magic... [click here for more]