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Numenera Discovery

Numenera Discovery


This is the full version of Numenera Discovery. Check out the free preview. They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines...   [click here for more]
Monte Cook Games  $19.99 $14.99

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Numenera Destiny

Numenera Destiny


This is the full version of Numenera Destiny. Check out the free preview. They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines...   [click here for more]
Monte Cook Games  $19.99 $14.99

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Numenera Player's Guide

Numenera Player's Guide


Amazing characters, the wondrous Ninth World, and the game rules to explore it with. Create characters, explore the Ninth World, and learn the basic rules of the Numenera roleplaying game with this inexpensive player’s guide. It’s perfect for getting a taste of the game, having an extra reference on hand at the gaming table, and building new characters. The guide is an easy-to-access resource...   [click here for more]
Monte Cook Games  $7.99 $5.99

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Building Tomorrow

Building Tomorrow


This is the full version of Building Tomorrow. Check out the free preview. Uncover the secrets of yesterday to build a better tomorrow Terrible beasts. Abhumans. The iron wind. Ancient machines that lurch to life unexpectedly—or leave communities desperate when they catastrophically fail. The Ninth World is awash in dangers left by the prior worlds. But these ancient remnants also hold...   [click here for more]
Monte Cook Games  $16.99 $12.74

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Edge of the Sun

Edge of the Sun


The greatest work of the prior worlds: The Engine of the Gods! Few who dwell in the Ninth World know of the greatest achievement of the ancients, for it rests—imperceptibly, despite its vast size—on the very edge of the sun itself. The prior worlds were mighty beyond conception, but even for them, this Engine is a work of staggering proportion. What incredible threat to the sun, our world, and...   [click here for more]
Monte Cook Games  $17.99 $15.29

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Encyclopedia of Impossible Things

Encyclopedia of Impossible Things


This is the full version of Encyclopedia of Impossible Things. Check out the free preview. Mjölnir, the hammer of Thor. Aladdin’s lamp. Excalibur. You know they're out there. They await discovery: Items of power, both legendary and forgotten, forged by the same mythology and fiction that spawned the recursions in which they lie. What would you do with a lich’s phylactery, the ring...   [click here for more]
Monte Cook Games  $14.99 $11.24

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Into the Deep

Into the Deep


This is the full version of Into the Deep. Check out the free preview. What Wonders Lie Beneath the Waves? The lands of the Ninth World are vast and filled with the leftover marvels of the prior worlds. But the ancients didn’t live and work their strange ways only upon the land, and the secrets, treasures, and deadly dangers of the past also lie beyond the vast horizons, and beneath the...   [click here for more]
Monte Cook Games  $14.99 $11.24

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Into the Night

Into the Night


Dark, Mysterious, and Filled With the Unknown The people of the prior worlds reached for the stars. They engineered our world and others, opened doorways to other dimensions, and rewrote the laws of time and space. The remnants of these efforts litter the Ninth World, but they aren’t limited to Earth. Through the magic of the numenera left behind by the ancients, the stars can be plied. Craft...   [click here for more]
Monte Cook Games  $14.99 $11.24

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Into the Outside

Into the Outside


This is the full version of Into the Outside. Check out the free preview. Head into the Multiverse! The Ninth World is filled with the bizarre and unexpected. But beyond it, the truly astonishing awaits. Enter a dimension where you exist in three different places simultaneously. A pocket universe that transforms you into living sound. An existence where time carves living beings...   [click here for more]
Monte Cook Games  $14.99 $11.24

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Jade Colossus: Ruins of the Prior Worlds

Jade Colossus: Ruins of the Prior Worlds


This is the full version of Jade Colossus: Ruins of the Prior Worlds. Check out the free preview. The essential gamemaster’s companion for adventure building in the weird and wondrous Ninth World Mysterious, powerful, and usually dangerous, the vast ruins of the prior worlds contain secrets and marvels beyond imagining. Explore one such gigantic ruin—the Jade Colossus—in detail. Or...   [click here for more]
Monte Cook Games  $14.99 $11.24

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Ninth World Bestiary 2

Ninth World Bestiary 2


This is the full version of Ninth World Bestiary 2. Check out the free preview. The Ninth World teems with life—and most of it is hungry! The Ninth World is unlike any other fantasy setting: weird, imaginative, dangerous, and often a bit creepy. The creatures of Numenera are no different—and the Ninth World Bestiary 2 gives you over 160 new ones to populate your campaign....   [click here for more]
Monte Cook Games  $17.99 $13.49

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Ninth World Bestiary 3

Ninth World Bestiary 3


This is the full version of Ninth World Bestiary 3. Check out the free preview. 150 new creatures and characters as dangerous as they are imaginative For a billion years this Earth has teemed with life. Nature has crafted innumerable species—and thousands more have been shaped by the prior worlds. There is no end, it seems, to the variety of life to be encountered in the Ninth World. And...   [click here for more]
Monte Cook Games  $17.99 $13.49

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Ninth World Guidebook

Ninth World Guidebook


This is the full version of Ninth World Guidebook. Check out the free preview. The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at...   [click here for more]
Monte Cook Games  $17.99 $13.49

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Priests of the Aeons

Priests of the Aeons


This is the full version of Priests of the Aeons. Check out the free preview. Tap into the secrets of the Order of Truth—or even join the Aeon Priests! Calaval’s Parable of the Imager and the Spider teaches this lesson: We can no more comprehend the remnants of the prior worlds than a spider can comprehend the cathedral in which it happens to build its web. Just as our works are beyond...   [click here for more]
Monte Cook Games  $17.99 $13.49

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Slaves of the Machine God

Slaves of the Machine God


This is the full version of Slaves of the Machine God. Check out the free preview. Assassinations. Demon-worshiping abhumans. A massive army poised to sweep across the Steadfast. 144 pages of Ninth World adventure! A failed assassination by the Amber Pope. An ancient army awaiting activation. Sixteen adventures in two exciting campaigns to interweave, run separately, or use as standalone...   [click here for more]
Monte Cook Games  $14.99 $11.24

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Technology Compendium: Sir Arthour’s Guide to the Numenera

Technology Compendium: Sir Arthour’s Guide to the Numenera


This is the full version of Technology Compendium: Sir Arthour’s Guide to the Numenera. Check out the free preview. Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations....   [click here for more]
Monte Cook Games  $14.99 $11.24

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The Ninth World Bestiary

The Ninth World Bestiary


This is the full version of The Ninth World Bestiary. Check out the free preview. "One of the best bestiaries I've ever encountered for any game, in any genre!" "Brilliantly showcases how beautiful and bizarre the earth will be in one billion years." "Beautifully illustrated and full of imaginative...   [click here for more]
Monte Cook Games  $14.99 $11.24

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Torment: Tides of Numenera—The Explorer's Guide

Torment: Tides of Numenera—The Explorer's Guide


This is the full version of Torment: Tides of Numenera—The Explorer's Guide. Check out the free preview. Explore new lands. Discover new creatures. Unearth new secrets. The Torment: Tides of Numenera computer game is set in a whole new region of the Ninth World. This book details the weird and fascinating places, people, and creatures first glimpsed in Torment. Discover...   [click here for more]
Monte Cook Games  $14.99 $11.24

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Weird Discoveries: Ten Instant Adventures for Numenera

Weird Discoveries: Ten Instant Adventures for Numenera


This is the full version of Weird Discoveries: Ten Instant Adventures for Numenera. Check out the free preview. A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure...   [click here for more]
Monte Cook Games  $9.99 $7.49

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Cypher System Creature Deck

Cypher System Creature Deck


Scores of creatures at your fingertips—and your convenience! Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat. The Cypher System Creature Deck contains 99 weird and wondrous Cypher System creatures, drawn from the Cypher System Rulebook and beyond. When you need to build an encounter (either...   [click here for more]
Monte Cook Games  $7.99 $5.99

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Numenera Creature Deck

Numenera Creature Deck


Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat. This deck contains 99 of the most commonly encountered creatures in the Ninth World, drawn from both the Numenera corebook and The Ninth World Bestiary. When you need to build an encounter (either when prepping your game or at the...   [click here for more]
Monte Cook Games  $7.99 $5.99

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Numenera Creature Deck 2

Numenera Creature Deck 2


Scores of foes at your fingertips—and your convenience! Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat. This deck contains 99 weird and wondrous creatures of the Ninth World, drawn from The Ninth World Bestiary 2, Into the Night, Into the Deep, and Into the Outside....   [click here for more]
Monte Cook Games  $7.99 $5.99

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Numenera Creature Deck 3

Numenera Creature Deck 3


The easiest way to build and run Ninth World encounters Populate your encounters with weird and wondrous Ninth World creatures quickly and easily. Generate them randomly from a selection you build. Or create encounters on the fly. Then give your players a look at the foes they face. This deck contains 99 weird and wondrous creatures of the Ninth World, drawn from the Ninth World Bestiary...   [click here for more]
Monte Cook Games  $7.99 $5.99

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Numenera Cypher and Creature Deck Expansion

Numenera Cypher and Creature Deck Expansion


Turn up your decks to eleven! The Numenera Creature Deck and Numenera Cypher Deck are incredible resources for GMs, saving valuable time during game prep and at the table. And both have been followed by sequel decks (Numenera Creature Deck 2 and Numenera Cypher Deck 2), doubling the number of creatures and cyphers available. So where do you go from there? With the Numenera Cypher and...   [click here for more]
Monte Cook Games  $5.99 $4.49

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Numenera XP Deck

Numenera XP Deck


Granting—and getting—XP just got even more exciting! In Numenera, exploration and risk are everything. Players earn experience points for making discoveries and facing unexpected challenges. You might rack up your XP between sessions, but most commonly you receive experience points during play, when events take an unexpected turn or you make a remarkable discovery. And XP are...   [click here for more]
Monte Cook Games  $2.99 $2.24

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Ruin Deck

Ruin Deck


Generate endless ruins and adventure, in prep or on the fly! The Numenera Ruin Mapping Engine is one of the most popular features of Jade Colossus: Ruins of the Prior World, the essential GM’s companion for adventure building in the weird and wondrous Ninth World. The 100-card Ruin Deck builds on this feature, letting you quickly and easily generate ruins as you prep for your game,...   [click here for more]
Monte Cook Games  $7.99 $5.99

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Salvage Deck

Salvage Deck


Generate random salvage results—and GM intrusions—and save loads of time doing it! Shins. Iotum. Oddities and artifacts. Parts. Everything you want from a salvage attempt—even GM intrusions—is now at your fingertips. Save time at the game table and in prep by skipping the salvage tables and simply drawing a card. The top portion gives you the salvage result, including not just...   [click here for more]
Monte Cook Games  $7.99 $5.99

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The Strange Creature Deck

The Strange Creature Deck


100 Strange, scary, dangerous, and just plain weird creatures from the Shoals of Earth! Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat. The Strange Creature Deck contains 100 of the most commonly encountered creatures from the shoals of Earth, drawn from both The Strange corebook and...   [click here for more]
Monte Cook Games  $7.99 $5.99

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Asset Deck

Asset Deck


Sometimes characters are inspired even when their players aren’t Sometimes things just come together. Sometimes you just happen to have exactly the ideal tool, or the perfect insight. And sometimes it’s great to give the players just a touch of inspiration and additional narrative control. And a little extra reward for a particularly challenging encounter or adventure. The 100-card...   [click here for more]
Monte Cook Games  $7.99 $5.99

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Explorer's Keys

Explorer's Keys


Ten amazing, super-low-prep adventures you can start running minutes from now! A trip to the moon—and the very, very ancient past. A stolen twin. The approach of a starwing seraph that spells doom for an entire city. An enormous underground ruin where humans and abhumans vie with one another, intelligent fungi—and a deadly predator. Ten complete adventures to challenge and intrigue your Numenera...   [click here for more]
Monte Cook Games  $11.99 $8.99

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Liminal Shore

Liminal Shore


This is the full version of Liminal Shore. Check out the free preview. A land of secrets, beyond the farthest seas—or, perhaps, farther still. . . Here, everything lives. Not just the dense forests and lush grasslands, teeming with creatures fabulous and humble. Not just the very earth, rocks, seas, and air. But even the clothes, the weapons, the cyphers you find here. It all breathes,...   [click here for more]
Monte Cook Games  $17.99 $15.29

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NPC Deck

NPC Deck


Breathe life into an infinite variety of NPCs—for any campaign! Putting together a new adventure or campaign? GMing an impromptu encounter? Got a game session that’s gone in an entirely unexpected direction? In almost any gamemastering situation, one of the greatest challenges is coming up with nonplayer characters (NPCs) that are interesting, unique, and fleshed out—particularly...   [click here for more]
Monte Cook Games  $7.99 $5.99

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Numenera

Numenera


This is the original Numenera corebook. It is completely compatible with the new corebooks—Numenera Discovery and Numenera Destiny—but the latter are more up to date and expand the game greatly with new options, information, and modes of play. THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time....   [click here for more]
Monte Cook Games  $9.99 $7.49

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Numenera Artifact Deck

Numenera Artifact Deck


One Hundred New Artifacts in a Convenient Deck In the Ninth World, artifacts are items of ancient mystery and power. Compared to cyphers, they're relatively permanent and often have straightforward applications. But their workings are incomprehensible—a device powered by transdimensional siphons using nanotechnology to rewrite reality on the subatomic level often appears more magic than machine....   [click here for more]
Monte Cook Games  $7.99 $5.99

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Numenera Character and Creature Standups

Numenera Character and Creature Standups


Bring the Ninth World to life on your game table! Do you love using minis and maps for your RPG sessions? Or maybe your style is more “theater of the mind”—but you find that seeing the characters and creatures out on the table really helps build the scene. Either way, these Numenera standups give you an entire collection of beautiful, evocative minis ready to spring to life on...   [click here for more]
Monte Cook Games  $7.99 $6.79

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Numenera Character Options

Numenera Character Options


This is the full version of Numenera Character Options. Check out the free preview. The character you envision. “Absolutely packed with great new character options! This is a must-have for those interested in getting the most out of their Numenera experience.” “A wonderful compliment to the core rulebook.” “A great...   [click here for more]
Monte Cook Games  $9.99 $7.49

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Numenera Character Options 2

Numenera Character Options 2


This is the full version of Numenera Character Options 2. Check out the free preview. Build a Character as Wondrous as the Ninth World Itself! In the tradition of the original Numenera Character Options, this book expands your choices to build a truly creative character. New location-based and racial descriptors, exciting new foci, new organizations, and two new types—the first...   [click here for more]
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Numenera Cypher Deck

Numenera Cypher Deck


Cyphers are among the most common type of numenera devices in the Ninth World. Usually single-use and frequently cobbled together or used in ways completely unrelated to their original intent, cyphers are a great opportunity for characters to discover and use the numenera as one-time weapons, wearable devices, quick heals, and more. This deck of 120 full-color cards allows GMs and players to randomly...   [click here for more]
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Numenera Cypher Deck 2

Numenera Cypher Deck 2


Cyphers are among the most common type of numenera devices in the Ninth World. Usually single-use and frequently cobbled together or used in ways completely unrelated to their original intent, cyphers are a great opportunity for characters to discover and use the numenera as one-time weapons, wearable devices, quick heals, and more. This deck of 120 full-color cards allows GMs and players to randomly...   [click here for more]
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Numenera Intrusion Deck

Numenera Intrusion Deck


GM intrusions shape the narrative of a good Numenera campaign, offering an element of the unexpected and keeping the players on their toes. But coming up with just the right intrusion on the fly can sometimes strain even the best GM's creativity. This 100-card deck presents scores of potential GM intrusions. Time to throw a wrench into the player's carefully crafted plans? Just draw a card--or draw...   [click here for more]
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Numenera Weird Deck

Numenera Weird Deck


Numenera is nothing if not weird. And sometimes even the best GM needs a little creative spark to help inspire new, strange things for the game. These cards do just that: Draw a card whenever you feel like it--whether it's prepping for the next game or right in the middle of a session. There are three ideas on each of the 100 cards in this deck: a simple basis for a weird element, a more developed...   [click here for more]
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Strange Deck

Strange Deck


Add a bit more strange to The Strange—or any game! The Strange is filled with limited worlds seeded by fiction. Generating new stories, encounters, and ways to make an encounter strange is fun but can be a challenge. These cards help with that: Just draw a card whenever you feel like it—whether it is while you’re preparing for your next session or right in the middle of one. There...   [click here for more]
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The Strange Cypher Deck

The Strange Cypher Deck


Cyphers are items of strange or mystical function that originate in the Strange itself. Frequently encountered and used by player characters, cyphers are single-use items that heal, aid attacks, or have cool or unusual effects. This deck of 120 full-color cards allows GMs and players to randomly generate cyphers on the fly. Twenty item cards describe the physical form the cypher takes, depending...   [click here for more]
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The Strange XP Deck

The Strange XP Deck


The Strange is all about exploration and discovery in the odd recursions surrounding Earth. Players earn experience points not for killing monsters, but for making discoveries and facing unexpected challenges. You might rack up your XP between sessions, but most commonly you receive experience points during play, when events take an unexpected turn or you make a remarkable discovery. And XPs are useful...   [click here for more]
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Translation Deck

Translation Deck


It's a dangerous business, going out your door. . . The myriad strange recursions floating in the shoals of Earth are both wondrous and dangerous—and so is the process of translating to, from, and between them. The Translation Deck helps you generate creative and unexpected GM intrusions that sometimes occur during the process of moving between alternate worlds. Draw a couple of cards and pick...   [click here for more]
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Voices of the Datasphere

Voices of the Datasphere


This is the full version of Voices of the Datasphere. Check out the free preview. Discover a bizarre new realm of wonders, mysteries, and danger Most Ninth Worlders know the datasphere only as the source of mysterious glimmers—those odd, unbidden flashes of knowledge and insight that, rarely, embed themselves within the mind. Some who study the numenera call it a network built by the ancients...   [click here for more]
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Strange Revelations: Ten Instant Adventures for The Strange

Strange Revelations: Ten Instant Adventures for The Strange


Horror, Action, and Mystery in the Shoals of Earth! What’s the hardest part of running a roleplaying game? It has to be the preparation. You can’t just spontaneously say, “Let’s play a roleplaying game” unless someone’s already spent hours preparing an adventure for the group. But what if running a great game didn’t require any more effort for the game master than it does for the players?...   [click here for more]
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The Devil's Spine

The Devil's Spine


This is the full version of The Devil's Spine. Check out the free preview. Three lengthy adventures wrapped in a thrilling frame story with a life-and-death twist! It begins simply enough. Doesn’t it always? A nobleman’s estate needs tending in his absence. But what secrets lurk in its shadows? What deals has this man made with whispered voices in that darkness? And once such a discovery...   [click here for more]
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Alternate Origins

Alternate Origins


In The Strange, characters frequently change as they travel from recursion to recursion. A Stealthy vector who is Licensed to Carry on Earth might become, through the process of translation to a fantasy-like recursion such as Ardeyn, a Stealthy vector who Slays Dragons. Or a Stealthy vector who Integrates Weaponry in a recursion where mad science is a natural law. But what if your character isn't from Earth?...   [click here for more]
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Dread Expectations

Dread Expectations


Face the Most Feared Supervillain of Our Age! Doctor Dread is widely considered the most fearsome supervillain currently in operation. She’s a master of social and media manipulation, but whether it’s targeting the East Coast with her solar cannon or freezing the mayor’s family in liquid nitrogen, she’s followed through on her myriad extortion schemes often enough—and horribly enough—to...   [click here for more]
Monte Cook Games  $4.99 $3.74

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