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Title |
Publisher ▼ |
Price |
The Suns Never Set on the British Empire!
On the far side of an interdimensional portal from Earth, Victorian-era British troops with steampunk vehicles face off against Babylonian descendants with weird-science technological zombies! In the war of coal and steam against rail guns and undead, who will win? That's for you to decide!
FASA Games, Inc., presents the 1879 Miniatures Core Rulebook.... [click here for more] |
FASA |
$20.95
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Someone is making a very dangerous drug in the East End, snuff that grants explosive strength. Of course it's in the wrong hands. Who's making it? What are they making it from? Where's the money going? Why have you been asked to look into it? Best see to your gear, and make sure you've got the best team you can assemble. This is trouble the Peelers can't handle, and it's likely to lead to some far... [click here for more] |
FASA |
$6.50
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Welcome to 1879
The British Empire, suddenly finding itself with an interdimensional portal due to a Weird Science experiment gone awry, has discovered a new world, the Gruv, chock-full of resources and land to be exploited. In the process, though, they've run headlong into the Samsut, descendants of ancient Babylonias who've been living there for over three thousand years. Now the might of the Empire... [click here for more] |
FASA |
$19.99
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London's calling – collect!
This volume describes the London of 1879's alternate history in massive detail. From the gambling dens and brothels of the East End, to the manufactories along the Thames, to the elegant shops of the high street and the fashionable residences of the West End, the great metropolis is laid out ready for exploration and adventure. The inner workings of British... [click here for more] |
FASA |
$15.99
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This isn't your great-great-grandfather's London!
Victoria and Albert rule over a steam-powered British Empire that spans two worlds. Thanks to the portal known as the Rabbit Hole, a train ride away from London lies the Grosvenor Land, a new world of fertile plains, towering mountains, giant insects, and Babylonians with weird science zombies. Seems they got there first, three thousand years ago,... [click here for more] |
FASA |
$22.75
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Saurids on the Grosvenor Express
The Akkadian Connection, Book Two
Following up their leads on the Bang Snuff drug smuggling ring, our heroes journey through the Rabbit Hole and into the Gruv, hoping to track down the problem at the production source. Of course, it can't possibly be that simple. The group creating the drug are involved in plots thicker than a London pea super, and the fate of the entire... [click here for more] |
FASA |
$14.99
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THE PLAGUE OF BARSAIVE
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom... [click here for more] |
FASA |
$3.99
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JEALOUSY
When the Scourge was imminent, the people of the town of Ardanyan sought shelter underground, expecting only the Horrors to be a threat. Over the centuries spent confined in the kaer, small quarrels grew into conflicts, which in turn developed into blood feuds and racial hatred. The Horrors would glady have fed on Kaer Ardanyan -- if they had only found it... ... [click here for more] |
FASA |
$14.99
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JEALOUSY
When the Scourge was imminent, the people of the town of Ardanyan sought shelter in an underground kaer, expecting only the Horrors to be a threat. During the centuries of confinement, small quarrels grew into conflicts, which in turn developed into blood feuds and racial hatred. The Horrors would glady have fed on Kaer Ardanyan—if only they had found it...
BITTERNESS
For... [click here for more] |
FASA |
$14.99
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THE WAR IS OVER
The forces of Thera have been pushed from Barsaive's borders. But what of the aftermath? The Denairastas family holds Jerris in its iron grip. The orks of Cara Fahd continue to struggle as its tribes strive to become a nation in more than just name. Vivane has become a city of the living dead. King Neden of Throal has locked himself away in his chambers. The Horror Clouds are... [click here for more] |
FASA |
$12.00
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PARANOIA
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together — ready to fight for life and freedom against the... [click here for more] |
FASA |
$3.99
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For many years, the Humans and Orcs waged bloody war, tearing up the earth, felling the trees, and scattering the wildlife. In the end, both sides lay bloody and bruised, with no true victor.
While they fought, the Dwarves built their armies. They huddled in their workshops and made war machines and golems. Now is the time for the Dwarves to march for the surface to strike at their weakened foes.... [click here for more] |
FASA |
$18.00
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MISTS OF BETRAYAL A chance meeting with an elderly Wizard leads to a simple errand, one that takes the heroes on a journey of intrigue and betrayal that may end in glory--or death! TERROR IN THE SKIES Fire-breathing Horrors plague the skies above Travar. The heroes are asked to help, but the search for a means to defeat the creatures leads to a hidden windling kaer and a lost... [click here for more] |
FASA |
$23.99
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Before science, before history, there was an Age of Legend…
For years humanity huddled in underground kaers, as the astral beings known as the Horrors ravaged the land in an orgy of terror and destruction. Now the long, dark age of the Scourge has passed, and brave adventurers emerge to reclaim their world.
Elf, ork, t'skrang, human, and other wondrous races explore a world that teems with strange... [click here for more] |
FASA |
$18.00
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Before science, before history, there was an Age of Legend - and Legends never truly die...
For years, the Name-givers - those races gifted with the ability to Name, and shape the very magic of the world - were forced to live in underground citadels known as kaers, while malevolent creatures from astral space, so terrible they could only be called Horrors, ravaged their world. ... [click here for more] |
FASA |
$18.00
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JOURNEY TO LANG An errand along the Serpent River exposes the characters to the dangers of the Scourge.
RUNVIR'S TOMB Searching a tomb for magical treasure, the heroes find that not everything evil is dead.
KEPT IN THE DARK In the depths of the Servos Jungle, an expedition takes a different direction when the heroes encounter the Therans.
PALE RIVER Beneath the Kingdom... [click here for more] |
FASA |
$14.99
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FLAMES OF AVARICE
Stumbling upon a massacre at an isolated roadside inn, the characters discover an ancient secret on the shattered shore of the Scarlet Sea...
BLACKOUT
Far beneath the Inner City of Hustane, the characters investigate a threat to the Kingdom of Throal. What they find in the darkness, however, is far more serious than anyone had expected...
BETRAYAL’S... [click here for more] |
FASA |
$14.99
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HORROR-TAINTED...
Deep in the isolated hinterlands of Barsaive, where strangers are met with fear and suspicion, lies a tiny, isolated village. When tales of strange powers possessed by one young villager began to spread, it was only a matter of time before the black-clad fanatics of the Grim Legion arrived to investigate these dire rumors.
These vigilantes pronounced the girl Horror-tainted,... [click here for more] |
FASA |
$6.00
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A DANGEROUS QUEST
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together — ready to fight for life and freedom... [click here for more] |
FASA |
$3.99
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UNDER A DARK CANOPY
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom against... [click here for more] |
FASA |
$3.99
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AN AGE OF LEGEND
Horrors and Heroes, kings and common folk, all have their place in the colorful legends of Barsaive. From the tale of a magic mirror that ensnares the souls of all who gaze into it, to the hero Ciarra Shy-Ru, who captured a Horror with a magical chain and sacrificed her life to slay it, the legends shared among the people of Barsaive form a tapestry that is the living history... [click here for more] |
FASA |
$6.00
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MISTS OF BETRAYAL
You want us to go where? The amulet of finely wrought silver surely holds potent magics, but without the key to unlocking its powers it's just another piece of pretty jewelry. One man can unravel the talisman's secrets and unleash its hidden forces: Hiermon, wizard of Haven. Of course, the mage demands a price for his services. A simple errand, but one that will take... [click here for more] |
FASA |
$4.80
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YOU WANT US TO GO WHERE? The amulet of finely-wrought silver surely holds potent magics, but without the key to unlocking its powers it's just another piece of pretty jewelry. One man can unravel the talisman's secrets and unleash its hidden forces: Hiermon, Wizard of Haven. Of course, the mage demands a price for his services. A simple errand, but one that will take you into the dark domain of Queen... [click here for more] |
FASA |
$12.00
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Forgotten By Time!
From the famed ruins of Parlainth and the explorer's mecca of Haven come four tales to chill you to the bone, four adventures to challenge even the bravest, most cunning heroes!
The tainted blood of a Horror traps the soul of a child inside its monstrous, twisted psyche...
The undead citizens of Parlainth's Cadaver Kingdom stage... [click here for more] |
FASA |
$6.00
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RETURN TO PARLAINTH
The Circle Path Company, a Throalic Merchant House, did not survive the Battle of Prajjor's Field unscathed. Now it finds itself under inexperienced and reluctant leadership. When this new leader becomes lost in the ruins of Parlainth, a band of Adepts is assembled to discover what has happened to the missing head of the company. From the streets of Haven, to the Horror-infested... [click here for more] |
FASA |
$8.40
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SEARCH FOR WISDOM
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom against... [click here for more] |
FASA |
$3.99
|
FLY THE DEADLY SKIES!
An innocent visit to the city of Travar catapults you into danger, intrigue, and an ancient, magical mystery. Flying, fire-breathing Horrors plague the city's skies, attacking merchant airships and slaying their crews. The chief of Travar's Flying Patrol asks your help; your quest to defeat the monsters leads you to a hidden, windling kaer high in the Thunder Mountains,... [click here for more] |
FASA |
$6.00
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THE WAY OUT
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom against... [click here for more] |
FASA |
$3.99
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