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 Hottest Clans, Classes & Archetypes from Mongoose
 
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Foreven Worlds: Careers Beyond the Claw (MGT 2e)

Foreven Worlds: Careers Beyond the Claw (MGT 2e)


Even the Emperor of the Imperium has a Past. Whether it’s someone who pushes the boundaries of known space or an average citizen waiting tables, every Traveller brings different experiences to their adventures. Now you can bring to life new and varied characters for your Traveller game with Foreven Worlds: Careers Beyond the Claw! This supplement adds five new careers...   [click here for more]
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Encyclopaedia Arcane Battle Magic

Encyclopaedia Arcane Battle Magic


Battle magic is about pushing magic to its absolute destructive limits, turning each arcane phrase into a death sentence and every claw-fingered gesture into a deadly magical assault. Make no mistake – battle magic is about mayhem and death, ensuring your opponents are made to pay for their presumption to challenge your arcane might. Whether you wish to deliver death from afar, firing off massive...   [click here for more]
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Extreme Paranoia

Extreme Paranoia


PARANOIA Gamemaster! Your friend The Computer requires you procure the major new rules supplement Extreme PARANOIA, appearing in August 2005. No longer must your players toil as Troubleshooters of lowly RED Security Clearance. Extreme PARANOIA offers new rules for creating player characters of any clearance from ORANGE all the way up to the illustrious VIOLET! Players can now become Alpha Complex...   [click here for more]
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Gladiator

Gladiator


Forty thousand spectators watch each footstep, every movement of your sword as you close upon your opponent. The life of a gladiator is one of servitude and slavery but with every victory comes the howl of the mob, driving you ever more to succeed. You are one of the greatest combatants every to have walked onto the sands of death and your name is known across the land. Fame, fortune and eventual freedom...   [click here for more]
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Heroes of Fantasy

Heroes of Fantasy


The Power Classes series of character archetypes from Mongoose Publishing are designed to be seamlessly slotted into any fantasy-based d20 game. Each of these Power Classes introduces an entirely new core character type, adding a whole new dimension to campaigns. Players will find full details on how to use their new characters, greatly increasing the wealth of options they are presented with by the...   [click here for more]
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Knights of Solaris

Knights of Solaris


There are those that are attuned to the stars themselves, having a spiritual connection to the light that shines upon every world within the Traveller universe. Some are beacons of this light, believing in the ways of hope and justice. Others walk in the shadows, knowing their true purpose is to keep the myriad systems of the galaxy in balance. Between them are those that choose freedom over commitment,...   [click here for more]
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Power Class Alchemist

Power Class Alchemist


Alchemy is typically a perplexing art for common folk in a fantasy setting. In any world where the majority of people must toil to survive, the idea of someone’s life work being to stand around boiling liquids and talking about the ‘essense of rare matter’ is quite alien to them. Alchemists in a fantasy world are rarely considered anything other than strange folk with ways that set...   [click here for more]
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Power Class Artificer

Power Class Artificer


The artificer is a rare individual, able to blend science and magic, two disciplines often considered to be mutually exclusive, to create potent items of aid to scholar and warrior alike. With a mind capable of understanding the intricacies of arcane formulae and the reactions between various alchemical reagents he makes a welcome addition to many adventuring parties, albeit one accompanied by the...   [click here for more]
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Power Class Assassin

Power Class Assassin


The assassin is the master of dealing quick, lethal blows and excels at infiltration and disguise. Assassins often function as spies, informants, killers for hire or agents of vengeance. Their training in anatomy, stealth, poison and the dark arts allows them to carry out missions of death with shocking and terrorising precision. There are few who can hope to survive the assassin’s strike once he...   [click here for more]
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Power Class Cabalist

Power Class Cabalist


Both divine and arcane, the magic of a cabalist is bound into words and signs, crafted by the intricate weaving of rituals and ancient intonations. A cabalist can seek to explore the mysteries of the planes and beings of infinite power on his own or join with a circle of like-minded seekers to work even greater rites in the name of entities that were old when life first emerged from the seas and will...   [click here for more]
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Power Class Exorcist

Power Class Exorcist


The exorcist is a protector and guardian against the influence of supernatural creatures upon mortals. He focuses the power of his faith towards rooting out the monsters that would prey on common folk, toying minds and bodies with their unholy powers of domination and possession. He is an expert on rituals that protect people and places from these creatures, and his faith and conviction allow him to...   [click here for more]
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Power Class Explorer

Power Class Explorer


The explorer is a rare individual, who willingly leaves his home and all that he knows to seek out the unknown. Whether for their own sake, or for the fame and fortune they may bring, explorers travel the hidden places of the world on a quest for the new and unusual. Explorers live for the challenge of venturing into hitherto unseen places, overcoming myriad dangers and encountering strange men and...   [click here for more]
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Power Class Fool

Power Class Fool


Fools share many traits with bards but their aims are often entirely at odds. Bards are the centre of attention, with their performances inspiring courage and admiration for the performer and his audiences. In contrast, the skilled displays of fools may entertain but the fool is never the point of the performance. Instead, the subject of a fool’s efforts is rarely grateful as all his faults are...   [click here for more]
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Power Class Gladiator

Power Class Gladiator


The gladiator is the highly trained master of arena combat, capable of dispatching foes in the most spectacular manner imaginable. His highly specialised training in such forms of combat as net-fighting, blind-fighting and exotic weapons allows him to demonstrate the most unusual fighting techniques in the world to an eager audience. As important as winning his fight, he must win the crowd, the vast...   [click here for more]
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Power Class Hedge Wizard

Power Class Hedge Wizard


To some, the hedge wizard might seem to be a poor substitute for the wizard or sorcerer. Not as flashy as the latter, nor as recognised as the former. This is, however, a dangerous misconception. The hedge wizard is a rural, backwoods magician who relies as much on the superstition of his neighbours as on actual magic to make a living. He specialises in the use of cantrips; the minor incantations and...   [click here for more]
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Power Class Knight

Power Class Knight


The knight is one of the most highly trained combatants ever to enter the field of battle. Expert with a variety of weapons and particularly effective when astride his trusty charger, when under pressure he draws extra strength from his chivalric vows. He is perhaps the best protected of all character classes, typically wearing full plate armour but proficient with a variety of extra-heavy armours...   [click here for more]
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Power Class Pirate

Power Class Pirate


From a roleplaying standpoint, pirates are a wonderful addition to our games. They are fierce, self-reliant characters with a crew of men willing to do their bidding, a ship to call their home that grants them the ultimate mobility to travel as they wish and a licence to do as they please lest someone do it to them first. With pirates come the brotherhood and code of the sea, a form of unwritten law...   [click here for more]
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Signs & Portents - Issue 5

Signs & Portents - Issue 5


Christmas is coming and so is Issue 5 of Signs & Portents! Heaving with articles on how to wrap presents, what really goes best with roast turkey, a consumer’s guide to party lights… oh, fair enough, we made this bit up. This is what you really get: They Call Me Mister – The last in our current series on major Babylon 5 characters sees Lizard go to the dark side in the company of the enigmatic...   [click here for more]
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Signs & Portents 26 Roleplayer

Signs & Portents 26 Roleplayer


Issue 26 of Signs & Portents Roleplayer marks the separation of S&P into two free online PDFs, packed with articles about Starship Troopers, Babylon 5, Conan and many of our other games. Add in more antics from the gang in the Design & Conquer comic strip and the brand new Monty’s Monthly Offers, giving S&P readers special deals unavailable anywhere else, and it’s still a great read! ...   [click here for more]
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Slayer's Guide to Kraken

Slayer's Guide to Kraken


Nearly all monsters are shrouded in some mystery. Even the so-called ‘common’ beasts that plague the intelligent races are in some ways unknown despite efforts to probe their secrets. Many become increasingly familiar to us as we constantly ask of our friends and allies, and from this information we piece together what we can. However, there are some creatures that will forever resist...   [click here for more]
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Sniper

Sniper


It takes skill and patience to kill with a rifle. Whether it is the casual hunter going up into the mountains for an easy weekend of camping, the trained SWAT team member zeroing in on a hostage taker or the lone soldier operating in no-man’s land, the ability to strike with impunity at great range has remained one of the chief roles of rifle weaponry. Modern Playaids: Sniper takes you into...   [click here for more]
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Soldier's Companion

Soldier's Companion


One Step At A Time This rules supplement is a comprehensive collection of options, rules and background for infantry, special forces and intelligence operatives in the Armageddon 2089 Roleplaying Game. While their methods and focus may differ, they have one thing in common: They meet combat face to face, unprotected by tons of armour and weaponry. Whether working for a nation state, a coporation...   [click here for more]
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The Book of the Sea

The Book of the Sea


The fifth in the ‘Classic Play’ series from Mongoose Publishing, The Book of the Sea examines a single element of fantasy gaming in glorious and unprecedented detail. Each book contains new rules, ideas and insight to bring this particular aspect to life. This series forms a collection of definitive works on subjects relevant to any gaming group. Featuring new spells, tactics and prestige classes,...   [click here for more]
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The Quintessential Aristocrat

The Quintessential Aristocrat


Skillfully moving his way through the intrigues of Imperial society, the Imperial Senator gains power and prestige, eventually receiving a blessing of wealth that he uses to build a new estate. Discovering that magical blood flows through his veins, the Priest-King uses his new powers to either frighten or encourage his subjects to sacrifice gold, animals, and other precious items to him, allowing...   [click here for more]
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The Quintessential Barbarian

The Quintessential Barbarian


The frothing berserker gnaws upon his shield in expectation of a bloody battle and howls his rage. The scarred veteran raider stands upon the prow of his longship, eager to lead his men to spoils that await the warriors in the homes and hearths of soft city dwellers. The painted savage blends into the thick jungles, blowgun ready for the kill, tasting the air for the scent of his prey. The Amazon...   [click here for more]
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The Quintessential Barbarian II

The Quintessential Barbarian II


A fiery, muscular ball of raging death, the barbarian is the toughest frontline fighter of any adventuring group. Quick to anger and slow to calm, he will take on any opponent, no matter the size or reputation. The Quintessential Barbarian II: Advanced Tactics offers a range of new concepts, skills and equipment to enrich the background and abilities of any mightily thewed hero. With the help of...   [click here for more]
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The Quintessential Bard

The Quintessential Bard


The bard does a little bit of everything; cast spells, heal, fight with a sword. He also brings a unique skills set and two special abilities to the table. He has all of the skills of a rogue and a wizard, with a broad range of knowledge. He also has a chance to know anything (represented by his bardic knowledge ability). Finally he can create some enchantment like effects using the power of his...   [click here for more]
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The Quintessential Bard II

The Quintessential Bard II


There is magic in poetry and in stories, the way they can inspire people to reach towards impossible goals. Music has its own brand of magic, the manner in which it can mix a mere twelve notes and create pure emotion, talking to the heart and mind without need of words. Such is the magic of the bard, a singer of songs and teller of tales, a jack of all trades who finds his knowledge and power not...   [click here for more]
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The Quintessential Chaos Mage

The Quintessential Chaos Mage


Chaos is glorious. Chaos reigns supreme. The sheer power of chaos is limitless – and the strength of those who wield it is equally unbounded. Chaos is not so much the absence of order as the presence of infinite permutations of order, of possibility, each complete in and of itself and awaiting the moment, be it brief or eternal, when it will impose its structure on reality. The...   [click here for more]
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The Quintessential Cleric

The Quintessential Cleric


Taking an in depth look at Clerics within the d20 system, this sourcebook is dedicated to players interested in running Cleric-classed characters. Written by Sam Witt (Chaos Magic), this sourcebook gives a wealth of new skills, feats and prestige classes but The Quintessential Cleric sets itself apart by introducing many new character options any Cleric may attempt. As well as introducing many new...   [click here for more]
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The Quintessential Cleric II

The Quintessential Cleric II


A cleric bears arms and a shield in search of adventure, but he is no mere soldier questing for treasure. He wields spells but he is no mere enchanter, hungry for knowledge, in service only to himself. The cleric is a servant of god, the guardian of his faith and spiritual shepherd to the souls of his congregation. The cleric stands undaunted at the gates of eternity, wielding mace and magic against...   [click here for more]
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The Quintessential Druid

The Quintessential Druid


The Druid class embraces all the elements that make for an interesting and fun adventurer, combat prowess, powerful spells and a strange but potent wisdom. The druid can be at home as much in the city or town as in the wilderness. From the local woodland glen to the thick, rolling forests rich with mystical and celestial energies in the outer planes, the druid can be found protecting his world from...   [click here for more]
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The Quintessential Druid II

The Quintessential Druid II


One minute a gentle tender of the forests, the next a ferocious beast ruthlessly defending his territory, the druid is truly the stuff of myth and legend. The Quintessential Druid II: Advanced Tactics offers a range of new concepts, skills and equipment to enrich the background and abilities of any forest walker. With the help of this sourcebook, any character choosing to play a druid will find...   [click here for more]
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The Quintessential Fighter II

The Quintessential Fighter II


Once the dust clears after a battle, the fighter can stand proud, wipe the sweat from his brow and be grateful for the skill and training that allowed him to keep himself alive and vanquish his foes. The field of battle is the home of the fighter, the class that is best suited for combat, showing depths of training that outshines a barbarian's power and rage, the paladin's righteousness, the monk's...   [click here for more]
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The Quintessential Kobold

The Quintessential Kobold


Whether you are a Games Master who wants to add depth to his monsters or a player wishing to try something a little different, the Quintessential Kobold contains all you will need to expand on one of the most widely used monsters in the d20 universe. 1st level adventurers beware; the kobolds are about to bite back Cowardly, dog faced and weak! You think you know the kobold? Think again! For years...   [click here for more]
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The Quintessential Monk II

The Quintessential Monk II


The monk is a walking contradiction, one minute serene master of inner tranquillity, the next a whirling mass of deadly kicks and punches. The Quintessential Monk II: Advanced Tactics offers a range of new concepts, skills and equipment to enrich the background and abilities of any martial artist. With the help of this sourcebook, any character choosing to play a monk will find many alternatives...   [click here for more]
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The Quintessential Paladin

The Quintessential Paladin


Protect the innocent and uphold the law - these are the basic tenets and the core definition of a paladin, one of the hardest character classes to role-play, as they follow a straight and all-too-narrow path in the course of their adventuring lives. Defending truth and justice against the endless attempts of evil to subvert or destroy them, the paladin stands at the gate, holding the bridge… and...   [click here for more]
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The Quintessential Paladin II

The Quintessential Paladin II


The paladin is the quintessential hero, the knight in shining armour, the holy warrior. He is the sword against evil; he is the bright line of fire against the darkness. But those who rise the highest have the furthest to fall. The Quintessential Paladin II: Advanced Tactics offers a range of new concepts, skills and equipment to enrich the background and abilities of any holy champion. With the...   [click here for more]
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The Quintessential Psychic Warrior

The Quintessential Psychic Warrior


When mind and steel are joined to a common purpose, the psychic warrior is the result. Combining mental techniques with combat skills, the psychic warrior is a competent fighter with a plethora of dazzling abilities hidden up his sleeve. Want to run up a wall and strike an opponent from overhead? How about suddenly gaining an extra action while in combat? Or merge a weapon with your body so it...   [click here for more]
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The Quintessential Ranger

The Quintessential Ranger


The brave outlaw, clad in forest-green leathers, carrying on a guerrilla rebellion against an unjust King the only way he knows how, robbing tax collectors and giving the proceeds to downtrodden peasants. The dedicated tracker and hunter, able to follow the faintest, oldest trail with ease, and bring down the most fearsome game. The fierce raider, riding down from the hills to carry off what plunder...   [click here for more]
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The Quintessential Ranger II

The Quintessential Ranger II


The ranger is the ultimate wilderness warrior, using his knowledge of woodcraft to flow like a shadow through the sylvan depths. He is the hunter, the avenger and the saviour of the frontier, wielding his sword and his bow to protect settlers and to destroy the evil that lurks in the darkest corners of the world. But the ranger is also a guide and an explorer, bringing the light of civilisation to...   [click here for more]
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The Quintessential Rogue

The Quintessential Rogue


The steely-eyed assassin clutching a serrated dagger that drips with fresh venom. The grey bearded old dwarf prospector with an eye for traps and a nose for trouble. The halfling businessman, ready to sell his own daughter for the right price and willing to slip his dagger between your ribs if you turn your back on him. The high society darling, belle of the evening ball, but at the stroke of...   [click here for more]
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The Quintessential Rogue II

The Quintessential Rogue II


Ironically, for a character class that includes so much versatility, rogues are all too often pigeonholed into very narrow set roles. For some, the path of the rogue is not just a way to make easy money by taking what is not yours, or a path to the respect of your peers, who learn not to turn their back on you for fear of what you might do. The true master rogue takes pride in his work, determined...   [click here for more]
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The Quintessential Samurai

The Quintessential Samurai


Rising from humble beginnings, combining viciousness and ruthless tactics with a rigid code of honour and indomitable willpower, these fabled warriors managed to transform themselves from elite combatants into a powerful social and political force. In this book you will find the information you need to follow the way of the sword and groom a samurai character of your own. Whether you choose to pursue...   [click here for more]
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The Quintessential Sorcerer

The Quintessential Sorcerer


Magic is not a science. It does not sleep in complex formulae, it is not a phrase or a number or a symbol written in griffon's blood or dragon's ichor. Magic is not a belief. It is not a devout prayer or an unholy oath. It is not scripture on gilt vellum or blasphemies scrawled on torn, blood spattered flesh. Magic is the lifeblood of the universe, a vast cool ocean cradling and saturating...   [click here for more]
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The Quintessential Witch

The Quintessential Witch


Witches, a word that invokes fear, confusion and superstition. These feelings are well grounded in culture; from folklore to fairytale to play, witches appear as shadowy figures with a malevolent intent; or as noble and kind hearted individual who risk their all to save an innocent child. The witch can fit into either stereotype with ease. Some miles away an aged figure labours to birth a dying infant,...   [click here for more]
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The Quintessential Wizard

The Quintessential Wizard


The wise old sage, stooped and walking with a staff, good-natured and kindly yet terrifying if angered. The lean, wily battle wizard, festooned with bandoliers of magical throwing daggers and wands. The tribal magician, feathered rattle in hand, tattoos shimmering with magical force. The vile necromancer, lurking in his subterranean lair, plotting to rule the land. All these are examples of the wizard,...   [click here for more]
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The Quintessential Wizard II

The Quintessential Wizard II


Wizards. Unique magicians with the patience, discipline and mental prowess necessary to twist the fundamental forces of the universe to do their bidding. Wizards must work hard for their power; unlike other spellcasters who receive their magic as intuition or inspiration, a wizard studies, toils and labours to find the correct formulae for his spells, experimenting and researching without rest. ...   [click here for more]
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The Traitor's Manual

The Traitor's Manual


TRANSACTIONS RECORDED FOR YOUR PROTECTION WARNING! TREASON! These files can CORRUPT YOUR MIND The PARANOIA roleplaying game's many secret societies are illegal. Dissemination of their doctrines in Alpha Complex is forbidden. Therefore, your friend The Computer politely orders you to beware of this book: This unforgivably comprehensive guide, for players...   [click here for more]
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Ultimate Prestige Classes Vol 2

Ultimate Prestige Classes Vol 2


Nobody needs to have prestige classes explained to him or her any more. The question has now become 'which one should I have?' rather than 'how exactly does this work?' Professional games designers and individual gamers alike have been working hard to realise their visions, whether they involved the creation of a class they have always wanted to play but had never been able to find,...   [click here for more]
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