This collection of three hand-drawn map backgrounds is intended to add an “Old School” feel to any hand-drawn or computer generated map without resorting to the tedious work of drawing it yourself. Each background is a fifteen inch square, 300 DPI transparent Portable Network Graphics (PNG) file.
I’ve done the work of scanning and manipulating these graphics to give you a seamless... [click here for more]
This graph paper combines the superior facing of a hex grid and the ease of use of a square grid layout by merging a 1” hex grid with 1/2” isometric triangle insets. The triangles come together at the center of each hex, allowing you to easily draw right angles. You no longer have to use one map for indoor use and another map for outdoor use.
This grid setup was originally created for use... [click here for more]
This download is comprised of two different 1" hex grid overlays which are labeled from A1 through to BY68. Both graphic files are transparant-background PNG files, one with white hexes & labels and the other with black hexes and labels.
These are large overlays, roughly 60" square and 300 DPI. Re-size as needed and place the appropriate overlay on your map to segment it into addressable hexes.... [click here for more]
These pattern is intended to allow a GM to produce their own cavern tiles or maps without needing to purchase expensive tile collections. Simply use this seamless pattern as an overlay on a base ground texture to rough out a 1" grid. I’ve done the work of producing these graphics to give you a seamless tile that is ready to work with in your favorite graphics program to create cavern maps... [click here for more]
This collection of five hand-drawn map backgrounds is intended to add an alternate “Old School” feel to any hand-drawn or computer generated map without resorting to the tedious work of drawing it yourself. Each background is a fifteen inch square, 300 DPI transparent Portable Network Graphics (PNG) file.
I’ve done the work of scanning and manipulating these graphics to give you... [click here for more]