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Dune - Adventures in the Imperium
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Dune: Adventures in the Imperium Wormsign Quickstart Guide

Dune: Adventures in the Imperium Wormsign Quickstart Guide


"They say you can't drill in the desert--storms and sandtides destroy equipment faster than it can be installed, if the worms don't get you first." The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer so be sure to keep your wits about you. The Imperium is a place...   [click here for more]
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Dune - Adventures in the Imperium Gamemaster's Toolkit

Dune - Adventures in the Imperium Gamemaster's Toolkit


"The men tell strange stories of you, Paul. They say you've all the powers of the legend -- nothing can be hidden from you, that you see where others cannot see." The Imperium is a place of mystery, and only Shai Hulud truly understands the shifting the tides of the desert sand. Protect your secrets with the official Dune: Adventures in the Imperium PDF Gamemaster's Screen,...   [click here for more]
Modiphius  $21.00

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Dune - Adventures in the Imperium: Agents of Dune Deluxe Starter Set (PDF)

Dune - Adventures in the Imperium: Agents of Dune Deluxe Starter Set (PDF)


This is the digital edition, please note no physical components are included.  ARRAKIS IS YOURS Your House is to become the new governor of Arrakis in an alternate “What if?” scenario, where you must ensure the supply of the vital spice melange to the Known Universe. With the eyes of the entire Imperium watching your every move, can you retain control of Arrakis? Or will this...   [click here for more]
Modiphius  $20.00

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Dune - Adventures in the Imperium: Sand and Dust (PDF)

Dune - Adventures in the Imperium: Sand and Dust (PDF)


ARRAKIS: SOURCE OF THE SPICE. In the backwaters of the vast Imperium of humanity lies the hostile desert world of Arrakis. It is a deadly place, where no drop of rain falls and the people live a sparse existence in the baking cities of the northern pole. But Arrakis is the most important planet in the entire universe, for it is only here that you can find the spice...   [click here for more]
Modiphius  $21.00

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Dune: Coriolis Storm (PDF)

Dune: Coriolis Storm (PDF)


WHEN THE CENTER OF THE STORM DOES NOT MOVE, YOU ARE IN ITS PATH. -ANCIENT FREMEN WISDOM In Coriolis Storm, you will learn that ‘shelter’ and ‘safety’ are very different things. Crossing the desert in an ornithopter leads the player characters to investigate an emergency assistance request from the Makreedi Weather Station,...   [click here for more]
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Dune: Desert Flower (PDF)

Dune: Desert Flower (PDF)


THE COLOR OF HONOR Art can be viewed through many lenses and provoke powerful responses. Desert Flower explores what happens when a work of art endangers a planet’s future. One of the Emperor’s most favored artists has come to Arrakeen to exhibit works portraying the harsh beauty of Arrakis and the lives of its people. The player characters’ House has been granted the responsibility of organising...   [click here for more]
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Dune: Desertfall Adventure (PDF)

Dune: Desertfall Adventure (PDF)


This 34-page introductory adventure for the Dune: Adventures in the Imperium roleplaying game brings the player characters to Arrakis to prepare for the arrival of House Atreides. Soon after planetfall, the player characters must ensure the official Residency is secure and try to unearth any spies, assassins, or other potential threats that may be lurking in Arrakeen. Desertfall can be played using...   [click here for more]
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Dune: Fall Of The Imperium PDF

Dune: Fall Of The Imperium PDF


THE END OF TEN THOUSAND YEARS OF EMPIRE The time of the Imperium is ending. Emperor Shaddam IV is about to enact a plan to destroy the popular House Atreides using their old enemy, House Harkonnen. But this is merely the spark that sets the Known Universe on fire. Ancient plans are in motion, and one woman’s betrayal of her Sisterhood places the fate of the Imperium in the hands of her son, Paul...   [click here for more]
Modiphius  $25.00 $21.00

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Dune: Fatal Journey (PDF)

Dune: Fatal Journey (PDF)


THE WORST SORT OF PROTECTION IS CONFIDENCE.  THE BEST DEFENSE IS SUSPICION. -HASIMIR FENRING In Fatal Journey, identifying who committed a crime may not be as important as understanding why they did.  The player characters are passengers on board a Guild Heighliner when a serious crime is committed....   [click here for more]
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Dune: Kernels Of Doubt (PDF)

Dune: Kernels Of Doubt (PDF)


PIECES ON THE BOARD In Kernels of Doubt, plots within plots continue to unravel until the truth or a vindictive lie is recorded in the annals of the Landsraad. Intriguing information has reached the Spymaster of the player characters’ House. Persons unknown appear to be developing new agricultural strains that could pose a threat to the House’s crops. However, the message is cryptic...   [click here for more]
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Dune: Masters of Dune (PDF)

Dune: Masters of Dune (PDF)


THE BATTLE FOR ARRAKIS BEGINS Your House has claimed the wealth of Arrakis but can they hold onto that power when so many want to take it from them? You have already uncovered a deadly enemy, but plenty more covet what you have worked so hard to control. You are going to need allies, but who can you trust? The mysterious Bene Gesserit, the elusive Spacing Guild, or perhaps even the Emperor...   [click here for more]
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Dune: Power And Pawns: The Emperors Court (PDF)

Dune: Power And Pawns: The Emperors Court (PDF)


THE GOLDEN LION THRONE, THE CENTER OF THE KNOWN UNIVERSE There is no higher power than the Emperor, but the more power and wealth he has, the more his ambition grows. To make an ally of House Corrino is to ally with the force that controls the Known Universe. Those in the Emperor’s grace can wield unspeakable power, as long as they never forget where it comes from. But beyond Kaitain, beyond Arrakis,...   [click here for more]
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Dune: Shaitan's Bargain (PDF)

Dune: Shaitan's Bargain (PDF)


FOUR THINGS CANNOT BE HIDDEN - LOVE, SMOKE, A PILLAR OF FIRE, AND A MAN STRIDING ACROSS THE OPEN BLED. -FREMEN WISDOM In Shaitan’s Bargain, who you choose to align with and the deals that you make can be just as dangerous as the desert itself.  House Harkonnen are recruiting scouts and mercenaries to locate caves being used by the Fremen conducting raids on the spice harvesting...   [click here for more]
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Dune: The Great Game: Houses of the Landsraad (PDF)

Dune: The Great Game: Houses of the Landsraad (PDF)


BEYOND ARRAKIS LIE A MILLION WORLDS, AND A MILLION ENEMIES The Landsraad is the great council of the Houses that decides the fate of the Imperium under the will of the Emperor. Meeting on Kaitain, the Imperial homeworld, this chorus of powerful voices meet to make deals, craft alliances, crush enemies, and take vengeance in the halls of power. Here, whole worlds can be laid waste at the stroke of a...   [click here for more]
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Dune: Time Becomes a Narrow Door (PDF)

Dune: Time Becomes a Narrow Door (PDF)


NOTHING EXISTS WITHOUT CAUSE A debt owed. A missing heir. A new cult rising in the desert. Trapped between an ageless prophecy and sensitive politics, a delicate path must be walked. What is the truth? With whom will you stand? In Time Becomes A Narrow Door, the player characters are entrusted with the task of locating the missing heir of an allied House. They must travel to a pyon...   [click here for more]
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Roll20 | Dune: Fall Of The Imperium

Roll20 | Dune: Fall Of The Imperium


Note: This is the Roll20 Conversion Dune: Fall of the Imperium | Ready to Play on Roll20! Accessing your Content Module: This product includes a Module that contains everything needed to run your campaign! To create a new game, click on the Start New Game option from the site menu. The column on the right-hand side...   [click here for more]
Modiphius  $39.99 $34.99

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Dune - Adventures in the Imperium – Core Rulebook Standard Edition

Dune - Adventures in the Imperium – Core Rulebook Standard Edition


ARRAKIS. DUNE. DESERT PLANET. The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer so be sure to keep your wits about you. The Imperium is a place of deadly duels, feudal politics, and mysterious abilities, noble Houses politic constantly for power, influence,...   [click here for more]
Modiphius  $25.00

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Dune: Adventures in the Imperium | Roll20 VTT

Dune: Adventures in the Imperium | Roll20 VTT


NOTE: THIS IS THE ROLL20 CONVERSION. YOU CAN ALSO PURCHASE THIS TITLE AND THE PDF VERSION TOGETHER AT A DISCOUNT And that day dawned when Arrakis lay at the hub of the universe with the wheel poised to spin. ARRAKIS. DUNE. DESERT PLANET. The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined,...   [click here for more]
Modiphius  $64.99 $34.99

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Dune: Adventures in the Imperium | Roll20 VTT + PDF [BUNDLE]

Dune: Adventures in the Imperium | Roll20 VTT + PDF [BUNDLE]


This special bundle product contains the following titles. Dune - Adventures in the Imperium – Core Rulebook Standard Edition Regular price: $16.75 Bundle price: $20.00 Format: PDF ARRAKIS. DUNE. DESERT PLANET. The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer...   [click here for more]
Modiphius  $51.74 $49.99

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