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DoubleZero Companion: Advantages

DoubleZero Companion: Advantages


All-new for DoubleZero Release 3 Welcome to the worlds of DoubleZero, where your characters are more than just a collection of stats and abilities. In this toolkit, we explore the concept of character advantages and disadvantages, which are traits that define your character's strengths and weaknesses beyond their innate abilities. Advantages are positive traits that your character possesses,...   [click here for more]
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DoubleZero Companion: Disadvantages

DoubleZero Companion: Disadvantages


All-new for DoubleZero Release 3 Welcome to the worlds of DoubleZero, where your characters are more than just a collection of stats and abilities. In this toolkit, we explore the concept of character advantages and disadvantages, which are traits that define your character's strengths and weaknesses beyond their innate abilities. Disadvantages are negative traits that your character possesses,...   [click here for more]
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DoubleZero Companion: Journaling

DoubleZero Companion: Journaling


All-new for DoubleZero Release 3 Roleplaying has undergone a remarkable transformation since its inception in the mid-20th century. Players now find themselves embarking on epic adventures, immersing themselves in intricately crafted settings, and forging destinies. But roleplaying is no longer confined to mere escapism; it's a dynamic and collaborative art form that centers around storytelling, fosters...   [click here for more]
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DoubleZero Companion: Outcomes

DoubleZero Companion: Outcomes


All-new for DoubleZero Release 3 Interpreting outcomes in roleplaying is a complex and dynamic endeavor. Unlike the straightforward rules of board games like Monopoly, where a roll of the dice consistently moves a player a fixed number of spaces, roleplaying introduces a world of subjectivity. Whether you're questioning a suspect, searching for a clue, or improvising a gadget, the possibilities are...   [click here for more]
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DoubleZero Companion: Skills

DoubleZero Companion: Skills


All-new for DoubleZero Release 3 DoubleZero is a skill-driven DoubleZero system that prioritizes player Creativity and flexibility. Unlike other systems that rely on a predefined list of abilities. Players define their character's abilities based on their own imagination and needs. In this toolkit, you won't find a canonical list of skills. Instead, we offer a variety of ideas and prompts to...   [click here for more]
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DoubleZero: Adventures

DoubleZero: Adventures


DoubleZero: Modern Roleplaying offers a fresh take on the roleplaying experience, where characters are grounded in reality without relying on magic or supernatural abilities. Dive into modern genres like crime, mystery, espionage, horror, romance, and science fiction, and watch your characters thrive. Our skill-driven system, utilizing two 10-sided dice, ensures dynamic play with degrees...   [click here for more]
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DoubleZero: Characters

DoubleZero: Characters


DoubleZero: Modern Roleplaying offers a fresh take on the roleplaying experience, where characters are grounded in reality without relying on magic or supernatural abilities. Dive into modern genres like crime, mystery, espionage, horror, romance, and science fiction, and watch your characters thrive. Our skill-driven system, utilizing two 10-sided dice, ensures dynamic play with degrees...   [click here for more]
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DoubleZero: Factions

DoubleZero: Factions


DoubleZero: Modern Roleplaying offers a fresh take on the roleplaying experience, where characters are grounded in reality without relying on magic or supernatural abilities. Dive into modern genres like crime, mystery, espionage, horror, romance, and science fiction, and watch your characters thrive. Our skill-driven system, utilizing two 10-sided dice, ensures dynamic play with degrees...   [click here for more]
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DoubleZero: Modern Roleplaying

DoubleZero: Modern Roleplaying


DoubleZero: Modern Roleplaying offers a fresh take on the roleplaying experience, where characters are grounded in reality without relying on magic or supernatural abilities. Dive into modern genres like crime, mystery, espionage, horror, romance, and science fiction, and watch your characters thrive. Our skill-driven system, utilizing two 10-sided dice, ensures dynamic play with degrees...   [click here for more]
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DoubleZero: Worldbuilding

DoubleZero: Worldbuilding


DoubleZero: Modern Roleplaying offers a fresh take on the roleplaying experience, where characters are grounded in reality without relying on magic or supernatural abilities. Dive into modern genres like crime, mystery, espionage, horror, romance, and science fiction, and watch your characters thrive. Our skill-driven system, utilizing two 10-sided dice, ensures dynamic play with degrees...   [click here for more]
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System-Neutral Essentials [BUNDLE]

System-Neutral Essentials [BUNDLE]


The System-Neutral Essentials Bundle is a collection of creative toolkits for all tabletop roleplayers, gamemasters, and game designers. It contains digital versions of our bestselling titles, Building Characters, Building Worlds, and Building Adventures for 20% off the regular retail price. These are the revised, updated, and re-edited Director's Cut...   [click here for more]
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System-Neutral Journaling [BUNDLE]

System-Neutral Journaling [BUNDLE]


This special bundle product contains the following titles. System-Neutral: Campaign Journaling Regular price: $3.00 Bundle price: $2.40 Format: PDF Bullet journaling has become something of a phenomenon over the past few years. Combining the calendar functions of a day planner, the utility of to-do lists, and the personal documentation of a diary into a single,...   [click here for more]
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DoubleZero Companion: Guides

DoubleZero Companion: Guides


A supplement for DoubleZero: Modern Roleplaying formerly titled DoubleZero: Gamemaster Guide Like most tabletop roleplaying aficionados, my formative experiences in the hobby were with Dungeons & Dragons. You build a character, fight things, and gain treasure and experience. Unlike most players, those weren’t my only, or then my most important, moments. Soon...   [click here for more]
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System-Neutral: Adventure Generator 1

System-Neutral: Adventure Generator 1


This Adventure Generator is a reusable toolkit for any tabletop fantasy roleplaying system or setting. With only a few die rolls, you’ll have an outline for an exciting story with clear objectives and a distinct beginning, middle, and end. From there, you can customize it to fit your world, your player characters, and your style of play. No generic, single-sentence plot hooks or...   [click here for more]
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System-Neutral: Adventure Generator 2

System-Neutral: Adventure Generator 2


This Adventure Generator is a reusable toolkit for any tabletop fantasy roleplaying system or setting. With only a few die rolls, you’ll have an outline for an exciting story with clear objectives and a distinct beginning, middle, and end. From there, you can customize it to fit your world, your player characters, and your style of play. No generic, single-sentence plot hooks or...   [click here for more]
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System-Neutral: Building Adventures

System-Neutral: Building Adventures


Building Adventures is an essential toolkit for all tabletop roleplayers, gamemasters, and game designers. There is a way to create engaging stories and scenarios without requiring the gamemaster to prep for every possibility without railroading players into a limited number of actions. It begins with setting a compelling adventure goal, then allowing players to pursue that goal their...   [click here for more]
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System-Neutral: Building Monsters

System-Neutral: Building Monsters


Books filled with pre-generated monsters are a staple of tabletop roleplaying. And not just for fantasy, either. Modern horror needs terrifying creatures. Science fiction needs aliens and extra-dimensional beings. Even superheroes get their share of strange mutations and scientific experiments gone awry. Endless volumes exist on generating statistics for new and original creatures within the system...   [click here for more]
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System-Neutral: Building Theme

System-Neutral: Building Theme


When discussing any other form of storytelling, the topic of theme will eventually come up. It doesn’t matter if the medium is a novel, a film, a television series, a comic book, or even a song. The people having the discussion might be writers, readers, critics, or academics. They will exchange opinions about the deeper meaning of the adventure and what the author was trying to say. For some reason,...   [click here for more]
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System-Neutral: Building Worlds 2

System-Neutral: Building Worlds 2


Worldbuilding is essential to good roleplaying, regardless of the genre or medium. It creates the context for the player characters and their adventures. The information necessary to understand antagonist motivations, story goals, and the stakes, are all tied up in elements that have been established and explained. Your specific worldbuilding elements make your setting unique. Throughout the system-neutral...   [click here for more]
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System-Neutral: Campaign Journaling

System-Neutral: Campaign Journaling


Bullet journaling has become something of a phenomenon over the past few years. Combining the calendar functions of a day planner, the utility of to-do lists, and the personal documentation of a diary into a single, easy-to-use notebook is appealing and practical. That approach provides a simple, efficient, and flexible way to organize information. I have used one personally and professionally for...   [click here for more]
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System-Neutral: Character Journaling

System-Neutral: Character Journaling


Character sheets frustrate me. Most of the time there isn’t enough space to record everything about my character. There’s always room left over for categories that don’t even apply to the person I’m playing. Some information is on the back when it would serve me better if it were on the front. While some are better designed than others, they remain a one-size-fits-all solution that ultimately...   [click here for more]
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System-Neutral: How to Gamemaster

System-Neutral: How to Gamemaster


My first experience with tabletop roleplaying games was as the gamemaster. The year was 1979, and my friends and I had pooled our money to buy the Dungeons & Dragons Basic Set. None of us had ever played before. There was no one else to run for us or teach us how things were supposed to work. I read the rules and made up some characters, but I had no idea what I was supposed to do. After...   [click here for more]
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Bullet Journaling for Gamemasters

Bullet Journaling for Gamemasters


If you enjoyed this book, check out Campaign Journaling. Bullet Journaling for Gamemasters provides you with tips for using the popular dot journal method to organize and run tabletop roleplaying games. Like roleplaying itself, what you get out of it is a matter of how much you put into it. Take what works, ignore the rest, and use the basic principles to create whatever you need to...   [click here for more]
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System-Neutral: Building Characters 3rd Edition

System-Neutral: Building Characters 3rd Edition


Building Characters 4th Edition is now available here! Building Characters is a system-neutral toolkit for creating memorable tabletop roleplaying characters. It’s designed to work with any rules, settings, and genres. The purpose of this book is to make you think about all of the elements that go into a character. The goal is to spark ideas on how to roleplay them, understand the...   [click here for more]
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System-Neutral: Building Worlds 3rd Edition

System-Neutral: Building Worlds 3rd Edition


Building Worlds 4th Edition is now available here! The term worldbuilding gets thrown around frequently by tabletop roleplayers. It is what we call the process of constructing a fantasy realm or even an entire fictional universe. There are maps and ecologies and complex histories involved, with all sorts of curious little details sprinkled in. While we presumably create these worlds to provide a grand...   [click here for more]
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