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Razor Coast (PF)

Razor Coast (PF)


Under the heat of the salted sun, along a pirate-riddled coast bloated fat with forgotten riches and forbidden secrets, the subjugation of the native tribes awakens long banished horrors. Horrors whose deadly plans threaten not only Port Shaw -- the corrupt fingerhold of a distant and decadent civilization -- but existence, itself. A sea of blood caresses the savage shore of the Razor. Rising from...   [click here for more]
Frog God Games  $50.00

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Saturday Night Special 1: The Hollow Mountain (PF)

Saturday Night Special 1: The Hollow Mountain (PF)


The Hollow Mountain is designed for four to six characters of 8th to 12th levels. We recommend 40–50 total character levels between the party members. While the characters can be of any basic character class, a good mix of character classes is helpful. A rogue, strong warrior type, and good-aligned cleric are all extremely valuable in this adventure, druids will be especially useful in the Hollow...   [click here for more]
Frog God Games  $4.99

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Saturday Night Special 2: Castle Baldemar's Dungeon (S&W)

Saturday Night Special 2: Castle Baldemar's Dungeon (S&W)


While in the small town of Corvusrook, the characters are accosted by the mage Framnagle. The irritated mage insists they undertake a quest for him, exacting revenge on his former apprentice Hymor - who now lives in the form of a Blue Dragon in the dungeons of the deserted Castle Baldemar. An adventure for 4-6 PCs Levels 6-8 ...   [click here for more]
Frog God Games  $4.99

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Saturday Night Special 3: Ice Tower of the Salka (PF)

Saturday Night Special 3: Ice Tower of the Salka (PF)


Another of the Saturday Night Specials series, this adventure takes your players into the freezing wilderness. Sixty years ago, a mysterious flood of glacial ice utterly buried the tower stronghold of the Salka, a powerful and evil sorceress known throughout the land. Now, fissuring of the deep ice has revealed the rooftop of this lost tower. The secrets and treasurers of the Salka lie within, awaiting...   [click here for more]
Frog God Games  $4.99

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Saturday Night Special 4: The Mires of Mourning (PF)

Saturday Night Special 4: The Mires of Mourning (PF)


Another of the Saturday Night Specials series. Adventurers are needed for a simple job: escort a catatonic prisoner of value to the Crown to a sanitarium where he can be safely held for treatment. What could be easier? But the sanitarium lies at the heart of the Creeping Mire, and it’s the rainy season. No patrols or contacts have been able to get through in weeks. What dangers await along the...   [click here for more]
Frog God Games  $4.99

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The Black Monastery (PF)

The Black Monastery (PF)


The Black Monastery is an adventure in the classic style because it follows the design assumptions that were common in many publications and local campaigns during the early days of Dungeons and Dragons.  In the classic era, the dungeon master was the final authority and was assumed to have complete control.  Every event did not have to have a complete rationalization, formula or rules explanation. ...   [click here for more]
Frog God Games  $15.99

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The Blight (PF)

The Blight (PF)


A vast and sorcerous city, poisoned by alchemy, extending its empire through necromantically-powered industries, the City-state of Castorhage is gritty, often-horrific, and heartless. The city-state has begun exploring realms beyond the normal world, heedless of the dangers, and unaware that these other worlds are exploring the city-state in return. Ruthless factions, many of them quite monstrous,...   [click here for more]
Frog God Games  $60.00

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The Slumbering Tsar Saga (PF)

The Slumbering Tsar Saga (PF)


The Sleeper Awakes! At last, after languishing in its crypt for an age, the secrets of the slumbering city of Tsar burst forth in all their macabre glory.  Poured forth from the eldritch furnaces and crucibles of the Necromancer and Orcus himself comes Frog God Games bringing you at long last The Slumbering Tsar Saga™. Something Stirs in the City of Evil Over the distant northern hills, beyond...   [click here for more]
Frog God Games  $20.00

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Tome of Horrors Complete (PF)

Tome of Horrors Complete (PF)


The Tome of Horrors? But that's been done already; why do it again? Well, actually it's been done three times, but never like this. With the advent of the Pathfinder Roleplaying Game as the newest torchbearer for the world's most popular role-playing game, we need monsters-lots of monsters. That's where The Tome of Horrors Complete delivers in spades. Starting from the original Tome written with the...   [click here for more]
Frog God Games  $29.99

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[Hex Crawl Chronicles 2] The Winter Woods (PF)

[Hex Crawl Chronicles 2] The Winter Woods (PF)


When the game was invented and sold in a little woodgrain box, the author told us a required supplement was an Avalon Hill game called Outdoor Survival. This was a wilderness survival game that consisted of a hexagonal map system that players would travel around, trying to find their way back to civilization, all the while trying not to die of thirst or get eaten by bears. This game map was...   [click here for more]
Frog God Games  $4.99

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[Temple-City of Orcus, Part 5] The Foundations of Infamy (PF)

[Temple-City of Orcus, Part 5] The Foundations of Infamy (PF)


Slumbering Tsar: Temple-City of Orcus, Part 5 - Foundations of Infamy The secrets of the city have been laid bare as brave heroes reach its pinnacles only to discover they have only scratched the surface of the dread they face. For after braving all the perils they have, PCs discover that the Foundations of Infamy merely provide the means of reaching the final challenge-The Hidden Citadel. This...   [click here for more]
Frog God Games  $5.99

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[The Temple City of Orcus, Part 4] The Crooked Tower (PF)

[The Temple City of Orcus, Part 4] The Crooked Tower (PF)


Slumbering Tsar: Temple-City of Orcus, Part 4 - The Crooked Tower Rising like a broke finger above a city of the dead, The Crooked Tower has stood longer than the city itself. And the city's destruction and abandonment proved no obstacle to the plans of the tower's master. With a reach that stretches far across the Desolation, the master of the tower-and perhaps master of the city-lurks on high...   [click here for more]
Frog God Games  $5.99

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[The Temple of Orcus, Part 2] The Lower City (PF)

[The Temple of Orcus, Part 2] The Lower City (PF)


Slumbering Tsar: Temple-City of Orcus, Part 2 - The Lower City Battered and crushed after a year of war and centuries of abandonment, intrepid explorers find that now all is not restful in the slumbering city. Dark forces gather to man battlements and perhaps even march forth to war once more. The dangers of The Lower City are very much alive and awake as this adventure explores the lowest tenements...   [click here for more]
Frog God Games  $5.99

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Bard's Gate: The Riot Act (PF)

Bard's Gate: The Riot Act (PF)


The Riot Act is an urban adventure for 4 characters averaging 2nd level, set in the city of Bard’s Gate. It highlights several of the city’s locations, especially those in the Bridge district. A mixture of encounters includes roleplaying, investigation, dungeon crawling, stealth, and combat. The adventure does not require any specific classes or races, though bards and...   [click here for more]
Frog God Games  $7.99

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Bard's Gate Players' Guide

Bard's Gate Players' Guide


Extra! Extra! Read all about . . . Bard’s Gate! Welcome to the jewel of the Stoneheart Valley and the lynchpin of the Lost Lands! We here at the Lyre Valley Press are certainly glad that you have picked up a copy of our periodical. With so much to do and see in the city, the Press hopes this weekly gives you a little insight into the city, it’s people,...   [click here for more]
Frog God Games  $7.49

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Bard's Gate: The Riot Act (5e)

Bard's Gate: The Riot Act (5e)


The Riot Act is an urban adventure for 4 characters averaging 2nd level, set in the city of Bard’s Gate. It highlights several of the city’s locations, especially those in the Bridge district. A mixture of encounters includes roleplaying, investigation, dungeon crawling, stealth, and combat. The adventure does not require any specific classes or races, though bards and...   [click here for more]
Frog God Games  $7.99

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Planetarium (SF)

Planetarium (SF)


Frog God's Planetarium contains new worlds filled with creatures, cultures and civilizations. Apex lifeforms, post-apocalyptic undead, and extraplanar dragons are found within these pages. All for your use as settings with built-in adventure seeds compatyible with the Paizo's Starfinder Roleplaying Game. ...   [click here for more]
Frog God Games  $11.95

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Tome of Aliens (SF)

Tome of Aliens (SF)


In space our aliens will enjoy your screams. With a copy of the Tome of Aliens your extra-terrestrial needs will be satisfied. Space may be cold but no player is going to feel lonely. Not with the Aliens coming from Frog God. This full-color book will bring new life to your Starfinder Roleplaying Game. ...   [click here for more]
Frog God Games  $9.99

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TB2: The Horror in the Sinks (PF)

TB2: The Horror in the Sinks (PF)


Lurking in the drowning folly that is the aristocratic enclave of the Sinks, the horrific Asylum, shunned by a citizenry terrified of the revelations it may contain, is where the nobles of the Blight bury their living secrets. But when too many overseers are killed, and in ways someone must enter to investigate. Those who do soon learn that life — if it can be called that within its walls of...   [click here for more]
Frog God Games  $11.99

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Adventures in Tehuatl (5e)

Adventures in Tehuatl (5e)


Adventures in Tehuatl that includes three adventures for 5E, PF1, and Swords & Wizardry that take the characters on a journey across the island. Although not part of a formal story arc or adventure path, when run in succession, characters who partake in the adventures can progress from aspiring heroes to renowned legends. The following adventures also include appendices containing new monsters,...   [click here for more]
Frog God Games  $20.00

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Adventures in Tehuatl (S&W)

Adventures in Tehuatl (S&W)

Frog God Games  $20.00

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Adventures in the Borderland Provinces (PF)

Adventures in the Borderland Provinces (PF)


More adventure worth winning! This book contains seven stand-alone adventures for use in any campaign, or in the Lost Lands campaign setting. From the ghostly terrors of Ectarlins Last Ride to the fey-filled journey of Illusion and Illumination, these adventures provide you with a wide variety of challenges to puzzle and threaten the characters. Nothing...   [click here for more]
Frog God Games  $17.00

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Blight of the Moonglow Glade (PF)

Blight of the Moonglow Glade (PF)


It began after a star fell from the heavens. A blight now ravages Namjan Forest, killing everything it touches. If it cannot be stopped, then soon the forest will fall to the molding blight, and then the world. In Blight of the Moonglow Glade, the adventurers discover a gray blight infecting the nearby woods. It is unlike anything they have ever confronted before. It leaves its blighted mark not...   [click here for more]
Frog God Games  $9.00

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Blight Pathologies 1: The Exiled (PF)

Blight Pathologies 1: The Exiled (PF)


An adventure location suitable for any dark and gritty campaign. Only creatures with the Stamp of Exile are allowed entry into the last post of the Underneath.  Those who approach the gates without the mark are driven away or killed. The uninvited (trespassers) are caught, slaughtered, and their parts given to the Dirty Bowl’s merchants to sell as delicacies. Ganfolg rules the village with few rules,...   [click here for more]
Frog God Games  $3.99

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Blight Pathologies 2: Death in Art (PF)

Blight Pathologies 2: Death in Art (PF)


The painter, sculptor, or actor is no stranger to death in the Artists’ Quarter, with each creator seeing it nearly every day in one of its various forms. Whether it be in the common pattern of murder, the cruel simplicity of low caste senescence, or the vile shape of undeath within the ranks of the Fetch, the danger and finality of each person’s demise serves as one of the many inspirations that...   [click here for more]
Frog God Games  $3.99

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Blight Pathologies 3: Deceit at Thraken (PF)

Blight Pathologies 3: Deceit at Thraken (PF)


Steady work in Castorhage is a challenge for most of the inhabitants of the blighted city, but for visitors it is nearly impossible to find employment. Newcomers are viewed with suspicion and mistrust, and are rarely hired for jobs that locals can fill. Most of the available work is of the worst kind: jobs that pay little for hard work, jobs that won’t build an adventurer’s reputation, or jobs...   [click here for more]
Frog God Games  $3.99

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Blight Pathologies 4: Fleshcoats for Everyone! (PF)

Blight Pathologies 4: Fleshcoats for Everyone! (PF)


The great city of Castorhage has many marvelous sights but none surpasses the chaotic yet appealing allure of the Great Fayre in Festival. Countless vendors, tents, and buildings cram the hill-summit of the island, each calling to customers to try their chance at a game, to visit a unique freak show, or to buy a trinket for their loved one. Visitors to the Great Fayre can witness but a tiny fraction...   [click here for more]
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Blight Pathologies 5: The Last Fleshgineer (PF)

Blight Pathologies 5: The Last Fleshgineer (PF)


In the aggressive race for absolute power and wealth in Toiltown, two contestants have prevailed over the rest of the would-be contenders: Joseph Sedge and Rudyard Brome. Sedge controls nearly all the manufacturing in Toiltown, including twenty cotton mills in his own private section of the city, Sedgetown. Brome owns almost ten new slaughterhouses, utilizing new techniques to gain efficiency in his...   [click here for more]
Frog God Games  $3.99

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Blight Pathologies 6: The Schaduw Eilte (PF)

Blight Pathologies 6: The Schaduw Eilte (PF)


Sorin relaxed in his chair, his face ever in shadows, his gaze a reflective mirror. “I have revealed myself, just as you asked,” Sorin said. “Am I a monster?” “The term ‘monster’ is relative,” replied Barnabus, not flinching underneath Sorin’s intense gaze. “I want to know if this is real. Is what you are offering actually...   [click here for more]
Frog God Games  $3.99

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Blight Pathologies 7: The Library of Spiders (PF)

Blight Pathologies 7: The Library of Spiders (PF)


“There is a place where you can find just about anything that’s been written down, as long as you’re willing to spend just about anything … and we’re not talking strictly about gold. People have been known to lose themselves in that library. Knowledge, they say, is power, and that library could be the most powerful force in the city. Watch yourself.”...   [click here for more]
Frog God Games  $3.99

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Borderland Provinces (PF)

Borderland Provinces (PF)


The Borderland Provinces are balanced on the knife’s edge of history, as a decadent, declining empire retreats slowly, clinging to power even as it unravels. This book contains the history of the Borderland Provinces region, descriptions of the countries, cities (some with maps), towns, important places, major geographical features, lairs, and extensive encounter tables for the ancient Hyperborean...   [click here for more]
Frog God Games  $17.00

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By Dawn's Early Light (PF)

By Dawn's Early Light (PF)


It is midsummer, and the remote mountain village of Ilgaardd is preparing to throw an epic celebration to honor the year anniversary of its independence from the tyrannical rule of Killoran “the Red.” While most of the villagers are happy with the new leadership and are excited about the prospect of hosting a major event, droves of raucous outsiders, bitter loyalists, and an unprecedented heat...   [click here for more]
Frog God Games  $9.99

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Cults of the Sundered Kingdoms (PF)

Cults of the Sundered Kingdoms (PF)


First introduced with the Lost City of Barakus Kickstarter, the Sinnar Coast region map detailed thousands of square miles of territory stretching from Rappan Athuk in the north all the way to the Domain of Hawkmoon far to the south. While many locations on the map are familiar from old Necromancer Games titles and more recent Frog God Games products,...   [click here for more]
Frog God Games  $25.00

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Dunes of Desolation (PF)

Dunes of Desolation (PF)


In a land where the sun relentlessly bakes its sandy surface, water is king. In the desert, the life-sustaining fluid is more valuable than the most precious metals, desirable gems and mightiest weapons. Most adventurers believe that the scarcity of water makes the desert an inhospitable place devoid of life, riches and challenges. The incessant glare of a distant, roiling...   [click here for more]
Frog God Games  $17.00

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Feast of the Gobbler (PF)

Feast of the Gobbler (PF)


For many seasons, settlers along the Greenhill road have led a peaceful coexistence with the Grass Sailor Loreclan who spend their fall and winter on the north bank of Clear Lake. Recently, tensions have grown between the two as settlers of Maywood disappeared while hunting within the Greenhill Woods. Exacerbating this situation, search parties found a knife belonging to one of the hunters and decorative...   [click here for more]
Frog God Games  $11.00

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Fields of Blood (PF)

Fields of Blood (PF)


The endless fields of waving grains and scrub brush—many see them as featureless wastes, places to be crossed in a journey with little to catch the eye or divert the attention, but these vast seas of grass play home to many terrible beasts, deadly challenges, and amazing tales all hiding just beneath the thin veneer of featureless expanses. Fields of Blood takes a close look at these...   [click here for more]
Frog God Games  $17.00

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Gulf of Akaidos Regional Map

Gulf of Akaidos Regional Map


The regional color version of the 6 panel regional map for the area north of Rappan Athuk that is covered in the Sword of Air Adventure. ...   [click here for more]
Frog God Games  $3.99

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Hall of the Rainbow Mage (S&W)

Hall of the Rainbow Mage (S&W)


While investigating the disappearance of Londar Brightrain, also known as the Rainbow Mage, the party comes across dark, twisted plans and deadly secrets before locating his famous treasures. Treasures found include several new spells along with a few magic items. Unfortunately, the traps and creatures left behind by Londar hamper the party’s investigation and other adventurers compete for his famous...   [click here for more]
Frog God Games  $12.50

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Hex Crawl Chronicles Six-Pack (Pathfinder) [BUNDLE]

Hex Crawl Chronicles Six-Pack (Pathfinder) [BUNDLE]


This special bundle product contains the following titles. Hex Crawl Chronicles 1: Valley of the Hawks (PF) Regular price: $4.99 Bundle price: $3.33 Format: Watermarked PDF When the game was invented and sold in a little woodgrain box, the author told us a required supplement was an Avalon Hill game called Outdoor Survival. This was a wilderness survival game that...   [click here for more]
Frog God Games  $29.94 $19.99

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In Vino Gigantus (PF)

In Vino Gigantus (PF)


In Vino Gigantus An introductory adventure by award winning author and designer James M. Spahn for Pathfinder and other third edition OGL fantasy roleplaying games! Stormridge Sanctum was once home to the the an ancient and noble line of storm giants. It floated miles beyond the sight of mortal men, witnessing the birth and death of countless civilizations. But as time wore on and decadence...   [click here for more]
Frog God Games  $7.99

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Isle of the Angry Apes (PF)

Isle of the Angry Apes (PF)


An adventure for characters of levels 5-8. Wow, those apes are angry! Smoking Island, in the Cymru Islands off the northeast coast of the North-lands, was, is, and will be destroyed. That which cannot be slain was slain and the island exists in several times at once. Recently, or perhaps a few decades from now, a cadre of legionaries serving the Three Kings of Smoking Island captured a Northlander...   [click here for more]
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Lost Lore: Divine Hunters (PF)

Lost Lore: Divine Hunters (PF)


Deities, taken as a group, value their followers like a devil values souls. That is, followers are essentially currency and power for those with the divine spark. Unfortunately for most deities, followers possess free will; nothing gets in the way more of the best-laid plans. Most times when a true believer strays, a simple atonement spell — typically coupled with a suitable quest — is...   [click here for more]
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Lost Lore: Ecology of the Troll (PF)

Lost Lore: Ecology of the Troll (PF)


Ecology of the Troll takes an in-depth look at this creature of myth and legend, proffering its potential genesis, special physiology, and psychology. New feats, equipment, and alchemical items aid characters in their hunt against the regenerating giants, along with combat strategies so characters can exit the fight victorious. The GM, too, has new options: G'Mash the Troll King, complete with background,...   [click here for more]
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Lost Lore: Eminent Domains (PF)

Lost Lore: Eminent Domains (PF)


Gods oversee the cosmos. They control the ebb and flow of the seasons. They ensure that the risen moon gives way the morning sun. They apportion all manner of mysteries, terrors, and wonders upon mortals. Gods truly do govern the fundamentals of reality. But domains are those fundamentals. Air and Chaos. Earth and Evil. Fire and Good. Law and Water. When clerics choose their domains they form connections...   [click here for more]
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Lost Lore: Horses of the Wild (PF)

Lost Lore: Horses of the Wild (PF)


While most overland travelers only need use of a generic light or heavy horse as described in the Pathfinder Roleplaying Game Core Rulebook, some players might have use for a more exciting animal in their adventures. One that needs protection from theft or destruction. More expensive, yes, but well worth the extra coin. The equines included feature a wide variety of bonuses for a multitude...   [click here for more]
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Lost Lore: Schools of Thought (PF)

Lost Lore: Schools of Thought (PF)


Conjurers summon monsters to fight for them. Necromancers create undead to fight for them. Enchanters corrupt the will of others to… make them fight for them. Why are those different? What if, instead, we created a school for wizards who get others to fight for them? Let’s call them Lords. This book presents eight new schools of wizardry — schools defined by what their members want...   [click here for more]
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Lost Lore: The Headhunter (PF)

Lost Lore: The Headhunter (PF)


Headhunters are warriors who decapitate their foes — during or shortly after combat — and carry their heads as visible proof of their triumph. Some headhunters, the greatest among them, can trap a little of their victims’ essence in their heads, and can use it to replicate their foes’ unusual capabilities. Included in this product are a new prestige class, three archetypes,...   [click here for more]
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Lost Lore: The Portalist (PF)

Lost Lore: The Portalist (PF)


On a battlefield where positioning is key, the portalist is king. By uncovering the secrets of leaping through hidden tears in the fabric of reality the portalist changes the rules by which ordinary melee is fought. Part warrior and part planar sage, the portalist keeps himself lightly armored and lightly armed, maximizing his ability to move in ways previously thought impossible. A true rarity, some...   [click here for more]
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Lost Lore: Town of Glory (PF)

Lost Lore: Town of Glory (PF)


Grand Duke Iltobarus has taken a sudden interest in the Windreft, a remote area of dangerous wilderness made accessible by resolution of the civil war that has raged for decades in the Westmarches of Reme. He has granted lands and charter to a small group of settlers — good, loyal Remen everyone — to establish a new town there. These settlers will face danger, so the grand duke...   [click here for more]
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Mystery at Ravenrock (PF)

Mystery at Ravenrock (PF)


The Final Chapter<o:p></o:p> When our heroes return to Ravenreach all is not well. The castle is in lockdown and the town hasn't heard from anyone there in days. Worse, our heroes learn they are wanted for attempting to assassinate the baron.<o:p></o:p> Sneaking into the castle through a secret entrance at the bottom of the hill they find a way in via a slippery sewer drain. Snaking...   [click here for more]
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