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Frog God Games Fifth Edition (5e)
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The Terrible Yule Cat [Beware the Yule Cat Preview] (5e CC OSE)

The Terrible Yule Cat [Beware the Yule Cat Preview] (5e CC OSE)


It's the most Orcus time of the year! A new Yuletide horror is upon us, as Frog God Games presents an adversary for your use from Icelandic yule myth. The Terrible Yule Cat is herein detailed for Fifth Edition (5e), Castles & Crusades, and Old-School Essentials role-playing games. FREE for your holiday cheer! From the forthcoming release Beware the Yule Cat, which will offer 60 pages of dark adventure...   [click here for more]
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ToH 2020 Instant Encounters: Killer Frogs (5e)

ToH 2020 Instant Encounters: Killer Frogs (5e)


Forgotten Fane of the Frog God is set in the Half-Pickle Marsh, but can take place any time the characters are moving through a swamp or some kind of marshy terrain. It is designed for 3-5 Tier 1 characters. No specific mixture of characters is essential to success with the adventure. ...   [click here for more]
Frog God Games  $0.99

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Tegel Manor: Bestiary (SW)

Tegel Manor: Bestiary (SW)


Bestiary chapter, that way it can be used for quick reference during play for Tegel Manor.   All Judge’s Guild royalties are contractually required to ONLY support the City State of the Invincible Overlord kickstarter. See here https://bit.ly/2V5UGz8 for more info ...   [click here for more]
Frog God Games  $1.00

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Horrors Unbound: Black Orc (5e)

Horrors Unbound: Black Orc (5e)


Followers of Orcus, Demon Prince of the Undead, black orcs (Orco pulleiaceus) are larger and more barbarous than their cousins, the common orc. Believing themselves to be the favored of Orcus, they wage self-righteous wars of conquest on all their neighbors, be they goodly races, other evil humanoids, or even other clans of black orcs. Constant intra-clan warring usually keeps their numbers in check,...   [click here for more]
Frog God Games  $2.99

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Stank Hog (5e)

Stank Hog (5e)


Horrible and Stanky Sus Noxium, better known as the Stank Hog, is a bloated unbarbequed boarish beast capable of bringing otherwise capable adventurers to a gut-wrenching halt. In this eight-page supplement you'll get in depth info on this gastrointestinal terror. More than just a monster write-up, you'll get a detailed history of the beast, plot hooks involving this stanky...   [click here for more]
Frog God Games  $2.99

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Horrors Unbound: Blood Kaktos (5e)

Horrors Unbound: Blood Kaktos (5e)


Blood Kaktos (Carnegiea succo) The blood kaktos, Carnegiea succo, is a motile, sentient arborescent plant that inhabits any warm, sandy environment. It is a relative of the common saguaro cactus and has leathery green flesh covered with needle-like spines, with two jointed, branch-like arms sprouting from a large trunk that grows to between 5–7 feet tall upon maturity....   [click here for more]
Frog God Games  $3.99

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Quests of Doom 4: Cave of Iron (PF)

Quests of Doom 4: Cave of Iron (PF)


Cave of Iron by Steve Winter Cave of Iron is an adventure intended for characters of 1st to 3rd level. The town of Hillfort has a thriving copper and iron mining business known as the Hardshale Mine. The monthly wagon train from the mine is three weeks overdue and riders sent to investigate are now four days overdue. Now the mayor of Hillfort is looking for some capable adventurers...   [click here for more]
Frog God Games  $3.99

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The Blight Pathologies: Death in Art (5e)

The Blight Pathologies: Death in Art (5e)


Beyond the Blight The Blight Pathologies is a series of drop-in locations and adventures designed for use with The Blight campaign setting and adventures series that can easily be dropped into any Fifth Edition campaign to add a touch of truly twisted, tainted, and troubling horror to your game!  Death in Art The painter, sculptor, or actor is no stranger...   [click here for more]
Frog God Games  $3.99

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The Blight Pathologies: Deceit in Thraken (5e)

The Blight Pathologies: Deceit in Thraken (5e)


Beyond the Blight The Blight Pathologies is a series of drop-in locations and adventures designed for use with The Blight campaign setting and adventures series that can easily be dropped into any Fifth Edition campaign to add a touch of truly twisted, tainted, and troubling horror to your game!  Deceit in Thraken Steady work in Castorhage is a challenge...   [click here for more]
Frog God Games  $3.99

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The Blight Pathologies: Fleshcoats for Everyone! (5e)

The Blight Pathologies: Fleshcoats for Everyone! (5e)


Beyond the Blight The Blight Pathologies is a series of drop-in locations and adventures designed for use with The Blight campaign setting and adventures series that can easily be dropped into any Fifth Edition campaign to add a touch of truly twisted, tainted, and troubling horror to your game!  Fleshcoats for Everyone The Festival Fayre Funhouse,...   [click here for more]
Frog God Games  $3.99

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The Blight Pathologies: Library of Spiders (5e)

The Blight Pathologies: Library of Spiders (5e)


Beyond the Blight The Blight Pathologies is a series of drop-in locations and adventures designed for use with The Blight campaign setting and adventures series that can easily be dropped into any Fifth Edition campaign to add a touch of truly twisted, tainted, and troubling horror to your game!  Library of Spiders “There is a place where you...   [click here for more]
Frog God Games  $3.99

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The Blight Pathologies: The Exiled (5e)

The Blight Pathologies: The Exiled (5e)


Beyond the Blight The Blight Pathologies is a series of drop-in locations designed for use with The Blight campaign setting and adventures series that can easily be dropped into any Fifth Edition campaign to add a touch of truly twisted, tainted, and troubling horror to your game!  The Exiled Nowhere in Castorhage are the simple laws of the...   [click here for more]
Frog God Games  $3.99

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The Blight Pathologies: The Last Fleshgineer (5e)

The Blight Pathologies: The Last Fleshgineer (5e)


Beyond the Blight The Blight Pathologies is a series of drop-in locations and adventures designed for use with The Blight campaign setting and adventures series that can easily be dropped into any Fifth Edition campaign to add a touch of truly twisted, tainted, and troubling horror to your game!  The Last Fleshgineer In the aggressive race for absolute...   [click here for more]
Frog God Games  $3.99

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The Blight Pathologies: The Schaduw Elite (5e)

The Blight Pathologies: The Schaduw Elite (5e)


Beyond the Blight The Blight Pathologies is a series of drop-in locations and adventures designed for use with The Blight campaign setting and adventures series that can easily be dropped into any Fifth Edition campaign to add a touch of truly twisted, tainted, and troubling horror to your game!  The Schaduw Elite Life eternal is a dream of...   [click here for more]
Frog God Games  $3.99

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Chuck's Dragons (5e)

Chuck's Dragons (5e)


Dragons…ah, yes, the stuff of which legends are made, and perhaps the most famous of all monsters. Dragons are the zenith of high adventure — they represent the pinnacle of fantasy adventuring. These mythical creatures are the bringers of vast wealth — as well as the slayers of player characters. High risk/high reward is the name of this game. This theme presents 6 detailed dragon-based short...   [click here for more]
Frog God Games  $4.99

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Records of the Faithful: Player's Journal (5e)

Records of the Faithful: Player's Journal (5e)


A player's resource for the Splinters of Faith campaign. In the first twenty-some pages, record your campaign details, use the enclosed character sheets, choose a new background for your Player Character, add new equipment to your campaign, take careful campaign notes, and record the people you met, places you visited, quests taken, clues to follow, creatures you fought, quotes to remember, and make...   [click here for more]
Frog God Games  $4.99

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Tome of Horrors Instant Encounters Volume Five (5e)

Tome of Horrors Instant Encounters Volume Five (5e)


Did your players finish your planned adventure an hour early? Do you need a quick transition scenario to bring the characters up a level before moving on? Tome of Horrors 2020 Instant Encounters are micro-adventures perfect for those need-it-quick situations that always seem to appear. All of them contain the illustrations and stats for the monster featured in the scenario, and many of them have maps...   [click here for more]
Frog God Games  $4.99

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Tome of Horrors Instant Encounters Volume Four (5e)

Tome of Horrors Instant Encounters Volume Four (5e)


Did your players finish your planned adventure an hour early? Do you need a quick transition scenario to bring the characters up a level before moving on? Tome of Horrors 2020 Instant Encounters are micro-adventures perfect for those need-it-quick situations that always seem to appear. All of them contain the illustrations and stats for the monster featured in the scenario, and many of them have maps...   [click here for more]
Frog God Games  $4.99

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Tome of Horrors Instant Encounters Volume One (5e)

Tome of Horrors Instant Encounters Volume One (5e)


Did your players finish your planned adventure an hour early? Do you need a quick transition scenario to bring the characters up a level before moving on? Tome of Horrors 2020 Instant Encounters are micro-adventures perfect for those need-it-quick situations that always seem to appear. All of them contain the illustrations and stats for the monster featured in the scenario, and many of them have maps...   [click here for more]
Frog God Games  $4.99

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Tome of Horrors Instant Encounters Volume Three (5e)

Tome of Horrors Instant Encounters Volume Three (5e)


Did your players finish your planned adventure an hour early? Do you need a quick transition scenario to bring the characters up a level before moving on? Tome of Horrors 2020 Instant Encounters are micro-adventures perfect for those need-it-quick situations that always seem to appear. All of them contain the illustrations and stats for the monster featured in the scenario, and many of them have maps...   [click here for more]
Frog God Games  $4.99

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Tome of Horrors Instant Encounters Volume Two (5e)

Tome of Horrors Instant Encounters Volume Two (5e)


Did your players finish your planned adventure an hour early? Do you need a quick transition scenario to bring the characters up a level before moving on? Tome of Horrors 2020 Instant Encounters are micro-adventures perfect for those need-it-quick situations that always seem to appear. All of them contain the illustrations and stats for the monster featured in the scenario, and many of them have maps...   [click here for more]
Frog God Games  $4.99

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The Grey Citadel: Temple of the Azure Eye (5e)

The Grey Citadel: Temple of the Azure Eye (5e)


The Temple of the Azure Eye is a short lair-based adventure to be used in conjunction with the adventure module The Grey Citadel by Nathan Douglas Paul, available from Frog God Games. The sleepy little community of Glitterburn Glen is so named because of the myriad of flakes of mica in the brook that babbles softly between the farms on its way to join the rushing River Eamon. The name itself should...   [click here for more]
Frog God Games  $5.00

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Records of the Faithful: GM's Journal (5e)

Records of the Faithful: GM's Journal (5e)


This journal is perfect for a Gamemaster running the Splinters of Faith adventure. It contains useful information to help during the game, including NPC names, town and establishment name generators, monster trackers, graph paper, useful background information, and more. The Records of the Faithful: Gamemaster's Journal is available in either 5e or OSR formats. ...   [click here for more]
Frog God Games  $5.99

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Sea King’s Malice: Appendices (5e)

Sea King’s Malice: Appendices (5e)


An appendices to go with Sea King’s Malice for 5th Edition. Easy reference companion to keep tables and minds clutter free. ...   [click here for more]
Frog God Games  $7.49

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Bard's Gate: The Riot Act (5e)

Bard's Gate: The Riot Act (5e)


The Riot Act is an urban adventure for 4 characters averaging 2nd level, set in the city of Bard’s Gate. It highlights several of the city’s locations, especially those in the Bridge district. A mixture of encounters includes roleplaying, investigation, dungeon crawling, stealth, and combat. The adventure does not require any specific classes or races, though bards and rogues...   [click here for more]
Frog God Games  $7.99

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Menace in Ravenreach (5e)

Menace in Ravenreach (5e)


Menace in Ravenreach When the group of adventurers arrived in the outpost town of Ravenreach they headed directly to the local tavern. As was usual, it took under an hour until fists started flying, glassware shattered, and furniture flew. The fighting ended, just as the last of the locals melted away. Their incarceration made the wanderers the ideal candidates for an unusual errand....   [click here for more]
Frog God Games  $7.99

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Mystery at Ravenrock (5e)

Mystery at Ravenrock (5e)


The Final Chapter<o:p></o:p> When our heroes return to Ravenreach all is not well. The castle is in lockdown and the town hasn't heard from anyone there in days. Worse, our heroes learn they are wanted for attempting to assassinate the baron.<o:p></o:p> Sneaking into the castle through a secret entrance at the bottom of the hill they find a way in via a slippery sewer drain....   [click here for more]
Frog God Games  $7.99

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Quests of Doom 4: A Little Knowledge (5e)

Quests of Doom 4: A Little Knowledge (5e)


A Little Knowledge by Tom Knauss A Little Knowledge is a 5th-level adventure that takes the PCs across the Stoneheart Mountains onto the forbidding Feirgotha Plateau to investigate the myths and tales surrounding the ancient and presumably deserted Library of Arcady. The PCs soon discover that the venerable building is not as abandoned as originally believed, and its unusual caretaker...   [click here for more]
Frog God Games  $7.99

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Quests of Doom 4: A Midnight Council of Quail (5e)

Quests of Doom 4: A Midnight Council of Quail (5e)


A Midnight Council of Quail by Lance Hawvermale A Midnight Council of Quail is an adventure for 4–6 characters of 3rd to 5th level where the characters explore a village to locate the lair of a monstrous murderer — but the villagers don’t want the murderer to be discovered. ...   [click here for more]
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Quests of Doom 4: Awakenings (5e)

Quests of Doom 4: Awakenings (5e)


Awakenings by Steve Winter Awakenings is an adventure intended for characters from 1st to 3rd level. The adventure starts the night a meteor streaks overhead. This heralds events that plunge the characters into a fairy tale (talking, anthropomorphic animals) tinged with elements of cosmic horror (a malignant alien intelligence from the stars).  ...   [click here for more]
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Quests of Doom 4: Between a Rock and a Charred Place (5e)

Quests of Doom 4: Between a Rock and a Charred Place (5e)


Between a Rock and a Charred Place by Tom Knauss Between a Rock and a Charred Place is a 7th-level adventure that thrusts the PCs into the middle of an epic confrontation between the dwarves of the Stoneheart Mountains and the hobgoblins just beyond their borders. Under their new leadership, the hobgoblin warmongers deploy an innovative grand strategy: to forge an alliance with one...   [click here for more]
Frog God Games  $7.99

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Quests of Doom 4: Cave of Iron (5e)

Quests of Doom 4: Cave of Iron (5e)


Cave of Iron by Steve Winter Cave of Iron is an adventure intended for characters of 1st to 3rd level. The town of Hillfort has a thriving copper and iron mining business known as the Hardshale Mine. The monthly wagon train from the mine is three weeks overdue and riders sent to investigate are now four days overdue. Now the mayor of Hillfort is looking for some capable adventurers...   [click here for more]
Frog God Games  $7.99

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Quests of Doom 4: Desperation of Ivy (5e)

Quests of Doom 4: Desperation of Ivy (5e)


Desperation of Ivy by Lance Hawvermale The Desperation of Ivy is an adventure for 4 to 6 characters of levels 3-5 who are tasked with adventuring the ivy-choked Coltherstone Hold. ...   [click here for more]
Frog God Games  $7.99

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Quests of Doom 4: Fishers of Men (5e)

Quests of Doom 4: Fishers of Men (5e)


Fishers of Men Fishers of Men is a 6th-level adventure that takes the characters into the Dragonmarsh Lowlands, a forsaken land blighted by the vile demon lord Tsathogga and countless foul denizens. When Quaywright Fishery inexplicably falls silent, it takes those of stout heart to determine what dire fate befell the former inhabitants and what monstrosity now lords in their place. The grisly...   [click here for more]
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Quests of Doom 4: Forgive and Regret (5e)

Quests of Doom 4: Forgive and Regret (5e)


Forgive and Regret by Tom Knauss Forgive and Regret is an 8th-level adventure about unintended consequences. The sins that stained the blighted Wytch Bog more than two centuries ago still linger as the villain who perpetrated a genocidal act longs to free his tortured soul from his undead bonds. In his warped mind, only more violence can garner his freedom, placing the innocent descendants...   [click here for more]
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Quests of Doom 4: God of Ore (5e)

Quests of Doom 4: God of Ore (5e)


God of Ore by Tom Knauss God of Ore is an adventure for 3rd-level characters that takes them from the quiet, mountainside town of Miners’ Refuge into the heart of the Stoneheart Mountains in pursuit of a failed pilgrimage to discover a phony religious relic deep inside legendary Mithral Mountain. The dark, twisting tunnels that bore into the fabled mountain soon reveal that some mysteries...   [click here for more]
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Quests of Doom 4: In the Time of Shardfall (5e)

Quests of Doom 4: In the Time of Shardfall (5e)


In the Time of Shardfall by Michael Curtis In the Time of Shardfall is an open “seek and destroy” adventure intended for 4 to 6 characters of 5th to 6th level. The adventure involves a relic from the prehistoric past — a mystical prison containing a powerful proto-dragon and other creatures from long ago — that has been flung forward in time to arrive at the characters’...   [click here for more]
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Quests of Doom 4: Nightstone Keep (5e)

Quests of Doom 4: Nightstone Keep (5e)


Nightstone Keep by Ed Greenwood (for 4 to 6 characters from 4th and 6th level) This location-based adventure is centered on a ruined, long-disused stone keep in a temperate wild forest area (possibly not far off a caravan road or forest trail). The characters will be able to explore the ruins of the keep, which have become a plant colony, and attempt to wrest a powerful treasure from the clutches...   [click here for more]
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Quests of Doom 4: Pictures at an Exhibition (5e)

Quests of Doom 4: Pictures at an Exhibition (5e)


Pictures at an Exhibition by Dennis Sustare Pictures at an Exhibition is an adventure for parties of 4–6 characters of levels 4–6. During the adventure, players control characters on an exotic cruise in a parallel reality known as “the Real World”. During a stopover, they find themselves on a museum tour where the vivid paintings draw them into a world of fantasy. These excursions involve...   [click here for more]
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Quests of Doom 4: The Covered Bridge (5e)

Quests of Doom 4: The Covered Bridge (5e)


The Covered Bridge by Kevin Wright The Covered Bridge is an adventure designed for a party of four to six characters of 4th to 6th level. Some four hundred years ago, a heroic knight by the name of Varral et-Casan was poisoned, foully murdered by someone very close to him. The horrendous betrayal left Sir Varral’s potent spirit unable to travel to its reward and find eternal rest. The characters...   [click here for more]
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Quests of Doom 4: The Hunter's Game (5e)

Quests of Doom 4: The Hunter's Game (5e)


The Hunter's Game by Tom Knauss The Hunter’s Game is a 4th-level adventure that leads the PCs into the foreboding Dyrgalas Fens, a temperate swamp in the Harwood Forest nestled between the Wolf Hills and Low Hills. Dyrgalas Fens is overrun by an eclectic collection of malevolent monsters, xenophobic humanoids, and foul beasts. When some of the region’s finest gentlemen and ladies...   [click here for more]
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Quests of Doom 4: The Missing Pin (5e)

Quests of Doom 4: The Missing Pin (5e)


The Missing Pin by Alex Kammer The Missing Pin is a 2nd-level adventure designed for 4 to 6 characters. In the Lost Lands setting it takes place in the Unclaimed Lands north of the Borderland Provinces at the point where the Great Amrin River meets the Glimmrill Run. There stands the small town of Gumspur. If you are not using the Lost Lands setting, the Gumspur can be place in a semi-remote...   [click here for more]
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Quests of Doom 4: War of Shadows (5e)

Quests of Doom 4: War of Shadows (5e)


War of Shadows by Tom Knauss War of Shadows is an 8th-level adventure that picks up where Between a Rock and a Charred Place left off. Erod Flan weathered the dark folk’s storm, yet the conspirators are not done. Their focus now turns to the critical outpost of Tyr Whin. The PCs and the outnumbered defenders must somehow stop the hobgoblin warlord, Grugdour, and his army from overrunning...   [click here for more]
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Scents & Sensibilities (5e)

Scents & Sensibilities (5e)


Scents and Sensibilities is a three-part resource for those who choose to challenge their players with the foul-smelling monsters known as stank hogs. The first section is a short adventure called The Manufactory of Fumario, and the second section is an erudite discussion of the stank hog (Sus noxium). The third section contains statistics for adult and young stank...   [click here for more]
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TB1: The Crooked Nail (5e)

TB1: The Crooked Nail (5e)


The Crooked Nail is a Fifth Edition adventure designed for a party of four to six 1st-level PCs. It serves as a companion adventure to Richard Pett’s The Blight and takes place in that twisted city as revealed in the campaign setting published by Frog God Games. ...   [click here for more]
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TB5: The Children of the Harvest (5e)

TB5: The Children of the Harvest (5e)


The Blight: TB5: Children of the Harvest The Blight is a dark place. Children disappear all the time, especially those of the poor, The Harvester of Cribs, one of the city's strange local gods, is blamed for many of these disappearances. Typically, these disappearances are random, isolated instances, and in many cases, the Harvester has nothing to do with it all, merely being a convenient...   [click here for more]
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One Last Thing (5e)

One Last Thing (5e)


A friend has passed to the great beyond, and a funeral has lain him to his final rest. Something, however, seems hollow and different about the affair. There is unfinished business, and everyone knows it — yet nobody knows just what it is that everyone seems to have forgotten. It feels almost that the dearly departed has some other task, some incomplete goal that must be achieved before it can move...   [click here for more]
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One Last Thing (Swords and Wizardry)

One Last Thing (Swords and Wizardry)


A friend has passed to the great beyond, and a funeral has lain him to his final rest. Something, however, seems hollow and different about the affair. There is unfinished business, and everyone knows it — yet nobody knows just what it is that everyone seems to have forgotten. It feels almost that the dearly departed has some other task, some incomplete goal that must be achieved before it can move...   [click here for more]
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One Last Thing (PF)

One Last Thing (PF)


A friend has passed to the great beyond, and a funeral has lain him to his final rest. Something, however, seems hollow and different about the affair. There is unfinished business, and everyone knows it — yet nobody knows just what it is that everyone seems to have forgotten. It feels almost that the dearly departed has some other task, some incomplete goal that must be achieved before it can move...   [click here for more]
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By Dawn's Early Light (5e)

By Dawn's Early Light (5e)


It is midsummer, and the remote mountain village of Ilgaardd is preparing to throw an epic celebration to honor the year anniversary of its independence from the tyrannical rule of Killoran “the Red.” While most of the villagers are happy with the new leadership and are excited about the prospect of hosting a major event, droves of raucous outsiders, bitter loyalists, and an unprecedented heat...   [click here for more]
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