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 Hottest Other Tabletop Games from Vulpinoid Studios
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Ghost City Raiders: Artisan of Steel

Ghost City Raiders: Artisan of Steel


Artisan of Steel Most of the scavengers on the edge of the ghost cities have learnt to make the most of the ancient technologies they find left around in the rubble and ruins. But there are a few who take the objects of the past and forge them into new devices. Some strive to recreate the technical marvels of electronics and digital computing, but the masonic cult known as the Artisans...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Chrome Guardian

Ghost City Raiders: Chrome Guardian


Chrome Guardian For decades, the rich, the powerful, and the elite hid in secure sheltered while the world outside faced the horrors and atrocities of a spiritual apocalypse. Generations lived in relative luxury; privledged, spoilt, decadent, debauched, incestuous. Unable to understand the horrors of the world outside, becoming more out of touch with the reality beyond their barriers...   [click here for more]
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Ghost City Raiders: Daughter of Bastet

Ghost City Raiders: Daughter of Bastet


Daughter of Bastet In the old days, they said that it was a man’s world. The records show that men ran most of the successful companies, while women struggled to restore the balance. When a new age dawned after the dark days, there ere women who swore that they would never again let men cause the wholesale devastation to the environment that caused the nightmarish return of the spirits....   [click here for more]
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Ghost City Raiders: Daughter of Isis

Ghost City Raiders: Daughter of Isis


Daughter of Isis Among the scavenging survivors and the cloistered protectors of a dying age, the sisterhood has taken roots; here they work hard to prevent the world from falling back to a stagnant age of male dominance. But these two groups were not the founders of the Sisterhood’s ideals. The first sisters to choose a path of cyclical balance were those who walked among the neo-pagans...   [click here for more]
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Ghost City Raiders: Daughter of Maat

Ghost City Raiders: Daughter of Maat


Daughter of Maat Before the world stagnated, the spirits wandered between the dreaming and the lands of humanity. When the world stagnated, the spirits found it harder to wander as they once did. According to some survivors in the world, the stagnation should never be permitted again. Balance can only be maintained by ensuring the ways of the stagnant world are neve returned; the group...   [click here for more]
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Ghost City Raiders: Dust Seeker

Ghost City Raiders: Dust Seeker


Dust Seeker The most adept scavengers who venture into the ghost cities have taken on the name of “dust seekers”. It is said that they are capable of finding any pile of dust and sift treasures from the past out of it. Many members of the dust seekers consider themselves to be the archaeologists of the new world. They piece together fragments of the past ibn an attmpt to rebuild...   [click here for more]
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Ghost City Raiders: Fetish Collector

Ghost City Raiders: Fetish Collector


Fetish Collector Clinging to the outskirts of the decaying cities are clusters of survivors who have learnt to hide from the worst, while trying to rebuild a future from the remnants of the past. But some among the scavenging survivors have deided to take a stand against the horrors that plague them. No one knows who the first warrior was among the scavengers, some say that she remembered...   [click here for more]
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Ghost City Raiders: Lost Legionnaire

Ghost City Raiders: Lost Legionnaire


Lost Legionnaire In one of their final acts, the old world’s government powers try to instill martial law in the few parts of the world where they still had power. Full time members of the military joined with the reserves with simple standing orders to instill order across a chaotic darkness. After months of darkness, years of icy cold and the dawn of a new era, the first generation...   [click here for more]
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Ghost City Raiders: Mutagenic Spectre

Ghost City Raiders: Mutagenic Spectre


Mutagenic Spectre When the bombs hit, the infections spread and the world generally fell into chaos, most of the citizens fled for the regional areas. Many of those citizens did not survive the traffic jams, some were slaughtered by the ancient nightmares awakened in the shadows, others fell to panic and human treachery. Seeing the horrors beyond the cities, some citizens remained behind....   [click here for more]
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Ghost City Raiders: New Order Protector

Ghost City Raiders: New Order Protector


New Order Protector When the rich and powerful hid in their sheltered security bunkers, the called on the most elite military to defend them from the horrors outside. For generations, these warriors trained to face a menace the likes of which they had never encountered. Not elieving on the supernatural, they believe the spirits of the world are alien invaders that must be purged from the...   [click here for more]
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Ghost City Raiders: Nomadic Brave

Ghost City Raiders: Nomadic Brave


Nomadic Brave The nomads roam the highways and roads of the bush, keeping one step ahead of the awakened dreamtime spirits, and trading with the settlements they meet along the way. Sometimes a young nomadic brave will choose to settle down on the outskirts of a city for a few months, hoping to find a few artefacts from the past that might help their nomadic families on the road. Once...   [click here for more]
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Ghost City Raiders: Prophet of the Third Coming

Ghost City Raiders: Prophet of the Third Coming


Prophet of the Third Coming When the world collapsed, those of areligious bent immediately thought that the rapture was apon them. Since the rapture mean that the good people of the world were taken to heaven, those who had remained religious through their lives often found it confusing that they had not been taken. This led to many new religions bein founded, the most notable of these...   [click here for more]
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Ghost City Raiders: Scenario 1 - Gold Fever

Ghost City Raiders: Scenario 1 - Gold Fever


Scenario 1 - Gold Fever At the centre of the shattered necropolis, between twisted spires of iron and rotting concrete lies an ancient treasure long forgotten.    Days ago, a lone scavenging prospector arrived back at the settlement; covered in bruises and cuts, his quad-bike battered, he passed out at the settlement gates. In the doctor’s surgery he talked...   [click here for more]
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Ghost City Raiders: Scenario 10 - The Kessel Run

Ghost City Raiders: Scenario 10 - The Kessel Run


Scenario 6 - The Kessel Run There was a legendary story told about a certain smuggler in the old times. These days no one is sure whether the smuggler was a real person, or if they were just the element of some heroic story.   The exact details of the story are vague but elements of it have taken root among the smuggling communities present among the settlements around...   [click here for more]
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Ghost City Raiders: Scenario 2 - Mall Run

Ghost City Raiders: Scenario 2 - Mall Run


Scenario 2 - Mall Run It seemed like an easy job.    Go to the map co-ordinates, find the entrance to the buried shopping mall. Gather a few useful resources for the survivors back on the edge of town.    It had been years since the last time someone had returned from a trip to the shopping mall, but the last foraging party declared it to be “safe”;...   [click here for more]
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Ghost City Raiders: Scenario 3 - Skybound Escort

Ghost City Raiders: Scenario 3 - Skybound Escort


Scenario 3 - Skybound Escort Sampson always talked about wanting to fly; he had heard the old tales passeddown by the elders, stories of winged metal machines that hurtled through the air above the clouds. But evn though the elders always told him that those days were long in the past, he still wanted to fly.    For most people in the settlement, a dream like this...   [click here for more]
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Ghost City Raiders: Scenario 4 - Time and Place

Ghost City Raiders: Scenario 4 - Time and Place


Scenario 4 - Time and Place In the old times, there were stories of spirits who granted wishes. In the final decades before darkness descended on the world, most considered them to be faerie tales for children…certainly not something for grown adults to chase after.   But in these strange times, the stories of wish granting spirits become more believable.   ...   [click here for more]
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Ghost City Raiders: Scenario 5 - Ghost Train

Ghost City Raiders: Scenario 5 - Ghost Train


Scenario 5 - Ghost Train The old tales of the city talk about millions of people travelling vast distances every day to perform menial chores in offices or factories. Some would travel in private vehicles, others in loaded buses, and some would ride the trains above ground and below.   When the darkness came to the land, those above ground in the cars and buses were...   [click here for more]
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Ghost City Raiders: Scenario 6 - The Train Job

Ghost City Raiders: Scenario 6 - The Train Job


Scenario 6 - The Train Job Finally, a job that doesn’t take you into the ghost city.   The local nomads have cleared the old railway line to the nearest town, and the mechanics have finally managed to get one of the old steam locomotives up and running.    This is a special occasion, it will be the first time a train has run for longer than...   [click here for more]
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Ghost City Raiders: Scenario 7 - Lost Souls

Ghost City Raiders: Scenario 7 - Lost Souls


Scenario 7 - Lost Souls While the majority of survivors live in the shanty towns and settlements on the edge sof the old cities, some choose to live on their own or in small family groups in fortified homesteads.   These survivors typically have a reason for staying apart. Perhaps they follow one of the old religions, or maybe they’re just paranoid that other...   [click here for more]
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Ghost City Raiders: Scenario 8 - The Ritual

Ghost City Raiders: Scenario 8 - The Ritual


Scenario 6 - The Ritual The primitives sometimes call them “Sorcerors of Taboo”, if they talk about them at all. The priests of the new religions call them “Witches” and constantly try to raise posses or angry mobs wielding flame and pitchforks.    Riddled with cancer, they roam the most dangerously unstable parts of the ghost cities, building...   [click here for more]
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Ghost City Raiders: Scenario 9 - Bridge Over Troubled Water

Ghost City Raiders: Scenario 9 - Bridge Over Troubled Water


Scenario 6 - Bridge Over Troubled Water Getting from one part of the ghost city to another can be a dangerous task. Many of the roads have long been overgrown, the train lines have been neglected for decades.    There are streams, rivers and stormwater overflow channels which remain relatively safe, but many of these are crossed by low bridges; once covered by asphalt,...   [click here for more]
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Ghost City Raiders: Shadow Blade

Ghost City Raiders: Shadow Blade


Shadow Blade The world as we know it is a dark and sinister place. No-one knows what caused the world to change, but when the dark times came, it was only a matter of time before the old empires and nations fell. War, pestilence and rioting decimated the population; the sky was filled with volcanic ash for months. No sunlight reached the ground for months, killing the weaker plants, bringing...   [click here for more]
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Ghost City Raiders: Shadows of Rust - Act 1 of 3

Ghost City Raiders: Shadows of Rust - Act 1 of 3


Shadows of Rust: Act 1 - Treasure Hunt When the Ghost City fell, there was a rush to simply get out. The story is told in the fragments of newspapers from the era, the written journals charred and bloodstained, and the static filled recordings piece together by tinkerers in the foraging settlements.   People took to their vehicles with as many of their belongings...   [click here for more]
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Ghost City Raiders: Shadows of Rust - Act 2 of 3

Ghost City Raiders: Shadows of Rust - Act 2 of 3


Shadows of Rust: Act 2 - Shadow Tower It might have just been luck, or maybe there was a deeper plan at work. Either way, it appears that the mansion was more than it seemed.    The owner of the mansion was obviously wealthy in the old days, but they were also involved in some kind of shady operation. Perhaps even linked to the apocalyptic events that left the world...   [click here for more]
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Ghost City Raiders: Shadows of Rust - Act 3 of 3

Ghost City Raiders: Shadows of Rust - Act 3 of 3


Shadows of Rust: Act 3 - Crossroads Many cultures have stated that the crossroads is a powerful place. Each crossroads is a place of boundaries, where two road intersect on another, and each direction unergoes a change as it crosses a path.   It has been a long part of urban lore that a crossroad is a place where the boundary between physical and spiritual realms...   [click here for more]
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Ghost City Raiders: Starter Pack [BUNDLE]

Ghost City Raiders: Starter Pack [BUNDLE]


This special bundle product contains the following titles. Ghost City Raiders Regular price: $2.00 Bundle price: $0.91 Format: Watermarked PDF        The world as we know it is a dark and sinister place. No-one knows what caused the world to change, but when the dark times came, it was only a matter of time before the old empires and nations fell. War,...   [click here for more]
Vulpinoid Studios  $22.00 $10.00

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The Goblin Tarot Companion (Sample)

The Goblin Tarot Companion (Sample)


Vulpinoid Studios is proud to present its newest project in the Games for Goblins range, the Goblin Tarot. This project has been a number of months in the making and will be released before the end of 2011 with the support of some very special contributors. Preorders of the deck and companion book are available through indiegogo at http://www.indiegogo.com/the-goblin-tarot Those who choose to...   [click here for more]
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Voidstone Chronicles - Living Ashcan

Voidstone Chronicles - Living Ashcan


In an ancient world adrift in the middle of an eternal storm lies a realm of floating discs. This realm has existed longer than any recorded history and ius assumed to be the creation of a race of lost gods. Now it holds empires on the brink of war, hidden temples overgrown but centuries of neglect, savage cultures who drift into the storm, and dangerous monsters who drift out of it. Welcome...   [click here for more]
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