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 Hottest Titles from TurtleFox Games
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Origin d12 RPGAdventure! ModulesMaps
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Adventure!: The Timeless Shrine

Adventure!: The Timeless Shrine


Legend has it that somewhere, out deep in the Aurean beyond the furthest reaches of the Chain, back when the world was still green and the Vaerian peoples roamed the plains there was a temple. The Shrine of Vaeril, they called it. People went there from all over, looking for healing, hoping to hear the words of the ageless wise men that guarded The Shrine's secrets. Those that had greed...   [click here for more]
TurtleFox Games  $1.99

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Bone Bug

Bone Bug


For Throwdown Thursday, a new enemy to challenge your players with in the Origin d12 Fantasy RPG. Includes a full Origin enemy statblock. Resembling a bloated, slightly flattened, mottled red ball surrounded by flailing tentacles, Bone Bugs get their names both from the skull-like patterns on their carapaces as well as by their habit of feasting on the bones of the dead. Scavengers by nature,...   [click here for more]
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Cliff Ambush

Cliff Ambush


For Tabletop Tuesday, a free battlemap with day, night, and hex overlay variants of each for use with the Origin d12 RPG. The roads between Haven and Meridian are perilous, travelling through the deep forests of the Phantomwood and occasionally down steep ravines which make perfect spots for bandit camps and ambushes... ...   [click here for more]
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Down the Trash

Down the Trash


For Tabletop Tuesday, a free underground battlemap set with lit, unlit, and hex overlay variants for use with the Origin d12 RPG. Gremlins are hoarders by nature; they'll pick up anything they find interesting, regardless of whether its owned by someone else or not. Unfortunately all that stuff tends to pile up after a while and Gremlin Holes can get overrun with all manner of assorted objects....   [click here for more]
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Forest Camp

Forest Camp


For Tabletop Tuesday, a free battlemap with a hex overlay variant for use with the Origin d12 RPG. Along the trails that line the Phantomwood small campsites can always be found, serving as shelter and rest for the weary traveller. Those that use them should always be on their guard, though, as these sites are well known to any that tread the woods including those with ill-intent... ...   [click here for more]
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Frostbane

Frostbane


For Throwdown Thursday, a new enemy to challenge your players with in the Origin d12 Fantasy RPG. Includes a full Origin enemy statblock. For those that traverse the northern tundras the dangers can be myriad. Periods of endless night can see a traveller helplessly lost in the darkness and the bitter cold can kill a man in minutes. Worse, though, are the beasts that stalk the long dark of a northern...   [click here for more]
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Gremlin Hole

Gremlin Hole


For Tabletop Tuesday, a free underground battlemap set with lit, unlit, and hex overlay variants for use with the Origin d12 RPG. The sewers under Greyburgh hold a number of secrets; dark warrens, untread paths, and all manner of beasty and ne'er do well who have made the sewers their homes. While individually weak, when banded together Gremlins can be surprisingly resourceful and, on...   [click here for more]
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Hill That Walks

Hill That Walks


For Throwdown Thursday, a new enemy to challenge your players with in the Origin d12 Fantasy RPG. Includes a full Origin enemy statblock. NOTE: This statblock was built using the Construct rules presented in the Timeless Shrine Adventure! module as well as new rules regarding enemy sizes that will be included in an upcoming update to the Origin Core Rule Book. In the distance, a flock of birds...   [click here for more]
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Origin RPG Character Sheet

Origin RPG Character Sheet


Printable Character sheets for the Origin d12 RPG. ...   [click here for more]
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Origin: Core Rule Book

Origin: Core Rule Book


Introducing the Origin Core Rule Book, fresh from TurtleFox Games! Origin is a unique d12 Indie fantasy RPG featuring actively contested rolls for conflict resolution, push mechanics and descriptor systems for PCs to alter and meet roll DCs, customizable spellcasting and an item crafting system for your players to use to harvest materials and craft their own customizable equipment, even cooking their...   [click here for more]
TurtleFox Games  $4.99

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Origin: Core Rule Book Basic Rules

Origin: Core Rule Book Basic Rules


Introducing the Origin Core Rule Book, fresh from TurtleFox Games! Origin is a unique d12 Indie fantasy RPG featuring actively contested rolls for conflict resolution, push mechanics and descriptor systems for PCs to alter and meet roll DCs. This is the Basic Rules edition of Origin, including everything that you need to get up and going with Origin. Not included in this book but available in the...   [click here for more]
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Origin: Core Rule Book Black and White edition

Origin: Core Rule Book Black and White edition


Introducing the Origin Core Rule Book, fresh from TurtleFox Games! Origin is a unique d12 Indie fantasy RPG featuring actively contested rolls for conflict resolution, push mechanics and descriptor systems for PCs to alter and meet roll DCs, customizable spellcasting and an item crafting system for your players to use to harvest materials and craft their own customizable equipment, even cooking their...   [click here for more]
TurtleFox Games  $3.99

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Phantomwood Camp

Phantomwood Camp


For Tabletop Tuesday, a free battlemap with a hex overlay variant for use with the Origin d12 RPG. The Fen have no permanent settlements within the Phantomwood. Scattered clans move sporadically, carrying their few possessions with them as they move to better hunting grounds. They keep their numbers small, never travelling in groups larger than a few dozen, and they select defensible locations...   [click here for more]
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Phantomwood Trail

Phantomwood Trail


For Tabletop Tuesday, a free battlemap with a hex overlay variant for use with the Origin d12 RPG. The heart of the Phantomwood is a dark, dangerous place. The trees grow thick and their boughs stretch and intertwine far overhead, plunging the forest floor into dim shadow with only the occasional shaft of sunlight breaking through. Brambles choke the ground, and strange, fell beasts hunt in the...   [click here for more]
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River Cabin

River Cabin


For Tabletop Tuesday, a free battlemap with day, night, and hex overlay variants of each for use with the Origin d12 RPG. Along the banks of the Whispering River a small cabin can be found. The homestead of an old adventurer, he settled there with his childhood sweetheart after a long campaign defending the nearby town of Greyburgh from an encroaching evil and opened a smithy. Life was quiet;...   [click here for more]
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The Hanging Tree

The Hanging Tree


For Tabletop Tuesday, a free battlemap set with day, night, and hex overlay variants covering multiple levels for use with the Origin d12 RPG. The mill was there first. Built decades ago by the citizens of Greyburgh to grind their grain, it drew people from the far reaches of the area. After a while it became evident that a bridge across the river was needed; farmers on the far side of the river...   [click here for more]
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Trapper Cabin

Trapper Cabin


For Tabletop Tuesday, a free battlemap with hex overlay and night variants for use with the Origin d12 RPG. On the outskirts of the Phantomwood, trappers maintain several remote cabins where they can bring their kills for butchering. The Fen do not take kindly to this trade but with the men of Greyburgh pushing ever further into the heart of the woods, overtaking old hunting grounds and clearing...   [click here for more]
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  Between the Devil & the Deep