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Legend of the Five Rings
 
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Legend of the Five Rings: Enemies of the Empire

Legend of the Five Rings: Enemies of the Empire


Meet Your Enemies Since its inception, the Emerald Empire of Rokugan has faced challenge after challenge. From demonic hordes from the Shadowlands, to internal threats and conspiracies, the life of the samurai is anything but peaceful. Enemies of the Empire features an array of challenges for players, and opportunities for gamemasters and players alike to add new flavor and new dangers...   [click here for more]
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Legend of the Five Rings: Game Master's Kit

Legend of the Five Rings: Game Master's Kit


Fantasy Flight Games is proud to present the Legend of the Five Rings Roleplaying Game Master's Kit! The GM Kit includes both a beautiful screen that keeps the rules at your fingertips as well as a pre-made adventure in the mysterious Slow Tide Harbor. Guide your players into the world of Rokugan with style and ease with the Legend of the Five Rings Roleplaying Game Master's Kit!...   [click here for more]
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Legend of the Five Rings: Game Master's Screen and Adventure

Legend of the Five Rings: Game Master's Screen and Adventure


The Legend of the Five Rings Game Master's Screen features a beautifully illustrated front panel, and many useful tables for the GM while running a game. The screen is four panels wide. It also comes with an exclusive adventure, "Descent into Darkness" which takes PCs to a village desperately in need of rescue from evil forces. ...   [click here for more]
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Legend of the Five Rings: Imperial Archives

Legend of the Five Rings: Imperial Archives


The Imperial Archives collects a variety of material for the L5R 4th Edition RPG that we have been unable to fit into previous books. From discussions of Shourido and the office of Shogun, to NPCs and Oni Lords, to a discussion of how to play Courtiers, this book has something for everyone! New mechanics include the Susumu Courtiers, Scorpion maskmakers, and an extensive discussion of options for...   [click here for more]
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Legend of the Five Rings: Imperial Histories

Legend of the Five Rings: Imperial Histories


The Imperial Histories recount the triumphs of the Emerald Empire and the most noble Emperors who have lead it in shining glory. Maintained by the dutiful Miya and the devoted Ikoma families, the Imperial Histories are a testament to the Emperor’s unfailing leadership and the never wavering loyalty of his servants. All samurai of the empire can look upon them and be assured of the imperial family’s...   [click here for more]
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Legend of the Five Rings: Imperial Histories 2

Legend of the Five Rings: Imperial Histories 2


Housed within the Ikoma Libraries and the Temple to Tengen are the Imperial Histories, the chronicles of the Emerald Empire. Compiled over a thousand years by adept historians, studied by scholars throughout the lands of the Jade Sun, and containing the wisdom of generations, these documents are a testament to the favor of the Heavens. Their pages tell the story of an Empire that is destined for greatness....   [click here for more]
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Legend of the Five Rings: Legacy of Disaster

Legend of the Five Rings: Legacy of Disaster


For over a decade role-players have come to the Emerald Empire of Rokugan to learn the true meaning of honor and glory. Now it is your turn to take up your katana in the name of your Clan. The minor daimyo Doji Haruki has always craved more power and prestige among those who possess true influence in the Imperial Court. Now, on the eve of his greatest and most promising court, mere hours before...   [click here for more]
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Legend of the Five Rings: Mask of the Oni

Legend of the Five Rings: Mask of the Oni


Take your players into the foreboding Shadowlands with Mask of the Oni. This adventure for the Legend of the Five Rings Roleplaying Game pits heroes against the dangers of the Shadowlands and the horrors found within the crumbling walls of the Hiruma family’s fallen castle. Tokens, maps, and an adventure booklet will guide players on their journey, but will they survive with...   [click here for more]
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Legend of the Five Rings: Naishou Province

Legend of the Five Rings: Naishou Province


In a forgotten corner of the Empire of Rokugan lies the small Naishou province. Unremarkable in virtually every way for as long as anyone can remember, the provincial governor of Naishou died under mysterious circumstances some time ago, and since then, things in the province have gotten… interesting. Intrigue and treachery have become the order of the day, and even the most honorable of samurai...   [click here for more]
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Legend of the Five Rings: Path of Waves

Legend of the Five Rings: Path of Waves


Enter the world of outcasts in Path of Waves, the third sourcebook for the Legend of the Five Rings Roleplaying Game! This 256-page setting guide takes you to the forgotten heart of the Emerald Empire where masterless rōnin, foreign gaijin, and others who don’t fit neatly into the grand design of the divine hierarchy struggle in tales of camaraderie, redemption, and revenge....   [click here for more]
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Legend of the Five Rings: Premium Character LOG

Legend of the Five Rings: Premium Character LOG

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Legend of the Five Rings: Second City Boxed Set

Legend of the Five Rings: Second City Boxed Set


“Welcome to the shining star of the Colonies, the Second City, honorable samurai! May your stay here be as interesting and profitable as you desire! I strongly recommend that you do not venture outside the city until you have had an opportunity to receive some rudimentary training with the Second City Guardsmen, however.” -Shinjo Hariken, Vassal of the Miya ...   [click here for more]
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Legend of the Five Rings: Second City Boxed Set Technique Cards

Legend of the Five Rings: Second City Boxed Set Technique Cards


This digital version of the technique cards found in the Second City Boxed Set for the Legend of the Five Rings Role-Playing Game, 4th Edition includes 142 cards. These handy reference cards allow players to utilize the five techniques of each of the Core Rulebook basic schools in their home games. Note that these files contain crop lines and printer's marks. ...   [click here for more]
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Legend of the Five Rings: Secrets of the Empire

Legend of the Five Rings: Secrets of the Empire


"Show me a man who has no secrets, and I will show you either a corpse or a terrible threat to the status quo." -Otomo Banu Consumed with their own affairs and agendas, the Great Clans of Rokugan rarely pay attention to the goings on of the other groups that share the Empire with them. The Minor Clans, ronin, the Brotherhood of Shinsei, and even the Imperial families themselves...   [click here for more]
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Legend of the Five Rings: Shadowlands

Legend of the Five Rings: Shadowlands


Explore Fu Leng’s festering domain with the Shadowlands Sourcebook for the Legend of the Five Rings Roleplaying Game! Discover the vile locations and denizens of this ancient realm, as well as the brave samurai who stand against them, including the mighty Falcon Clan. Finally, advice for Game Masters running campaigns in this dark domain ensures your games are dripping with...   [click here for more]
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Legend of the Five Rings: Sins of Regret

Legend of the Five Rings: Sins of Regret


Escape the ghosts of the past in the Sins of Regret adventure for the Legend of the Five Rings Roleplaying Game! This 32-page book takes you to the troubled village of Twin Blessings. Here, the elements are imbalanced, the crops fail, bandits prowl the woods, and still the daimyō demands his due. But Lord Jikai faces troubles of his own as duplicitous vassals and restless spirits...   [click here for more]
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Legend of the Five Rings: Strongholds of the Empire

Legend of the Five Rings: Strongholds of the Empire


Across the Emerald Empire, the greatest servants of the Emperor make their homes in ancient castles, elaborate courts, impregnable fortresses, venerable dojo, and majestic palaces. Some exist in the wilds of the Empire, while others mark the center of great, sprawling cities. Some are centers of trade and artistry, while others exist far from any other sign of civilization. And yet, despite their many...   [click here for more]
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Legend of the Five Rings: Sword and Fan

Legend of the Five Rings: Sword and Fan


The samurai of Rokugan are both warriors and diplomats, serving their clans on the battlefields and in the courts. No true samurai can afford to neglect either field, lest they be found wanting at the critical moment. The Empire’s most famous works of strategy — the Book of Sun Tao and Otomo Madoka’s Subtlety of the Court — are studied by countless samurai who seek the crucial...   [click here for more]
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Legend of the Five Rings: The Book of Air

Legend of the Five Rings: The Book of Air


“The essence of Air is the essence of speed and awareness. It is oneness with the world, both physical and spiritual.” – The Tao of Shinsei Air is the most mercurial of elements, from the cool breeze that comforts a dying soldier to the cutting wind that slices away at the rock, carving canyons and spires from the mighty mountains. The essence of Air is within all things, giving...   [click here for more]
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Legend of the Five Rings: The Book of Earth

Legend of the Five Rings: The Book of Earth


Be like unto the earth, and you shall endure forever.” – Isawa Norimichi, Master of Earth The earth is the rock upon which the Empire of Rokugan has stood proudly for more than one thousand years, both as a metaphor and a very real truth. They are the essence and soul of the Crab Clan, as well as the power and the determination of...   [click here for more]
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Legend of the Five Rings: The Book of Fire

Legend of the Five Rings: The Book of Fire


The essence of Fire is the way of passion and destruction, of creation and death. It is oneness with the driving impulses of the innermost spirit and the sheer, raging intensity of the wildfire that scours the plains.” -The Tao of Shinsei Fire is the fiercest and most destructive of the five elements, the burning passion that drives men both to war and to create in equal measure. The...   [click here for more]
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Legend of the Five Rings: The Book of Void

Legend of the Five Rings: The Book of Void


“Emptiness is the true center, the place where action and thought lose meaning and become the same thing.” – Mirumoto The way of the Void is different for every samurai, for the Void itself encompasses every choice and none. Some study it, some hide from it, some are overcome by it, but none can ignore it. The Void is everywhere. The final volume of the Elemental Series presents...   [click here for more]
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Legend of the Five Rings: The Great Clans

Legend of the Five Rings: The Great Clans


A story of ten siblings, who fell to the mortal world and changed the face of history forever... “The Great Clans are the greatest servants of the Emperor—and perhaps the greatest threat to the stability of the Empire.” -Soshi Saibankan The Emerald Empire of Rokugan has long been one of war and conflict, a great history forged at its heart by an unending sibling rivalry....   [click here for more]
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Legend of the Five Rings: Unexpected Allies 2

Legend of the Five Rings: Unexpected Allies 2


Two years in the making! The original Unexpected Allies was one of the most popular supplements for L5R 1st Edition, offering an array of diverse and fascinating NPCs for GMs to populate their campaigns. Unexpected Allies 2 offers the same for the latest 4th Edition of the Legend of the Five Rings RPG, with a huge list of NPCs from every Great Clan in Rokugan, and even a few ronin and nonhumans!...   [click here for more]
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Legend of the Five Rings: Wheel of Judgment

Legend of the Five Rings: Wheel of Judgment


The realm of Rokugan is vast, stretching from the tainted Shadowlands in the south to the towering northern mountains—yet all of Rokugan is only a small part of Ningen-dō, the Realm of Mortals. And Ningen-dō lies between the Spirit Realms, below the Celestial Court of Tengoku, beside the enchanted land of Senkyō, and above the torturous realms of the dead. In most circumstances, mortal samurai...   [click here for more]
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Legend of the Five Rings: Winter's Embrace

Legend of the Five Rings: Winter's Embrace


Navigate the treacherous intrigues of the Winter Court in the Winter’s Embraceadventure for the Legend of the Five Rings Roleplaying Game! Being invited to the Emperor’s Winter Court is daunting enough, but an invitation to tea with the legendary member of the Crane Clan thrusts you into the thick of a devious scheme. Your group is tasked with uncovering the truth behind...   [click here for more]
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Legendary Locations II

Legendary Locations II


Mennara is filled with dangerous, awe-inspiring, and unique places. From the Caverns of Thuul (lair of the Gem Dragon) to the Valley of Souls (rumored resting place of the Crown of the Elder Kings), this book details (15) more different unique locations which can serve as the basis for an adventure or an encounter. Each location is fully described along with unique qualities of the place and the types...   [click here for more]
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Legendary Locations of Mennara

Legendary Locations of Mennara


Mennara is filled with dangerous, awe-inspiring, and unique places. From the Black Citadel of Llovar, the founder of the Uthuk Y’llan, to the Den of Thieves in Al-Kalim, this book details (15) different unique locations which can serve as the basis for an adventure or an encounter. Each location is fully described along with unique qualities of the place and the types of foes the PCs may run into...   [click here for more]
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Legends & Lairs: Darkness & Dread

Legends & Lairs: Darkness & Dread


The definitive d20 System resource for dark fantasy and horror campaigns Following in the tradition of SORCERY & STEAM and PORTALS & PLANES, this indispensable volume offers players and DMs everything they need to incorporate elements of horror into their traditional fantasy games. New guidelines for existing character classes and a broad selection of new classes specifically designed...   [click here for more]
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Legends & Lairs: Draconic Lore

Legends & Lairs: Draconic Lore


A compendium of awesome and terrifying dragons of sky, land, and sea. This book contains more than thirty new species of dragon with which to torment, tempt, and delight your players. Will they face the awe-inspiring might of the dire dragon or cower before the minddestroying horror of the chthonian dragon? Perhaps one of them will be lucky enough to acquire the...   [click here for more]
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Legends & Lairs: Dungeoncraft

Legends & Lairs: Dungeoncraft


The definitive d20 System resource for dungeon design and survival. New rules for characters adventuring in dungeons, including prestige classes, feats, equipment, and dungeon tactics and survival tips. Detailed guidelines on the role of magic in dungeon adventures, along with a host of new spells and magic items. Comprehensive rules for environmental hazards and random encounters. A...   [click here for more]
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Legends & Lairs: Giant Lore

Legends & Lairs: Giant Lore


They’re more than just big, dumb, and strong. Of all the monster types, giants are some of the most feared and interesting. They’re like the PCs in many ways: they’re intelligent, they use weapons and armor, they pursue many of the same goals of wealth, power, romance, and knowledge, and they can take character class levels to specialize their skills and abilities....   [click here for more]
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Legends & Lairs: Necromantic Lore

Legends & Lairs: Necromantic Lore


A compendium of horrifying new undead from your darkest nightmares. Following in the footsteps of Draconic Lore, this book contains more than thirty new undead, with half a dozen templates among them. These ghastly creations will haunt your players’ dreams for years to come. They can cower before the soul-destroying power of the necromentals, or flee before the mind-shattering...   [click here for more]
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Legends & Lairs: School of Evocation

Legends & Lairs: School of Evocation


Beyond fireball. Continuing a new series of books from Fantasy Flight Games, School of Evocation contains everything you need to give evocation magic the diversity it deserves. Featuring more than 60 new spells including the city-leveling power of tempest, School of Evocation gives evokers their own domains to study in the form of “disciplines.”...   [click here for more]
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Legends & Lairs: School of Illusion

Legends & Lairs: School of Illusion


Alter your reality. Kicking off a new series of books from Fantasy Flight Games, School of Illusion contains everything you need to make illusion magic a key component of your game. Featuring more than 60 new spells including the mind-twisting might of apocalypse, School of Illusion brings the concept of divine domains to arcane spellcasters in the form of...   [click here for more]
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Legends & Lairs: Sorcery & Steam

Legends & Lairs: Sorcery & Steam


The definitive d20 System resource for steampunk fantasy settings and adventures. A comprehensive discussion of what steampunk is, what it looks and feels like, and how to introduce it into your fantasy game. Detailed guidelines on incorporating the existing core classes into a steampunk game, along with three new classes and more than a dozen prestige classes. A handful of...   [click here for more]
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Legends & Lairs: Spells & Spellcraft

Legends & Lairs: Spells & Spellcraft


The definitive d20 System resource for spellcasters. More than 100 new spells for all classes, allowing characters and DMs to add power and variety to their games. Detailed guidelines on construct design that take the mystery out of creating powerful golems and animated objects of all kinds. Rituals and ceremonies that grant divine spellcasters extraordinary abilities. Expanded...   [click here for more]
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Legends & Lairs: Traps & Treachery

Legends & Lairs: Traps & Treachery


Traps & Treachery is the definitive resource for traps, puzzles, mazes, and other tricks for d20 System fantasy games. Along with complete descriptions and beautiful illustrations of dozens of traps and puzzles, Traps & Treachery includes: Complete d20 System rules for designing new traps Guidelines for creating memorable puzzles customized to your campaign New rogue skills, feats, and...   [click here for more]
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Legwork and Larceny

Legwork and Larceny


Legwork and Larceny provides GMs the tools they need to make heist encounters fun and exciting. Legwork empowers your players with tangible benefits for their impending mission. Heist Complexity guides GMs when building heist encounters, and allows PC dice results to modify them while running them. For those looking for a playstyle similar to Blades in the Dark, the Flashback...   [click here for more]
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Lesser of Two Evils

Lesser of Two Evils


Lord Yasuki Rama has a terrible secret! He has been accepting tribute and taxes from a shrine illegally located on the outskirts of the Shadowlands! For years he has been accepting easy money and now the shrine and its inhabitants are in need of help. If he calls on his brethren to help the Shrine it will reveal his secret and ruin him. Now he must turn to the Players for help. The duty bound Players...   [click here for more]
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Low and Dark Fantasy Careers

Low and Dark Fantasy Careers


This exciting document provides you with all the Low Fantasy and Dark Fantasy Careers you could possibly need to play adventures in grim and dark old worlds or when exploring even the darkest dungeons. Who should buy this? The document does not require Realms of Terrinoth. In fact, it is intended for those, like me, who want to stick to the simplicity of the fantasy setting in the...   [click here for more]
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L’Appel de Cthulhu - Aux Portes des Ténèbres

L’Appel de Cthulhu - Aux Portes des Ténèbres


Aux Portes des Ténèbres contient cinq scénarios écrits spécifiquement pour les Gardiens et les joueurs débutants à L’Appel de Cthulhu. Vous y trouverez de l’horreur, du mystère, des enquêtes, des monstres hideux, des sortilèges envoûtants et des secrets enfouis, ainsi que de nombreux conseils pour diriger aux mieux ces aventures palpitantes. En plus des scénarios,...   [click here for more]
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L’Appel de Cthulhu - Berlin la Dépravée

L’Appel de Cthulhu - Berlin la Dépravée


La ville la plus dévoyée du monde Après la Grande Guerre, Berlin acquiert une réputation de débauche. C’est l’endroit où l’on peut se procurer n’importe quoi – absolument n’importe quoi – à condition d’y mettre le prix. Les rues débordent de prostitués de tous genres, de vétérans estropiés, d’immigrants sans le sou et d’agitateurs politiques qui côtoient...   [click here for more]
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L’Appel de Cthulhu - Manuel de l'Investigateur

L’Appel de Cthulhu - Manuel de l'Investigateur


Saurez-vous repousser les horreurs qui hantent la nuit ? Qu’ils soient professeurs instruits, journalistes indiscrets ou inspecteurs de choc, les investigateurs ont besoin de toute l’aide qu’ils pourront trouver. Le Manuel de l’Investigateur propose des règles détaillées sur la création de personnages, une liste décrivant plus de 100 occupations et compétences, ainsi que...   [click here for more]
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L’Appel de Cthulhu - Manuel du Gardien

L’Appel de Cthulhu - Manuel du Gardien


Les Grands Anciens régnaient sur la Terre une éternité avant l'avènement de l'homme. On trouve encore des vestiges de leurs cités cyclopéennes sur des îles perdues en plein océan, sous les dunes du désert et dans les désolations glacées des pôles. Ils venaient des étoiles. Aujourd'hui, ils sont endormis dans les profondeurs de la terre ou sous les mers. Quand les étoiles s'aligneront,...   [click here for more]
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L’Appel de Cthulhu [BUNDLE]

L’Appel de Cthulhu [BUNDLE]


This special bundle product contains the following titles. L’Appel de Cthulhu - Aux Portes des Ténèbres Regular price: $21.44 Bundle price: $16.90 Format: Watermarked PDF Aux Portes des Ténèbres contient cinq scénarios écrits spécifiquement pour les Gardiens et les joueurs débutants à L’Appel de Cthulhu. Vous y trouverez de l’horreur, du mystère,...   [click here for more]
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Magic of Rokugan

Magic of Rokugan


The magic of Rokugan is unlike that of other campaign worlds - each spell, each magic item has a life of its own. Each bit of magic contains a spirit with its own will and desires. Magic of Rokugan not only introduces a great number of new magic items and spells usable with any d20 System™ campaign, but also contains many new optional rules for "awakened" magic items. New item creation...   [click here for more]
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Maligned Malcari

Maligned Malcari


Maligned Malcari is a dive into the world of the much-maligned Deep Elves of Mennara. From their ancient misdeeds to their current quest for redemption, they are still often seen as dark and mysterious by others, and often not trusted (especially by other Elves). This product contains: A condensed history of the Malcari (ancient name for the Deep Elves) Information about the subterranean...   [click here for more]
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Manual of Mennara

Manual of Mennara


This product is designed to be a supplemental campaign guidebook and atlas for GMs using the setting of the Realms of Terrinoth. While the sourcebook (RoT) was filled with lore, this work provides concise and condensed information in an easy to reference format and includes information GMs like myself will find useful. Beautiful new (and scaled) maps are also provided, created...   [click here for more]
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Martian Mayhem!

Martian Mayhem!


Martian Mayhem! is an exciting collection of equipment, vehicles, and creatures used by the Martians on the Crucible, all derived from the Keyforge card game and brought to life for Genesys! Join Phylyx and Blypyp as they describe personal equipment like the biomatrix backup and brainstem antenna, to weapons such as the Red Planet Disintegrator, or devices like the deep probe or jammer pack. You’ll...   [click here for more]
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