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100 Hooks and Rumours for Terrinoth

100 Hooks and Rumours for Terrinoth


Characters may at some point ask around for information, and this supplement has 100 things for them to hear when doing so. Whether or not what they hear is true is up to the GameMaster. These rumours can be used as background colour and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:...   [click here for more]
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100 Hooks and Rumours for Terrinoth II

100 Hooks and Rumours for Terrinoth II


Characters may at some point ask around for information, and this supplement has 100 things for them to hear when doing so. Whether or not what they hear is true is up to the GameMaster. These rumours can be used as background colour and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:...   [click here for more]
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100 Hooks and Rumours for Terrinoth III

100 Hooks and Rumours for Terrinoth III


Characters may at some point ask around for information, and this supplement has 100 things for them to hear when doing so. Whether or not what they hear is true is up to the GameMaster. These rumours can be used as background colour and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:...   [click here for more]
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A Wintry Death - Adventure for Genesys RPG

A Wintry Death - Adventure for Genesys RPG


Our stores were empty and game was scarce. We pushed out further and further to find anything to fill our bellies. My family was starving and I knew it would not be long before the end. I hope I am not too late. A Wintry Death is a compilation of 5 encounter scenarios for Genesys set in a terrible fantasy winter that should take groups 2-4 hours to complete each. These are excellent scenarios...   [click here for more]
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A Witch's Desire - Adventure for Genesys RPG

A Witch's Desire - Adventure for Genesys RPG


The Debt Comes Due Will it cost you everything? Your hamlet has somehow survived the unnatural winter. It is a boon against all the tragedy in the world, and you live in relative comfort. But is the price too high? The Witch of the Wilds once again calls on you to complete a task. What does she want this time? Is it a bauble? Is it a dangerous trek? Soon you will find the truth and either perish at...   [click here for more]
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Adventures in Alchemy

Adventures in Alchemy


Adventures in Alchemy is a supplement geared towards GMs and players who want to add a lot of flavor to their Terrinoth campaign when it comes to alchemy ingredients and magical components. This tome offers 50 new alchemical concoctions which may be useful to adventurers, and new options for alchemy-minded characters! In addition, it offers dozens of alchemical components to make these concoctions,...   [click here for more]
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Adventures in Alchemy II

Adventures in Alchemy II


Adventures in Alchemy II is a followup supplement geared towards GMs and players who want to add a lot of flavor to their Terrinoth campaign when it comes to alchemy ingredients and magical components. This tome offers dozens of new alchemical concoctions which may be useful to adventurers, and new options for alchemy-minded characters! In addition, it offers more alchemical components to...   [click here for more]
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Al-Kalim Adversaries

Al-Kalim Adversaries


The sands of Al-Kalim are home to some of the most dangerous creatures in all of Mennara. While in service to the Grand Caliph, Tarik Al Farabi has traveled all over the world in his quest. In this tome, he describes (12) different native creatures dangerous to any who might visit his beloved homeland. Dangerous elemental beings, giant worms, the ancient Djinn and more stalk the deserts of Al-Kalim,...   [click here for more]
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Anarchy in Dragon City - Genesys

Anarchy in Dragon City - Genesys


Stick it to the corps and build your street cred in Flaming Canyon City. Your team of lancers strikes back at the megacorps and the city’s draconic dictator by stealing from the rich and helping the poor. Lancers can harness the power of magic, upgrade their bodies with cyberware, or use advanced training techniques to get the job done. Grifters, hitters, thieves, and other skill sets are needed...   [click here for more]
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Anarchy in Dragon City - Genesys Fillable Character Sheet

Anarchy in Dragon City - Genesys Fillable Character Sheet


This form-fillable character sheet helps track the progress of your lancer in Anarchy in Dragon City for the Genesys RPG system. ...   [click here for more]
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Anthrochimerics

Anthrochimerics


Animalistic Player Character Species From ancient times, myths have spoken of strange people, who combine the traits of animals with humanity. Some were children of gods, while others were simply beings from distant lands. Such tales mesh with a sweeping range of different genres. They might represent a distinct civilization in a fantasy setting, an alien species in a space opera,...   [click here for more]
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Arctic Adversaries

Arctic Adversaries


The frozen wastes of Isheim are home to some of the most dangerous creatures of Mennara. As if the freezing blizzards of the Rime Storm weren’t bad enough, ice-blood creatures are drawn to the warmth of men and others, leaving them as frozen husks or transforming them into even more of the dreaded creatures. This supplement contains 17 new arctic adversaries sourced from previous games set in Mennara....   [click here for more]
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Boons and Banes

Boons and Banes


Boons & Banes is an optional mechanic designed to add flavor and detail during the character creation process. It provides minor and major benefits which may be chosen (at an XP cost) as well as minor and major drawbacks (which grant extra XP) to use during character creation. The GM is free to set a “Carryover XP Cap” to limit how much can be carried over for skills, talents, etc. Boons...   [click here for more]
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Boons and Banes II

Boons and Banes II


Boons & Banes II expands on an optional mechanic designed to add flavor and detail during the character creation process. It provides minor and major benefits which may be chosen (at an XP cost) as well as minor and major drawbacks (which grant extra XP) to use during character creation. The GM is free to set a “Carryover XP Cap” to limit how much can be carried over for skills, talents,...   [click here for more]
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By Sword and Spell

By Sword and Spell


By Sword and Spell is your Genesys toolkit for making your own fantasy setting! it has everything you need to make your own setting including: 6 new species 8 new talents Generic crafting rules 3 new magic implements Rules for making your own magic implement Guidance on making your own setting using just the Core Rulebook and the Expanded Player's Guide 3 new adversaries Guidelines...   [click here for more]
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Children of Aten: Genesys Fantasy/Steampunk setting

Children of Aten: Genesys Fantasy/Steampunk setting


Walk the pathways between worlds Children of Aten presents a setting where many worlds with their own unique native species and biomes are unpredictably connected by pathways that may open anywhere at any time. Designed for epic, high fantasy adventures, magic is rare, dangerous, and mysterious, but very much present across the realms. Each realm includes an example encounter seed...   [click here for more]
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Cities of Splendor

Cities of Splendor


Cities of Splendor: Tour Guide of the Free Cities is a more in-depth look at each of the Free Cities of Terrinoth. Using the same organizational method as Kyle Skarp’s “New Angeles Tour Guide”, (with his permission), each of the eight (8) Free Cities include: The official heraldry of the city (pictured, as sourced from the Runebound game). General information about the city, it’s...   [click here for more]
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Contemplations Upon the Flametail

Contemplations Upon the Flametail


At last! Your swashbuckling character can now be privy to the fencing secrets hidden within Zaff Darba's collection of deadly sword techniques! While just a passing mention in the sourcebook, the Sword Poets of Lorimor are schooled in its deadly movements and emerge as master fencers! This book contains: A new Career option (Sword Poet) based on the nemesis adversary which appeared in the sourcebook,...   [click here for more]
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Creatures of the Kingless Coast

Creatures of the Kingless Coast


CREATURES OF THE KINGLESS COAST Numerous monsters inhabit the murky deeps of the Kingless Coast between Terrinoth and the western nations of Lorimor and the Torue Albes. Pirates, sailors, and fishermen tell tavern tales of sea serpents larger than any dragon, islands which come alive as monsters, and even an undead pirate king who still sails the Sea of the Redtyde.   15 Aquatic adversaries...   [click here for more]
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Croaking Sirocco: A Genesys Fantasy Adventure

Croaking Sirocco: A Genesys Fantasy Adventure


The first non-FFG content for Genesys on DTRPG is now at home on the Genesys Foundry! Croaking Sirocco is a desert themed survival adventure revolving around breaking up a war between three desert grippli groups that has spiraled out of control. The rituals cast by the shaman leaders of each tribe have caused the desert to grow exponentially and it now threatens the small town of Deepwell. This 13...   [click here for more]
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Cutlass - Swashbuckling Action for Genesys Roleplaying

Cutlass - Swashbuckling Action for Genesys Roleplaying


Genesys Core Rulebook and either Genesys Dice or the Genesys Dice App are required to use this product. Cutlass contains new backgrounds, archetypes, careers, skills, talents, gear and rules to turn your game of Genesys into one of high seas adventure and swashbuckling action. Cutlass is setting agnostic, and simply offers you the mechanical toolbox to quickly play a game of piracy...   [click here for more]
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Dangerous Dragons

Dangerous Dragons


Dangerous Dragons is designed to be a definitive tome on the dragons of Mennara. Join the intrepid Dwarven Dragon Hunter Corbin as he helps you understand all there is to know about the most dangerous beasts in the world. This tome contains: The history of dragons in the world of Mennara Various age categories of dragons with stat notes for each category Information about 17 (canon) named...   [click here for more]
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DINOSAURS! A prehistoric bestiary for Genesys

DINOSAURS! A prehistoric bestiary for Genesys


Welcome to DINOSAURS! A supplement for the GENESYS Roleplaying Game. This book is designed to give Gamemaster's a bestiary of prehistoric creatures to use in their campaigns. It also provides a few ideas on how to incorporate dinosaurs into a game, and lists two new modern-day careers that have a dinosaur related theme to get your teeth into!   Genesys Core Rulebook and either Genesys...   [click here for more]
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Dolina Smoczej Śmierci

Dolina Smoczej Śmierci


Wśród szczytów gór, w odległej dolinie baronii Carthage, rozpleniły się nieumarłe istoty. Zdesperowani mieszkańcy Smoczego Gniazda wzywają na pomoc grupę początkujących poszukiwaczy przygód - czyli Postaci Graczy! Czy uda im się dotrzeć do źródła zła i odkryć tajemnicę Doliny Smoczej Śmierci? Przygoda dla początkujących postaci, dla systemu Genesys, osadzona w Krainach Terrinoth....   [click here for more]
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Dying Light: Inquisition Genesys Adventure

Dying Light: Inquisition Genesys Adventure


In this adventure for the Inquisition setting, the PCs investigate the mystery of a mist-shrouded lighthouse on an island near the village of Darkwood Cove. A strange mist crept over the bay, and the beacon itself went dark. Can the PCs cross the mist-filled bay and light the beacon, or will they perish at the hands of a supernatural doom facing the village? This adventure includes four pregenerated...   [click here for more]
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Enticing Establishments

Enticing Establishments


Players can be unpredictable. This is especially true in a GM’s town. While the GM may plan out a tavern, shop, or other urban encounter, invariably the players want to find some other type of establishment that wasn’t in the plan. This book aims to solve this problem! Inside, (30) unique establishments are provided, from a butcher, baker, and candlestick maker to others such...   [click here for more]
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Factions 1: A Faction Talent Supplement

Factions 1: A Faction Talent Supplement


Have you already joined the fun, collaborative narrative world of the Genesys Roleplaying Game? Add support to your game with Factions 1: A Faction Talent Supplement for Genesys! Developed by Fantasy Flight Games veteran freelancer Keith Ryan Kappel, this factions supplement offers a new rules subsystem for adding faction alignments and abilities for players and adversaries...   [click here for more]
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Familiar Setting Sourcebook

Familiar Setting Sourcebook


Welcome to Familiar, the quirky setting for the Genesys Roleplaying Game by Fantasy Flight Games. Familiar is a fantasy setting about being a hero who is also an animal. No, not a powerful bear or dire badger, or anything even remotely threatening. A small, cute, perhaps furry, woodland creature. But these animal heroes have one major distinction from their wild kin: they are familiars, touched by...   [click here for more]
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Fantastic Factions

Fantastic Factions


Fantastic Factions: Organizations in Mennara uses the new rules subsystem introduced in Keith Ryan Kappel’s Factions 1: A Faction Talent Supplement and these rules are referenced with his kind permission (though this does not mean it is officially endorsed). This supplement covers 10 types of factions within Mennara, all with different ranks and abilities (50 new Talents!). These...   [click here for more]
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Fantastic Familiars

Fantastic Familiars


Fantastic Familiars expands on the idea of Animal Companions introduced in the Genesys Core Rulebook, introducing over 50 creatures to serve as familiars to casters in the more traditional sense of other fantasy RPGs and settings (which fits Terrinoth, as many characters in Runebound and Descent have familiars). This product contains: 54 creatures to use as Familiars (including many...   [click here for more]
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Favors on the Crucible: Genesys Keyforge

Favors on the Crucible: Genesys Keyforge


Favors on the Crucible brings in the Favor economy mechanics from Android: Shadow of the Beanstalk into Keyforge: Secrets of the Crucible. This supplement contains example favors for all the factions as well as new Talents for characters to gain favors and new careers skills. Genesys Core Rulebook, Shadow of the Beanstalk, Secrets of the Crucible and either Genesys Dice or the Genesys Dice App are...   [click here for more]
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Fordale Risa Entrance - Mennara and Realms of Terrinoth Map

Fordale Risa Entrance - Mennara and Realms of Terrinoth Map


Fordale Risa Entrance - Mennara & Realms of Terrinoth RPG Map Welcome to the Fordale Risa Entrance Map for RPG campaigns set in the world of Mennara and the Realms of Terrinoth®. In this purchase you will find a professional aesthetic pdf document that will look perfect as your first role-playing booklet, or an unbeatable companion for your finest collections, which also includes: 1 Original...   [click here for more]
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Genesys Foes on the Fly

Genesys Foes on the Fly


The Ultimate Adversary Resource for Genesys RPG Gamemasters! Attention GMs! It's time to stop rummaging through rulebooks and monster manuals, searching for that perfect stat block of the next adversary in combat! A GM's life is arduous enough! Instead, this supplement only requires the GM to have an idea – a core concept – one that they can evocatively narrate and bring...   [click here for more]
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Genesys Initiative Tabs

Genesys Initiative Tabs


This Genesys accessory provides a means to track and display initiative slots, PCs, NPCs, and their current conditions by placing these tabs on a GM screen or on the tabletop. The tabs, racks, and storage boxes are graphically themed to match the Genesys core rulebook, the Android Shadow of the Beanstalk setting, the Realms of Terrinoth setting, and the KeyForge:...   [click here for more]
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Genesys Vehicle Companion

Genesys Vehicle Companion


Welcome to the Genesys Vehicle Companion! This suppliment takes a deep dive into making vehicles of all shapes, sizes, and tech levels for your Genesys games! This suppliment takes the rules and suggestions from both the Genesys Core Rulebook and the Expanded Player's Guide and expands upon them and does a deeper dive into the minutia...   [click here for more]
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Goblins' Gambit

Goblins' Gambit


Trouble brews on the roads near the small village of Mistwood, with merchant wagons increasingly falling victim to ruthless, yet unknown raiders. While not an uncommon occurrence, it’s the random methods of these attacks that confounds local law officials, preventing them from predicting the whereabouts of the next strike. It is not until the players characters stumble upon the remnants of one such...   [click here for more]
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Golemcraft

Golemcraft


This book provides rules and guidance on making artificial characters known as golems, which are controlled by their owner and will do whatever he wishes. This book also provides rules on creating a special kind of war machines, Golem Knights, which bring vehicles into fantasy settings like Genesys Realms of Terrinoth. Players are also presented with some additional options to customize their characters...   [click here for more]
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Grizelda's Gear

Grizelda's Gear


Grizelda’s Gear offers over 200 different pieces of equipment for adventurers, including those giving minor bonuses to various skill checks. Sneaky stuff, instruments for Bards, religious trappings for Priests, and varieties of food & drink are just some of the categories of gear listed inside. Gear like: Tents, Bladeboots, Disguise Kit, Caltrops, Silk Rope, Glue, Medieval clothing,...   [click here for more]
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Haedra's Shard, Part 1

Haedra's Shard, Part 1


In this adventure, the player characters find themselves traveling along the foothills north of the Shadow Peaks, heading to the isolated hamlet of Strangehaven. Nestled among the evergreens along the North-Western edge of the Hanging Woods, Strangehaven is a vital source of lumber and hard apple cider to Dhernas and the surrounding baronies. Mountain tributaries flow from the Shadow Peaks through...   [click here for more]
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Henchmen and Hirelings

Henchmen and Hirelings


Henchmen and Hirelings contains numerous roles for people PCs may wish to hire as they grow in power and responsibilities. Guards, cooks, and other minions can be handy staff in a PC’s home, while more-skilled henchmen may even accompany their employer on exceptionally difficult missions (or mind the PC’s ship while he’s away adventuring, etc.). This book contains all you need to add these...   [click here for more]
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HERO TIME #1: Lair of the Plague Doctor

HERO TIME #1: Lair of the Plague Doctor


(This product was nominated "Best Adventure" for The Forge Awards 2020! Thanks, everyone!) Enter the world of Virbis as you and a small band of heroes inflitrate the dark lair of the evil Plague Doctor and try to stop him before he can unleash a dread disease upon the land! The game includes: • A 17-page "Quest Book", illustrated in a uniquely gorgeous hand-drawn style • A map to play on. •...   [click here for more]
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HERO TIME #2: Siege of Windhall

HERO TIME #2: Siege of Windhall


"Time passes as you traverse the plains until you see smoke trailing from what seems to be the location of Windhall. As you get closer, the smoke darkens and you hear the sound of clashing metal. You hurry over the last hill, and to your horror you see that the town of Windhall is being attacked! Small catapults are flinging burning bundles into the town, and the town guard is fighting a desperate...   [click here for more]
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HERO TIME #3: The Hourglass Ruby Case

HERO TIME #3: The Hourglass Ruby Case


In Maxwell Manor, outside the town of Celstone, a small yet very expensive gem known as the "Hourglass Ruby" has been stolen. Now it's up to the heroes to find the clues, question the suspects, and solve The Hourglass Ruby Case! Solve a gem theft and arrest the thief in the third Quest Book from the "HERO TIME" setting! The game includes: • An 18-page Quest Book illustrated in our unique hand-drawn...   [click here for more]
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HERO TIME #4: Rumble in the Ruins

HERO TIME #4: Rumble in the Ruins


Your party has been hired to find an old and expensive statue hidden within ruins in a dark forest. However, you soon realize that someone with dark intentions wants it for himself… The game includes: • A 13-page one-shot adventure, illustrated in a uniquely gorgeous hand-drawn style. • A map to play on. "Hero Time" is a high-fantasy setting several years in the making, with a highly-developed...   [click here for more]
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HERO TIME Character Manual

HERO TIME Character Manual


Tons of new character creation options! 20 new playable species! 4 new classes with three specializations apiece! Compatible with all Genesys settings! The "HERO TIME Character Manual" greatly expands on the character creation process for the Genesys system, providing a significant number of new ways to customize your character even further and make him stand out....   [click here for more]
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HERO TIME Sourcebook

HERO TIME Sourcebook


It's here! The sourcebook two years in the making! "Hero Time" is a high-fantasy setting that draws from and expands upon the hallmarks of the genre, where players can play as or fight alongside Elves, Dwarves, Holban, Nomes, and many other species as they quest throughout the ancient and storied world of Virbis. This world has many, many lands to explore, from sweeping plains, searing deserts, bitterly...   [click here for more]
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HERO TIME: The Arena

HERO TIME: The Arena


Partake in gladiator matches and player-versus-player combat in the world of Hero Time! This rulebook will tell you how to run gladiator games, from match set-ups and giving rewards, and includes an arena to fight in with additional terrain you can add to spice up the matches! Additionally you will find rules and suggestions so that Player Characters can fight each other in matches both friendly and...   [click here for more]
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Honorable Heroes

Honorable Heroes


Honorable Heroes is a collection of (9) pre-generated characters for Terrinoth (done in the same manner as the FFG pre-gens). However, these aren’t just any characters, but faithful translations of other heroes from Runebound and Descent to Genesys! Each entry consists of one page of history, motivations, career notes, their NEW Heroic Ability and description (both physical and personality,...   [click here for more]
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Infinities Rising - Genesys Character Cards - Assorted

Infinities Rising - Genesys Character Cards - Assorted


A complete party of assorted characters, suitable for use in any Genesys game. Formatted in Character Cards: a pregenerated character with an archetype, career, talent tree, skills and equipment. Ready for immediate use without any additional work, but easily modified. The Final Girl, a survivor from the horror genre. The Robot, a superheroic automaton. The Technomancer, who affects the source...   [click here for more]
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Infinities Rising - Genesys Character Cards - Fairy Tale

Infinities Rising - Genesys Character Cards - Fairy Tale


A complete party of fairy tale characters, suitable for use in any Genesys game. Formatted in Character Cards: a pregenerated character with an archetype, career, talent tree, skills and equipment. Ready for immediate use without any additional work, but easily modified. The Animal Trickster, who fools the villains and heroes alike. Prince Charming, a swashbuckling fairy tale hero. The Rebellious...   [click here for more]
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