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Genesys Krainy Terrinoth – Karta postaci

Genesys Krainy Terrinoth – Karta postaci


Karty postaci do systemu Genesys dla settingu Krainy Terrinoth. Do wyboru wersja klasyczna oraz z miejscem do wpisania własnych umiejętności. ...   [click here for more]
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Genesys RPG: Krainy Terrinoth – Mniejsze zło

Genesys RPG: Krainy Terrinoth – Mniejsze zło


Zanurz się w odmętach półświatka Bramy Mrozu W Krainach Terrinoth rozpętała się wojna. Opętani przez demony barbarzyńcy Uthuk Y’llan opuścili Mroczne Ziemie Ru. Najeźdźcy zmiażdżyli rzucone na nich siły i zmusili armie baronii do ucieczki. Daleko na północy Wolne Miasto zwane Bramą Mrozu zalała fala uchodźców gnanych pogłoskami o zbliżającej się zagładzie. Utrzymanie...   [click here for more]
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Genesys Vehicle Companion

Genesys Vehicle Companion


Welcome to the Genesys Vehicle Companion! This suppliment takes a deep dive into making vehicles of all shapes, sizes, and tech levels for your Genesys games! This suppliment takes the rules and suggestions from both the Genesys Core Rulebook and the Expanded Player's Guide and expands upon them and does a deeper dive into the minutia...   [click here for more]
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GM's Survival Guide

GM's Survival Guide


Honor. Glory. Loyalty. Steel. These are the only tools a samurai requires. But a true Master needs more... Within the  pages of this book, over 1001 tips, hints, answers, and options are available to help Gamemasters customize their campaigns in the Emerald Empire. Valuable advice and expansive charts organize everything from plot structure to village inhabitants, from creatures to crops. Flexible...   [click here for more]
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Goblins' Gambit

Goblins' Gambit


Trouble brews on the roads near the small village of Mistwood, with merchant wagons increasingly falling victim to ruthless, yet unknown raiders. While not an uncommon occurrence, it’s the random methods of these attacks that confounds local law officials, preventing them from predicting the whereabouts of the next strike. It is not until the players characters stumble upon the remnants of one such...   [click here for more]
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Golemcraft

Golemcraft


This book provides rules and guidance on making artificial characters known as golems, which are controlled by their owner and will do whatever he wishes. This book also provides rules on creating a special kind of war machines, Golem Knights, which bring vehicles into fantasy settings like Genesys Realms of Terrinoth. Players are also presented with some additional options to customize their characters...   [click here for more]
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Grimm: Core Rulebook

Grimm: Core Rulebook


Once upon a time there was a land of twisted fairy tales.  Where dreams and nightmares walked hand in hand, where wonder and despair were two sides of the same con, where magic and imagination reigned, and where kindly villagers lived next door to strange beasts. These Gimm Lands are where you - a clever kid from the Real World - find yourself trapped. Grimm is a roleplaying game...   [click here for more]
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Grizelda's Gear

Grizelda's Gear


Grizelda’s Gear offers over 200 different pieces of equipment for adventurers, including those giving minor bonuses to various skill checks. Sneaky stuff, instruments for Bards, religious trappings for Priests, and varieties of food & drink are just some of the categories of gear listed inside. Gear like: Tents, Bladeboots, Disguise Kit, Caltrops, Silk Rope, Glue, Medieval clothing,...   [click here for more]
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Haedra's Shard, Part 1

Haedra's Shard, Part 1


In this adventure, the player characters find themselves traveling along the foothills north of the Shadow Peaks, heading to the isolated hamlet of Strangehaven. Nestled among the evergreens along the North-Western edge of the Hanging Woods, Strangehaven is a vital source of lumber and hard apple cider to Dhernas and the surrounding baronies. Mountain tributaries flow from the Shadow Peaks through...   [click here for more]
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Heart of Shadow

Heart of Shadow


Evil, villainy, and the corruption of the Shadow. For the past century, the dark god Izrador has ruled with terrible brutality over Erenland. But in the frozen north, the Shadow has held sway for millennia, corrupting all that it touches. The dark god, reborn from his own grave, drains all sterngth and vitality from the land, granting it in turn to his chosen servants. Yet there...   [click here for more]
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Hell's Hammer

Hell's Hammer


In this new FREE adventure for The Devils You Know Campaign Setting, you play a party of demons summoned by Gilbert, a professor of theology, who wants to get even with the man that stole his girlfriend. What neither the demons or Gilbert realize is that this quest for revenge will lead them on a crazy journey that will see them get mixed up in black masses, bank robberies, mafia plots, a heavenly...   [click here for more]
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Henchmen and Hirelings

Henchmen and Hirelings


Henchmen and Hirelings contains numerous roles for people PCs may wish to hire as they grow in power and responsibilities. Guards, cooks, and other minions can be handy staff in a PC’s home, while more-skilled henchmen may even accompany their employer on exceptionally difficult missions (or mind the PC’s ship while he’s away adventuring, etc.). This book contains all you need to add these...   [click here for more]
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HERO TIME #1: Lair of the Plague Doctor

HERO TIME #1: Lair of the Plague Doctor


(This product was nominated "Best Adventure" for The Forge Awards 2020! Thanks, everyone!) Enter the world of Virbis as you and a small band of heroes inflitrate the dark lair of the evil Plague Doctor and try to stop him before he can unleash a dread disease upon the land! The game includes: • A 17-page "Quest Book", illustrated in a uniquely gorgeous hand-drawn style • A map to play on. •...   [click here for more]
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HERO TIME #2: Siege of Windhall

HERO TIME #2: Siege of Windhall


"Time passes as you traverse the plains until you see smoke trailing from what seems to be the location of Windhall. As you get closer, the smoke darkens and you hear the sound of clashing metal. You hurry over the last hill, and to your horror you see that the town of Windhall is being attacked! Small catapults are flinging burning bundles into the town, and the town guard is fighting a desperate...   [click here for more]
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HERO TIME #3: The Hourglass Ruby Case

HERO TIME #3: The Hourglass Ruby Case


In Maxwell Manor, outside the town of Celstone, a small yet very expensive gem known as the "Hourglass Ruby" has been stolen. Now it's up to the heroes to find the clues, question the suspects, and solve The Hourglass Ruby Case! Solve a gem theft and arrest the thief in the third Quest Book from the "HERO TIME" setting! The game includes: • An 18-page Quest Book illustrated in our unique hand-drawn...   [click here for more]
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HERO TIME #4: Rumble in the Ruins

HERO TIME #4: Rumble in the Ruins


Your party has been hired to find an old and expensive statue hidden within ruins in a dark forest. However, you soon realize that someone with dark intentions wants it for himself… The game includes: • A 13-page one-shot adventure, illustrated in a uniquely gorgeous hand-drawn style. • A map to play on. "Hero Time" is a high-fantasy setting several years in the making, with a highly-developed...   [click here for more]
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HERO TIME Character Manual

HERO TIME Character Manual


Tons of new character creation options! 20 new playable species! 4 new classes with three specializations apiece! Compatible with all Genesys settings! The "HERO TIME Character Manual" greatly expands on the character creation process for the Genesys system, providing a significant number of new ways to customize your character even further and make him stand out....   [click here for more]
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HERO TIME Sourcebook

HERO TIME Sourcebook


It's here! The sourcebook two years in the making! "Hero Time" is a high-fantasy setting that draws from and expands upon the hallmarks of the genre, where players can play as or fight alongside Elves, Dwarves, Holban, Nomes, and many other species as they quest throughout the ancient and storied world of Virbis. This world has many, many lands to explore, from sweeping plains, searing deserts, bitterly...   [click here for more]
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HERO TIME: Characters and Sheets

HERO TIME: Characters and Sheets


14 pregenerated characters and blanks sheets for use in the "HERO TIME" setting! This product includes: 14 pregenerated characters, one representing each class, that consist of 6 or 7 fully filled out sheets. Each of them are form-fillable. Blank character sheets created for the "HERO TIME" setting, and you can choose between normal or form-fillable ones! "Hero Time" is a high-fantasy setting several...   [click here for more]
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HERO TIME: Quest 4-Pack [BUNDLE]

HERO TIME: Quest 4-Pack [BUNDLE]


This special bundle product contains the following titles. HERO TIME #1: Lair of the Plague Doctor Regular price: $4.00 Bundle price: $3.20 Format: PDF (This product was nominated "Best Adventure" for The Forge Awards 2020! Thanks, everyone!) Enter the world of Virbis as you and a small band of heroes inflitrate the dark lair of the evil Plague Doctor and try to...   [click here for more]
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HERO TIME: Rulebook Bundle [BUNDLE]

HERO TIME: Rulebook Bundle [BUNDLE]


This special bundle product contains the following titles. HERO TIME Character Manual Regular price: $9.99 Bundle price: $7.99 Format: PDF Tons of new character creation options! 20 new playable species! 4 new classes with three specializations apiece! Compatible with all Genesys settings! The "HERO TIME Character Manual" greatly expands on the character creation...   [click here for more]
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HERO TIME: The Arena

HERO TIME: The Arena


Partake in gladiator matches and player-versus-player combat in the world of Hero Time! This rulebook will tell you how to run gladiator games, from match set-ups and giving rewards, and includes an arena to fight in with additional terrain you can add to spice up the matches! Additionally you will find rules and suggestions so that Player Characters can fight each other in matches both friendly and...   [click here for more]
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Heroes 1

Heroes 1


Heroes 1 is an art pack that is free to use for Foundry authors to have hero illustrations for their products. Full permission is granted for use in Foundry products by the artists, Chris Markham and Mike Nadeau. This collection includes the heroes listed in the Honorable Heroes supplement (of pre-gen characters), as well as Corbin from the Dangerous Dragons supplement. For these illustrations,...   [click here for more]
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Heroes 2

Heroes 2


Heroes 2 is an art pack that is free to use for Foundry authors to have hero illustrations for their products. Full permission is granted for use in Foundry products by the artists, Chris Markham and Mike Nadeau. This collection includes the heroes previously provided by FFG as official pregenerated characters: Alys Raine, Syndrael, Leoric of the Book, Thaiden Mistspeak, and 2 characters from...   [click here for more]
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Heroes on Hand

Heroes on Hand


Hello and welcome to Heroes on Hand!  Need some pregenerated characters for a Con?  For new players?  Just to get some ideas?  Then you are in the right place! This product is designed to provide easy to use, pregenerated characters for use in any Genesys fantasy or Realms of Terrinoth game.  The characters are designed to be easily accessible for new players for use at convention games,...   [click here for more]
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Honor's Veil

Honor's Veil


"Truth is not in the eyes that see, but in the tongue that tells ... • - Rokugan proverb Honor's Veil is the first episode in a series of "Story Packs" for the Legend of the Five Rings Roleplaying Game. The "I" series presents Game Masters and players with stories of intrigue, espionage and mystery, where a samurai's wits can be more valuable than his skill with a sword. Within are two adventures:...   [click here for more]
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Honorable Heroes

Honorable Heroes


Honorable Heroes is a collection of (9) pre-generated characters for Terrinoth (done in the same manner as the FFG pre-gens). However, these aren’t just any characters, but faithful translations of other heroes from Runebound and Descent to Genesys! Each entry consists of one page of history, motivations, career notes, their NEW Heroic Ability and description (both physical and personality,...   [click here for more]
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Hooks and Pegs: Genesys Prosthetics

Hooks and Pegs: Genesys Prosthetics


For Children of Aten or other settings that do not include cybernetics but might require limb replacements. Hooks and Pegs provides a set of basic prosthetic arm and leg replacement options. ...   [click here for more]
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Horizon: Grimm

Horizon: Grimm


The sun dips behind the clouds, and a cold wind picks up. The leaves begin to shiver, you do too . . . you’ve strayed from the path, my dear, and we’re oh so glad to welcome you.   Twisted Tales, Hateful Foes   Explore a world of dark and twisted fairy tales in this selfcontained RPG. The world is familiar, but one step removed from the stories we learned as children, and...   [click here for more]
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Infinities Rising - Genesys Character Cards - Assorted

Infinities Rising - Genesys Character Cards - Assorted


A complete party of assorted characters, suitable for use in any Genesys game. Formatted in Character Cards: a pregenerated character with an archetype, career, talent tree, skills and equipment. Ready for immediate use without any additional work, but easily modified. The Final Girl, a survivor from the horror genre. The Robot, a superheroic automaton. The Technomancer, who affects the source...   [click here for more]
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Infinities Rising - Genesys Character Cards - Fairy Tale

Infinities Rising - Genesys Character Cards - Fairy Tale


A complete party of fairy tale characters, suitable for use in any Genesys game. Formatted in Character Cards: a pregenerated character with an archetype, career, talent tree, skills and equipment. Ready for immediate use without any additional work, but easily modified. The Animal Trickster, who fools the villains and heroes alike. Prince Charming, a swashbuckling fairy tale hero. The Rebellious...   [click here for more]
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Infinities Rising - Genesys Character Cards - High Fantasy 1

Infinities Rising - Genesys Character Cards - High Fantasy 1


A complete party of high fantasy characters, suitable for use in any Genesys game. Formatted in Character Cards: a pregenerated character with an archetype, career, talent tree, skills and equipment. Ready for immediate use without any additional work, but easily modified. The Druid, master of the wilderness. The Dwarven Cleric, divine spellcaster and fighter. The Elven Archer, death from afar....   [click here for more]
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Infinities Rising - Genesys Character Cards - High Fantasy 2

Infinities Rising - Genesys Character Cards - High Fantasy 2


A complete party of high fantasy characters, suitable for use in any Genesys game. Formatted in Character Cards: a pregenerated character with an archetype, career, talent tree, skills and equipment. Ready for immediate use without any additional work, but easily modified. The Golem, a tireless alchemical automaton. The Kung Fu Monk, who fights with fists and channels Qi. The Paladin, a holy...   [click here for more]
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Infinities Rising - Genesys Character Cards - Wizarding World

Infinities Rising - Genesys Character Cards - Wizarding World


A complete party of wizarding world characters, suitable for use in any Genesys game. Formatted in Character Cards: a pregenerated character with an archetype, career, talent tree, skills and equipment. Ready for immediate use without any additional work, but easily modified. The Broom Ace, a professional broom racer. The Student Wizard, a manipulative charmer with magical powers. Genesys Core...   [click here for more]
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Infinities Rising Setting Guide

Infinities Rising Setting Guide


A quick and dirty rule and setting guide that sets up the default campaign assumptions for the Infinities Rising character cards. Genesys Core Rulebook and either Genesys Dice or the Genesys Dice App are required to use this product. Check out more from Psychogenesis Games on Itch.io at psychogenesis-games.itch.io ...   [click here for more]
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Inquisition [BUNDLE]

Inquisition [BUNDLE]


This special bundle product contains the following titles. Inquisition: Genesys Medieval Dark Fantasy Setting Regular price: $9.95 Bundle price: $8.46 Format: Multiple File Formats Inquisition is a dark low-fantasy setting that puts the players in a world where the main religious organization is conducting a witch hunt. This is not your typical fantasy setting:...   [click here for more]
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Inquisition: Genesys Medieval Dark Fantasy Setting

Inquisition: Genesys Medieval Dark Fantasy Setting


Inquisition is a dark low-fantasy setting that puts the players in a world where the main religious organization is conducting a witch hunt. This is not your typical fantasy setting: there are no elves, dwarves, goblins, dragons, wizards, nor clerics. Inquisition is about people oppressed by their lords and the Church, trying to make a living while avoiding being branded as heretics....   [click here for more]
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Into the Ynfernael

Into the Ynfernael


INTO THE YNFERNAEL Only the mightiest heroes can hope to fight the demons from the Ynfernael! This supplement provides all you need to know about these horrors and the realm in which they dwell. Inside: Information about the Ynfernael realm and how to visualize it with the other Planes of Power. General information about demons such as common abilities, weaknesses, and how they are summoned. 15...   [click here for more]
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L'Anneau Unique - Bree

L'Anneau Unique - Bree


Bienvenue à Bree et à l'auberge du Poney Fringant ! Blottis au pied de la vieille Colline de Bree, le village de Bree et le Poney Fringant offrent un agréable répit après les dangers rencontrés sur les routes. Dotés d'une sagesse populaire qui n'appartient qu'à eux, indifférents au passage des siècles, les habitants de Bree servent aux voyageurs de passage, bonne chère et excellente bière,...   [click here for more]
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L'Anneau Unique - Contes et Légendes des Terres Sauvages

L'Anneau Unique - Contes et Légendes des Terres Sauvages


Un vol manqué, l’audacieuse entreprise de deux frères Hobbits, un terrible crime, le départ des Elfes, les affaires des Magiciens, une noire perfidie, une menace de jadis… Sept histoires au Crépuscule du Troisième Âge qui n’attendent que d’être contées. Sept aventures auxquelles ne manque qu’une compagnie de héros. Contes et Légendes des Terres Sauvages contient sept aventures...   [click here for more]
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L'Anneau Unique - Erebor : Le Mont Solitaire

L'Anneau Unique - Erebor : Le Mont Solitaire


Après la défaite de Smaug le dragon et le retour des Nains d’Erebor dans leur ancien domaine, le fracas du marteau sur l’enclume résonne de nouveau à l’est de la Forêt Noire. Le roi Bard a achevé la reconstruction de Dale, la Cité des Cloches. Les fournaises du Mont Solitaire flamboient de nouveau, et le marché aux jouets a rouvert ses portes. Alors que l’espoir renaît au sein...   [click here for more]
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L'Anneau Unique - Fondcombe

L'Anneau Unique - Fondcombe


Fondcombe vous emmène vers l’ouest, au-delà des Monts Brumeux, jusqu’à la Dernière Maison Simple. Ici vous trouverez une demeure de jadis, foyer d’Elrond, ainsi que les ruines des anciens royaumes d’Arnor, d’Angmar et d’Eregion. Une toute nouvelle région s’offre à vous, l’Eriador Oriental, décrite en détail avec les amis et les adversaires potentiels qui s’y trouvent,...   [click here for more]
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L'Anneau Unique - Guide des Terres Sauvages

L'Anneau Unique - Guide des Terres Sauvages


Le Guide des Terres Sauvages est un supplément pour L’Anneau Unique qui décrit les territoires du Fleuve et de la Forêt : vallées de l’Anduin de part et d’autre du Grand Fleuve, couvert impénétrable de la Forêt Noire à l’est de ce dernier. Plus détaillé à ce sujet que le livre de base, il propose aux joueurs de nouveaux sanctuaires où s’abriter… et de nouveaux...   [click here for more]
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L'Anneau Unique - Le Rire des Dragons

L'Anneau Unique - Le Rire des Dragons


Le rire d’un Dragon est un son dévastateur, capable de briser l’esprit des guerriers les plus courageux et des aventuriers les plus aguerris. À la mort de Smaug, les Terres Sauvages ont été libérées de cette menace. Les plans du Seigneur des Ténèbres n’ont pas abouti : les Peuples Libres du Nord ont su vaillamment résister aux flammes du Dragon et aux assauts de l’armée de Bolg....   [click here for more]
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L'Anneau Unique - Les Cavaliers du Rohan

L'Anneau Unique - Les Cavaliers du Rohan


Au sud, en longeant l’Anduin, à l’extrémité septentrionale des Monts Brumeux, s’étend le Rohan. C’est là que vivent les Rohirrim, vifs descendants d’Eorl qui descendirent du Nord, des siècles auparavant, pour s’installer au Calenardhon. Ces Seigneurs de la Marche, fiers guerriers montés, défendent les Peuples Libres contre tous les périls qui naissent au crépuscule du Tiers Âge....   [click here for more]
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L'Anneau Unique - Les Serments du Riddermark

L'Anneau Unique - Les Serments du Riddermark


Ce guide présente six scénarios prêts à jouer pour votre compagnie. Ces aventures, complètes, peuvent être jouées séparément ou sur une campagne de plusieurs années. Ces scénarios se déroulent tous au Rohan après l’année 2955, durant le règne du roi Thengel, le père de Théoden. Toutefois, aucun des événements décrits n’a été consigné dans les annales : vous avez donc toute...   [click here for more]
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L'Anneau Unique - Les Vestiges du Nord

L'Anneau Unique - Les Vestiges du Nord


Des enfants enlevés dans la nuit, des Trolls étonnamment rusés, une mystérieuse caravane, la destinée d’une compagnie de Hobbits, l’héritage des Dúnedain, une présence maléfique qui s’éveille sous les Hauts des Galgals… Six nouvelles aventures au cœur de l’Eriador, auxquelles ne manque qu’une compagnie de héros intrépides. Les Vestiges du Nord contient six aventures prêtes...   [click here for more]
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L'Anneau Unique - Mode Arpenteur

L'Anneau Unique - Mode Arpenteur


Le mode Arpenteur présente des ajouts et modifications de règles pour vous permettre de jouer des parties de L’Anneau Unique en solo, mais aussi des conseils de jeu et des directives, et une série de tables pour vous inspirer lors de vos pérégrinations solitaires en Terre du Milieu. Vous n'aurez pas besoin de Gardien des Légendes : un joueur peut donc faire entreprendre à son Héros...   [click here for more]
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L'Anneau Unique - Ténèbres sur la Forêt Noire

L'Anneau Unique - Ténèbres sur la Forêt Noire


Le Nécromancien a été bouté hors de Dol Guldur, mais l’obscurité qui plane sur la Forêt Noire ne s’est pas dissipée, cette noirceur qui se répandra à mesure que passent les années… à moins qu’une communauté de héros ne s’avance pour la contenir. Ténèbres sur la Forêt Noire est une campagne pour L’Anneau Unique qui s’étend sur trois...   [click here for more]
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L'Anneau Unique JdR : Les Ruines du Royaume Perdu

L'Anneau Unique JdR : Les Ruines du Royaume Perdu


Dans les terres de l’Eriador, à l’ouest, entre les Monts Brumeux et les Montagnes de Lune, les Hobbits trouvèrent tant des Hommes que des Elfes. En fait, demeurait là un restant des Dúnedain, les rois des Hommes qui vinrent par la mer de l’Ouistrenesse, mais ils diminuaient rapidement, et les terres de leur Royaume du Nord retombaient partout en...   [click here for more]
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