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Legend of the Five Rings: Blood of the Lioness

Legend of the Five Rings: Blood of the Lioness


The Battle of Snow Plain is remembered as a bitter defeat for the Lion Clan at the hands of their northern neighbors, the Unicorn Clan. A group of samurai is sent to research this historic battle and scrutinize the official accounts, but studying the past is not as simple as it seems, especially when the ancestors are involved. Step onto the battlefield and charge into the fray with Blood of the...   [click here for more]
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Legend of the Five Rings: Celestial Realms

Legend of the Five Rings: Celestial Realms


The realm of Rokugan is vast, stretching from the tainted Shadowlands in the south to the towering northern mountains—yet all of Rokugan is only a small part of Ningen-dō, the Realm of Mortals. And Ningen-dō lies between the Spirit Realms, below the Celestial Court of Tengoku, beside the enchanted land of Senkyō, and above the torturous realms of the dead. In most circumstances, mortal samurai...   [click here for more]
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Legend of the Five Rings: Core Rulebook

Legend of the Five Rings: Core Rulebook


It is an era of sudden change and upheaval in Rokugan. Mortal schemes, natural calamities, and celestial turmoil alike have disrupted the political, military, and spiritual equilibrium of the land. Long-simmering rivalries and fresh betrayals ripple through the courts and on the battlefield. The Chrysanthemum Throne is beset by threats from without and within, and the honor of the seven Great Clans...   [click here for more]
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Legend of the Five Rings: Courts of Stone

Legend of the Five Rings: Courts of Stone


Spin your webs of intrigue and betrayal with Courts of Stone, the second sourcebook for the Legend of the Five Rings Roleplaying Game! This 144-page setting guide takes you inside the mighty castles and courts that act as the political centers of Rokugan. Here, courtiers scheme to destroy their enemies. Treachery lies behind every false smile, and spies and assassins lurk in every...   [click here for more]
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Legend of the Five Rings: Emerald Empire

Legend of the Five Rings: Emerald Empire


Learn of the intricacies of Rokugan with the Emerald Empire Source Book for the Legend of the Five Rings Roleplaying Game! The Emerald Empire is vast and as varied as the seven Great Clans that control its lands in the name of the Hantei Emperor. Its society is modelled after the Heavens themselves. It is a culture steeped in history and tradition, in a land where decorum and...   [click here for more]
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Legend of the Five Rings: Enemies of the Empire

Legend of the Five Rings: Enemies of the Empire


Meet Your Enemies Since its inception, the Emerald Empire of Rokugan has faced challenge after challenge. From demonic hordes from the Shadowlands, to internal threats and conspiracies, the life of the samurai is anything but peaceful. Enemies of the Empire features an array of challenges for players, and opportunities for gamemasters and players alike to add new flavor and new dangers...   [click here for more]
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Legend of the Five Rings: Fields of Victory

Legend of the Five Rings: Fields of Victory


Fields of Victory contains three chapters overflowing with information about warfare in Rokugan, both past and present, as well as providing new gameplay and character-building options for players. The valiant Lion Clan has always taken great pride in their study of history, including their methods of preserving it, and so much of the information about famous Rokugani battles of the past is presented...   [click here for more]
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Legend of the Five Rings: Game Master's Screen and Adventure

Legend of the Five Rings: Game Master's Screen and Adventure


The Legend of the Five Rings Game Master's Screen features a beautifully illustrated front panel, and many useful tables for the GM while running a game. The screen is four panels wide.  It also comes with an exclusive adventure, "Descent into Darkness" which takes PCs to a village desperately in need of rescue from evil forces. ...   [click here for more]
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Legend of the Five Rings: Imperfect Land

Legend of the Five Rings: Imperfect Land


Decide the fate of every soul in Rokugan. For centuries, the Perfect Land Sect has preached a dangerous message. The Emerald Empire is in decline, corruption has poisoned the Celestial Order, and the Great Clans and samurai have failed in their duty to lead and protect Rokugan. Now, as a gathering of samurai, monks, and scholars meet to determine whether the sect's members are heretics or...   [click here for more]
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Legend of the Five Rings: Imperial Archives

Legend of the Five Rings: Imperial Archives


The Imperial Archives collects a variety of material for the L5R 4th Edition RPG that we have been unable to fit into previous books. From discussions of Shourido and the office of Shogun, to NPCs and Oni Lords, to a discussion of how to play Courtiers, this book has something for everyone! New mechanics include the Susumu Courtiers, Scorpion maskmakers, and an extensive discussion of options for...   [click here for more]
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Legend of the Five Rings: Imperial Histories

Legend of the Five Rings: Imperial Histories


The Imperial Histories recount the triumphs of the Emerald Empire and the most noble Emperors who have lead it in shining glory. Maintained by the dutiful Miya and the devoted Ikoma families, the Imperial Histories are a testament to the Emperor’s unfailing leadership and the never wavering loyalty of his servants. All samurai of the empire can look upon them and be assured of the imperial family’s...   [click here for more]
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Legend of the Five Rings: Imperial Histories 2

Legend of the Five Rings: Imperial Histories 2


Housed within the Ikoma Libraries and the Temple to Tengen are the Imperial Histories, the chronicles of the Emerald Empire. Compiled over a thousand years by adept historians, studied by scholars throughout the lands of the Jade Sun, and containing the wisdom of generations, these documents are a testament to the favor of the Heavens. Their pages tell the story of an Empire that is destined for greatness....   [click here for more]
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Legend of the Five Rings: Legacy of Disaster

Legend of the Five Rings: Legacy of Disaster


For over a decade role-players have come to the Emerald Empire of Rokugan to learn the true meaning of honor and glory. Now it is your turn to take up your katana in the name of your Clan. The minor daimyo Doji Haruki has always craved more power and prestige among those who possess true influence in the Imperial Court. Now, on the eve of his greatest and most promising court, mere hours before...   [click here for more]
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Legend of the Five Rings: Mask of the Oni

Legend of the Five Rings: Mask of the Oni


Take your players into the foreboding Shadowlands with Mask of the Oni. This adventure for the Legend of the Five Rings Roleplaying Game pits heroes against the dangers of the Shadowlands and the horrors found within the crumbling walls of the Hiruma family’s fallen castle. Tokens, maps, and an adventure booklet will guide players on their journey, but will they survive with...   [click here for more]
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Legend of the Five Rings: Path of Waves

Legend of the Five Rings: Path of Waves


Enter the world of outcasts in Path of Waves, the third sourcebook for the Legend of the Five Rings Roleplaying Game! This 256-page setting guide takes you to the forgotten heart of the Emerald Empire where masterless rōnin, foreign gaijin, and others who don’t fit neatly into the grand design of the divine hierarchy struggle in tales of camaraderie, redemption, and revenge....   [click here for more]
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Legend of the Five Rings: Premium Character LOG

Legend of the Five Rings: Premium Character LOG

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Legend of the Five Rings: Second City Boxed Set

Legend of the Five Rings: Second City Boxed Set


“Welcome to the shining star of the Colonies, the Second City, honorable samurai! May your stay here be as interesting and profitable as you desire! I strongly recommend that you do not venture outside the city until you have had an opportunity to receive some rudimentary training with the Second City Guardsmen, however.” -Shinjo Hariken, Vassal of the Miya  Twenty-five...   [click here for more]
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Legend of the Five Rings: Second City Boxed Set Technique Cards

Legend of the Five Rings: Second City Boxed Set Technique Cards


This digital version of the technique cards found in the Second City Boxed Set for the Legend of the Five Rings Role-Playing Game, 4th Edition includes 142 cards. These handy reference cards allow players to utilize the five techniques of each of the Core Rulebook basic schools in their home games. Note that these files contain crop lines and printer's marks. ...   [click here for more]
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Legend of the Five Rings: Secrets of the Empire

Legend of the Five Rings: Secrets of the Empire


"Show me a man who has no secrets, and I will show you either a corpse or a terrible threat to the status quo." -Otomo Banu Consumed with their own affairs and agendas, the Great Clans of Rokugan rarely pay attention to the goings on of the other groups that share the Empire with them. The Minor Clans, ronin, the Brotherhood of Shinsei, and even the Imperial families themselves are often...   [click here for more]
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Legend of the Five Rings: Shadowlands

Legend of the Five Rings: Shadowlands


Explore Fu Leng’s festering domain with the Shadowlands Sourcebook for the Legend of the Five Rings Roleplaying Game! Discover the vile locations and denizens of this ancient realm, as well as the brave samurai who stand against them, including the mighty Falcon Clan. Finally, advice for Game Masters running campaigns in this dark domain ensures your games are dripping with theme....   [click here for more]
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Legend of the Five Rings: Sins of Regret

Legend of the Five Rings: Sins of Regret


Escape the ghosts of the past in the Sins of Regret adventure for the Legend of the Five Rings Roleplaying Game! This 32-page book takes you to the troubled village of Twin Blessings. Here, the elements are imbalanced, the crops fail, bandits prowl the woods, and still the daimyō demands his due. But Lord Jikai faces troubles of his own as duplicitous vassals and restless spirits...   [click here for more]
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Legend of the Five Rings: The Book of Air

Legend of the Five Rings: The Book of Air


“The essence of Air is the essence of speed and awareness. It is oneness with the world, both physical and spiritual.” – The Tao of Shinsei Air is the most mercurial of elements, from the cool breeze that comforts a dying soldier to the cutting wind that slices away at the rock, carving canyons and spires from the mighty mountains. The essence of Air is within all things, giving life to the honeyed...   [click here for more]
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Legend of the Five Rings: The Book of Earth

Legend of the Five Rings: The Book of Earth


Be like unto the earth, and you shall endure forever.” – Isawa Norimichi, Master of Earth The earth is the rock upon which the Empire of Rokugan has stood proudly for more than one thousand years, both as a metaphor and a very real truth. They are the essence and soul of the Crab Clan, as well as the power and the determination of the Dragon....   [click here for more]
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Legend of the Five Rings: The Book of Fire

Legend of the Five Rings: The Book of Fire


The essence of Fire is the way of passion and destruction, of creation and death. It is oneness with the driving impulses of the innermost spirit and the sheer, raging intensity of the wildfire that scours the plains.” -The Tao of Shinsei Fire is the fiercest and most destructive of the five elements, the burning passion that drives men both to war and to create in equal measure. The searing...   [click here for more]
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Legend of the Five Rings: The Book of Void

Legend of the Five Rings: The Book of Void


“Emptiness is the true center, the place where action and thought lose meaning and become the same thing.” – Mirumoto The way of the Void is different for every samurai, for the Void itself encompasses every choice and none. Some study it, some hide from it, some are overcome by it, but none can ignore it. The Void is everywhere.   The final volume of the Elemental Series presents the world...   [click here for more]
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Legend of the Five Rings: The Book of Water

Legend of the Five Rings: The Book of Water


“The spirit of water ensures that change is constant, and that there is always something new to learn.” — Asako Beirei, Master of Water Water is the gentlest but also the strongest of the five Elements, able to heal the most brutal injuries but also able to smash whole cities with taifun and tsunami. Water shugenja are among the Empire’s most peaceful but also some...   [click here for more]
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Legend of the Five Rings: Unexpected Allies 2

Legend of the Five Rings: Unexpected Allies 2


Two years in the making! The original Unexpected Allies was one of the most popular supplements for L5R 1st Edition, offering an array of diverse and fascinating NPCs for GMs to populate their campaigns. Unexpected Allies 2 offers the same for the latest 4th Edition of the Legend of the Five Rings RPG, with a huge list of NPCs from every Great Clan in Rokugan, and even a few ronin and nonhumans!...   [click here for more]
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Legend of the Five Rings: Wheel of Judgment

Legend of the Five Rings: Wheel of Judgment


The realm of Rokugan is vast, stretching from the tainted Shadowlands in the south to the towering northern mountains—yet all of Rokugan is only a small part of Ningen-dō, the Realm of Mortals. And Ningen-dō lies between the Spirit Realms, below the Celestial Court of Tengoku, beside the enchanted land of Senkyō, and above the torturous realms of the dead. In most circumstances, mortal samurai...   [click here for more]
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Legend of the Five Rings: Winter's Embrace

Legend of the Five Rings: Winter's Embrace


Navigate the treacherous intrigues of the Winter Court in the Winter’s Embraceadventure for the Legend of the Five Rings Roleplaying Game! Being invited to the Emperor’s Winter Court is daunting enough, but an invitation to tea with the legendary member of the Crane Clan thrusts you into the thick of a devious scheme. Your group is tasked with uncovering the truth behind how...   [click here for more]
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Legend of the Five Rings: Writ of the Wilds

Legend of the Five Rings: Writ of the Wilds


The Emerald Empire is home to many different ethnicities, cultures, species, and ways of life—many more so than most Rokugani would care to admit. From the Laughing Mountain peoples of the Spine of the World Mountains to the serpentine Naga who dwell in the depths of the Shinomen Forest, the Mortal Realm is rich with many tapestries of life. Writ of the Wilds, a 144-page addition to the...   [click here for more]
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Legendary Locations II

Legendary Locations II


Mennara is filled with dangerous, awe-inspiring, and unique places. From the Caverns of Thuul (lair of the Gem Dragon) to the Valley of Souls (rumored resting place of the Crown of the Elder Kings), this book details (15) more different unique locations which can serve as the basis for an adventure or an encounter. Each location is fully described along with unique qualities of the place and the types...   [click here for more]
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Legendary Locations of Mennara

Legendary Locations of Mennara


Mennara is filled with dangerous, awe-inspiring, and unique places. From the Black Citadel of Llovar, the founder of the Uthuk Y’llan, to the Den of Thieves in Al-Kalim, this book details (15) different unique locations which can serve as the basis for an adventure or an encounter. Each location is fully described along with unique qualities of the place and the types of foes the PCs may run into...   [click here for more]
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Legends & Lairs: Darkness & Dread

Legends & Lairs: Darkness & Dread


The definitive d20 System resource for dark fantasy and horror campaigns Following in the tradition of SORCERY & STEAM and PORTALS & PLANES, this indispensable volume offers players and DMs everything they need to incorporate elements of horror into their traditional fantasy games. New guidelines for existing character classes and a broad selection of new classes specifically designed for...   [click here for more]
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Legends & Lairs: Draconic Lore

Legends & Lairs: Draconic Lore


A compendium of awesome and terrifying dragons of sky, land, and sea. This book contains more than thirty new species of dragon with which to torment, tempt, and delight your players. Will they face the awe-inspiring might of the dire dragon or cower before the minddestroying horror of the chthonian dragon? Perhaps one of them will be lucky enough to acquire the...   [click here for more]
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Legends & Lairs: Dungeoncraft

Legends & Lairs: Dungeoncraft


The definitive d20 System resource for dungeon design and survival. New rules for characters adventuring in dungeons, including prestige classes, feats, equipment, and dungeon tactics and survival tips. Detailed guidelines on the role of magic in dungeon adventures, along with a host of new spells and magic items. Comprehensive rules for environmental hazards and random encounters. A...   [click here for more]
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Legends & Lairs: Giant Lore

Legends & Lairs: Giant Lore


They’re more than just big, dumb, and strong. Of all the monster types, giants are some of the most feared and interesting. They’re like the PCs in many ways: they’re intelligent, they use weapons and armor, they pursue many of the same goals of wealth, power, romance, and knowledge, and they can take character class levels to specialize their skills and abilities. But they’re...   [click here for more]
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Legends & Lairs: Necromantic Lore

Legends & Lairs: Necromantic Lore


A compendium of horrifying new undead from your darkest nightmares. Following in the footsteps of Draconic Lore, this book contains more than thirty new undead, with half a dozen templates among them. These ghastly creations will haunt your players’ dreams for years to come. They can cower before the soul-destroying power of the necromentals, or flee before the mind-shattering...   [click here for more]
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Legends & Lairs: School of Evocation

Legends & Lairs: School of Evocation


Beyond fireball. Continuing a new series of books from Fantasy Flight Games, School of Evocation contains everything you need to give evocation magic the diversity it deserves. Featuring more than 60 new spells including the city-leveling power of tempest, School of Evocation gives evokers their own domains to study in the form of “disciplines.” Evokers...   [click here for more]
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Legends & Lairs: School of Illusion

Legends & Lairs: School of Illusion


Alter your reality. Kicking off a new series of books from Fantasy Flight Games, School of Illusion contains everything you need to make illusion magic a key component of your game. Featuring more than 60 new spells including the mind-twisting might of apocalypse, School of Illusion brings the concept of divine domains to arcane spellcasters in the form of “disciplines.”...   [click here for more]
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Legends & Lairs: Sorcery & Steam

Legends & Lairs: Sorcery & Steam


 The definitive d20 System resource for steampunk fantasy settings and adventures. A comprehensive discussion of what steampunk is, what it looks and feels like, and how to introduce it into your fantasy game. Detailed guidelines on incorporating the existing core classes into a steampunk game, along with three new classes and more than a dozen prestige classes. A handful of new...   [click here for more]
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Legends & Lairs: Spells & Spellcraft

Legends & Lairs: Spells & Spellcraft


 The definitive d20 System resource for spellcasters. More than 100 new spells for all classes, allowing characters and DMs to add power and variety to their games. Detailed guidelines on construct design that take the mystery out of creating powerful golems and animated objects of all kinds. Rituals and ceremonies that grant divine spellcasters extraordinary abilities. Expanded...   [click here for more]
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Legends & Lairs: Traps & Treachery

Legends & Lairs: Traps & Treachery


Traps & Treachery is the definitive resource for traps, puzzles, mazes, and other tricks for d20 System fantasy games. Along with complete descriptions and beautiful illustrations of dozens of traps and puzzles, Traps & Treachery includes: Complete d20 System rules for designing new traps Guidelines for creating memorable puzzles customized to your campaign New rogue skills, feats, and equipment New...   [click here for more]
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Legwork and Larceny

Legwork and Larceny


Legwork and Larceny provides GMs the tools they need to make heist encounters fun and exciting. Legwork empowers your players with tangible benefits for their impending mission. Heist Complexity guides GMs when building heist encounters, and allows PC dice results to modify them while running them. For those looking for a playstyle similar to Blades in the Dark, the Flashback...   [click here for more]
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Les Menaces de l’Ombre

Les Menaces de l’Ombre


L'aventure vous attend dans les basfonds malfamés de Passegivre !   La guerre fait rage dans les Royaumes de Terrinoth. Les immondes Uthuk Y’llan ont envahi les Terres Sombres de Ru, brisé les défenses dressées sur leur passage et mis les armées des baronnies en fuite. Les réfugiés ont envahi Passegivre, la Cité Libre située à l’extrême nord, où circulent ces derniers temps des rumeurs...   [click here for more]
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Lesser of Two Evils

Lesser of Two Evils


Lord Yasuki Rama has a terrible secret! He has been accepting tribute and taxes from a shrine illegally located on the outskirts of the Shadowlands! For years he has been accepting easy money and now the shrine and its inhabitants are in need of help. If he calls on his brethren to help the Shrine it will reveal his secret and ruin him. Now he must turn to the Players for help. The duty bound Players...   [click here for more]
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Los Mitos de Cthulhu - Abuelito Serpiente Yig

Los Mitos de Cthulhu - Abuelito Serpiente Yig


Desde el apogeo de su imperio durante el Triásico, los hombres serpiente han sido unos meticulosos planificadores y unos intrigantes taimados. Estas criaturas con cabeza de serpiente parecen humanoides y a menudo cambian de forma mediante la magia para parecer humanoides. Sin embargo, tienen la mente tan fría como la sangre. Si bien ya no gobiernan vastas extensiones del mundo, hay quien dice que...   [click here for more]
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Los Mitos de Cthulhu de Sandy Petersen

Los Mitos de Cthulhu de Sandy Petersen


EL COMPENDIO DEFINITIVO SOBRE LOS MITOS DE CTHULHU La guía más completa de los Mitos de Cthulhu que se ha publicado jamás para la 5ª edición del juego de rol de fantasía más famoso. Una guía escrita por el padre fundador de los juegos basados en los Mitos: Sandy Petersen, autor del revolucionario juego de rol La llamada de Cthulhu. Aquí encontrarás los perfiles de más de 100...   [click here for more]
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Low and Dark Fantasy Careers

Low and Dark Fantasy Careers


This exciting document provides you with all the Low Fantasy and Dark Fantasy Careers you could possibly need to play adventures in grim and dark old worlds or when exploring even the darkest dungeons. Who should buy this? The document does not require Realms of Terrinoth. In fact, it is intended for those, like me, who want to stick to the simplicity of the fantasy setting in the...   [click here for more]
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L’Anneau Unique, Le Jeu de Rôle

L’Anneau Unique, Le Jeu de Rôle


Bienvenue en Terre du Milieu ! L’Anneau Unique™️ c’est le jeu de rôle officiel basé sur les œuvres de J.R.R. Tolkien. Conçu pour évoquer l’atmosphère de Bilbo le Hobbit™️ et du Seigneur des Anneaux™️, cet ouvrage contient les règles pour créer des héros et vivre à travers eux des aventures dans un monde menacé par l’emprise de l’Ombre....   [click here for more]
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L’Appel de Cthulhu - Aux Portes de l’Horreur

L’Appel de Cthulhu - Aux Portes de l’Horreur


La Nécropole Quelles horreurs antiques renferme la tombe récemment découverte au cœur de la Vallée des Rois, en Égypte ? Debout au sommet des marches qui s’enfoncent dans les ténèbres, le moment est mal choisi pour vous laisser troubler par les superstitions locales et les malheureux incidents survenus à l’ouverture du tombeau de Toutankhamon… La Chose de la...   [click here for more]
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