Title |
Publisher |
Price |
72 MORE RANDOM ENCOUNTER CARDS FOR FANTASY RPGS!
Look here, kids. This is the third time you’ve come back . . . and you didn’t even bring me prunes! But fine. Fine. You want more nostalgic RPG content? I’ll give it to ya. But you best hurry off to your snack-ladden tables with your newfangled dice towers and maps. Just get off my lawn before I turn the hose on you.
These cards work with... [click here for more] |
Philip Reed Games |
$4.95
|
72 MORE RANDOM ENCOUNTER CARDS FOR FANTASY RPGS!
Oh, you young whipper snappers. Back for more nostalgia, are you? I’ll tell you, sonny . . . it wasn’t all lava lamps and shag carpet. Sometimes, when the nights grew cold, we actually had to use our imagination to come up with encounters in these rickety old games. Thank goodness this deck is around to rescue you from the... [click here for more] |
Philip Reed Games |
$4.95
|
Welcome, gamemasters! Within this deck of cards you will find 50 different NPCs for use with almost any fantasy roleplaying game. These systemless cards include no game stats and are purely intended as a source of inspiration the next time you’re stuck for an idea. Shuffle and draw to spark an encounter during your next session. Or, read through the cards and select your favorite ones to build an... [click here for more] |
Philip Reed Games |
$4.95
|
Welcome, gamemasters! Within this deck of cards you will find 50 different NPCs for use with almost any fantasy roleplaying game. These systemless cards include no game stats and are purely intended as a source of inspiration the next time you’re stuck for an idea. Shuffle and draw to spark an encounter during your next session. Or, read through the cards and select your favorite ones to build an... [click here for more] |
Philip Reed Games |
$4.95
|
Welcome, gamemasters! Within this deck of cards you will find 50 different NPCs for use with almost any fantasy roleplaying game. These systemless cards include no game stats and are purely intended as a source of inspiration the next time you’re stuck for an idea. Shuffle and draw to spark an encounter during your next session. Or, read through the cards and select your favorite ones to build an... [click here for more] |
Philip Reed Games |
$4.95
|
Additional Treasures Five brings you another 54 illustrated treasure cards (numbered 217 through 270). Building on concepts introduced in the fourth set in this series, some of the included cards are more of a hazard than a reward. Good luck!
This game is not affiliated with, sponsored, or endorsed by Fria Ligan AB. This Supplement was created under Fria Ligan AB’s Dragonbane... [click here for more] |
Philip Reed Games |
$3.95
|
Additional Treasures Four brings you another 54 illustrated treasure cards (numbered 163 through 216).
A few of the cards in this set are special encounters that must be resolved before the PCs can grab the treasure.
***
This game is not affiliated with, sponsored, or endorsed by Fria Ligan AB. This Supplement was created under Fria Ligan AB’s Dragonbane Third Party Supplement License.
Some... [click here for more] |
Philip Reed Games |
$3.95
|
On this April 1st, it's important to take a moment to reflect on things that are of grave importance. It is a stern day for stern people. Only the most solemn of writings ought to be penned on this formal and humorless holiday.
With this in mind, we offer to you our greatest masterpiece yet: Additional Treasures . . . Nailed It! There was nothing more illustrious and coveted than Dragonbane's... [click here for more] |
Philip Reed Games |
FREE
|
Find more reward options with Additional Treasures Two!
This deck of 54 illustrated treasure cards may be used alongside, or in place of, those cards found in Additional Treasures and the treasure cards included in the core game.
This game is not affiliated with, sponsored, or endorsed by Fria Ligan AB. This Supplement was created under Fria Ligan AB’s Dragonbane Third Party Supplement License.... [click here for more] |
Philip Reed Games |
$3.95
|
Expand your reward options with Additional Treasures!
This deck of 54 illustrated treasure cards may be used alongside, or in place of, those treasure cards included in the core game.
***
This game is not affiliated with, sponsored, or endorsed by Fria Ligan AB. This Supplement was created under Fria Ligan AB’s Dragonbane
Third Party Supplement License.
Some artwork... [click here for more] |
Philip Reed Games |
$3.95
|
NOTE: The PDF version includes one card per page, with card back pages between every face card page. The PDF was created for the print-on-demand files and was not designed for use on its own.
Use on its own or add to the first deck for even wilder results!
A deck of cards for use when a spell is miscast and fails. Instead of rolling on the official OOPS! table in the game rulebook,... [click here for more] |
Philip Reed Games |
$3.00
|
NOTE: The PDF version includes one card per page, with card back pages between every face card page. The PDF was created for the print-on-demand files and was not designed for use on its own.
A deck of cards for use when a spell is miscast and fails. Instead of rolling on the official OOPS! table in the game rulebook, draw one card from this deck.
When a wizard fails at casting... [click here for more] |
Philip Reed Games |
$3.00
|
NOTE: This only includes the box files. If you want the other material that was created during the Box of Terrors Kickstarter campaign, see Chamber of Screams and D12 Skeletal Encounters.
Craft your own storage box! The Box of Terrors is a great way to store your various... [click here for more] |
Philip Reed Games |
$1.95
|
Welcome, heroes! Designed for use with the classic ampersand roleplaying game, Character Backstory Cards provide each new adventurer with a slight bit of background to aid you in developing their life before the start of the campaign.
Each of the 50 cards in this deck details an event that helped shape your character (and a minor game benefit inspired by that event).
The gamemaster... [click here for more] |
Philip Reed Games |
$9.95
|
Welcome, gamemasters and solo heroes. Classic Dungeon Encounters is a 50-card systemless deck you can use the next time you’re stuck for an idea when adventuring through the dungeon’s dark, dank chambers and passageways.
As a systemless work, you must provide the game mechanics. Each of the 50 illustrated cards presents a scene you must build on to form an encounter.
Experienced... [click here for more] |
Philip Reed Games |
$4.95
|
Morgan and Reed have decided that it’s time to yet again bless your game table with suffering. So here it is: a deck of 50 cards designed to further ruin the nights of adventurers everywhere. Picking up where the last deck left off, Combat Banes 2 continues to . . . enhance . . . your critical failures during combat.
Combat Banes 2 is a fantasy RPG card deck. It can be... [click here for more] |
Philip Reed Games |
$4.95
|
Don't miss Combat Boons, the companion to this deck! Or, if you wish, select the book edition that combines the content of both decks of cards into a single title.
***
Compatible with iterations of the classic ampersand game, creative GMs can feel free to adapt this into other RPGs.
Prepare for brutal, horrible combat... [click here for more] |
Philip Reed Games |
$4.95
|
Look. We don’t want to be here. We are cruel, harsh people who love delivering hardship and pain to players who never bring us snacks. It is with resentful malice that we return to give you . . . Combat Boons 2. Please note our disappointed sigh.
Please only use these cards on players who have provided ample amounts of pizza. And dessert. Possibly bribes.
This deck of... [click here for more] |
Philip Reed Games |
$4.95
|
Don't miss Combat Banes, the companion to this deck! Or, if you wish, select the book edition that combines the content of both decks of cards into a single title.
***
Compatible with iterations of the classic ampersand game, creative GMs can feel free to adapt this into other RPGs.
What, Combat Banes was too mean? Fine.... [click here for more] |
Philip Reed Games |
$4.95
|
Do you dare open this second Deck of Chests? Continuing where the first set left off, this new pack includes 52 more cards, numbered 53 to 104. Use the deck on its own or shuffle it with the first. Either way, the adventurers are in for a surprise the next time they open a locked chest.
These cards can be useful in a lot of different game systems, but they are most compatible... [click here for more] |
Philip Reed Games |
$3.95
|
Chests and trunks are always a treat for the adventurers when they run across one in the dungeon. Of course, stocking a chest can be a bit of a pain for the GM. But do those cruel, ungrateful players care? Of course not . . . they just want the loot! With these cards, it’s much easier to assuage their greed.
These cards can be useful in a lot of different game systems, but they are most compatible... [click here for more] |
Philip Reed Games |
$3.95
|
Do you need more corpses? Don't miss the first deck!
A deck of 36 corpses the GM may turn to whenever the PCs stumble across yet another dead body. Why are there so many bodies in this dungeon???
To use this deck in your game, remove this instruction card. Whenever the PCs come across a corpse, shuffle the deck and draw a single card. Check the time. If the minutes are odd,... [click here for more] |
Philip Reed Games |
$3.00
|
A deck of 36 corpses the GM may turn to whenever the PCs stumble across yet another dead body. Why are there so many bodies in this dungeon???
To use this deck in your game, remove this instruction card. Whenever the PCs come across a corpse, shuffle the deck and draw a single card. Check the time. If the minutes are odd, use the result printed on the card. If the minutes are even, use the number... [click here for more] |
Philip Reed Games |
$3.00
|
This second 50-card deck, designed for use with most fantasy roleplaying games, brings more light sources to your campaign . . . and over 150 new encounter and loot ideas to keep the adventurers on their toes!
Usable either on its own or combined with the original deck, this card pack is as valuable to GMs of multiplayer RPG sessions as it is to solo dungeoncrawl enthusiasts.
Don't miss the first... [click here for more] |
Philip Reed Games |
$4.95
|
This 50-card deck, designed for use with most ampersand-based fantasy roleplaying games, provides the gamemaster with a quick way to randomly determine the light level – and light source – of a dungeon chamber.
Each card includes not only the exact source of the chamber’s light (if any), but also a handful of ideas for possible encounters and discoveries.
Don't miss the second deck, available... [click here for more] |
Philip Reed Games |
$4.95
|
Use this deck when you, the GM, wish to add a random object of evil to the campaign. These are suitable as treasure items, though they may throw off the balance of your campaign a bit. No problem, just have a monster destroy or steal the object.
NOTE: This deck also includes new cards for some of the other decks that I have already published. Shuffle these new cards into the appropriate... [click here for more] |
Philip Reed Games |
$2.00
|
80 tarot card-sized encounter and side quest ideas! For gamemasters of all levels of experience! Keeping the players entertained is sometimes a challenge, forcing you to come up with a near-endless supply of encounters, side quests, and random incidents to keep the action flowing. The Deck of Notices & Quests is the latest tool to aid you in your task!... [click here for more] |
Philip Reed Games |
$9.95
|
Potions! Those magical elixirs are a godsend at times, granting the heroes advantages when they need them most. Adventurers of all levels of experience are known to carry a potion or two into various dungeons, and gamemasters can never have too many elixirs to scatter throughout a game session.
Deck of Potions includes 50 new magical brews, each illustrated. Every single... [click here for more] |
Philip Reed Games |
$4.95
|
100 rumors ready for your next session! These rumors are drawn from D100 City Hooks and presented as cards for those GMs who enjoy using physical components in their game sessions. The download includes a PDF and PNG files of all of the cards.
NOTE: The digital files are included with the D100 City Hooks PDF. If you only want the... [click here for more] |
Philip Reed Games |
$3.00
|
100 rumors ready for your next session! These rumors are drawn from D100 Forest Hooks and presented as cards for those GMs who enjoy using physical components in their game sessions. The download includes a PDF and PNG files of all of the cards.
NOTE: The digital files are included with the D100 Forest Hooks PDF. If you only... [click here for more] |
Philip Reed Games |
$3.00
|
30 rumors ready for your next session! These rumors are drawn from Here Be Dragons and presented as cards for those GMs who enjoy using physical components in their game sessions. The download includes a PDF and PNG files of all of the cards.
NOTE: The digital files are included with the Here Be Dragons PDF. If you only want... [click here for more] |
Philip Reed Games |
$2.00
|
100 rumors ready for your next session! These rumors are drawn from Marco's Market of Magical Merchandise and presented as cards for those GMs who enjoy using physical components in their game sessions. The download includes a PDF and PNG files of all of the cards.
NOTE: The digital files are included with the Marco's Market of Magical Merchandise PDF.... [click here for more] |
Philip Reed Games |
$3.00
|
Use this deck during character creation. Each player draws one card from the deck – making notes as appropriate on their character sheet – and then shows it to the GM. The GM may also use this deck to add background to NPCs during a session. Regardless of how the cards are used, remove them entirely from the deck (unless the card notes otherwise) as they are drawn and used in the game.
Any starting... [click here for more] |
Philip Reed Games |
$3.00
|
Turn to this card deck whenever a PC is reduced to zero hit points. Instead of rolling a d4 and checking the table in the core rules, draw a single card from this deck whenever a PC reaches zero HP.
Each card includes one to four skulls. These correspond with the one, two, three, and four faces of a d4 so that you can easily meld these cards with the official rules. If you check each of the cards,... [click here for more] |
Philip Reed Games |
$3.00
|
To use this deck in your game, remove this instruction card. If you need a random treasure, draw one card and roll a single six-sided die. On a roll of one to four, use the treasure described on the card and then permanently remove the card from the deck. On a roll of five, check the number printed on the lower right corner of the card and consult the “corpse plundering” table in the core rules.... [click here for more] |
Philip Reed Games |
$3.00
|
When you’re stuck on an adventure idea, draw one card randomly from the deck. Sprinkle in monsters and treasures, using the card as inspiration.
With a penny or other token, track the progress of the party as they complete the broad objectives suggested by the card.
Inspiration, not instruction.
NOTE: The cards are not included as PNG files. The download is a PDF of the tuckbox,... [click here for more] |
Philip Reed Games |
$4.95
|
Your adventures will get a little stranger when you dare to open Ensorcelled Loot.
This 48-card deck of treasure cards details new weapons, potions, goblets, and other objects you can add to your campaign. Beware, though, because lurking in this card deck is a handful of cursed items and even a mimic! You can never tell which riches will lead to your next victory . . .... [click here for more] |
Philip Reed Games |
$4.95
|
Welcome, gamemasters! Hex Dek is an idea I've been toying with for a few years now, and I've finally found an approach to the concept that makes me quite happy. Hex Dek is a set of 50 double-sided cards, each of which details a tiny map that can be used to expand your campaign setting.
On the front of the card we have:... [click here for more] |
Philip Reed Games |
$4.95
|
As the heroes explore an unplanned dungeon, you can rest easy knowing that no matter which door they open next, On the Other Side Deck Two is ready. May it inspire you and keep the adventure moving forward.
This deck of 52 cards continues where On the Other Side left off. Whether used on its own or shuffled together with the first deck, these cards... [click here for more] |
Philip Reed Games |
$4.95
|
Compatible With the Classic Ampersand RPG System!
When the heroes come across a closed door in the dungeon, almost anything can be waiting on the other side.
This deck of 52 cards provides the gamemaster with several ideas for what the adventurers may come across On the Other Side of those closed – and often locked – dungeon doors. Simply draw a card... [click here for more] |
Philip Reed Games |
$4.95
|
Expand your treasure options with the ShadowSpark Treasure Cards! This 52-card deck is great for gamemasters looking to increase their treasure offerings. Inside you’ll find a mix of new magic items as well as already-existing mundane and ensorcelled gear.
Solitaire players will also find these cards immensely useful when determining what rewards their character has... [click here for more] |
Philip Reed Games |
$4.95
|
Welcome to Spells of a Haunted Mage, a collection of existing and new spells created for use with the Black Sword Hack. This card deck features all of the spells detailed in the BSH SRD (marked with a*) as well as 28 new spells that were created specifically for this project.
All spells feature names, game rules, and some flavor text to help set the scene.... [click here for more] |
Philip Reed Games |
$4.95
|
This enigmatic little guy travels across the spheres, collecting spells from anywhere he can find them. Now, the blue wizard has made 36 of his strangest spells available to the player characters.
A collection of strange spells for the Troika! roleplaying game. For more spells, please don't miss Superfluous Spells!, available now in PDF and as a print-on-demand book.
***... [click here for more] |
Philip Reed Games |
$3.00
|
In the dying world of the official Mörk Borg roleplaying game, the life of a character is worth far less than you may realize. The game is brutal at times. It can quickly turn your newest character into a corpse shortly after the start of the campaign.
Fortunately, you no longer have to roll dice and consult the game’s rules to create your next character. Sudden Scum... [click here for more] |
Philip Reed Games |
$9.95
|
PDF edition of the Tomb of Zines storage box! Perfect for those who want the game content or the DIY crowd who wishes to construct their own storage box.
***
Your favorite fantasy RPG zines are safe from harm when packed inside the TOMB OF ZINES. With space for zines 6” x 9” in size and smaller, this custom box is the perfect solution to your... [click here for more] |
Philip Reed Games |
$4.95
|