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Planet Apocalypse - From the Brain of Sandy Petersen

Planet Apocalypse - From the Brain of Sandy Petersen


"And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him. And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth." Revelation 6:8 The End Times have come and passed. The last remnants of humanity hide amongst the smoking ruins of the fallen cities of the...   [click here for more]
Petersen Games  $9.99

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Sandy Petersen's Cthulhu Mythos - Pathfinder

Sandy Petersen's Cthulhu Mythos - Pathfinder


Sandy Petersen’s Cthulhu Mythos is the most comprehensive guide to including Lovecraftian elements in your Pathfinder Roleplaying game, written by the author of the groundbreaking Call of Cthulhu RPG, and developed primarily by James Jacobs (creative director of Paizo) and David N. Ross. This massive 512 page tome contains over 100 monster stat blocks, dozens of which are Cthulhu...   [click here for more]
Petersen Games  $19.99

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Sandy Petersen's Cthulhu Mythos for 5e

Sandy Petersen's Cthulhu Mythos for 5e


Sandy Petersen’s Cthulhu Mythos is the most comprehensive guide to including Lovecraftian elements in your Roleplaying game, written by the author of the groundbreaking Call of Cthulhu role-playing game. This massive tome contains over 100 monster stat blocks, dozens of which are Cthulhu Mythos monsters that have never been described for...   [click here for more]
Petersen Games  $19.99

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Silence from Sommerisk - An adventure for characters of all levels

Silence from Sommerisk - An adventure for characters of all levels


This is a starter adventure for characters of any level. It is intended as a companion to Sandy Petersen’s Cthulhu Mythos (Pathfinder compatible), as it introduces mechanics and features of the book in an easy way for GM and player alike! Sandy Petersen’s Cthulhu Mythos is the most comprehensive guide to including Lovecraftian elements in your Pathfinder Roleplaying game, written...   [click here for more]
Petersen Games  $4.99

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Ghoul Island Act 1: Voyage to Farzeen

Ghoul Island Act 1: Voyage to Farzeen


Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5 th edition fantasy. Ghoul Island is the first campaign adventure for Sandy Petersen’s Cthulhu Mythos and can be easily introduced into any fantasy setting. This first act...   [click here for more]
Petersen Games  $15.00 $9.99

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Ghoul Island Act 2: Ghoulocracy

Ghoul Island Act 2: Ghoulocracy


The epic story of Ghoul Island continues with Ghoulocracy in which the adventurers investigate a subterranean temple of eldritch horror occupied by the necrophages of Farzeen. Narrowly escaping an encounter with the nascent elder influence of a Great Old One they emerge to find Farzeen nigh unrecognizable, and their allies have fled to the nearby jungles. The good islanders of Farzeen will not give...   [click here for more]
Petersen Games  $15.00 $9.99

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Ghoul Island Act 3:

Ghoul Island Act 3:


The time has come to press their advantage and drive the foul cult of Ghatanothoa from idyllic Farzeen. In act 3, Clean Up Crew, the adventurers do just that and in their investigations learn that their fight has just begun. Gaining entrance to the hastily constructed citadel proves to be a near insurmountable challenge, and the adventurers turn to the lava tubes riddling Farzeen for an answer. The...   [click here for more]
Petersen Games  $15.00 $9.99

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Ghoul Island Act 4: Ghatanothoa Awakens

Ghoul Island Act 4: Ghatanothoa Awakens


Ghatanothoa awakens and the end is nigh. The Great Old One is ascending and a plot, centuries in the making, is coming to fruition. The adventurers will travel to lands undreamed of to thwart horrors from their worst nightmares. The time for hard choices is at hand. Will the greater good be served? Or will the needs of the individual outweigh the lives of the many? The journey ends with the adventurers...   [click here for more]
Petersen Games  $15.00 $9.99

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The Big Sleep Act 1:The Sleeper Rising

The Big Sleep Act 1:The Sleeper Rising


You and your fellow heroes are caught between the religious police and a cabal of hidden cultists. Recruited by the king of Axphain, you must begin to root out the cultists. You discover a network of tunnels converging on the Royal Place, which leads to high-stakes intrigue and investigation. At the King’s masquerade ball, an eldritch horror is unleashed, and the ultimate abomination rises above...   [click here for more]
Petersen Games  $9.99

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The Big Sleep ACT 2: The Doomed World

The Big Sleep ACT 2: The Doomed World


You and your allies have temporarily escaped some of the worst effects of Tsathoggua’s rising, but now the Great Old One walks the surface world. What do the Sleeper’s demented cultists seek? You follow a pilgrimage of cultists through a deadly forest, to an enchanted mountain, hollow within. From there you must penetrate and escape a fortress of sub-human bestial horrors. Eventually your heroes...   [click here for more]
Petersen Games  $9.99

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The Big Sleep Act 3: The Fate of the Empire

The Big Sleep Act 3: The Fate of the Empire


You and your heroes now seek assistance from the mountain kingdom of Lorenz, but King Leo proves troublesome indeed. He demands your heroes lead an expedition to the cultists’ hollow mountain. Unfortunately, his secret dreams and weaknesses threaten your mission, and your heroes must flee on Pegasus-back in an exciting aerial chase against winged nightmares. Your heroes make their way to the imperial...   [click here for more]
Petersen Games  $9.99

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The Big Sleep Act 4: Lullaby

The Big Sleep Act 4: Lullaby


Tsathoggua’s rampage continues unchecked. Your heroes must delve deep into the caverns whence the Great Old One emerged. Here, you encounter ancient subterranean civilizations and primordial beasts. As you make your way to the lightless realm of N’Kai, Tsathoggua’s origin, you find terror, abomination, and stygian vaults. But somewhere in this nightmare realm is the secret behind the Sleeper’s...   [click here for more]
Petersen Games  $9.99

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Yig Snake Granddaddy Act 1: A Land Out Of Time

Yig Snake Granddaddy Act 1: A Land Out Of Time


Yig Snake Granddaddy is an amazing campaign in which evil serpent folk seek to bring back prehistoric times, complete with pterodactyls, dinosaurs, and other monstrous beings.In Land Out of Time, the first act of four, your player characters adventure into the wilds of Yilan, a primeval wilderness infested with carnivorous slime molds, gigantic crocodiles, and other lost horrors. There they encounter...   [click here for more]
Petersen Games  $9.99

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Yig Snake Granddaddy Act 2: Against The Serpentfolk

Yig Snake Granddaddy Act 2: Against The Serpentfolk


Captured by the serpent folk, the heroes find an unlikely ally – a mummified-yet-living being from the distant past. Cut off from the outside world, and stranded in the wilderness of Yilan, the heroes must rely on wit & grit to survive, building themselves a stable base out here in nowhere. But they must also bring the fight to the serpent folk, who relentlessly seek to destroy them, raiding...   [click here for more]
Petersen Games  $9.99

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Yig Snake Granddaddy Act 3: The Prehistory War

Yig Snake Granddaddy Act 3: The Prehistory War


The heroes are on the offensive, trying to undermine the ancients’ plans, but they can’t do it here – they must travel to the dreamlands to find new allies. But this is not all. Their ally, the mummified cat Dandelion, brings them into contact with a Yithian who opposes some members of his own race. Seeking to sabotage the Yithians, the heroes must mindswap themselves into molluscoid Yithian...   [click here for more]
Petersen Games  $9.99

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Yig Snake Granddaddy Act 4: The Ancient Ages Again

Yig Snake Granddaddy Act 4: The Ancient Ages Again


With their enemies on the defensive, the heroes must try to knock both the Yithians and the Elder Things out of the war. But can they successfully campaign against entities who are wiser and more intelligent than even the smartest human? Even if they succeed, it is to discover that nothing is more dangerous than a cornered snake. The serpent wizard plots to sacrifice an entire city to Yig and summon...   [click here for more]
Petersen Games  $9.99

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