Title |
Publisher |
Price ▲ |
Black Steppes Adventurer's Guide
How to survive in orcish wilderness, written by The Brave Mathias.
An eleven page adventurer's guide filled with full colour illustrations and a town map. Written completely in character, while its author stumbles through comedic misadventures.
Journey to a newly established settlement in a harsh land. Meet humans, dwarves... [click here for more] |
Seafoot Games |
$1.98
|
Sewer Temple
In the depths of the cities sewers lies an ancient temple of a forgotten god. Great stone doors greet you at the entrance, leading you deeper into the foreboding chambers. Torches flicker gently and crates and barrels can be seen storing strange liquids and equipment. At it’s center is a large stone well that houses a strangely blood like liquid... ... [click here for more] |
Seafoot Games |
$1.99
|
Caverns
The fire of your torch flickers, bathing the surrounding walls in its light. The soothing sound of water dripping into pools puts your mind at ease, but it does not last long, for, blown on the damp breeze, you can smell the unforgettable stench of death…
Adventure Seeds
You came looking for treasure. Instead, you found fresh murder—and the killer... [click here for more] |
Seafoot Games |
$1.99
|
Caves Pack I
The first of a series, Cave Pack I captures a wide variety of interesting caves—from live volcanoes, to abandoned mines, flooded swamps, desert dungeons, monster dens, and more! They make a great pack to have on hand, for random encounters, and forays into the dark...
Ten 20x20 battlemaps, compatible with any role-play game, and VTTs such as Roll20.... [click here for more] |
Seafoot Games |
$1.99
|
Cultists Plains Cottage
This quaint cottage sits on the edge of a small farming hamlet and while golden fields of wheat can be seen over the horizon the surroundings of this abode would almost feel abandoned if not for the smoke that’s trailing from the chimney.
A small fire crackles away in the kitchen and papers have been loosely left upon the studies table in this lonely abode and a... [click here for more] |
Seafoot Games |
$1.99
|
Cultists Rural Cottage
This quaint cottage sits within the gloom of the dense forest, sunlight briefly shining between the trees branches, engulfing it in radiant rays.
A small fire crackles away in the kitchen and papers have been loosely left upon the studies table in this lonely abode and a hidden stairway leads down to a basement filled with unknown secrets.
What... [click here for more] |
Seafoot Games |
$1.99
|
Forest
Filled with bright flowers and a babbling creek, this forest is full of life; from small animals, to those prone to more malicious actions...
Adventure Seeds
Elves attack you; their leader has been slain from their camp nearby, and you are the only foreigners they can find. Who are you, if not assassins?
A tree spirit attacks you, its mind twisted.... [click here for more] |
Seafoot Games |
$1.99
|
Forest Road
A forest road situated in lush, green woodland. But, as in any travel, these lands may be without laws. It is best advance cautiously.
Adventure Seeds
Bandits have captured a strange woman who they believe is from your party. They demand toll as her ransom, otherwise they will kill her.
A strange knight paces up and down this stretch of road, waiting... [click here for more] |
Seafoot Games |
$1.99
|
Mausoleum of the Forgotten Night
Mist creeps above the damp earth, coiling over empty, dug-up graves. Two great braziers burn at the entrance to the mausoleum, barred shut by reinforced doors.
Within it are cracked and opened tombs, filled with the bones of many men. It is separated into two sections—that symbolised by the angel sword, and that of the double-crossed bull’s... [click here for more] |
Seafoot Games |
$1.99
|
Mausoleum of the Forgotten
Bright sunlight shines over empty, dug-up graves. Cold ash sits in forgotten braziers, and the entrance to the mausoleum is barred shut by reinforced doors.
Within it are cracked and opened tombs, filled with the bones of many men. It is separated into two sections—that symbolised by the angel sword, and that of the double-crossed bull’s scull.... [click here for more] |
Seafoot Games |
$1.99
|
Mausoleum of the Restless (Night)
Snow clings to the frozen earth, nesting in dug-up graves. Two great braziers burn at the entrance to the mausoleum, barred shut by reinforced doors.
Within it are cracked and opened tombs, filled with the bones of many men. It is separated into two sections—that symbolised by the angel sword, and that of the double-crossed bull’s scull.... [click here for more] |
Seafoot Games |
$1.99
|
Mausoleum of the Restless
Snow glistens over frozen earth, nesting in dug-up graves. Wet ash sits in forgotten braziers, and the entrance to the mausoleum is barred shut by reinforced doors.
Within it, covered with hoarfrost, are cracked and opened tombs, filled with the bones of many men. It is separated into two sections—that symbolised by the angel sword, and that of the... [click here for more] |
Seafoot Games |
$1.99
|
Plains
Sweeping grasslands lay before you, open and vast. In the distance you can see a rocky outcrop, sparsely covered with shrubs and trees. Perhaps it would make a nice place to set up camp for the night—but it would also make the perfect location for an ambush...
Adventure Seeds
You have been ambushed from behind a rock by bandits. Defend yourselves!
You... [click here for more] |
Seafoot Games |
$1.99
|
Plains Road
A bright plains road situated in lush, green woodland. Leading from a capital city into the outer reaches of the land, one never knows who they’ll meet…
Adventure Seeds
The guards of a corrupt lord illegally demand toll.
A merchant’s guards attack the PC’s, thinking them to be bandits.
Bandit women attack your party, having escaped brothels... [click here for more] |
Seafoot Games |
$1.99
|
Smugglers Hideout
Torches flicker among the damp and musky sewer tunnels beneath the city, while crates and barrels are filled with stores of illicit goods, ready to be shipped out.
A gathering hall with feasting tables and twin braziers roars with laughter and light as the king of thieves sits atop his bone laden throne, planning his next move…
What You Will Receive
A... [click here for more] |
Seafoot Games |
$1.99
|
Streets
Backstreets and warehouses hold many secrets. It is there illicit goods can trade hands, and prices may be put on human lives…
Adventure Seeds
Assassins surround you from the shadows. You have inadvertently killed one of their targets—you have two choices; join, and provide them with another life for the murder you took from them, or die.
You stumble... [click here for more] |
Seafoot Games |
$1.99
|
Temple of Eternity
In the deep jungles lies an ancient temple of a forgotten god. Great stone doors greet you at the entrance, leading you deeper into the mountainside. Debris from broken pillars and wooden rafters are scattered about the floor, and roots have grown through the damp ground. At it’s center is a large stone well that is said to contain the power of the cosmos... ... [click here for more] |
Seafoot Games |
$1.99
|
Trackless Fens Swamp
Dank and dreary, this foreboding swamp is infested with vile creatures, waiting just beyond the road for weary adventurers to put down their guards…
Adventure Seeds
A beautiful woman has lured you off the path, requesting help for her wealthy husband, whose horse spooked and now lies injured. When you exit the trail, she turns into a terrible... [click here for more] |
Seafoot Games |
$1.99
|
Vampires Nest
In the depths of the cities sewers lies an ancient temple of a forgotten god. Great stone doors greet you at the entrance, leading you deeper into the foreboding chambers. Torches flicker gently and tombs can be found that appear still be in use. At it’s center is a large stone well that houses a strangely blood like liquid...
What... [click here for more] |
Seafoot Games |
$1.99
|
An Adventurer’s Guide to Keld
Step into a barbarian frontier town, located in the harsh northern wilderness. Each log building has been intricately carved with depictions of Wolves, Bears, and Ravens; symbols of the three clans.
Each clan has a hall, although one shadows the others in the form of a great tower, dedicated to the esoteric arts.
There are taverns, filled with... [click here for more] |
Seafoot Games |
$2.00
|
Frozen Lighthouse
A single tower stands alone on a steep and rocky island. It is a harsh environment, where in winter the ocean freezes over completely, and in... [click here for more] |
Seafoot Games |
$2.50
|
Haunted Lighthouse
A single tower stands alone on a steep and rocky island. It is a harsh environment, where in winter the ocean freezes over completely, and in summer the ice melts; revealing a strong and wilful current that has claimed many lives, where they were rammed against the jagged rocks.
It is a good place for secrets—and prisoners—to be held, without... [click here for more] |
Seafoot Games |
$2.50
|
Lighthouse Island
A single tower stands alone on a steep and rocky island. It is a harsh environment, where in winter the ocean freezes over completely, and... [click here for more] |
Seafoot Games |
$2.50
|
Spider Forest & Infested Tower
There are things which go bump in the night—things which creep and crawl, laying the foundations for the most horrible fairy tales passed down from mother to daughter—and yet never are they truly discussed in detail.
This is Webwood; a place filled with spiders, far larger than any man, amongst many other monsters. They consume... [click here for more] |
Seafoot Games |
$2.50
|
Abandoned Vampire’s Keep
Twin Statues stand at the engraved doors to the tavern, light shining out the windows to either side. The foyer contains a couple bookcases and a carpet leading to a large fountain crowned by a devils skull, water pouring from it’s eyes.
On one side of the abandoned tavern lies a fireplace. Small alcoves also can be found within the tavern giving more private... [click here for more] |
Seafoot Games |
$2.98
|
Bizzack’s Bar and Grill
The cobblestone path leads you through the city and to the large oaken doors of Bizzack’s Bar and Grill. A small stable sits to one side while another smaller building functioning as a storehouse sits to the other.
Inside stone catwalks lead over the main feasting area and down sets of stairs. Fires are roasting delicious smelling boar and the tables are all full... [click here for more] |
Seafoot Games |
$2.98
|
Blood Keep
A tunnel leads into the mountain below the upper keep, where a small room is used to check guests in. Below the keep lies a basement full of barrels, sleeping quarters for it’s guests and a chamber used for collection of it’s finest liquors.
When taking the stairs to the upper keep you find a large fountain crowned by a devils skull, dripping blood red liquid from it’s eyes.... [click here for more] |
Seafoot Games |
$2.98
|
Bounty’s Reach Tavern
A tunnel leads into the mountain below the upper keep, where a small room is used to check guests in. Below the tavern lies a basement full of barrels, sleeping quarters for it’s guests and a chamber used securing bounty hunters prizes.
When taking the stairs to the upper keep you find a large fountain. To one side, lies a bar and to the other a fireplace burns... [click here for more] |
Seafoot Games |
$2.98
|
Cliffton Castle
An old wooden bridge leads you across a chasm to the walls of the castle, large pillars hold up a grand round dome above while below lies a small shrine. The lower portion of a tower is being used as an archive of information containing all goods ever shipped here or exported as well as all guests that have arrived.
Market stalls line the walls where goods and wares are sold,... [click here for more] |
Seafoot Games |
$2.98
|
Davek’s Oasis
The dusty path leads you through the desert and to the large oaken doors of the Davek’s Oasis. A small stable sits to one side while another smaller building functioning as a storehouse sits to the other.
Inside stone catwalks lead over the main feasting area and down sets of stairs. Fires are roasting delicious smelling boar and the tables are all full of fantastical delights.... [click here for more] |
Seafoot Games |
$2.98
|
Dread Barge of Karn
The Dreadbarge is feared across the nine seas. The ship would look rather mundane if not for the cages hanging from it’s side, often with the dead and dying inside. It’s said a powerful druid controls this vessel hunting down those who they see as not belonging on the oceans waves. Below deck the ship holds a long area flanked by stone statues ending in a large stone... [click here for more] |
Seafoot Games |
$2.98
|
Fates Outpost
A stone tower sits at the top of the hill. Inside an engraving of an eye has been carved into the stone floor, although some crates and a table obscure it somewhat. A spiral staircase leads down into the towers depths where it opens up into a circular room, A wooden table holds a large red orb. Magical markings have been carved into the ground around the table as well as on... [click here for more] |
Seafoot Games |
$2.98
|
Frozen Shores of Fate
A stone tower sits at the top of the hill. Inside an engraving of an eye has been carved into the stone floor, although some crates and a table obscure it somewhat. A spiral staircase leads down into the towers depths where it opens up into a circular room, A wooden table holds a large red orb. Magical markings have been carved into the ground around the table as well... [click here for more] |
Seafoot Games |
$2.98
|
Grumple’s Forge and Feast
The cobblestone leads you through the tight tunneled paths and to the large oaken doors of the Forge and Feast. A small stable sits to one side while another smaller building functioning as a storehouse sits to the other.
Inside stone catwalks lead over the main feasting area and down sets of stairs. Fires are roasting delicious smelling boar and the tables are... [click here for more] |
Seafoot Games |
$2.98
|
Hall of the Merry Men
The cobblestone path leads you through the forest and to the large oaken doors of the Hall of Merry Men. A small stable sits to one side while another smaller building functioning as a storehouse sits to the other.
Inside stone catwalks lead over the main feasting area and down sets of stairs. Fires are roasting delicious smelling boar and the tables are all full of... [click here for more] |
Seafoot Games |
$2.98
|
Mad Professor’s Hideout
Carved deep into the city’s cliff lies a workshop, its walls so thick few sounds can escape. Blood stains its floors and cells littered with soiled straw wait, empty. Cadavers are arrayed on workbenches before a glowing, red machine.
Two hidden exits lead outside, where gargoyles leer down at smoke-shrouded houses and market stalls, far below in the valley.... [click here for more] |
Seafoot Games |
$2.98
|
Murkmire Derelict
The Lightbringer was the fastest ship in the fleet, and had been crafted to resemble an angelic form but the ship has seen better days. Dashed up against the rocks the ship has partial broken in half, spilling it’s contents into the sea.
Below deck the ship has still retained three of it’s set of four cannons even after the deck broke in three and while some... [click here for more] |
Seafoot Games |
$2.98
|
Peaks of Dhar’Thane
Deep in this forested town lies a workshop, its walls so thick few sounds can escape. Blood stains its floors and cells littered with soiled straw wait, empty. Cadavers are arrayed on workbenches before a glowing, red machine.
Two hidden exits lead outside, one through an old basement that is now being used for wine storage and another through a small home above.... [click here for more] |
Seafoot Games |
$2.98
|
Port of Inglesford
An old wooden pier leads you over the clear waters and to the castle walls, large pillars hold up a grand round dome above while below lies a small shrine. The lower portion of a tower is being used as an archive of information containing all goods ever shipped here or exported as well as all guests that have arrived.
Market stalls line the walls where goods and wares... [click here for more] |
Seafoot Games |
$2.98
|
Port of Kal’Kalif
An old wooden pier leads you over the warm waters and to the castle walls, large pillars hold up a grand round dome above while below lies a small shrine. The lower portion of a tower is being used as an archive of information containing all goods ever shipped here or exported as well as all guests that have arrived.
Market stalls line the walls where goods and wares... [click here for more] |
Seafoot Games |
$2.98
|
Remains of the Lightbringer
The Lightbringer was the fastest ship in the fleet, and had been crafted to resemble an angelic form but the ship has seen better days. Dashed up against the rocks the ship has partial broken in half, spilling it’s contents into the sea.
Below deck the ship has still retained three of it’s set of four cannons even after the deck broke in three and while some... [click here for more] |
Seafoot Games |
$2.98
|
Ruins of Cliffton Castle
An old wooden bridge leads you across a chasm to the walls of the castle, large pillars hold up a grand round dome above. The lower portion of a towers floor has fallen away creating gaping holes in the castles exterior.
Torn canvas market stalls line the walls where goods and wares were once sold, while a holding cell was nearby to deal with any troublemakers. Above... [click here for more] |
Seafoot Games |
$2.98
|
Ruins of Dhar’Thane
Carved deep into this abandoned city’s cliff lies a workshop, its walls so thick few sounds can escape. Blood stains its floors and cells littered with soiled straw wait, empty. Cadavers are arrayed on workbenches before a glowing, red machine.
Two hidden exits lead outside, where gargoyles leer down at snow covered valley far below.
Strong winds whistle through... [click here for more] |
Seafoot Games |
$2.98
|
Ruins of Tezald
Deep in the forested ruins of this town lies a workshop, its walls so thick few sounds can escape. Blood stains its floors and cells littered with soiled straw wait, empty. Cadavers are arrayed on workbenches before a glowing, red machine.
Two hidden exits lead outside, one through an old basement and another through a small home above. Stores walls have collapsed now... [click here for more] |
Seafoot Games |
$2.98
|
Shores of Fate
A stone tower sits at the top of the hill. Inside an engraving of an eye has been carved into the stone floor, although some crates and a table obscure it somewhat. A spiral staircase leads down into the towers depths where it opens up into a circular room, A wooden table holds a large red orb. Magical markings have been carved into the ground around the table as well as on... [click here for more] |
Seafoot Games |
$2.98
|
Slaver’s Retreat
Twin Statues stand at the engraved doors to the tavern, light shining out the windows to either side. The foyer contains a couple bookcases and a carpet leading to a large fountain crowned by a devils skull, water pouring from it’s eyes.
To one side of the tavern lies a bar and to the other a fireplace burns slowly, fancy chairs positioned for perfect comfort. Small... [click here for more] |
Seafoot Games |
$2.98
|
The Feasting Hall
The cobblestone path leads you through the snowy forest and to large oaken doors. A small stable sits to one side while another smaller building functioning as a storehouse sits to the other.
Inside stone catwalks lead over the main feasting area and down sets of stairs. Fires are roasting delicious smelling boar and the tables are all full of fantastical delights.
Adventure... [click here for more] |
Seafoot Games |
$2.98
|
The Lightbringer
The Lightbringer is the fastest ship in the fleet, and has been crafted to resemble an angelic form, a masthead with arm outstretched, a longsword in hand is the first thing you see of the beautiful ship. It’s railings have been finely crafted to resemble ribbons and six large wooden wings protrude out sides.
Below deck the ship holds a set of four cannons, some hammocks... [click here for more] |
Seafoot Games |
$2.98
|
The Ruined City
Carved deep into this abandoned city’s cliff lies a workshop, its walls so thick few sounds can escape. Blood stains its floors and cells littered with soiled straw wait, empty. Cadavers are arrayed on workbenches before a glowing, red machine.
Two hidden exits lead outside, where gargoyles leer down at ruined mist-shrouded houses and market stalls, far below in the... [click here for more] |
Seafoot Games |
$2.98
|
Tower of the Fates
A stone tower sits at the top of the hill. Inside an engraving of an eye has been carved into the stone floor, although some crates and a table obscure it somewhat. A spiral staircase leads down into the towers depths where it opens up into a circular room, A wooden table holds a large red orb. Magical markings have been carved into the ground around the table as well as... [click here for more] |
Seafoot Games |
$2.98
|