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 Hottest Core Rulebooks from Sam Smith
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The Book of Worlds

The Book of Worlds


The Book of Worlds is a comprehensive guide to building fantasy worlds. Starting from scratch, this book will show you how to map continents, design cities, build adventuring regions, and more.  You may also generate characters, civilizations, religions, magical systems, dungeons, creatures, natural wonders, dynamic plots, and other elements to create your own lore and adventure-filled world....   [click here for more]
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Wander Worlds

Wander Worlds


Wander Worlds is a micro-RPG built to portray any setting. Quick to learn, epic to explore, the first edition comes with five different premade worlds ready to discover. Cthulhu Crime Noir Classic Fantasy Space Opera Modern Spy In short, the two-page set of universal rules can be "mad-libbed" with character traits, adventure seeds, rewards, plot twists, enemies, etc. that are provided by...   [click here for more]
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  Shadowrun: Digital Tools Box