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Vox
by aethereal FORGE

There is a Voice inside your head. Some people think you're losing your mind, but the Voice says you're not losing. The Voice says you're gaining... Vox is a story-driven, rules-light RPG with a focus on character interaction and development. It features a dark, mystery-driven theme with a supernatural bent. It uses the PDQ2 engine, an offshoot of Atomic Sock Monkey Press' PDQ.

Vox
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A Dead Reckoning

A Dead Reckoning


There has been corruption under the Eerie Forest for a long time, so long ago that the ancient people built a stone circle and barrow to imprison it. The corruption brooded while armies of goblinoids raged across the land and then one simple act of treachery gave it the chance it needed to manifest again. There is now a monster lurking in that ancient ring of stones, preying on anyone foolish enough...   [click here for more]
0one Games  $3.99

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B&W Adventures: The Spirit of the White Wyvern

B&W Adventures: The Spirit of the White Wyvern


Fully usable with The White Wyvern Inn Black & White miniature scale tiles, The Spirit of the White Wyvern is made for a group of player characters of levels 4 to 5, inclusive. Whether your taste is for roleplay, investigation, or daring combat, experience the welcome at the White Wyvern Inn. With cheerful customers, exotic travelers, and a thing that goes bump every night, you’re certain...   [click here for more]
0one Games  $4.99

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Basic Paths: Curse of the Sickled Hand (Pathfinder)

Basic Paths: Curse of the Sickled Hand (Pathfinder)


Want more beginners adventures? Here they are! Curse of the Sickled Hand is a basic Pathfinder adventure written by Mario Barbati. It features simplified statblocks for monsters and is fully playable with the simplified ruleset. It includes battlemaps for running the fights, handouts, some pawns and plenty of GM's tips. It will also include a "Pro" appendix to allow veteran GMs to fully enjoy the adventure,...   [click here for more]
0one Games  $8.99

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Basic Paths: Fangs from the Past (Pathfinder)

Basic Paths: Fangs from the Past (Pathfinder)


Want more beginners adventures? Here they are! Fangs from the Past is a basic Pathfinder adventure written by the master adventure writer Tito Leati. It features simplified statblocks for monsters and is fully playable with the simplified ruleset. It includes battlemaps for running the fights, handouts, some pawns and plenty of GM's tips. It will also include a "Pro" appendix to allow veteran...   [click here for more]
0one Games  $8.99

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Basic Paths: Murder a la Carte (Pathfinder)

Basic Paths: Murder a la Carte (Pathfinder)


Want more beginners adventures? Here they are! Murder a la Carte is a basic Pathfinder adventure written by Tom Knauss. It features simplified statblocks for monsters and is fully playable with the simplified ruleset. It includes battlemaps for running the fights, handouts, some pawns and plenty of GM's tips. It will also include a...   [click here for more]
0one Games  $9.99

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Basic Paths: Wrath of the Orc God (Pathfinder)

Basic Paths: Wrath of the Orc God (Pathfinder)


Want more beginners adventures? Here they are! Wrath of the Orc God is a basic Pathfinder adventure written by David Schwartz. It features simplified statblocks for monsters and is fully playable with the simplified ruleset. It includes battlemaps for running the fights, handouts, some pawns and plenty of GM's tips. It will also include a "Pro" appendix to...   [click here for more]
0one Games  $8.99

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Black magic

Black magic


Once thought by many to be just a myth, a bogeyman to keep the young and rash from wandering the woods, the Swamp Witch has become all too real, abducting young people from their very homes. Witnesses say she travels to and from her hut in the Dread Swamp atop a living shadow. Now the PCs must make their way through the wilderness to confront the Swamp Witch. Is she the harmless hermit she claims...   [click here for more]
0one Games  $3.99

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Deadly Ice

Deadly Ice


While sitting quietly in your favorite inn in the city of Areneis, drinking goblets of fair wine and eating dried fruit along with some bits of seasoned cheese, you see an elderly, austere dwarf approaching. “Good evening, noble sirs. My name is Agamar—I’m the seventh cousin of King Hradroom of the dwarven citadel of Kurum-Dam. May I speak with you for a moment? Well, I’m...   [click here for more]
0one Games  $6.00

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Entrees, Entrails, Canapes and Corpses

Entrees, Entrails, Canapes and Corpses


People have known about that old fort since it burned down but no-one knows why or how. Once in a while rumours of a necromancer and its undead servants comes to light but nothing ever seems to come of it and while folklore recounts a mage lived nearby surely that was centuries ago. Recently undead have been sighted in the area, people have been attacked and sturdy adventurous folk are needed...   [click here for more]
0one Games  $3.99

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One Night at the Red Vampire

One Night at the Red Vampire


Over a century after adventurers defeated the Red Vampire, the manor house from which the undead count reigned has become an inn and tourist attraction. A welcome relief for weary travelers, the Red Vampire’s Way Inn provides soft beds and warm meals in the otherwise inhospitable Eerie Forest. Yet beneath the inn, the Red Vampire’s legacy is not destroyed, but only contained. Tonight an inquisitive...   [click here for more]
0one Games  $3.99

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Rooms & Encounters: Desecrated Temple

Rooms & Encounters: Desecrated Temple


You enter a vast hall, some 50 by 65 foot. The 20 foot high, vaulted ceiling is supported by 30 pillars, and riddled with cracks. Tapestries hang in tatters from the walls, and it’s impossible to tell what was once depicted on them. Some remnants of words or aphorisms remain, painted on the pillars, a single letter still legible in places. Wooden benches are piled up against the walls, apparently...   [click here for more]
0one Games  $1.85

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Rooms & Encounters: Gormoth the Ever-Hungry

Rooms & Encounters: Gormoth the Ever-Hungry


Even as you approach this darkened chamber, you are overwhelmed by the offensively pungent odor of rotting dung. The stonework here seems different then the rest of the dungeon, strangely out of place, as does the symmetrically awkward structure of the room. Pillars line the room, spaced 5-feet from the outer walls in 10-foot intervals. Unfortunately, your examination of the room is cut quick by...   [click here for more]
0one Games  $1.85

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Rooms & Encounters: Midnight Theatre

Rooms & Encounters: Midnight Theatre


At the tunnel’s end is an empty suit of armor posed with its arms swept toward the entrance as though welcoming you in with a bow. The corridor leads to a large room scattered with fragments of brass horns and other instruments. Only the enormous pipe organ opposite the entrance has escaped destruction. Above its vast and varicolored keyboard, long pipes crawl in a twisted mass toward the ceiling....   [click here for more]
0one Games  $1.85

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Rooms & Encounters: Pillars of Salt

Rooms & Encounters: Pillars of Salt


As emerge through the salt covered door, your eyes are assaulted by a disorienting contrast of glare and shadow. Like the cramped tunnels leading here, the room inside is limned with salt deposits that cover the walls, floor, and ceiling. Scattered throughout the small chamber, a half dozen or so massive crystalline formations jut in threatening angles like frozen thorn bushes after a midwinter’s...   [click here for more]
0one Games  $1.85

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Rooms & Encounters: Shrine of the Sisterhood

Rooms & Encounters: Shrine of the Sisterhood


A thick stone door blocks the doorway, its surface carved with hundreds of shells and undersea plants. The stone has been smashed away around a keyhole beneath a rusty iron pull-ring. It looks as though the lock were destroyed and later repaired. The dungeon’s brick walls give way to a tunnel hewn roughly through the rock. Though wide and high enough to stand upright, the tunnel seems perilous,...   [click here for more]
0one Games  $1.85

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Rooms & Encounters: The Crucifixion Chamber

Rooms & Encounters: The Crucifixion Chamber


The arched stairwell dips slightly before it climbs upwards into what appears to be a small symmetrical chamber filled with a dull greenish glow. A distorted and crumpled humanoid shadow trickles across the room’s rune-scripted walls dissipating down the dark basalt steps.    The chamber itself is small and stark, with the exception of it its centerpiece, a raised dais bearing...   [click here for more]
0one Games  $1.85

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Rooms & Encounters: The Crypt of the Plague-Bringers

Rooms & Encounters: The Crypt of the Plague-Bringers


The trapdoor lifts upward to reveal a vaulted chamber lined with ten stone sarcophagi, each carved with a humanoid figure and engraved with dust-caked runes. A ten-foot statue of a vulture-like humanoid stands in an alcove halfway down the left wall. The statue has enormous wings and talons tipped with obsidian.   Discover the Crypt of the Plague-Bringers! The Dungeon...   [click here for more]
0one Games  $1.85

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Rooms & Encounters: The Fungal Corridor

Rooms & Encounters: The Fungal Corridor


Behind the door, the passage opens into a stale, moldy smelling narrow corridor that arches steeply downwards. Whether the passageway was hand-carved or is simply a crude nature passage, is visually undecipherable as the walls, floor, and ceiling are completely overgrown with pustulate, spongy-looking, sickly grey fungus. Haphazardly constructed, like makeshift suspension bridge, a flight of stairs...   [click here for more]
0one Games  $1.85

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Rooms & Encounters: The Hall of Bedlam

Rooms & Encounters: The Hall of Bedlam


Despite the passage of untold centuries, the chamber beyond has lost little of its grandeur and awe. Tucked neatly in the chamber’s perimeter alcoves are six black marble statues of great warriors armed with swords and shields. Gold and silver necklaces hang from the necks of each statue, and an illuminated torch is tightly wedged between an outstretched arm and torso. A tile mosaic of a man wearing...   [click here for more]
0one Games  $1.85

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Rooms & Encounters: The Living Tomb

Rooms & Encounters: The Living Tomb


The trap door opens, dim light flickers and unearthly shadows bounce and reflect from every angle and you’re immediately assaulted by the foul stench of ancient rotting blood. A faint creaking sound comes from the ceiling above. As your eyes quickly adjust, you realize that the walls and ceiling of the room are covered in large mirrored panels set into a spidery framework of black lacquered bone.  ...   [click here for more]
0one Games  $1.85

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Rooms & Encounters: The Plunderers

Rooms & Encounters: The Plunderers


You enter a large T-shaped room. Large panels of plain gray granite form the walls floor and ceiling. In the center is a raised dais atop of which sits a massive statue of an obese three-horned, four-armed, monkey-like creature. Large gems glitter in each of its eye sockets, and its long forked tongue slithers from an eerie smile. Hammered into the side of the statue, several iron spikes spaced...   [click here for more]
0one Games  $1.85

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Rooms & Encounters: The Sinister Vault

Rooms & Encounters: The Sinister Vault


The great doors open smoothly outward to reveal a ten foot wide limestone tunnel leading deep into an expansive vault with a ceiling stretching over 25 ft. above the floor. Obscene glowing skulls light the vault chamber ahead of you from steel hooks mounted on the walls. They stare covetously down at the treasure and objects d?art strewn across the floor and around the four limestone pillars. There...   [click here for more]
0one Games  $1.85

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The Andwan Legacy (3.5)

The Andwan Legacy (3.5)


Welcome to the second edition of this short and sweet adventure. The Andwan Legacy was updated to the 3.5 rules; it boasts the new, easier stat block format found in Dungeon Magazine™ #124, and features three completely new battlemaps, two of which are two-pages battlemaps! ...   [click here for more]
0one Games  $6.00

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The Andwan Legacy (Pathfinder)

The Andwan Legacy (Pathfinder)


By popular demand, another 0one Games classic returns in Pathfinder form. Return to the Andwan villa and face the beautiful and devious Zifis and her rival, the subtle Harvey Blackmoor once again. See you searching the legacy soon, and don't forget your sunflower seeds! gorgeous 3d maps This is a generic adventure set in a small town. It can be inserted easily into any campaign...   [click here for more]
0one Games  $6.00

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The Great City: The Elder Wards

The Great City: The Elder Wards


Welcome to the next great expansion to the already expansive Great City Campaign Setting.  The Elder Wards brings to life five new wards hidden within the Great City each of which lies beyond the reach or influence of the Kortezian government.  The five new wards include: The Brute Runs — miles secret mazes once used by the rebel Hardy Brutes...   [click here for more]
0one Games  $19.99

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The House Under the Hill

The House Under the Hill


Adventure into a land cloaked of mystery. Discover the old Fourwell’s history and beware the mysterious shrines which stay untouched from ages, hidden in the outskirts of the town. Meet the Fourwell’s inhabitants and, if you dare, enter the dungeon of the House Under the Hill, a ghostly place said to be haunted. The House Under the Hill is...   [click here for more]
0one Games  $7.00

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The Invisible Hand

The Invisible Hand


Goblins have long been a nuisance to travelers in the Eerie Forest, but recently they have become organized. The goblin horde has been attacking caravans and nearby villages. Even stranger, from their symbols and gestures the goblins appear to be devil worshipers. Heroes are needed to travel into enemy territory and defeat the mysterious entity who leads the goblins. Do the PCs have what it takes...   [click here for more]
0one Games  $3.99

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The Legend of The Steel General (2nd edition)

The Legend of The Steel General (2nd edition)


Download Missing Page (46) HERE The Legend of the Steel General is the first chapter of the Seven Avengers Saga, which continues in "The Twenty Sides of the Evil" and in "Warriors of Dream". While this module is specifically designed for the world of Arthad and it is part of a saga that unfolds in that setting, it can be adapted to any campaign setting and easily played as a stand-alone adventure....   [click here for more]
0one Games  $7.99

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The Road to Revolution: The Bloody Fix

The Road to Revolution: The Bloody Fix


Welcome to The Road to Revolution Campaign Arc; a series of adventures designed for use with the 3.5 version of the world’s most popular role-playing game. Set in the Great City, this epic campaign takes characters from their humble beginnings, all the way to powerful adventurers upon whose actions the City will come to depend. The Campaign Arc contains six adventures in all, each written by...   [click here for more]
0one Games  $6.99

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The Road to Revolution: The Skullcrackers

The Road to Revolution: The Skullcrackers


Welcome to The Road to Revolution Campaign Arc; a series of adventures designed for use with the 3.5 version of the world’s most popular role-playing game. Set in the Great City, this epic campaign takes characters from their humble beginnings, all the way to powerful adventurers upon whose actions the City will come to depend. The Campaign Arc contains six adventures in all, each written...   [click here for more]
0one Games  $6.99

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The Sinking: Animation

The Sinking: Animation


Welcome to The Sinking, Campaign Serial. Animation, written by Tom Ganz, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose various plots...   [click here for more]
0one Games  $1.99

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The Sinking: Ascension of the Prophet

The Sinking: Ascension of the Prophet


Welcome to The Sinking, Campaign Serial. Ascension of the Prophet, written by Mario Barbati, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose...   [click here for more]
0one Games  $1.99

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The Sinking: Bear Hunting

The Sinking: Bear Hunting


Welcome to The Sinking, Campaign Serial. Bear Hunting, written by Mario Barbati, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose various plots...   [click here for more]
0one Games  $1.99

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The Sinking: Beneath the Shadowheart

The Sinking: Beneath the Shadowheart


Welcome to The Sinking, Campaign Serial, Season II. Beneath the Shadowheart, written by Tim Hitchcock, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure, designed to be played in...   [click here for more]
0one Games  $1.99

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The Sinking: Complete Serial

The Sinking: Complete Serial


Welcome to the Sinking, a campaign serial designed for use with the Pathfinder Roleplaying Game. This book contains twenty adventures set in the Great City. The adventures are tied to one single catastrophic event, a giant sinkhole opening in the very hearth of the Great City. While the first season adventures are loosely tied to the plot, the second season goes deeply into the mystery going straight...   [click here for more]
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The Sinking: Doom Golem Rising

The Sinking: Doom Golem Rising


Welcome to The Sinking, Campaign Serial, Season II. Doom Golem Rising, written by Tim Hitchcock with Savannah Broadway, is the final episode of a series set in the Great City. This one is a longer (41 pages) adventure and should be played in 2-3 game sessions. The PCs delve back into the Dungeon under the Mountain into...   [click here for more]
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The Sinking: Epicenter Rising

The Sinking: Epicenter Rising


Welcome to The Sinking, Campaign Serial. Epicenter Rising, Written by Tim Hitchcock, serves as the pilot to an ongoing series set in the Great City. This is not the first adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures...   [click here for more]
0one Games  $1.99

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The Sinking: Infestation

The Sinking: Infestation


Welcome to The Sinking, Campaign Serial. Infestation, written by Rob Manning, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose various plots are all...   [click here for more]
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The Sinking: Locks of the Panopticon

The Sinking: Locks of the Panopticon


Welcome to The Sinking, Campaign Serial, Season II. Locks of the Panopticon, written by John Ling, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure,...   [click here for more]
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The Sinking: Politics Unusual

The Sinking: Politics Unusual


Welcome to The Sinking, Campaign Serial. Politics Unusual, written by Rob Manning, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose various...   [click here for more]
0one Games  $1.99

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The Sinking: Seeking Dawn

The Sinking: Seeking Dawn


Welcome to The Sinking, Campaign Serial, Season II. Seeking Dawn, written by Stefan Happ, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure, designed to be played in a single evening’s play. Heading high into the mountains,...   [click here for more]
0one Games  $1.99

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The Sinking: Tatterdemalion

The Sinking: Tatterdemalion


Welcome to The Sinking, Campaign Serial. Tatterdemalion, written by David Schwartz, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose various...   [click here for more]
0one Games  $1.99

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The Sinking: The Devil's Smuggler

The Sinking: The Devil's Smuggler


Welcome to The Sinking, Campaign Serial. The Devil's Smuggler, written by John Ling, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose various...   [click here for more]
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The Sinking: The Freedom Gambit

The Sinking: The Freedom Gambit


Welcome to The Sinking, Campaign Serial, Season II. The Freedom Gambit, written by Thurston Hillman, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure, designed...   [click here for more]
0one Games  $1.99

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The Sinking: The Malchort Cabal

The Sinking: The Malchort Cabal


Welcome to The Sinking, Campaign Serial. The Malchort Cabal, written by Tim Hitchcock, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number...   [click here for more]
0one Games  $3.98

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The Sinking: The Mole

The Sinking: The Mole


Welcome to The Sinking, Campaign Serial, Season II. The Mole, written by David Schwartz, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Each one will be a stand-alone adventure, designed to be played independently without a specific...   [click here for more]
0one Games  $1.99

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The Sinking: The Plumb Line

The Sinking: The Plumb Line


Welcome to The Sinking, Campaign Serial. The Plumb Line, written by Tito Leati, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose various plots...   [click here for more]
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The Sinking: The Skullfire Inquisition

The Sinking: The Skullfire Inquisition


Welcome to The Sinking, Campaign Serial, Season II. The Skullfire Inquisition, written by Michael O'Day, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure, designed to be played in a single evening’s play. At the instigations...   [click here for more]
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The Sinking: The Tribunal Edicts

The Sinking: The Tribunal Edicts


Welcome to The Sinking, Campaign Serial, Season II. The Tribunal Edicts, written by Tim Hitchcock, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Following the trial of the Malchort Cabal (Season...   [click here for more]
0one Games  $1.99

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The Sinking: Tunnels of Despair

The Sinking: Tunnels of Despair


Welcome to The Sinking, Campaign Serial. Tunnels of Despair, written by Stefan Happ, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose various...   [click here for more]
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