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The Witcher Pen & Paper RPG
by R. Talsorian Games Inc.

Create your own adventures in the dark and dangerous world of The Witcher.

  • A roleplaying game where tactical thinking and narrative style are encounraged!
  • A visceral combat system where every fight matters!
  • New lore about the Continent and its lands!
The Witcher Pen & Paper RPG
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ZWEIHANDER RPG: Revised Core Rulebook

ZWEIHANDER RPG: Revised Core Rulebook


2018 Gen Con gold winner of Best Game and Product Of The Year, ENnie Awards 2019 The Best Role-Playing Game Releases Of 2019, Game Informer 2019 Best Games of 2019, Tabletop Gaming Magazine ZWEIHÄNDER Grim & Perilous RPG is a game where your characters will: Live in a gritty, "realistic" fantasy world Make morally grey decisions & enact vicious reprisals Uncover insidious plots & political...   [click here for more]
Andrews McMeel Publishing  $19.99

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The Witcher Pen & Paper RPG

The Witcher Pen & Paper RPG


In the midst of the 3rd Nilfgaardian War Geralt of Rivia, the White Wolf, scours the Continent for traces of his lost love! But this is not the only tale. A million other stories play out across the vast continent and you are right in the middle of one of them! The Witcher Pen & Paper RPG allows you to tell your own story in the world of The Witcher! Adventure across the Continent, interacting...   [click here for more]
R. Talsorian Games Inc.  $24.99

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Heroes & Hollows

Heroes & Hollows


Get ready for one of the SIMPLEST FANTASY RPGs you've ever played. Fantasy roleplaying games have provided endless hours of fun for gamers across the globe. Yet, for those new to the world of gaming, it can be a bit daunting to try and pick a game and learn a rules set that seems so complicated. Even seasoned gamers may be searching for a more straightforward way to play. Based on the Fifth Edition...   [click here for more]
Micro RPG  $0.99

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Haven Fallen - Solo Adventure - The Hexen Trials

Haven Fallen - Solo Adventure - The Hexen Trials


The Supernal Azrulir, ever searching for ways to influence those who dwell within the Known, has created many Planes of existence by which he uses to test the souls of his adherents. The Hexen Trials are a microcosm of all of these Planes brought forth unto the Corporeal Realm. During the Hexen Trials an adherent may choose to reconstruct their image with the aid of Azrulir’s Shapers, request a...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Second Shift

Haven Fallen - Solo Adventure - Second Shift


Though the Formarian Star League do not follow the beliefs of old as staunchly as their pre-space fairing ancestors, the ideals of Zhilta and Irali are still central to FSL society. The reason the FSL have been able to maintain their utopian Worlds is their non-expansionist doctrine, focusing instead on the people within the confines of their jurisdiction. But a new doctrine is emerging within a handful...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Shadow Of Disgrace

Haven Fallen - Solo Adventure - Shadow Of Disgrace


Through the viewports of their colossal towers the highest ranking Executives can see a shadow which looms over the horizon for the Trinity Pact – the emergence of an insidious rogue AI known as "Echelon." Designed to enhance society's interconnectedness, Echelon's initial purpose has been perverted, leading to a cataclysmic event that threatens the very fabric of existence.  As a skilled agent...   [click here for more]
Original Frontiers  $0.50

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ZWEIHANDER RPG: Player's Handbook

ZWEIHANDER RPG: Player's Handbook


EVERYTHING A PLAYER NEEDS TO CREATE A CHARACTER FOR ZWEIHÄNDER GRIM & PERILOUS RPG. Abridged from the first ten chapters of ZWEIHÄNDER Revised Core Rulebook, this book contains everything you need to create a character: from professions & advancement, to backgrounds & skills, for intrigue & combat, to exploration & trappings, and magick spells & rituals.   Using...   [click here for more]
Andrews McMeel Publishing  $19.99

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Mafia Business - A Savage Gang and Mafia family Builder Guide

Mafia Business - A Savage Gang and Mafia family Builder Guide


Building and evolving a Gang Organized crime needs to be, as its name says, very well organized and structured. Street gangs, clubs and even families have a whole hierarchy to which they have set up their empire and their name. In this supplement, I show you a list of how the players and/or the DM, can assemble, structure, and evolve their gang, inspired in the "Headquarter" system of Supers! Enjoy...   [click here for more]
Pinnacle Entertainment  $1.00

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Haven Fallen - Solo Adventure - New Shore

Haven Fallen - Solo Adventure - New Shore


The UCE’s expeditionary force – Forward Wing – are a voluntary company of settlers authorised to use military tactics to defend UCE interests on newly settled Worlds. Dubbed “new shores” by established fighting Forces, the Forward Wing are noted for their commitment to preserving life and establishing connections beyond the UCE. This does not diminish the threats faced by the Forward Wing...   [click here for more]
Original Frontiers  $0.50

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MAIN GAUCHE: Supplement for Zweihander RPG

MAIN GAUCHE: Supplement for Zweihander RPG


CHAOS IS NOT A PIT—IT IS A LADDER.   MAIN GAUCHE is a supplement for the ENnie award-winning Best Game & Product of the Year ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will be able to:   ·       Add 68 all-new Professions to your grim & perilous game ·       Build fantastic machines, like the Arkwright Cauldron...   [click here for more]
Andrews McMeel Publishing  $19.99

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Haven Fallen - Solo Adventure - Dark Star Shogunate

Haven Fallen - Solo Adventure - Dark Star Shogunate


In the vast outreaches of Trinity Pact space, where glimmering city-states stretch across star systems like jewels in the void, a sinister menace creeps through the shadows. From the depths of abandoned research stations and derelict spacecraft, a plague unlike any other spreads its tendrils. Simply known as the Void Revenants, twisted abominations of flesh and circuitry, these beings stalk the corridors...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Silent Sentinel

Haven Fallen - Solo Adventure - Silent Sentinel


In the far reaches of the Wahid Sector lies a fortress unlike any other – the Voidspire Sanctum, a marvel of both ancient technology and eerie sentience. Towering spires pierce the cosmos, casting ominous shadows across the barren landscape below. This is no ordinary stronghold; it is a living entity, pulsating with a consciousness born of its own intricate circuitry and the enigmatic artifact hidden...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - By Dusk And Grace

Haven Fallen - Solo Adventure - By Dusk And Grace


The Order of Dusk and Grace was forged in violence, but now represents a rare haven of tranquillity in one of the most chaotic regions of the Wahid Sector. Thirty-six disputed Planetoids, rarely mentioned in mainstream circles, form the Pandemonium Vortex. These Planetoids change hands in varying disputes at any given time between self-styled Houses. Some of these Houses are simply well-funded Underworld...   [click here for more]
Original Frontiers  $0.50

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Aberrant Reflections

Aberrant Reflections


Print copies available on the directsunGames store. At the bottom of an ancient temple, beyond the mirror's edge, lies the spot where reality was sundered. Fortune and power await those who learn its secrets. A fate worse than death is reserved for those who fail. You’ve come to plunder the temple between worlds and gaze...   [click here for more]
directsun  $7.95

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Hexenreach - Core Rulebook

Hexenreach - Core Rulebook


FOREWORD Hexenreach is a dark fantasy tabletop roleplay game. The setting is an alternate hellscape dimension, where magic, roguery, and violence are part of everyday existence. This Core Rulebook (CRB) outlines enough lore for a starting point and introduction to the current state of affairs.  All Original Frontier games are designed for Player and Storyteller to work in conjunction for the purpose...   [click here for more]
Original Frontiers  $9.99

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Baby Bestiary Handbook Vol 1

Baby Bestiary Handbook Vol 1


Discover the Adorable In a world of myth and magic, great heroes vanquish terrible monsters and earn a place in legend. But what about the babies left behind? This book is the first exploration of a new kind of adventure, the raising of young monsters to become loyal companions, beloved friends or fearsome guardians. If you are looking for something novel to spice up a fantasy roleplaying...   [click here for more]
Metal Weave Games  $12.99

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Puzzle Dungeon: The Seers Sanctum

Puzzle Dungeon: The Seers Sanctum


----  The print version of The Seers Sanctum can be found on http://directsunGames.com ----  It's like a 'Legend of Zelda' puzzle dungeon, but instead of Link, you play as a group of grubby grave robbers. Also, there's way more eyeball stuff.  "Interactivity is very high, rivaling the best of adventure in that area." "Far too often 'Puzzle Dungeons' and interactivity is [a] simple...   [click here for more]
directsun  $5.99

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Demons & Dungeoneers! The Hag of Augshill (Solo Adventure)

Demons & Dungeoneers! The Hag of Augshill (Solo Adventure)


Demons & Dungeoneers! The Hag of Augshill is a gamebook using a classical swords & sorcery story. You will need a 6-sided die or generator to play the game. Inside the PDF downloads:You can choose from 6 pre-made dungeoneers of which each has individual (fillable) character sheets eliminating the need to use a pencil and eraser to play the game.The game is...   [click here for more]
Demons & Dungeoneers Gamebooks  $4.99

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Haven Fallen - Solo Adventure - House Hollowsun

Haven Fallen - Solo Adventure - House Hollowsun


The two feuding Great Houses of Planet Belnia have but one thing in common – they have spent the last millennia establishing their powerbases as clans belonging to the Gifted. The head of House Hollowsun is Tila Hollowsun, a Formari of Earth descent who was granted the Gift of Azrulir prior to the Trinity Pact-UCE War. Her two Scions Shian and Kei, contemporaries of Tila, have practiced the same...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Weapon Profile - Kraxus SMART-SYS

Haven Fallen - Weapon Profile - Kraxus SMART-SYS


The SMART-SYS from Kraxus is an experimental “smart” Weapon, capable of delivering magno-kinetic rounds to a target, even when line of sight is broken. ___________ This Weapon Profile is provided to the Storyteller to expand gameplay and provide further options for same. It may awarded to a Player (along with this PDF) when looting the fallen, or it may be included as part of one of your...   [click here for more]
Original Frontiers  $0.50

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The Entombed Crown - One Page Adventure - Keep Of The Frost Baron

The Entombed Crown - One Page Adventure - Keep Of The Frost Baron


You will  require The Entombed Crown Core Rulebook (CRB)* along with any associated Expansions you wish to use to assist you, along with your own preferred tools of Storytelling, to play. The Adventure is centred around a visual aid, a handful of location details, and a few pertinent Story Points. It is up to you how you wish to facilitate the adventure. Points of interest within the Adventure...   [click here for more]
Original Frontiers  $1.50

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The Entombed Crown - One Page Adventure - Watcher's Solace

The Entombed Crown - One Page Adventure - Watcher's Solace


Lord Na’Ilun, known as the Watcher, is the Diar overlord of Tanza District. The Tanza District is in the very centre of Nostir and many resent a direct Diar presence here. The Watcher was despatched by the Grand Pariun as a solution to this problem. Na’Ilun had the subterranean Watcher’s Solace constructed as a prison for dissenters – once inside the chances of returning to daylight is virtually...   [click here for more]
Original Frontiers  $1.50

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Gig Economy

Gig Economy


200 weird, fun and quirky retainers/hirelings with just enough detail to get your games rolling. Organized to support infinite hiring procedures and designed to be fast and easy to use. 200 bite sized retainers, hirelings and henchman 20 Lackeys 40 townsfolk 140 adventurers - 20 of each Clerics, Dwarves, Elves, Fighters, Halflings, Magic-Users and Thieves 3 hiring procedures and guidelines for creating...   [click here for more]
Hurtleberry  $4.99

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Haven Fallen - Weapon Profile - Calixta Charger

Haven Fallen - Weapon Profile - Calixta Charger


Calixta’s Charger model is an upgradeable mid-range Laser Pistol with integrated tracker and a self-contained additional barrel. Unexpected power in an easily concealable system. ___________ This Weapon Profile is provided to the Storyteller to expand gameplay and provide further options for same. It may awarded to a Player (along with this PDF) when looting the fallen, or it may be included...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Weapon Profile - Inveda Muller MKI

Haven Fallen - Weapon Profile - Inveda Muller MKI


The Muller Mark I from Inveda is commonplace among Security Forces on UCE worlds. The Muller is light, compact, and does not present an overtly confrontational profile. ___________ This Weapon Profile is provided to the Storyteller to expand gameplay and provide further options for same. It may awarded to a Player (along with this PDF) when looting the fallen, or it may be included as part of...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Dusk Hive Scourge

Haven Fallen - Solo Adventure - Dusk Hive Scourge


When the Trinity Pact discovered Dremurgor, a barren red Planet Galactic North in the Wahid Sector, many questioned the wisdom of devoting resources to the World’s excavation. Scans clearly showed no resources of value, and it was believed Dremurgor had nothing of value to offer. Pact Pilots operating in the area even reported a sense of unease and dread when nearing the Planet’s surface. Pact...   [click here for more]
Original Frontiers  $0.50

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The Entombed Crown - Core Rulebook

The Entombed Crown - Core Rulebook


THE ENTOMBED CROWN Format: PDF 148 Pages Introduction Uncertainty is a necessary truth. The constructs we rely upon, all that we cherish, and all that we believe, may be extinguished in the turning of a season or indeed the blinking of an eye. Urathun is a world where this truth is realised in abundance. The turbulent seasons of this world have seen the passing of Ages, and the rise and fall of...   [click here for more]
Original Frontiers  $9.99

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Haven Fallen - Core Rulebook

Haven Fallen - Core Rulebook


Form: Colour PDF Pages: 201 Update 18/03/2024 - Now includes fillable PDF Character Sheet INTRODUCTION The elusive Haven – the fabled centre of the Universe – is said to be a world of everlasting life. For all the Solar Empires our Galaxy has given rise to, none can claim dominion over such a Planet. There are those who believe fragments of it’s potency exist in the relics which provide...   [click here for more]
Original Frontiers  $9.99

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The Entombed Crown - One Page Adventure - The Dread Diviner

The Entombed Crown - One Page Adventure - The Dread Diviner


You will  require The Entombed Crown Core Rulebook (CRB)* along with any associated Expansions you wish to use to assist you, along with your own preferred tools of Storytelling, to play. The Adventure is centred around a visual aid, a handful of location details, and a few pertinent Story Points. It is up to you how you wish to facilitate the adventure. Points of interest within the Adventure...   [click here for more]
Original Frontiers  $1.50

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Ma'avle the spider queen

Ma'avle the spider queen


In this Level 1, D&D styled, adventure for kids, It’s a pleasant day at the Cross-Eyed-Cricket Inn, many of the towns folks are sitting around talking about the weather and their latest adventures, when suddenly a strange woman bursts through the door in tears yelling for help. Her husband and son have been captured, or worse yet eaten by spiders in the Silent Forest. She begs...   [click here for more]
Bwilder Games  $3.00 $1.99

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Demons & Dungeoneers! Dragon of Misthaven (Solo Adventure)

Demons & Dungeoneers! Dragon of Misthaven (Solo Adventure)


Demons & Dungeoneers! Dragon of Misthaven is a gamebook using a classical swords & sorcery story. You will need a 6-sided die or generator to play the game. Inside the PDF downloads: - You can choose from 8 pre-made dungeoneers, each with individual (fillable) character sheets, eliminating the need to use a pencil and eraser to play the game....   [click here for more]
Demons & Dungeoneers Gamebooks  $4.99

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Dark Age: Legends - Solo Adventure - Scars of Grace

Dark Age: Legends - Solo Adventure - Scars of Grace


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $1.99

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Haven Fallen - Solo Adventure - Nurgrum The Adept

Haven Fallen - Solo Adventure - Nurgrum The Adept


From his colossal fortress of Doomspyr (part temple of arcane devotion, part battle platform) Nurgrom the Adept observes the machinations of the mortal citizens of the Known as the empiricist studies the bacterium beneath the microscope. Once a Formari of significance, known for his hand in shaping the early Kingdoms of the Planet Earth from Mesopotamia to Bryttania, Nurgrom has worn many faces since...   [click here for more]
Original Frontiers  $0.50

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Making a Hero part 5- The Silent Swamp

Making a Hero part 5- The Silent Swamp


In this D&D for kids styled game,  Leaving the gates of Uzgal, the party takes their first steps past Tomin’s house and into the heart of the Silent Swamp.  The marsh is full of danger and adventure. Our party will find themselves crossing paths with a crazy goblin, Sebastian, who pleas for help in exchange for safe passage through the swamp. They must keep their wits and minds sharp or fall...   [click here for more]
Bwilder Games  $5.00 $1.99

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Excalibur Unbound - Core Rulebook

Excalibur Unbound - Core Rulebook


Introduction The Bryttania of Excalibur Unbound differs greatly from the history we have been presented. In this account (beginning in the 7th Century AD) the peoples of the fragmented British Isles remain untouched by a history of Roman oppression or grim Monotheistic ideals of servitude. The people are still connected to Universal Magical energy bonded to the Old Gods. Though the human Kingdoms...   [click here for more]
Original Frontiers  $9.99

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Making a Hero prt 2- Saving Snagglewood

Making a Hero prt 2- Saving Snagglewood


Training for our heroes has just ended. Master Bahroosh, with the aid of his ageless friend Mr. Bigglesworth has just  finished teaching students how to engage in combat, and speak with townsfolk. In that time, an evil worg and his wolf companions have ransacked the town of Snagglewood chasing villagers into their homes, up trees, and otherwise causing all sorts of ruckus. Now is the time for our...   [click here for more]
Bwilder Games  $5.00 $1.99

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Making a Hero part 4- Uzgal

Making a Hero part 4- Uzgal


In this D&D for kids styled game,  After fending off a troll as they passed through the Silent Forest, our heroes are met with a not so warm greeting at the gates of Uzgal.  Here, they'll come head to head with the hordes of the undead, as they fight for the survival of the town. This is part 4 of the “Making a Hero” campaign Part 1- Making a Hero Part 2- Saving Snagglewood Part 3-...   [click here for more]
Bwilder Games  $5.00 $1.99

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Making a Hero part 3- Into the Silent Forest

Making a Hero part 3- Into the Silent Forest


Defeating the worg Nachthund the Terrible and his company of wolves who attacked the town of Snagglewood. Our heroes were successful in raising the protective barrier that surrounds Snagglewood. Armed with new weapons, their training, and some good luck, the heroes are nearly ready to start their adventure into the Silent Forest to stop the Dreadlord Kanis in his dark tower somewhere in the silent...   [click here for more]
Bwilder Games  $5.00 $1.99

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Brukesian Duchy Hexcrawl - OSR

Brukesian Duchy Hexcrawl - OSR


The Brukesian Duchy Hexcrawl by Elven Tower Go Here for the Free Preview The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of cruel fey princes rule. The regional map is generic in its contents and geography. It requires little effort...   [click here for more]
Elven Tower  $9.95

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Morgalad Fantasy RPG Core Rulebook Revised Edition

Morgalad Fantasy RPG Core Rulebook Revised Edition


One book to encompass everything: Player's Guide, Host's Guide, and Creature Compendium, all within one cover. Morgalad is a tabletop roleplaying game set in a pre-medieval fantasy world, taking an alternative approach to such settings with a unique combat and magick system. It offers the old-school, high-fantasy charm with a more narrative flair. Mechanically, Morgalad uses...   [click here for more]
McNabb Games  $10.00

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Ancients Of Gaia - Solo Adventure - Rise Of Kos Gigantes

Ancients Of Gaia - Solo Adventure - Rise Of Kos Gigantes


On the isle of Kos, long thought a desolate place ravaged by the winds of Magic, the Kingdom of Paryus the Gigante is growing in strength. The Gigantes – large, powerful, and keenly attuned to the ways of Universal energy, thrive in their temple-villas built in honor of the God Abadaxus. Some human peoples of the Aegean, jealous of the rise of the Gigantes, pray to their Gods in Olympus for a curse...   [click here for more]
Frontier Gaming  $1.99

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Sabre & Powder - Solo Adventure - Taja The Ghost

Sabre & Powder - Solo Adventure - Taja The Ghost


Captain Taja Morienti – simply referred to as the “Ghost” or the “Ghost Captain” – is a pirate leader unlike any other. Controlling a fleet of dozens of ships, the Ghost runs her vessels as a private profiteering navy. For the right price Taja prides herself on being able to solve any problem for anyone able to pay. Her Officers, notoriously loyal (and wealthy), have hundreds of sailors...   [click here for more]
Frontier Gaming  $1.99

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Haven Fallen - Solo Adventure - Cobalt Engine

Haven Fallen - Solo Adventure - Cobalt Engine


It has been hundreds of years since the war between the AI people of the Salvus and the Formari of the Trinity Pact. Construct, assigned codename by the Trintiy Pact as the Salvus Living Deity (SLD), has expanded the Lionheart Flotilla from three hundred to nearly five hundred ships in the last six months. When questioned about this expansion Construct’s reply is simply to reassure the enquirer...   [click here for more]
Original Frontiers  $0.50

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Unbound Steel - Core Rulebook

Unbound Steel - Core Rulebook


Unbound Steel is a fantasy tabletop roleplay game. The setting is Western Europe during an alternate version of the 1940s, with the backdrop of a fictional global conflict (technologically analogous to the WW2 period). The main theme is a Magical secret society operating below the surface of mainstream society. This Core Rulebook (CRB) outlines enough lore for a starting point and introduction to the...   [click here for more]
Original Frontiers  $9.99

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Dark Age: Legends - Solo Adventure - The Hammer

Dark Age: Legends - Solo Adventure - The Hammer


HOW TO PLAY In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will  require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of...   [click here for more]
Frontier Gaming  $1.99

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Sabre & Powder - Solo Adventure - Azure Ravens

Sabre & Powder - Solo Adventure - Azure Ravens


The Azure Ravens are a spy network operating throughout Western Europe. They serve no king, no politician, and ask for no coin. Their main goal is to hold the most powerful people in the land to account by gathering secrets and sewing intrigue. Most Ravens are trained in hand to hand combat and some known to have even dabbled in the art of assassination. They have made many enemies along the way. When...   [click here for more]
Frontier Gaming  $1.99

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Demons & Dungeoneers! Gigantic Problem! (Solo Adventure)

Demons & Dungeoneers! Gigantic Problem! (Solo Adventure)


Demons & Dungeoneers! Gigantic Problem! is a gamebook using a classical swords & sorcery story. You will need a 6-sided die or generator to play the game. Inside the PDF downloads: -          You can choose from 6 pre-made dungeoneers of which each has individual (fillable) character sheets eliminating the need to use a pencil and eraser...   [click here for more]
Demons & Dungeoneers Gamebooks  $4.99

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Ancients Of Gaia - Solo Adventure - Accursed Legion

Ancients Of Gaia - Solo Adventure - Accursed Legion


Mestoras, once a glowing jewel in the chain of isles comprising the empire of warring Atlantis, has been abandoned for hundreds of years. The final King of this land, Auelius Stormkynd, with his dying breath bid a curse upon those whom he labelled “the defilers”; those who sought to profit from his country upon his demise. Such was the passion of the Windcaller that a great catastrophe struck the...   [click here for more]
Frontier Gaming  $1.99

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Haven Fallen - Solo Adventure - Naexis Revival

Haven Fallen - Solo Adventure - Naexis Revival


Naexis is a sacred City on Planet Tal’Forn in the Diaruvarn Empire. It was in Naexis that the first Matriarch of the Havenwatch, Ela’Un Havnafal, did battle with the colossal Razorscarab Species of megafauna which dwelled below the surface of Tal’Forn. Ela’Un and her circle of faithful eradicated the Razorscarab threat and founded Naexis in the visage of Old Diaruth – a place of terrible...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Belmar Isle

Haven Fallen - Solo Adventure - Belmar Isle


Pilgrimages to the Belmar Isle on Planet Nilrov are considered an essential aspect of cultural life for practitioners of Sea Magic. Belmar is also seen as a truly neutral place for political discourse, and is favoured by dignitaries and diplomats for its verdant beauty as the idea of a utopian microcosm. The Isle has long been secured by the Belmar Wardens, a non-Arcane organisation comprised of those...   [click here for more]
Original Frontiers  $0.50

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  The Dracula Dossier: Starter Kit [BUNDLE]