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A pamphlet dungeon adventure suitable for players level 3-5.
An invasive species, the Creeping Kudzu spreads from mysterious “Hearts.” It shatters stone but infects and revivifies wood structures. It smothers crops and blankets forests. Its tendrils flow over a village in a single night, worming their way into inhabitants and bending them to its will. Players must track down and destroy the... [click here for more] |
Arkham Archivist |
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A fresh character sheet for old school D&D made using old book illustrations. Evocative of a collapsing, enchanted or decadent society, character sheets. ... [click here for more] |
Armchair Bugbear |
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Unleash the chemist upon your foes (or upon your players). The chemist is adept at using alchemical weapons and sheathing his other weapons in alchemical concoctions to smite his foes with different energies. They can improve their battle prowess with their extracts and even gain resistances to different energy types and poisons.
Having access to a select number of extracts and discoveries, chemists... [click here for more] |
ARMR Studios |
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Within this tome you will find options for various classes to use with The Pathfinder Roleplaying Game. The alchemical fighter, a master of alchemical weaponry; the occult knight, a fighter with access to arcane spells; the occult scholar, a dabbler in the esoteric in possession of a monstrous spellbook; and the warmage, a new bloodline for sorcerers focusing on melee combat.
Players may enrich their... [click here for more] |
ARMR Studios |
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Unleash the crusader upon your foes (or upon your players). The crusader is a warrior guided by an ancient heroic shade. The shade might be an ancient warrior, a heroic beast or even an ancestor of the crusader. Together they combine their forces to defeat anyone creature that stands in their way.
Crusaders have access to a devastating attack called a guided strike, dependent on their guided shade.... [click here for more] |
ARMR Studios |
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Unleash the fury of these monsters upon your players! This book includes 5 new creatures suitable for players of various levels. Among them an NPC with his own plot hook, a worm that terrorizes mines filled with precious gems, a small frog that can turn into a tattoo, an undead that can attack its foes with its four spinal cords, and a beautiful woman hiding a spider behind her back!
This book includes:... [click here for more] |
ARMR Studios |
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Unleash the templar upon your foes (or upon your players). The templar is a keeper of ancient and occult lore, a knight trained in the arcane arts, able to chastise his foes to deal devastating wounds on them. As they develop their abilities they learn to summon ghostly steeds to aid them, and even use their own arcane energies to bolster the arcane spells of their allies.
Each templar pledges himself... [click here for more] |
ARMR Studios |
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Unleash the strangeness that is the thingomancer! A prestige class with powers over randomness itself. With the help of his mighty thingamajig, the thingomancer is ready for any and all eventuality, no monster can withstand the onslaught of the thingomancer’s weapons (he seems to have one for every occasion). The thingomancer even gains power over rod of wonders and decks of many things!
What... [click here for more] |
ARMR Studios |
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Unleash the fury of the umbra base class upon your foes (or upon your players). The umbra is a master of shadows, able to call upon powerful spell-like abilities called shadowmancies to obfuscate himself and confound his foes. The umbra can zero in on an enemies’ shadow and sunder it, causing horrendous wounds upon his target. With his shadowball ability, the umbra can conjure shadows into a ball... [click here for more] |
ARMR Studios |
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Unleash the fury of the vindcator base class upon your foes (or upon your players). The vindicator can improve his combat prowess with the vindication class feature, which he uses to power up most of his other abilities. This is a martial class that can focus on damaging various foes at once with the use of his sacrifice ability. Chose and pick various ardor abilities as the vindicator levels up, learn... [click here for more] |
ARMR Studios |
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Unleash the zauberer upon your foes (or upon your players). The zauberer is a master of sword and sorcery. They can spontaneously cast spells as well as deliver them through their weapons. As they develop their arcane abilities, ancient bloodlines awaken within them, to grant them additional abilities.
Zauberers learn to use even the heaviest of armors without chance of failing casting their arcane... [click here for more] |
ARMR Studios |
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Unleash the fury of the zephyrus base class upon your foes (or upon your players). The zephyrus is a martial class capable of incredible acrobatic feats, from falling safely from extreme heights, to jumping over an entire army to strike down a single foe. The zephyrus can even move at high speeds, rivaling those of the monk, rarely being encumbered by even the heaviest of armors.
The zephyrus is a... [click here for more] |
ARMR Studios |
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Map Theme: A tavern [15x15] Here you can find 4 JPGs: four versions of the same map, all at 300pixels per square. day and night versions and both with and withoud grid + A printer friendly version Enjoy!
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If you need to use this with a VTT with squares at 70 pixels (for 5′ squares), resize it to 1050x1050 pixels and you are good to go!
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This... [click here for more] |
Arsenico13 |
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[ENG]
Map Theme: A church, with a library and a bell tower [26x26]
This is my first serious attempt to make a multi-floor map in Dungeondraft to be used in a VTT. Hope you like it! Here you can find 4 JPGs, one for each of the playable floors and a PDF explaining the map. With and without grid, of course. Enjoy! This map... [click here for more] |
Arsenico13 |
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Cunning travelers and explorers, Wanderers venture into the deepest dungeons and most inhospitable terrain, constantly adapting to their surroundings and changing their tools to get an advantage over the enemy.
With this fully martial class, gain power from Exploration with the opportunity to learn from your enemies and exploit their weaknesses. Master the use of snares, poultices, talismans, and... [click here for more] |
Arthur Acton (Giant Moth Productions) |
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Città di Remembrance: è la Notte dei Morti e le maschere danzanti festeggiano nel cimitero tra banchetti e spettacoli. Nessuno ancora sa che tra queste si aggira una misteriosa presenza. In un incontro tra sogno e realtà essa consegna agli Avventurieri un misterioso cofanetto facendo loro tre raccomandazioni: non tentare di aprirlo, portarlo al Principe del castello e farlo in fretta perché orrore... [click here for more] |
Artie Navarre |
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Demonen uit de Diepte is een avontuur dat zich afspeelt in meerdere lagen onder een grote stad. Deze stad wordt in het avontuur Pilferdam genoemd maar dit kan je makkelijk vervangen door een stad in je eigen setting. De koning heeft een nieuwe adviseur, maar de Harpers vertrouwen hem niet. Het land wordt langzaam meer in chaos en kwaadaardigheid geleidt, en het is aan je spelers... [click here for more] |
ArtifexWorlds |
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Lo Scrigno d'Avorio è un regolamento fantasy Old School, punta quindi alla semplicità sia per il Master che per i giocatori, e vuole essere un regolamento introduttivo, con esempi di gioco, suggerimenti su regole opzionali, un setting ed una avventura.
Questa è la versione PWYW del testo rilasciata sotto OGL in formato.odt.
Lato... [click here for more] |
Artikid Arts |
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The base 5th edition game lacks both the options and design philosophy oriented towards purchasing and discovering a variety of loot. Magic items are intended to be rare, and when your two meaningful indications of progress are the gaining of levels and magic items, the game slows down. To a crawl, potentially, and it can happen very quickly (assuming you're lucky and the game doesn't begin... [click here for more] |
Ash of Creativity |
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The Den of Iron Pearl is an one-shot adventure for 2-4 players on levels 1-3.
Estimated play time is 3-4 hours.The adventure can take place in any given fantasy setting.
What's inside?
Music puzzle
Small dungeon - perfect for one shot game!
Isometric map
Printer friendly version
Iron Pearl is a legend to treasure seekers. She discovered many flooded cities and extracted various... [click here for more] |
ASJ |
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On your journey to the town of Alderest on the remote Isle of Latallyar, youpass by the idyllic village of Fenwell, currently in crisis over its recent kobold problem, but there is more to Fenwell than kobold raiders to those willing to dig a little deeper....
The Village of Fenwell is meant to be used as a sandbox adventure setting as the beginning part of a larger campaign. It is designed as... [click here for more] |
Atlantic Pen & Paper Games |
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Morgarath, the exiled lord of the bleak, barren Mountains of Rain and Night has been waiting fifteen years in his dark realm, carefully planning his revenge against the Kingdom of Araluen. His former fief, known as Gorlan, was long ago brought to ruin as a result of his unsuccessful rebellion against King Duncan. Now he silently plots to rebel again, rallying hideous creatures known as Wargals to his... [click here for more] |
Atomic Tiger Games |
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Fire&Steel, Adventures In The Land Of The Dead Sorcerer-Witch, is a tabletop roleplaying game that combines old school renaissance elements with newer roleplaying concepts.
This Adventurer Pack contains just about everything a player needs to reference during a game session. In this pack you will find:
The Quick Reference Sheets containing all the major tables and charts for... [click here for more] |
ATTACK DICE LLC |
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The curse of the Black Wind has receded from the vast lands of the dead Sorcerer-Witch and within lies untold fortune. Adventuring companies have taken up the challenge and rush westward to plunder the lands abandoned over a century ago. Untold riches await but the land is filled with unspeakable creatures twisted by the Black Wind.
Fire&Steel, Adventures In The Land Of... [click here for more] |
ATTACK DICE LLC |
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PRINT VERSION AVAILABLE: Mysteriously Missing & Merrily Met is now available, revised and expanded, inside the Axian Library book.
Mysteriously Missing & Merrily Met is as set of optional tables for Old-School Essentials and is compatible with similar clones... [click here for more] |
Axian Spice |
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PRINT VERSION AVAILABLE: Notable Novices and Notorious Newcomers is now available, revised and expanded, inside the Axian Library book.
Notable Novices and Notorious Newcomers is as set of optional tables for Old-School Essentials and is compatible with similar clones of the Original,... [click here for more] |
Axian Spice |
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PRINT VERSION AVAILABLE: Wondrous Weavings Warped & Weird is now available, revised and expanded, inside the Axian Library book.
Wondrous Weavings Warped & Weird is an alternate arcane magic system for Old-School Essentials and is compatible with similar clones... [click here for more] |
Axian Spice |
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Thank you for reviewing the BlackLeg Chronicles - Stock Art Bundle. The bundle contains 28 images that you can use with the Blackleg Chronicles - Raiders of the Night - BL1 Fantasy Role Playing Module or for your own purposes.
Stock Art License
Axwell Publishing license is simple, the images can be used both for personal and commercial work as follows:
you can use artworks an... [click here for more] |
Axwell Publishing |
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Instead of paying for this supplement here, please consider making a donation to the Sea Turtle Conservancy.
This is book includes the following:
5th Edition
A veilweaving variant for the warlock class.
Warlock patron: The Guardian of Children.
Akashic veil: Aila-ku’s Mien.
Cypher System
A new artifact: Aila-ku’s Shawl
A new monster/npc: Aila-ku
Pathfinder... [click here for more] |
Azoth Games |
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This supplement contains three sets of 100 hand-rolled - not computer generated - ability scores suitable for the World's Oldest Roleplaying Game and most derivatives or OSR games. These are perhaps best used for random NPCs for whom ability scores are quickly needed, rather than more important characters. Each result has a list of six ability score values in the 3-18 range, followed by their total.... [click here for more] |
Azukail Games |
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The Alchemist comes to the Blood & TreasureTM system: not just a paragon of scribing scrolls and brewing potions, and liberated from endless drudgery in the service of overweening Magic-Users, the Alchemist is a competent spell caster in their own right and the ultimate crafter of magic items! They are also creators of poisons, acids, and charms formed from the essence of beasts and monsters ... [click here for more] |
B.J.C. White |
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IMPORTANT NOTE: This subclass was released by BHP prior to the appearance of one by the same name on Unearthed Arcana and eventually Van Richten's Guide to Ravenloft. Given the terms of the OGL, we will not be pursuing this subclass any further. Certain features of the subclass may be stripped and turned into other player options such as items, backgrounds, or feats.
"That night, Shepard turned... [click here for more] |
Bad Hammer Press |
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"Chaos is the axis about which the world turns. At one pole, our surrender to it. The other, our fight. The Tower exists midway between the two."
The Oath of the Tower subclass for 5e gives players an exciting new option for paladins. This oath takes on apocalyptic implications as players strive to stave off the inevitable omen signified by The Tower. Inspired by the Tarot card of the same name, the... [click here for more] |
Bad Hammer Press |
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There are artifacts buried in this world, across every plane, in every reality, that are seldom seen and even less understood. These artifacts, some scholars say, are anchors--pieces of concentrated reality--that serve to bind the planes together. Others, namely the theologians, have suggested they are the bones of long-dead gods, still emanating unknowably divine energy. Others yet have abandoned... [click here for more] |
Bad Hammer Press |
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This hellish dungeon will have your players begging for mercy! (Don't give it to them)
Supporting me will help me help you make your campaigns!
CW: images of torture and mild self harm, though these can be removed if not appropriate for your table. ... [click here for more] |
Badass Battlemaps |
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Our One Page Adventure Locations line offers old school flair for your home campaigns. Setting neutral and b/x compatible, these locations can be dropped into any OSR game as needed.
The old wizard hasn't been seen for months and his tower stands silent. What treasures could he be hoarding away in there? Only one way to find out.
... [click here for more] |
Bano Books |
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Over windswept moors and dusty trails, The Ubix signals your path to adventure! This is an OSR zine of 4 RPG elements underscored by simple black and white artwork. Within these 13 pages you'll find gun-toting wanderers, murderous swamp cats, lock-picking talismans, and a spell that could save that severed limb, or create a reanimated nightmare!
Contents:... [click here for more] |
Bano Books |
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In the realms of dream and the hitnerland wilds, The Ubix signals your path to adventure! This is an OSR zine of 4 RPG elements underscored by simple black and white artwork. Within these 14 pages you'll find bloodstained surgeons, hateful vampiric aliens, levitating thrones, and a spell that you may never awake from!
Contents:
The Barber Surgeon... [click here for more] |
Bano Books |
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Behold the Ultimate Tome of Koboldic Lore! Long have they been abused, misused, and underappreciated. Now, from the depths of the underdark, they come. They come with their weapons. Their magic. Their mastery. They come to take their rightful place among the races of the surface world. I have bore witness to their unholy wrath. Beware! You will not hear them coming. You will... [click here for more] |
Bards and Sages |
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Every hero needs a nemesis.
Each supplement in the Nemesis series presents five ready-to-use NPCs with detailed backgrounds, story seeds, and multiple stat blocks. These NPCs can easily be folded into your existing game as exciting side adventures or as the catalyst for a new campaign. In Nemesis VIII: Cults of Personality, we present five unique NPCs that can be... [click here for more] |
Bards and Sages |
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Your players attack the pirates, finding them in the cave at the end of their pirate cove. The pirates are defeated and of course there are buckets of gems and gold and… well… actually… most likely not. Pirates are also businessmen. The point of this is to make money, but you don't make money by just stealing money. You steal cargo. Chances are the cave is full of stolen shipments. And... [click here for more] |
Bards and Sages |
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An old lord's keep looms over the quiet village of Harstead.
The wizard who ruled there has sequestered himself for decades, performing foul experiments. Now his insatiable greed has not only taken his humanity, but also poisoned the land, and this taint has spread to Harstead.
Can a group of adventurers brave his vile abode, and put an end to this corruption?
Even mighty wizards must be... [click here for more] |
Bardstyle Productions |
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Forgotten evils are foolishly unearthed.
A peaceful mountain town is disrupted by a sinister ritual.
When a fiendish threat is let loose into the world, can an unwitting group of adventurers stop its proliferation before it's too late?
Sometimes the past is best left buried.
While passing through the mountain town of Windvale, the party is swept up in a cult's summoning of... [click here for more] |
Bardstyle Productions |
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Transport your game to the era of Gaslight!
What is Blackfog?
Blackfog is perhaps the defining feature of the Fourth Age and the Gaslight era of the Midlands around Lake Argosa; certainly its arrival changed the Third Age world as the inhabitants knew it. However, while it is native to that setting, there is no reason it cannot be imported to any campaign world.... [click here for more] |
Barewood Press |
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The LFG house rules presented here model an environment similar to the subarctic, since this is the coldest climate with significant numbers of people living in permanent settlements and it can present some of the most drastic seasonal temperature variations to be found on Earth. For more northerly arctic climates or magically-induced winters, feel free to extrapolate these rules or create something... [click here for more] |
Barewood Press |
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Transport your game to the era of Gaslight!
The Low Fantasy Gaming (LFG) system by Steve Grodzicki published by Pickpocket Press is a flexible and powerful rethinking of the d20 ruleset under the Open Game License (OGL). This Gaslight Toolkit helps GMs to convert the traditional sword-and-sorcery LFG campaign into the world of gaslight-era dark fantasy with a minimum of prep time.... [click here for more] |
Barewood Press |
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Into the Unknown! The wilderness around the cave stronghold called Gold Hill Trading Post is dangerous and scattered with ruins of large and small settlements. Will your party find fame and fortune, solve ancient mysteries, or just disappear into the Borderlands like so many that came before? This module contains underground and wilderness maps that form a detailed adventure and mini-campaign for beginning... [click here for more] |
Barrataria Games |
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Presenting additional creatures and magical items for fantasy roleplaying games for basic- and expert-level players and gamemasters, including 7 additional character classes (bard, druid, gnome, half-elf/half-orc, half-ogre, illusionist, scout), expanded experience tables up to 36th level, two additional types of magic (druid and illusion) and additional magic-user and cleric spells (90 in all), over... [click here for more] |
Barrataria Games |
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Strange new characters enter the fray
This book adds two new classes; the Accursed and Occultist, along with class specific spells for them.
Both of these classes appear in my other book: Tome of the Far Traveler, but after a bit of thinking I have decided to make a standalone release for these classes so that people can play them without the need for purchasing the rest... [click here for more] |
Bartstib Flisague |
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La terrible batalla contra los Arcaicos ha terminado, los Dioses han muerto dejando a las razas de Korn abandonadas a su suerte. Sin embargo, su ausencia y la consecuente desaparición de la magia no ha sido el fin de sus habitantes. Una nueva revolución ha comenzado.
Tras siglos de oscuridad, grandes imperios se alzan de las ruinas de los antiguos apoyados en la arcanotecnología y un nuevo recurso:... [click here for more] |
Bastión de Mundos |
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