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Expanded Fear Guidelines: Genesys Rules Supplement

Expanded Fear Guidelines: Genesys Rules Supplement


Expanded rules for any Genesys setting that uses fear. Includes GM advice on how fear can be used in games and a table expanding how dice results can be spent during fear checks. ...   [click here for more]
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Terrinoth Treasures: Volume V

Terrinoth Treasures: Volume V


Volume V in the Terrinoth Treasures series features (15) magic items exclusively derived from the Descent boardgame and expansions. As with other volumes in the series, each item is illustrated along with optional rules for players to create the items. The exotic components of these items can even serve as adventure seeds as adventurers seek out dragon scales, rare gems, ogre's blood, or other exotic...   [click here for more]
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Archetypal Species

Archetypal Species


Have you ever looked at the various species and archetypes in Genesys games and wondered how the author or authors decided on those numbers? Or have you wanted more guidance than the two pages in the Genesys Core Rulebook? 
Look no further than Archetypal Species. This supplement is a deep-dive into the finer points of creating an archetype or species for the Genesys Roleplaying...   [click here for more]
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Power Play: An Android Mini-Campaign

Power Play: An Android Mini-Campaign


Mysterious cybernetic malfunctions are attracting unwanted attention to 8CMod, an advanced, thriving lunar black market cybernetics clinic. 8CMod is more than a problematic unlicensed medical practice, however. Investigators soon try to unravel a web of organized crime, corporate corruption, and ambitious individuals out to seize control of one of Heinlein's standout companies. Nominated for The...   [click here for more]
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Skill Adventures

Skill Adventures


Skill Adventures This 80 page, fully illustrated book contains some 20 ready made Skill Adventures (sometimes known as Skill Challenges) and enough assets to help even a veteran GM create more! The Skill Adventures include Chases, Military Skill Adventures, Travel Skill Adventures, Social Skill adventures and more! The easy to learn mechanics of a Skill Adventure are spelled...   [click here for more]
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Systems & Servers

Systems & Servers


In the Android Shadow of the Beanstalk science fiction campaign setting, systems are targets. Runners need target systems. Game masters need options. Systems & Servers has you covered with a variety of common networks and servers, complete with layouts and protective ice, ready to use on demand. Sysops gain new ice for their systems, and runners get new icebreakers. New opportunities...   [click here for more]
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New Angeles Tour Guide

New Angeles Tour Guide


Whether new to the city or a life-long resident, the New Angeles Tour Guide has something for everyone! This supplement is for GMs and PCs alike to more easily navigate the megacity of New Angeles. Each page covers one district or location detailing a medley of information: Short description of what makes the district unique Points of interest such as civil landmarks, residential neighborhoods,...   [click here for more]
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Grizelda's Gear

Grizelda's Gear


Grizelda’s Gear offers over 200 different pieces of equipment for adventurers, including those giving minor bonuses to various skill checks. Sneaky stuff, instruments for Bards, religious trappings for Priests, and varieties of food & drink are just some of the categories of gear listed inside. Gear like: Tents, Bladeboots, Disguise Kit, Caltrops, Silk Rope, Glue, Medieval clothing,...   [click here for more]
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Factions 1: A Faction Talent Supplement

Factions 1: A Faction Talent Supplement


Have you already joined the fun, collaborative narrative world of the Genesys Roleplaying Game? Add support to your game with Factions 1: A Faction Talent Supplement for Genesys! Developed by Fantasy Flight Games veteran freelancer Keith Ryan Kappel, this factions supplement offers a new rules subsystem for adding faction alignments and abilities for players and adversaries...   [click here for more]
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Cutlass - Swashbuckling Action for Genesys Roleplaying

Cutlass - Swashbuckling Action for Genesys Roleplaying


Genesys Core Rulebook and either Genesys Dice or the Genesys Dice App are required to use this product. Cutlass contains new backgrounds, archetypes, careers, skills, talents, gear and rules to turn your game of Genesys into one of high seas adventure and swashbuckling action. Cutlass is setting agnostic, and simply offers you the mechanical toolbox to quickly play a game of piracy...   [click here for more]
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Adventures in Alchemy

Adventures in Alchemy


Adventures in Alchemy is a supplement geared towards GMs and players who want to add a lot of flavor to their Terrinoth campaign when it comes to alchemy ingredients and magical components. This tome offers 50 new alchemical concoctions which may be useful to adventurers, and new options for alchemy-minded characters! In addition, it offers dozens of alchemical components to make these concoctions,...   [click here for more]
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Genesys Adversary Card Template

Genesys Adversary Card Template


Special 40% Discount on all of RPG Narco's DrivethruRPG products!!! In celebration of our website's launch, all new subscribers to our newsletter receive a special 40% discount on all of our DrivethruRPG products! Follow this link to subscribe: Visit RPGNarco.com to subscribe and other many free stuff. Professionally designed Adversary Card Template for the Genesys...   [click here for more]
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The Beyond: Genesys Cosmic Horror Setting

The Beyond: Genesys Cosmic Horror Setting


Unleash the powers of the Beyond if you dare. The Beyond is a Cosmic Horror setting for the Genesys Roleplaying game. Ordinary heroes battle to save the world and their own minds from the powers of the Beyond.  Get the free character sheet here:  Beyond Character Sheet New rules for Fear and Sanity The Beyond setting expands the Horror tone and adds Mental critical effects to give the Fear mechanic...   [click here for more]
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Inquisition: Genesys Medieval Dark Fantasy Setting

Inquisition: Genesys Medieval Dark Fantasy Setting


Inquisition is a dark low-fantasy setting that puts the players in a world where the main religious organization is conducting a witch hunt. This is not your typical fantasy setting: there are no elves, dwarves, goblins, dragons, wizards, nor clerics. Inquisition is about people oppressed by their lords and the Church, trying to make a living while avoiding being branded as heretics....   [click here for more]
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Terrinoth Treasures: Volume VI

Terrinoth Treasures: Volume VI


More magical items! This sixth volume of the supplement provides twenty (20) additional Terrinoth magic items. Each is derived from magical items in Runebound, Descent, or various other fantasy roleplaying games. Like previous volumes, this product describes each item along with an illustration, rules for using it in Genesys, and the information needed for player characters to craft their own...   [click here for more]
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Dangerous Dragons

Dangerous Dragons


Dangerous Dragons is designed to be a definitive tome on the dragons of Mennara. Join the intrepid Dwarven Dragon Hunter Corbin as he helps you understand all there is to know about the most dangerous beasts in the world. This tome contains: The history of dragons in the world of Mennara Various age categories of dragons with stat notes for each category Information about 17 (canon) named...   [click here for more]
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Menacing Mistlands

Menacing Mistlands


Menacing Mistlands is a more in-depth look at the Mistlands of Terrinoth, the cursed barony. Just north of the baronies, the fetid swamps and perpetual fog are your first signs you have crossed into the dreaded Mistlands. Vicious monsters and hordes of undead lurk in the mists, yet they pale in comparison to the danger posed by Waiqar the Undying and his many minions. In this tome, you’ll...   [click here for more]
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Advanced Cybernetic Modifications for Genesys

Advanced Cybernetic Modifications for Genesys


Transend your flesh! This 68-page supplement for Genesys includes 42 special cybernetic-style modifications, each with 12 upgrades, to provide a new level of complexity and advancement to your Genesys characters. Become an unstoppable juggernaut of chrome and blades; become a shadow, passing unseen, and pilfering information from the heart of your enemies homes; become a hacker, controlling and breaking...   [click here for more]
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Setting Notebook

Setting Notebook


This invaluable tool guides an aspiring setting creator to include all the design elements they need. Expanding upon the Genesys Core Rulebook setting sheet, this form fillable pdf provides a place to take down notes on every detail. We offer our advice on what to consider when brainstorming, and encourage your creativity. In addition, the notebook includes: Checklists of all published Genesys skills...   [click here for more]
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Spectacular Ships

Spectacular Ships


In the Twilight Imperium setting, there are a wide variety of spaceships used by the various species and both major and minor powers. This book gives six (6) example of new ships players may encounter or use while going on missions for the Keleres.  Each entry includes an image of the ship, full stats, and a completed vehicle sheet. Some ships include full deckplans or area descriptions for larger...   [click here for more]
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Potent Powers II

Potent Powers II


POTENT POWERS II expands on  the first supplement and provides over 50 new Superpowers to help flesh out any superhero (or supervillain) you can imagine! Some of these new abilities fall under the categories introduced in the SUPERS setting title. However, six new categories of powers are given in this title!...   [click here for more]
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Basic Modern Genesys Setting

Basic Modern Genesys Setting


A basline modern setting with expanded archetypes, careers, talents, and equpiment for games set in our modern era. This setting is very barebones and geared toward those that want to quickly get their modern Genesys games running quickly. Note: This document is verbatim from Something Strange without the supernatural content. If you already own Something Strange this title offers...   [click here for more]
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Blank Adversary Cards Bundle

Blank Adversary Cards Bundle


Get the ultimate adversary card printable bundle for your adventures and campaigns! MINION & RIVAL ADVERSARY CARDS: Ever wished you could have a generic NPC card that would capture all of the essentials? Well, look no further. Print off a few of these for either your homebrewed or your pre-written modules. Minion cards contain a quick visual for crafting your dice pool, depending on the number...   [click here for more]
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Treacherous Traps

Treacherous Traps


Treacherous Traps is filled with deadly and dastardly traps for GMs to unleash on their adventurers! An homage to the traps books of old, each trap is illustrated, explained with full Genesys rules (including how to detect and disarm the traps). From simple corridor or item traps, to complex room traps, this tome contains a variety of ways to burn, slice, dice, maim, freeze, or electrocute...   [click here for more]
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Ministries of Mennara

Ministries of Mennara


While the Realms of Terrinoth sourcebook introduced some of the gods of Mennara, this supplement seeks to offer more information as well as some additional gods referenced in past lore for Terrinoth. This product goes into more detail of (10) gods, including those mentioned in the sourcebook. However, it also includes an example of each god's holy symbol, more information on the clergy of each deity,...   [click here for more]
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Just Drive! A Ground Vehicle Supplement for Genesys

Just Drive! A Ground Vehicle Supplement for Genesys


Already sped into the fun, fast-paced, rich, narrative world of the Genesys Roleplaying Game? Add velocity to your game with Just Drive! A Ground Vehicle Supplement for Genesys! Developed by Fantasy Flight Games veteran freelancer Keith Ryan Kappel, this vehicle-focused supplement offers new character options for players who specialize in using the driving skill, be it to drive a motorcycle,...   [click here for more]
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Courageous Careers

Courageous Careers


This book introduces six (6) new Careers for the Twilight Imperium: Embers of the Imperium setting!  Like my similar title for the Terrinoth setting, each Career also lists an optional special career ability to make a career more than just a collection of skills. In addition, each career gives a sample Agenda to get the player thinking along the lines of each career.  Bounty Hunter (or Star-Stalker...   [click here for more]
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Manual of Mennara

Manual of Mennara


This product is designed to be a supplemental campaign guidebook and atlas for GMs using the setting of the Realms of Terrinoth. While the sourcebook (RoT) was filled with lore, this work provides concise and condensed information in an easy to reference format and includes information GMs like myself will find useful. Beautiful new (and scaled) maps are also provided, created...   [click here for more]
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Al-Kalim Adversaries

Al-Kalim Adversaries


The sands of Al-Kalim are home to some of the most dangerous creatures in all of Mennara. While in service to the Grand Caliph, Tarik Al Farabi has traveled all over the world in his quest. In this tome, he describes (12) different native creatures dangerous to any who might visit his beloved homeland. Dangerous elemental beings, giant worms, the ancient Djinn and more stalk the deserts of Al-Kalim,...   [click here for more]
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Sorceries of Steam: Steam Punk Genesys Setting

Sorceries of Steam: Steam Punk Genesys Setting


Step into a world of steaming engines, expanding railroads, growing state bureacracy and social unrest, where opportunities, invention, and wonder await. Roam the gilded chambers of power in the floating Citadel of Harmonya, serve the Radiant Empire in the daring corps of the Iron Armada, delve into the smokey underbelly of the industrialized Ariannopolis or fly the skies as a Flashbird. Sorceries...   [click here for more]
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Spectacular Species

Spectacular Species


This book offers six (6) new Player Character Species, each with unique abilities.  Atlassian (short, stout human evolution on a high-gravity world) Empyrean (mysterious ancient species introduced in the sourcebook, but now with stats as a Player Character Species!) Miashan (winged reptoids closely related to the Druaa but often subjugated by them) Mirran...   [click here for more]
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The Unrelenting Uthuk

The Unrelenting Uthuk


The Unrelenting Uthuk is a supplement for bringing the Uthuk Y’llan to life in your campaign. Learn more about these demonic raiders of the Ru Steppes from the heroine Tatianna. Or…flip the script and play as Uthuk characters! Learn about or become a fearless Berserker, a ferocious Blood Harvester, a Viper Legion Archer, or fly through the air as a Doomglider! Delve deep into the demonic magics...   [click here for more]
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Selling Space

Selling Space


Selling Space allows you to add a new perspective to your game. The PCs can start their own business in the galaxy. Be it a traveling tavern set on a spaceship, a new factory next to the colony's plaza or a lucrative marketing agency in the midst of a well-visited space station. The limit is your imagination.  However within short 21 pages you will find game mechanics that add to the experience...   [click here for more]
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Terrinoth Taverns

Terrinoth Taverns


This supplement provides four (4) unique taverns set in the lands of Terrinoth. Each place of business has a culture all its own, whether it’s a tavern full of gnomish inventions, the watering hole for orcs, a refined dining experience, or a taste of the exotic jungles of Zanaga. Each tavern is detailed including pictured NPCs, tavern layout, unique food and drink items, and adventure seeds to spur...   [click here for more]
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Fantastic Familiars

Fantastic Familiars


Fantastic Familiars expands on the idea of Animal Companions introduced in the Genesys Core Rulebook, introducing over 50 creatures to serve as familiars to casters in the more traditional sense of other fantasy RPGs and settings (which fits Terrinoth, as many characters in Runebound and Descent have familiars). This product contains: 54 creatures to use as Familiars (including many...   [click here for more]
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Boons and Banes

Boons and Banes


Boons & Banes is an optional mechanic designed to add flavor and detail during the character creation process. It provides minor and major benefits which may be chosen (at an XP cost) as well as minor and major drawbacks (which grant extra XP) to use during character creation. The GM is free to set a “Carryover XP Cap” to limit how much can be carried over for skills, talents, etc. Boons...   [click here for more]
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And the Stars Never Rise: A Something Strange Genesys Adventure

And the Stars Never Rise: A Something Strange Genesys Adventure


"You and your group of friends were inseparable in high school, but the death of one of your group due to mysterious circumstances caused you all to drift apart. Now, ten years later, you start seeing news from your old small hometown in Texas of other mysterious deaths that are eerily familiar. You return home in hopes of finding a way to finally put that nightmare to rest." This adventure takes...   [click here for more]
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Rewarding Rumors

Rewarding Rumors


Rewarding Rumors is a collection of (14) different mini-adventure guides. They are adapted from the Rumor cards used in the 1st edition of the DESCENT boardgame and each has a unique story as a springboard for adventure. In that game (also set in the Terrinoth setting), after emerging from the dungeon and returning to town, the player characters could elect to spend some of their gold...   [click here for more]
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Peculiar Planets

Peculiar Planets


There are hundreds and hundreds of inhabited worlds in the Twilight Imperium galaxy, and while many are detailed in the sourcebook, GMs may want to surprise players with different worlds. This book expands on those previously listed, by adding sixteen (16) new worlds to explore!  Each planet is laid out in a similar manner as the sourcebook, with demographic information pertinent to the Keleres....   [click here for more]
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GOLEMS: Genesys Organizations, Legions, and Enterprises Management System

GOLEMS: Genesys Organizations, Legions, and Enterprises Management System


GOLEMS, the Genesys Organizations, Legions, and Enterprises Management System, enables game masters to simulate the goings on of factions behind the scenes of their campaigns. If you have ever had trouble figuring out what kind of intrigue those background megacorporations are getting up to while your PCs run around pulling gigs for them, how your royal houses scheme and plot against each other, or...   [click here for more]
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Legendary Locations of Mennara

Legendary Locations of Mennara


Mennara is filled with dangerous, awe-inspiring, and unique places. From the Black Citadel of Llovar, the founder of the Uthuk Y’llan, to the Den of Thieves in Al-Kalim, this book details (15) different unique locations which can serve as the basis for an adventure or an encounter. Each location is fully described along with unique qualities of the place and the types of foes the PCs may run into...   [click here for more]
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g00ru's Guide to Cyberthings

g00ru's Guide to Cyberthings


g00ru’s Guide to Cyberthings is a supplement for the Genesys Roleplaying System intended to complement the hacking rules found in the Android: Shadow of the Beanstalk setting book. Inside, players and GMs will find the following: Memory Units and Utility Programs - A new currency added into rig creation, Memory Units allow for further customization of a runner or sysop's rig. Utility Programs use...   [click here for more]
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Treacherous Traps II

Treacherous Traps II


Treacherous Traps II is filled with even more deadly and dastardly traps for GMs to unleash on their adventurers! An homage to the traps books of old, each trap is illustrated and explained with full Genesys rules (including how to detect and disarm the traps). From simple corridor or item traps, to complex room traps, this tome contains a variety of ways to burn, slice, dice, maim,...   [click here for more]
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Tarianor's Transports

Tarianor's Transports


The fabled Floating City of Tarianor is known all over Mennara as the greatest shipyard in the world. Join Captain Eddy Bloodkelp as she guides you through the fine vessels the city builds for both Lorimor and the Albesian Royal Navy. This supplement provides 8 different commonly encountered ships on the waterways of Mennara, each with full color deck plans, an image of how the ship appears on the...   [click here for more]
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Terrinoth Exotic Species

Terrinoth Exotic Species


This supplement takes adversaries and rare species found in the Realms of Terrinoth setting and expands them into playable Species/Archetypes while exploring their rules and facets. While this supplement expands the lore of the Realms of Terrinoth setting these species can be used in any Genesys Fantasy Game.  This supplement includes: 11 new species 31 New species talents 8 New gear and 5 runic...   [click here for more]
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Adventures in Alchemy II

Adventures in Alchemy II


Adventures in Alchemy II is a followup supplement geared towards GMs and players who want to add a lot of flavor to their Terrinoth campaign when it comes to alchemy ingredients and magical components. This tome offers dozens of new alchemical concoctions which may be useful to adventurers, and new options for alchemy-minded characters! In addition, it offers more alchemical components to...   [click here for more]
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The Unseen World: Urban Fantasy Genesys

The Unseen World: Urban Fantasy Genesys


Welcome, my friends, to the Unseen World. Delve into a world where every monster, myth, and legend is real, where gods still walk among men and mortals live with no knowledge of the supernatural world all around them. As you seek to gain power to protect yourself from the darkness and the monsters, beware: it can be easy to lose yourself to that darkness and become a monster yourself. The Unseen World...   [click here for more]
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100 Hooks and Rumours for Terrinoth III

100 Hooks and Rumours for Terrinoth III


Characters may at some point ask around for information, and this supplement has 100 things for them to hear when doing so. Whether or not what they hear is true is up to the GameMaster. These rumours can be used as background colour and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:...   [click here for more]
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Zanagan Zoology: Part 2

Zanagan Zoology: Part 2


Once again, we join the fearless explorer Nigel Vanderhorn as he delves deep into the jungles of Zanaga! In this tome, he describes 15 more different native flora and fauna dangerous to any who might visit these dark and remote jungles. Even more dangerous jungle creatures await those brave enough to charge into the uncharted wilds of Zanaga. Giant insects, carnivorous fungi, creatures of legend,...   [click here for more]
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Terrinoth Treasures: Volume VII

Terrinoth Treasures: Volume VII


More magical items! This seventh volume of the supplement provides twenty-two (22) additional Terrinoth magic items. Each is inspired by magical items from Runebound, Descent, or various other fantasy roleplaying games. Like previous volumes, this product describes each item along with an illustration, rules for using it in Genesys, and the information needed for player characters to craft...   [click here for more]
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