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This is an 1e AD&D adventure made in 1988. It was one of the first dungeons I ever made when I was a teenager. So, it’s about as Old Skoool as it gets … not in an OSR sense, but in a “I’ve made a dungeon who wants to play” kind of way. If you’re looking for understandable/sensible dungeon ecology, themes, plot, and balanced encounters etc., then you’ve signed up for the wrong adventure! ... [click here for more] |
Goblin's Henchman |
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Advent(ure) Calendar - Christmas Advent Calendar
24 Days of Festive Dungeoneering Fun
Each day scan the QR code to "open" the advent(ure) door and see what D&D themed fun is behind it.
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I'm very happy for you to pay nothing for this product; and anything given to me will only be frittered away on RPG-related wares anyway. That said, even a nominal sum like 20 cents seems... [click here for more] |
Goblin's Henchman |
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Battleships board game to setup the Scenic Dunnsmouth village
Using the Battleships board game as a template to procedurally generate the village in Lamentations of the Flame Princess Module Scenic Dunnsmouth.
Requirements
Two ‘Battleships’ boardgame 10 × 10 grids
A good handful of roughly 50:50 mixture of red and white pegs
Scenic Dunnsmouth; Lamentations of the Flame... [click here for more] |
Goblin's Henchman |
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An alternative and fun way to generate D&D character stats
Cheats and ne'er-do-wells
Any method of character generation is open to abuse. Simply put, don’t play with cheats.
Comparisons with other methods
This method compares quite well with the traditional 3D6 (or 4D6 drop the lowest) method for stat generation. However, the method has some self-balancing mechanics inbuilt. In... [click here for more] |
Goblin's Henchman |
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UPDATE: This is an updated version of my Class Ideas 1e, which now contains some concept sketches from the talented artist MARCINs.
This document offers 8 new classes written for AD&D, and below is a summary of each:
Augur – beardless dwarves with an innate sense for metal detection. To use their abilities, they must be free of metal items.
Catabolyist – a... [click here for more] |
Goblin's Henchman |
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Field Guide to Random Table Design in RPGs
This is about selecting and modifying different random table structures, and not how to make more creative content to go into random tables.
Layout
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I'm very happy for you to pay nothing for this PDF; and anything given to me will only be frittered away on RPG-related wares anyway. That said, even a nominal sum... [click here for more] |
Goblin's Henchman |
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Hit Points replaced with 'Usage Dice'
Usage Dice (UD) As I understand it, in the Black Hack you don’t track things like individual arrows. Instead, you use a ‘usage dice’ (UD). At the end of the relevant turn, you roll the UD: if you fail, you move down one UD, otherwise you keep the same/current UD.
Applying this to Hit Points Why - who wants to track pesky Hit Points (HPs) anyway …?... [click here for more] |
Goblin's Henchman |
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Horror is the Hill - is a one page system nuetral point crawl set in a giant jack o'lantern. Perhaps perfect for a Halloween?
Overview
This system neutral one shot could be a good option for a Halloween. It's a point crawl with a horror vibe. Why there is a giant rotting giant jack o'lantern in yours setting is anyones guess.
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I'm very happy... [click here for more] |
Goblin's Henchman |
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In the Heart of the Delve & Dangerous – Procedural point crawl adventure engine for exploring a network of interconnected spaces - e.g. dungeons, space stations or eldritch structures
It is in a similar vein as ‘In the Heart of the Sea’, which is a procedural High Seas ‘Hex Crawl’ and ‘In the Heart of the Unknown' a procedural wilderness Hex Crawling Engine.
Basically,... [click here for more] |
Goblin's Henchman |
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In the Heart of the Earth – Procedural point crawl adventure engine for exploring caves / caverns underground
Basically, in 'In the Heart of the Earth' there are two 'game engines' in the form of Hex Flowers. One engine drives locations in the cavern comples and the other determines what is in them, e.g. encounters.
Each time you move to a new location, you procedurally... [click here for more] |
Goblin's Henchman |
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In the Heart of the Eternal Forest – Procedural point crawl adventure engine for exploring clearings in a Forest
Basically, in 'In the Heart of the Eternal Forest' there are two 'game engines' in the form of Hex Flowers. One engine drives locations in the forest and the other determines what is in them, e.g. encounters.
Each time you move to a new location, you procedurally... [click here for more] |
Goblin's Henchman |
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In the Heart of the Sea is a procedural High Seas ‘Hex Crawl’.
I made this thing for the 2019 One Page Dungeon Contest, because I figured there is a ‘need’ out there in RPG-land for a procedurally generated sea-going adventure. This is my take on it.
Basically, there are three 'game engines' in the form of a Hex Flower. One engine drives navigation and encounters. The other two are related... [click here for more] |
Goblin's Henchman |
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In the Heart of the Unknown – contains procedural Encounter, Terrain and Weather Engines for Wilderness Hex Crawling.
It is in a similar vein as ‘In the Heart of the Sea’, which is a procedural High Seas ‘Hex Crawl’.
Basically, in In the Heart of the Unknown there are three 'game engines' in the form of Hex Flowers. One engine drives navigation and encounters.... [click here for more] |
Goblin's Henchman |
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QR Code Random Room Encounter Table (random drop-die like, system-neutral, non-balanced, dungeon fantasy room encounters, useful for DM inspiration or for solo-gamers)
Basically Treat this table of QR codes like a drop-die table, but instead of dropping a die on a picture you scan the table of QR codes and it links to a random room encounter.... [click here for more] |
Goblin's Henchman |
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An alternative and fun way to generate D&D character stats using a Rubik’s Cube
Introduction
Like rolling dice this method is intended to be a random method. The idea is to spin the wheel (i.e. the cube) and see what you get. The idea is not to try and “solve” the cube, to obtain the best result.
Probabilty purists and cheats
If you are a probability purist and/or strongly believe... [click here for more] |
Goblin's Henchman |
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The Gambler The Gambler is a person ruled by fates, omens and fortunes. They perceive everything through the lens of luck and chance. For a Gambler, everything happens for a reason. For a Gambler Luck: is as real as a baked potato; is cat-fickle and has a mood; is flattered by rituals and appeased by signs; is consistently unpredictable; is offended and implacable; is passionately... [click here for more] |
Goblin's Henchman |
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Weather Hex Flower
This Hex Flower enables you to generate weather in a random yet reasonably consistent way.
Hex Flowers are a bit like a random table, but with a 'memory'.
Hex Flower Procedural Products you might be interested in :: In the Heart of Oz - procedural sandbox in the Land of Oz :: In the Heart of the Unknown - procedural wilderness (Hex) exploration... [click here for more] |
Goblin's Henchman |
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A cabin in the distant North, rumored to contain great rewards for the worthy.
A saint who refuses to acknowledge the darkness.
A wicked satyr who seeks righteous vengeance.
And an adventuring party that will decide the fate of Christmas itself.
A Bloody War for Yuletide is an adventure for Lamentations of the Flame Princess and... [click here for more] |
Gorgon Breath Games |
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The entire world is a corrupted magical city. Infinigrad.
The city has been afflicted with the “Curse of the Law” due to widespread and destructive conflict between guilds.
If a guild member commits a violent act against another guild, they will be annihilated by the curse. Their guild will face severe repercussions.... [click here for more] |
Gorgzu Games |
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The Infinigrad Freelancers are adventurers exploring the great unmapped alleyway wilds of the city for fun and profit, willing to use their specific skill sets in the machinations of any group that will pay them the silver.
Explore the Endless City with Ordure Fantasy 1d6 RPG , a super simple, single d6 based OSR inspired roleplaying game.
Included in the book:
Core and... [click here for more] |
Gorgzu Games |
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A fantasypunk shadowrun set in Infinigrad. Much of the details within were generated using the The Blasphemous Roster.
This adventure can be scaled or tailored to your party, as NPC hit dice are variable and random throughout
Included in the PDF are:
Client and Job Description.
Facility Random Encounter Table.
A Random Weird Flower Table.
NPC statistics.
Facility Map and room... [click here for more] |
Gorgzu Games |
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Are you in need of a breeding factory that spews out torrents of mutated weretoads into your campaign world? Do your adventurers enjoy exploring slimy, wet ruins inhabited by depraved, vile creatures? The Towers of the Weretoads is a mini-dungeon you can plop down in the edges of any of the lakes/fresh water bodies in your campaign world. It's filled with treasure, danger and slime. ... [click here for more] |
Gorgzu Games |
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This is a generator that mixes text tables and visual grids to create temporary purveyors of weird magical items in an ever changing marketplace.
Includes:
Rules and instructions on how to combine the text tables and generators into unique merchants.
4 text tables: What's in season? Mercantile raison d'etre, Sales technique of merchant, What is the price?
3 Visual Generators... [click here for more] |
Gorgzu Games |
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For September only, this title is going PWYW in honor of the new cover art!
Folkloric Note:
This is a very special module, as it marks the first in our F line (you can guess what it stands for). This module is based on the folklore of Germany. German folklore contains some of the darkest and most sublime stories ever told by man. We felt that... [click here for more] |
Gothic Roleplaying Accessories |
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Print version is now available! Both versions are B&W, but the color version gives a nicer greyscale and better paper.
Scenario Description:
The village of Ritupis hasn’t had a church in nearly a hundred years (not since “The Burning”). Recently, a charismatic new priest has arrived in town, and he has grand ambitions to rebuild it. Unfortunately, a curse borne... [click here for more] |
Gothic Roleplaying Accessories |
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Have you ever wanted to play your favorite RPG as one of the Apes from Planet of the Apes? Or something pretty similar anyway. We here at Great Khan Games have statted up an Advanced Ape for use with either Basic or Advanced versions of the world's most popular fantasy roleplaying game or one of it's retroclones. ... [click here for more] |
Great Khan Games |
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The mighty Steppe Warrior comes thundering off the steppes to strike fear into the hearts of settled folk.
A new character class for the advanced first edition of the world's most popular fantasy role playing game.
OSR friendly! ... [click here for more] |
Great Khan Games |
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Kissing frogs in enchanted ponds may find you a princess or a prince - or something else weird and wondrous may happen!
Surprise your players with more than 20 strange or funny events, that may occur, when an adventurer kisses a frog. Many of the effects will create exciting new roleplaying situations.
The effects are almost system neutral, and the few references will be compatible with 5E and older... [click here for more] |
Greis Games |
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Magical potions are not always as stable and reliable as adventurers might expect.
Surprise your players with these 20 strange and unstable effects, that will add depth to the world of magic and your trusty old potion of healing less reliable.
This document contains 20 strange and weird effects, that invite you and your players to add more color and roleplaying to the consumption of potions.
The... [click here for more] |
Greis Games |
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This is an old-school sandbox adventure for the basic version of the world's most popular fantasy RPG, suitable for characters of levels 1-3. Explore the wilderness and the three detailed dungeons around the human outpost of Fort Perilous.
On the border between wilderness and civilization, Fort Perilous stands, keeping watch and holding the forces of Chaos at bay. Your heroes find themselves in the... [click here for more] |
Grey Goblin Games |
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Grants armor that is most obscene and provides an additional daily omen. Fear the coming of a Misery at dawn.
Basilisk Tooth is an independent production by Grim Goat Games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License.
MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell. ... [click here for more] |
Grim Goat Games |
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Two distinct individuals cursed to be bound together via Flesh Alchemy. Only one body may bear their shared flesh at any time, while the other lies a corpse, awaiting their turn to reawaken and bear the flesh. Carry your corpse upon your back.
Flesh Bound is an independent production by Grim Goat Games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under... [click here for more] |
Grim Goat Games |
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Your body is host to a swarm of insects that obey your pheromonal command. Defend the hive as the hive defends you.
Living Hive is an independent production by Grim Goat Games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License.
MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell. ... [click here for more] |
Grim Goat Games |
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The ghostly Castle Ghast appears in the Dying World only one night every century. It is said to contain a prize rare enough to tempt any treasure hunter to set foot within its haunted walls... but those who step within best be gone before the coming of the dawn, lest the castle disappear and drag them with it to the lands of the dead.
One Night at Castle Ghast is an independent production by Grim... [click here for more] |
Grim Goat Games |
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Your body is steeped in plague. You are a walking vector and the powers you bear can harm OR help... though your assistance almost always comes with the blessings of the plague upon them.
Plague Bringer is an independent production by Grim Goat Games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License.
MÖRK BORG is... [click here for more] |
Grim Goat Games |
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Sanguine Onomancer is an optional class that offers a more sorcerous expansion for Mork Borg. These loathsome practitioners of blood magic physically carve the true names of their targets into their own flesh, granting them the power to work their dark arts upon others.
Sanguine Onomancer is offered as a PWYW stand alone document that contains the first ten pages of The Book of Sanguine Onomancy... [click here for more] |
Grim Goat Games |
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Venomous creatures that armor themselves in the skulls of their prey.
Skull Spiders is an independent production by Grim Goat Games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License.
MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.
... [click here for more] |
Grim Goat Games |
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Mischievous creatures that cover themselves in burlap. They prey upon small settlements for materials with which to mend themselves and body parts to replace their innards. Sometimes they're willing to strike a deal and the healing they offer can be quite miraculous... if the price can be paid.
Stitchkin is an independent production by Grim Goat Games and is not affiliated with Ockult Örtmästare... [click here for more] |
Grim Goat Games |
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Deliciously crunchy teeth that heals the body. Eat too many and more may grow.
Toothberries is an independent production by Grim Goat Games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License.
MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell. ... [click here for more] |
Grim Goat Games |
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The fangs of an elder vampire, transfigured into a wearable prosthesis. Heal from drinking the blood of others.
Vampiric Prosthesis is an independent production by Grim Goat Games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License.
MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell. ... [click here for more] |
Grim Goat Games |
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A creature that defends the forest, appearing as friend or foe to those who encounter it.
Warden of the Wyld is an independent production by Grim Goat Games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License.
MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell. ... [click here for more] |
Grim Goat Games |
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No one knows what causes the pumpkins to come to life on the nights of the year when the barrier between this world & the next grows thin...
Wicked Gourd & Gourd Head are an independent production by Grim Goat Games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License.
MÖRK BORG is copyright Ockult Örtmästare... [click here for more] |
Grim Goat Games |
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In the Witching Hour, these hungry creatures come calling for a bite to eat.
Witch Eater is an independent production by Grim Goat Games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License.
MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell. ... [click here for more] |
Grim Goat Games |
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First Five Fantasy Roleplaying is an easy-to-master game based on the fifth introductory boxed version of the original fantasy roleplaying game. It is ideal for young players and players who are young at heart. This Player’s Guide contains all the rules you need to play exciting dungeon adventures, through levels 1 to 5. Just add some funny shaped dice, monsters, and friends!
This book is the... [click here for more] |
Grimm Aramil Publishing |
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Welcome Dungeoneers!
Looking to dive into the world of Dungeoneering but not quite ready to commit to the full product just yet? Look no further than our free Quick Start rules!
At only 6 pages of rules text, our Quick Start rules provide everything you need to get started with Dungeoneering without spending a single cent. Inside, you'll find all the rules you need to play the game, along with a... [click here for more] |
Grinning Rat Publications |
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This is the french translation of Mausritter, a sword-and-whiskers RPG by Losing Games.
Saisissez l'épée et revêtez les moustaches d'une courageuse souris aventurière dans Mausritter, un jeu de rôle d'aventure fantastique aux règles légères.
La création des personnages est rapide et simple, conçue pour vous faire jouer le plus vite possible. Votre... [click here for more] |
Gulix |
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This is a supplement for Caves & Catacombs, a solo dungeon crawling game. It features new Special Enemies, alternative encounter tables categorized by Difficulty Level, Special Enemy, Dungeon Type, Location and Theme, and an updated Turning Undead table. ... [click here for more] |
Gustavo Coelho |
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This is a supplement for Caves & Catacombs, a solo dungeon-crawling game indirectly inspired by HeroQuest.
While the game is focused on delving into a dungeon, fighting enemies, and – hopefully – coming out alive with treasure to spend and some stories to share, countless adventures unfold beyond these confined spaces.
By contemplating the idea of playing adventures... [click here for more] |
Gustavo Coelho |
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Your Resource Source
Looking for tools to make your game better? Download and put these pandects into your Dungeon Master tools to help you run an manage games.
This issue? A generator for developing job boards, missions, side quests, along with difficulties and twists. You can quickly create a series of missions and integrate them with world hooks, and allow the players own choices and curiosity,... [click here for more] |
Hack & Slash Publishing |
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Your Resource Source
Looking for tools to make your game better? Download and put these pandects into your Dungeon Master tools to help you run an manage games.
This issue? A complete list of what characters spend gold on, in a gaming system (like Basic/Expert, OSE, or 5th edition) which doesn't expect characters to have wealth by level. Contains a variety of inspirations and a simple format... [click here for more] |
Hack & Slash Publishing |
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