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Five Cataclysms Core Rules Beta Edition

Five Cataclysms Core Rules Beta Edition


A set of rules that should be at least vaguely familiar to anyone who's played The World's Original Fantasy Role-Playing Game, this is the set of tweaks, extra systems, and rulings that have made up the authors' home games for the past five years. Product includes: Lightweight core rules Fighters that don't suck Extra Classes for people who like options The three core classes for people...   [click here for more]
Five Cataclysms  Pay What You Want

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House of Flowers

House of Flowers


In a warm place sits a mansion made entirely of many-hued flowers, their vines forming the unnatural architecture of mankind. The house grew around two entities, the Heart of Eternity, and the Heart of Chaos. The Heart of Chaos mutated all life around it, changing it beyond recognition, and the Heart of Eternity gave the new life the order necessary to survive. The Hearts arrived long before mankind...   [click here for more]
Five Cataclysms  Pay What You Want

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The Bright Mountain

The Bright Mountain


A cataclysmic boom felt by all in sight of a mountain known to house an abandoned dwarven outpost was followed by a bright light which now shoots skyward from the peak. The mayor of the nearby village of Blun has promised rewards for anyone brave enough to investigate. Rumors of strange experiments that led to the outpost being abandoned are only bested by those of treasure to be found. Will you...   [click here for more]
Flashkeg (Jess David Collins)  Pay What You Want

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Grizzled Adventurers - Advanced Mages' Guide

Grizzled Adventurers - Advanced Mages' Guide


This Advanced Mages' Guide for Grizzled Adventurers contains treats for players, gamemasters, and friends of mages. Players, try these five new types of mage  that you might not expect to find searching for gold beneath the earth. Play as anything from a courtly illusionist of subtlety and charm to a village witch, and each time you’ll find the dungeon a different experience requiring...   [click here for more]
Flatland Games  Pay What You Want

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Grizzled Adventurers - Dungeon Builders' Almanac

Grizzled Adventurers - Dungeon Builders' Almanac


Dungeon Builders' Almanac for Grizzled Adventurers continues our celebration of the frustrations of getting old. Too many of our heroes are called away before the adventure is over, so we provide rules to manage getting adventurers home when their players have to leave before the session is fully wrapped up. We then introduce the most frightening concept yet: babysitting. Get your...   [click here for more]
Flatland Games  Pay What You Want

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Grizzled Adventurers - Travels & Travails

Grizzled Adventurers - Travels & Travails


Travels & Travails for Grizzled Adventurers is a celebration of the frustrations of getting old. Most aged heroes agree that travel is a youngster's game, but few of us are fortunate enough to teleport home after conquering the dungeon. To help wind down after an adventure, we introduce simple and amusing rules for traveling home. For shorter evenings and trips that have gone...   [click here for more]
Flatland Games  Pay What You Want

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Wavestone Keep

Wavestone Keep


Fear the waves, the tides and the sea itself! A fearsome tower of stone roams the oceans, delivering its deadly cargo of lizardmen wherever it happens to land! This is a small dungeon adventure, with an included map, introducing a floating, teleporting chunk of stone that wanders the seas collecting victims and treasures. It is designed for Old School Essentials. This adventure is desinged for parties...   [click here for more]
Flooded Realms Adventure Press  Pay What You Want

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The Beseeching Parliament

The Beseeching Parliament


The Beseeching Parliament is an investigation-focused adventure for Dungeons and Dragons, intended for levels 1-3. The adventure takes players to work as hired help for a local strongman, who has problems of his own and no small amount of treasure in his manor. The characters can choose the low road of premeditated murder and robbery, or work towards understanding, compassion and resolution for a...   [click here for more]
Floodhold Publishing  Pay What You Want

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Cat Cradle - Mayhem Terminus Campaignbook

Cat Cradle - Mayhem Terminus Campaignbook


CAT CRADLE provides everything needed to run a campaign set in a small town called Cat Cradle, in which refugees from fairyland rub shoulders with Local humans, and where it is very difficult to leave town... The fog closes in... CAT CRADLE is a paranoid dystopian game incorporating the illogical elements of science fiction and supernatural genre shows, paranoid science fiction and public domain...   [click here for more]
Flying Tiger Comics  Pay What You Want

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House of Darkness

House of Darkness


House of Darkness is a sourcebook intended for use with Dark Dungeons or any other rulebook recreating the classic version of the world's best known roleplaying game. House of Darkness has new rules and tables for Half-Elf characters, Humanoid Animals, Dragon Riders, Wood Wizards and their allies, Castle generation, Dungeon generation, Reagent generation, Herbal Remedies, many new monsters, Aeroliths...   [click here for more]
Flying Tiger Comics  Pay What You Want

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Arctic & Glacial Terrain & Encounters

Arctic & Glacial Terrain & Encounters


Arctic & Glacial Terrain & Encounters is an overview of arctic, antarctic, and glacial tarrain. This can be used on the fly at the table or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Caravans & Trade

Caravans & Trade


Considerations for handling trade, caravans, and trade routes in RPGs with several tables to assist the GM. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Caves, Caverns & Underground Encounters

Caves, Caverns & Underground Encounters


Caves, Caverns & Underground Encounters is an overview of caves and caverns. This can be used on the fly at the table or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Deserts & Desert Encounters

Deserts & Desert Encounters


This is inspired by ideas I needed for my own campaign world in the area I call The Broken Lands, it is based on the Range and Basin Province of the western United States and northwestern Mexico. It has mountains, valleys, high plateaus, rocks, caves, rivers, canyons, and deserts, all very dry. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Mountain & Hill Encounters

Mountain & Hill Encounters


Mountains and hills provide sweeping vistas to delight one’s eyes. They can ignite one’s imagination for adventure ideas both for overland travel in the case of a hexcrawl, or for the setting for a dungeon or other adventure location. The following pages offer suggestions to help GMs with their game prep. As with all random tables, often one need not roll on them for creative results. Just looking...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Multi-Use Encounters

Multi-Use Encounters


Encounter ideas are often a challenge. My goal with Multi-Use Encounters is to have encounters that can be chosen at random and the base encounter varied with other tables. One can easily use each detailed encounter as a list of possibilities. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Random Dungeon, City, & Travel Generation

Random Dungeon, City, & Travel Generation


Random Dungeon, City, & Travel Generation a generalized list of prompts one can use to build dungeons, cities, maps, and travel routes. This can be used on the fly or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Rivers And River Encounters

Rivers And River Encounters


Rivers serve many purposes, from water and food supply to transportation and borders. 
They are impediments to cross or boundaries to defend. Within these pages, you will 
find ideas and random tables to help you add some variety to the rivers and encounters 
in, on, and around them more interesting. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Roads & Road Encounters

Roads & Road Encounters


Roads & road Encounters is an overview of information about the road, what is near, and fellow travelers. This can be used on the fly at the table or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Adeva's Mountain Shrine

Adeva's Mountain Shrine


A small village at the base of the mountain holds a terrible secret. Unknown to all but the village elder and the Shrine Keeper the villages goddess, Adeva, is actually a devil. Each year an innocent is sent to the mountain shrine to 'join' the Shrine Keeper. When the truth is they are destined to be a sacrifice to the devil.  This years sacrifice, a dwarven boy named Orik, escaped the Shrine Keeper...   [click here for more]
Franklin Hicks  Pay What You Want

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Temple of the Shadowed

Temple of the Shadowed


A short Shadowdark RPG dungeon for characters level 2-4 that can be run as a one shot or added to an ongoing campaign. Shadowdark License. Temple of the Shadowed is an independent product published under the Shadowdark RPG Third-Party License and is not affiliated with The Arcane Library, LLC. Shadowdark RPG © The Arcane Library, LLC. ...   [click here for more]
Franklin Hicks  Pay What You Want

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The Necromancer

The Necromancer


The Necromancer is a class designed for use with the Shadowdark RPG.  Shadowdark License. The Necromancer class is an independent product published under the Shadowdark RPG Third-Party License and is not affiliated with The Arcane Library, LLC. Shadowdark RPG © The Arcane Library, LLC. ...   [click here for more]
Franklin Hicks  Pay What You Want

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Mörk Borg Pandemic Character Sheet

Mörk Borg Pandemic Character Sheet


"Eat This" -  Urvarg the Occult Herbmaster ...   [click here for more]
Free League Publishing  Pay What You Want

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Swords & Wizardry Light

Swords & Wizardry Light


Sword's & Wizardry 4 page fast-play rules. Everything you need in 4 pages to introduce new players to Swords & Wizardry! ...   [click here for more]
Frog God Games  Pay What You Want

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Swords & Wizardry Light - Character Cards

Swords & Wizardry Light - Character Cards


4 double-sided character reference cards for the Sword's & Wizardry Light 4 page fast-play rules.  ...   [click here for more]
Frog God Games  Pay What You Want

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Tome of Horrors Light, Volume I

Tome of Horrors Light, Volume I


The Tome of Horrors Light brings you more creatures for your fast-play fantasy campaigns using the Swordss & Wizardry Light ruleset. Presented in a ready to print, 4 sheet folio format. ...   [click here for more]
Frog God Games  Pay What You Want

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Clockwork Door

Clockwork Door


The Clockwork Door is a system neutral 2-page dungeon. It can be used as a portal to get from the mortal world to Fairy/Feywild/Elfland and is intended to be completed in a single session. The Viscount Tanlin Copperstar, a half-gnome half-fairy, built The Clockwork Door so that he could take his wife and daughter to visit their extended family in Fairy. In their absence, looters have moved in, pets...   [click here for more]
From Otter Space  Pay What You Want

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Ranger

Ranger


Play as a master hunter in The Black Hack 2e. The Ranger is a specialist at ranged combat, surviving in dangerous environments, and animal handling. ...   [click here for more]
From Otter Space  Pay What You Want

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Le Monde Implicite d'OD&D

Le Monde Implicite d'OD&D


Wayne Rossi s'est posé la question "Quel est l'univers en creux du D&D original ?", l'univers implicite, celui que l'on pourrait déduire des tables aléatoires et autres règles. Nous avons traduit sa réponse, l'avons mise en page et illustrée et vous trouverez dans ce petit livret ses réflexions concernant l'origine de notre passe-temps favori. ...   [click here for more]
From outer space games  Pay What You Want

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Olde Swords Reign

Olde Swords Reign


Olde Swords Reign is a tabletop roleplaying game based on 5th Edition but designed with emergent gameplay in mind. It’s faster, a tad deadlier, and relies more on player creativity to problem-solve than the options on a character sheet.  This game is now free so enjoy it. Come over to our website osreign.com and join in the community. Universal mechanics run through the game that speed up gameplay,...   [click here for more]
Fumble Table  Pay What You Want

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Age of Wonders

Age of Wonders


Welcome to the Magiverse! The Age of Wonders extends the scope of Basic/Expert-style RPGs to outer space. Age of Wonders Requires Old-School Essentials. The Age of Wonders depicts a science-fantasy future that blends magical energies with technical anachronism, space opera with planetary romance, and the traditional treasure-hunting elements of fantasy RPGs with the unlimited variety of outer space...   [click here for more]
G.B. MacKenzie Books  Pay What You Want

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Gloomland - A Travel Stone Adventure - For Labyrinth Lord and other Basic Expert Games

Gloomland - A Travel Stone Adventure - For Labyrinth Lord and other Basic Expert Games


Gloomland for Labyrinth Lord and other Basic/Expert style of games contains: a wilderness map of the Barony of Gloomland suitable for a traditional map crawl, The maps use squares not hexes because that's how we liked it in days of yore! descriptions of the Barony and its inhabitants character sheets for the major non player characters, a 40 room dungeon complete with monsters and treasure but you...   [click here for more]
G.B. MacKenzie Books  Pay What You Want

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One-Shot Heroes

One-Shot Heroes


One-Shot Heroes is a bite-sized set of rules for OSR fantasy role-playing games. As the name suggests, it is designed for use in short adventures, and assumes the players have experience with RPGs. The goal is to provide simple and well explained guidelines for creating characters and resolving common actions, that can be learned in a few minutes and leave space for DM rulings. The PDF can be easily...   [click here for more]
Gabriel Maccari  Pay What You Want

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Old d6 - um hack da caixa branca

Old d6 - um hack da caixa branca


Um hack old school da caixa branca, usando regras simples e inspiradas por jogos de mesa de guerra. Neste documento de 5 páginas, vai encontrar: . Regras usando apenas dados de seis faces . Combates rápidos contra múltiplos oponentes . Um sistema de magia próprio e altamente interpretativo O Old d6 pode ser usado sozinho, contendo todas as regras necessárias para jogar campanhas em mundos...   [click here for more]
Gaius Ludus Games  Pay What You Want

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The Rose Petaled Road with a Small but Vicious Smilling Dog

The Rose Petaled Road with a Small but Vicious Smilling Dog


This is an experiment – or, maybe, an experience? A text that integrates rules, adventure and captivating scenery for traditional roleplaying games, all entwined in a single entity, like a pastiche of pictures. This is a book that reads as a short story. In here you will find: . New takes on rules for stats and fightes in OSR games . An adventure and short story - A promise-wish made in...   [click here for more]
Gaius Ludus Games  Pay What You Want

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100 Noms de personnages

100 Noms de personnages


Ne perdez plus de temps pour nommer vos personnages ou vos PNJ avec ces 100 noms de personnages de fantaisie. 3 pages contenant 100 noms masculins et féminins pour les principales races jouables, humain, nain, elfe, halfelin et gnome. À propos de Galaad Games : Nous créons, éditons et diffusions du contenus pour la 5ème édition du plus ciel RPG du monde. Soutenez-nous pour...   [click here for more]
Galaad Games  Pay What You Want

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SOLARCRAWL: Moonshot Playtest

SOLARCRAWL: Moonshot Playtest


SOLARCRAWL is an orbital-fantasy, hexcrawling tabletop roleplaying game, built from the OSR system, The Black Hack, and inspired by such touchstones as The Outer WIlds, No Man's Sky, For All Mankind, Gravity, & the early manga works of Hayao Miyazaki.  The MOONSHOT playtest consists of the first planetary hexmap, a PNP Exploration Deck, and a handbook with...   [click here for more]
Galen Pejeau  Pay What You Want

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Untold Adventures: Deluxe Edition [Swords & Wizardry]

Untold Adventures: Deluxe Edition [Swords & Wizardry]


Instant Adventure Upgraded! In Untold Adventures: Deluxe Edition you'll find all the material previously released in Untold Adventures and Unsung Heroes, as well as a short introductory adventure -- all combined into a single volume. In addition, the book has been illustrated throughout by William McAusland and features cover art by Jim Wampler!  Untold Adventures:...   [click here for more]
Gallant Knight Games  Pay What You Want

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White Box In Boots [Swords & Wizardry]

White Box In Boots [Swords & Wizardry]


All He Needs Are His Boots  White Box In Boots introduces the myth, the legend, the cat: Puss in Boots, the Master Cat. From famous fairy tales to modern film, this character has captivated audiences for centuries, and now he's ready to join your Swords & Wizardry WhiteBox Campaign - as a player character! This full class is avaiable as a Pay-What-You-Want product....   [click here for more]
Gallant Knight Games  Pay What You Want

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The Game of the North Player's Guide

The Game of the North Player's Guide


The Public Domain meets the Old School Renaissance in a game for creators & storytellers. The Game of the North balances the theatricality of the table experience with the strategy of a wargame & the unbounded infinity of an art project. Specially formulated for players and referees who like to make their sessions special, their settings unique & their stories sublime the Game of the North...   [click here for more]
Game of the North  Pay What You Want

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The Tricks of Treachery Isle

The Tricks of Treachery Isle


Nothing is what it seems and no one can be trusted on Cormorant Isle!  And yet you find that you must rely on dangerous strangers if you hope to leave the Isle alive.  Who are these tricksters and what is the secret that they will kill to keep hidden?   An Old-School style adventure module with a Halloween theme. ...   [click here for more]
Game of the North  Pay What You Want

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5E Compatible Djinn logo

5E Compatible Djinn logo


This logo was created by Joe Wlodarczyk and Donny Arnold for the 5th edition line of products. Purchase of this logo represents a commercial use license for your products. It may not be resold other than in your products. Gamer Girl Games invites publishers to use our 5th Edition Compatible Djinn Logo free of charge. The reason for this logo is to unify companies wishing to produce compatible material...   [click here for more]
Gamer Girl Games  Pay What You Want

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Frontearth Striders

Frontearth Striders


It’s about 5 thousand years after the Gods wandering space settled on Frontearth, About 4 thousand years after the Gods disappeared because of their war, About 2 thousand years after Feiern Empire established and conquered the continent, About 1 thousand years after the Dragon King protecting Frontearth instead got ill, And...   [click here for more]
Gear make games  Pay What You Want

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Les Eaux Volées de Valmoria

Les Eaux Volées de Valmoria


Amis rôlistes ! Plongez-vous dans l'aventure passionnante et mystérieuse de la région de Valmoria, où la rivière d'Eaux Vive s'assèche rapidement, menaçant l'équilibre fragile de la vie locale. Formez une équipe d'aventuriers aux compétences variées pour résoudre ce mystère et sauver la région de la catastrophe qui se profile. Cette aventure propose cinq personnages...   [click here for more]
Geek Powa & Friends  Pay What You Want

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The Stolen Waters of Valmoria

The Stolen Waters of Valmoria


Fellow role-players! Immerse yourself in the exciting and mysterious adventure in the region of Valmoria, where the River of Clear Waters is drying up rapidly, threatening the fragile balance of local life. Form a team of adventurers with varied skills to solve this mystery and save the region from the looming disaster. This adventure offers five pre-drawn characters with...   [click here for more]
Geek Powa & Friends  Pay What You Want

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SNS Player's Journal Handbook

SNS Player's Journal Handbook


Game Journal / handbook for PCs track your spell stones, heal stones, Ambite, gear, weapons etc. ...   [click here for more]
GHTP  Pay What You Want

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QUARTERED

QUARTERED


QUARTERED Is an independent, 30-page-zine for MÖRK BORG featuring new rules,  weird random tables, items, and a new, miserable class. Rummaging through its pages you might find... An NPC appearances generator, for providing a hideous face to that weird quest giver, or that scum who just stole all your silver Advanced rules for combat, aimed shots, and...   [click here for more]
Giulio "GVIX" Vissio  Pay What You Want

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City State of Treysham

City State of Treysham


Five generations ago, the War of the Wizards devastated Paldoria. Mountains cracked, rivers drowned, cities sank into the sea. The few surviving wizards retreated to their fastnesses and closed their doors against the world outside, leaving the survivors to face the aftermath alone. One generation ago, when you were still a child, the decrepit sorcerers of Treysham, all but consumed by...   [click here for more]
GNAT Adventure Gamebooks  Pay What You Want

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A Baker's Denizen

A Baker's Denizen


In the heart of Elbion, the city of Mages & Sages, a new bakery is spreading joy and icing to the local residents.  The long-time baker Horthron Delb thinks something smells rotten in Ystala Tremain's ovens, but the people of Elbion just keep going back for the Sticky Icky Buns and the Sugared Orc Ears.  The old baker is willing to pay cold, hard cash for someone to end her reign as the new Queen...   [click here for more]
Goblin Stomper Games  Pay What You Want

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100 NPC Personality Profiles (and with 2000 names and 2000 traits) - Zine

100 NPC Personality Profiles (and with 2000 names and 2000 traits) - Zine


100 NPC Personality Profiles (and with 2000 names and 2000 personality traits) Giving NPCs personality profiles in RPGs can be difficult, especially on the fly. So, I wondered if a set of pregenerated cards with personality profiles on then might be  useful 2000 Names for NPC / Characters The work also contains 2000 names that could be used for NPCs (or characters)...   [click here for more]
Goblin's Henchman  Pay What You Want

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