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Repo Man

Repo Man


Repo Man is a supplement for Cepheus Engine and other 2D6 based SciFi games that presents a new career path as one of those brave interstella repossession agents. A lot of independent star crews skip out on paying the mortgage they have on their ship. They think that if they disappear into the deep dark the debt will go away and they can live the good life in a stolen ship. The banks of the galaxy...   [click here for more]
Felbrigg Herriot  $2.99

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The Haunting of the Dorogan

The Haunting of the Dorogan


This is an adventure for Cepheus Engine. The deep survey ship Dorogan has been missing for months. Suddenly it has been discovered in low orbit over a sparsely populated planet in the Sonora sector. Where has it been? And where is it's crew? A salvage party was sent aboard and left in a hurry. They complained of strange occurrences aboard the vessel and refused to return to it. They swear that the...   [click here for more]
Old School Role Playing  Pay What You Want

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Sentient Species

Sentient Species


A collection of ten NPC species for use in Cepheus Deluxe Enhanced Edition games.  ...   [click here for more]
Divergentibus Cerebri Publishing  Pay What You Want

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Ice

Ice


A mission to help natives of an arctic planet drill down to life-giving liquid water turns into a fight for survival as the operation unleashes a deadly danger from the icy depths. The PCs find their weapons useless as the citizens are cut down, and they must turn to other means to prevent the massacre. But the enemy has an unexpected advantage that might render the heroes’ actions moot and make...   [click here for more]
Michael Brown  $1.00

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Lifeform Reading: Beasts of Burden

Lifeform Reading: Beasts of Burden


One of the most important milestones a developing society can achieve is the domestication of native animals. The forging of bonds between native sapients and species of their creatures has many positive impacts on a culture. Before the advent of complex machinery, it’s through the harnessing of animal labor that fields would be plowed, heavy objects would be moved, and long distances would be traversed...   [click here for more]
Michael Brown  $2.00

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Ship Files: Polixenes Class Courier

Ship Files: Polixenes Class Courier


‘Used by both the Stellar Exploration Corps and the Terran Union Space Navy, the Polixenes was a design initially commissioned by the navy to provide fast and efficient fleet communications. With its two parsec jump drive the Polixenes can bridge the average five light year gap between most stars and a long range variant sacrifices the cargo space for additional fuel to provide an additional...   [click here for more]
Moon Toad Publishing  $3.99

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Soft Ticket

Soft Ticket


The adventurers are hurriedly called upon when a planetary ruler passes away suddenly, leaving his only child as heir to the throne — but the girl is currently off planet attending a gigantic music festival with a group of her friends. The clock is ticking as the PCs scramble to fulfill the planet’s law that states that an heir must ascend to the throne within a specified time or lose all claim...   [click here for more]
Michael Brown  $1.00

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Into The Westlands Solo

Into The Westlands Solo


Into The Westland Solo Compatible with Westlands These rules are written to be compatible with Westlands. Westlands is a fantasy hack of the Cepheus System by way of Sword of Cepheus. It is similar in many ways to Barbaric except in its treatment of Magic. Westlands has far less overt magic than the other Sword of Cepheus-inspired games. What magic there is is powerful but rare. This is not a game...   [click here for more]
Parts Per Million  $4.95

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Career: Assassin

Career: Assassin


I couldn’t help but mentally compare our visitor with Vajra. Chandri and Vajra both had flowing dark hair and flashing eyes, and both favored silken scarves and sashes. Both also had no problem ending opponents, but that’s where they differed. Vajra preferred the messy, warning-to-others type of kill. Chandri was a quiet knife in the shadows followed by an equally quiet disappearance into same....   [click here for more]
Michael Brown  $1.00

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Omega 99

Omega 99


Ten years ago, Moonbase Omega opened to great fanfare as a center of scientific research and discourse. But while one can take the person out of the nation, one can’t take the nation out of the person. Nationalistic concerns soon began taking over and shaping the Omega staff as diplomats, spies, and military personnel also came to the base. But events at an FTL research station on the far side of...   [click here for more]
Michael Brown  $2.00

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The Bottle

The Bottle


The chance find of a robot probe from an primitive extrastellar civilization promises more than just the opportunity to make a new find and the PCs a few quick credits; it also unwittingly serves as a cry for help from an entire planet. The heroes, arriving at the previously-uncontacted world, find it in danger. Will they act to save it, or bear silent witness to its destruction? The Bottle...   [click here for more]
Michael Brown  $1.00

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Ad Astra

Ad Astra


In the mid-21st century, the dream of faster-than-light travel was finally achieved. Suddenly the doorway to the stars was flung wide open. But the new frontier was colonized not as an organized, united effort -- it became a massive “land rush.” The Anisoi, debased descendants of a once-mighty empire laid low by a mysterious calamity, could only watch as the newcomers laid claim to stars they once...   [click here for more]
Michael Brown  $5.00

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Pilot's Course

Pilot's Course


The Pilot’s Course is intended to give some background ideas on starship operation and procedures for referees. If your player characters have a ship, this will give you ideas on bridge and watch-keeping procedures, as well as communications. How does artificial gravity steer the ship? How do you know where you are? How do you tell someone else? What information does a transponder send out?   ...   [click here for more]
Monachus Press  $6.00

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Hub Federation Navy Third Edition

Hub Federation Navy Third Edition


Join the Hub Federation Navy! Over eleven years after the collapse of the Conduit which led back to Earth Sector, the Hub Federation Navy remains the largest military force within Clement Sector. With dozens of vessels ranging from cruisers to lowly sloops, The Hub Federation Navy is a reassuring bulwark of security to the citizens of the Hub Federation many of whom are still shaken by the severing...   [click here for more]
Independence Games  $12.99

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Career: Salvor

Career: Salvor


The Colonel and the salvor’s assistant talked animatedly as they walked through the breaker’s yard, Berlin and I close behind. Turned out they had both served in the Marines. I kept my mind focused on the planning how to remove enough phase-point discriminators to finish fixing the drives without destroying them.   I heard Berlin give a gasp. The Colonel and the salvor must’ve...   [click here for more]
Michael Brown  $1.00

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Devil's Reach

Devil's Reach


A world-spanning train breaks down in the middle of a desert, and with it comes the threat of a breakdown in relations between a desert tribe and the railroad operators and the smooth running of the planetary economy itself. In the face of assaults by armed tribesmen, the heroes race the clock to get the vehicle under way and avoid becoming just more bleaching bones in the Devil’s Reach. Devil’s...   [click here for more]
Michael Brown  $1.00

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Hub Federation Ground Forces Third Edition

Hub Federation Ground Forces Third Edition


Join the adventure! Strength Through Unity.  That's the motto of the Hub Federation Defence Force Militias.  Banded together after the collapse of the Conduit back to Earth Sector, the planetary defense forces of the six worlds of the Hub Federation have united to fight the fear and chaos they see as rampant in Clement Sector.   By Space, Air and Land.  That's the motto of the Hub Federation...   [click here for more]
Independence Games  $12.99

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Shadowfall

Shadowfall


The cultists had it all wrong. What if the stars came right and no-one even noticed? Shadowfall takes you to a 1984 where the governments of the world reached an accomodation with some of the universe's horrors and set a watch for the rest, at the cost of giving up what was once best about humanity. Freedom, pity, tolerance -- they've all been traded for security and paranoia, and the powers-that-be...   [click here for more]
Baggage Books  $4.99

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Star Port Bar

Star Port Bar


This is an adventure for use with Cepheus Engine. Just about every star port in the sector has a bar. All sorts of people can be found in it: smugglers, pirates, pilots, travelers, villains, heroes, criminals and businessmen. All come to the local tavern to conduct business, entertain themselves or to get drunk. This is one representative example of a star port bar that you can insert into your campaign....   [click here for more]
Old School Role Playing  Pay What You Want

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Ships of Clement Sector 1-3: Hub Federation Warships

Ships of Clement Sector 1-3: Hub Federation Warships


            This book is a compilation of the first three entries in the Ships of Clement Sector series.  The vessels featured within these pages are all warships used by The Hub Federation in Independence Games’ Clement Sector setting.              The first vessel detailed here is the Kiviat-class patrol corvette.   The Kiviat-class is a patrol corvette...   [click here for more]
Independence Games  $19.99

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Special Supplement 1: Alien Accommodations

Special Supplement 1: Alien Accommodations


The Special Supplement series is an expansion of the basic Cepheus Engine rules that allow Referees to better represent the true differences of aliens. This is the first book in a series that will address how to accommodate aliens into the basic ship design process presented by the Cepheus Engine SRD and Cepheus LightSpecial Supplement...   [click here for more]
Stellagama Publishing  $0.50

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Animals of the Frontiers of Space Volume Three

Animals of the Frontiers of Space Volume Three


This is a supplement for use with Cepheus Enginer. Many of the worlds of the sonora sector are wild and mostly unexplored places. Human travel to this sector is relatively recent compared to the other races that live in this region of space. New species of plants and animals are discovered almost daily. Some are dangerous and some are benign. Some discovered animals are beneficial and productive....   [click here for more]
Old School Role Playing  Pay What You Want

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The Postulant

The Postulant


An injured but love-struck young man hires the heroes to rescue his paramour — a girl whose family hates him and tried to have him killed — from the religious redoubt they shipped her off to as punishment for her sneaking around to see her beloved behind their backs. As the team sets out on their seemingly simple mission, however, destructive forces fueled by hate are gathering to deny the lovers’...   [click here for more]
Michael Brown  $1.00

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Wendy's Guide to the Fleets of Franklin Subsector Third Edition

Wendy's Guide to the Fleets of Franklin Subsector Third Edition


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different.  While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information.  Most starship captains have Wendy's Naval...   [click here for more]
Independence Games  $9.99

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Ships of Clement Sector 16: Rucker-class Merchant

Ships of Clement Sector 16: Rucker-class Merchant


Independence Games is proud to present the sixteenth entry in our line of products dedicated to the starships of Clement Sector.  Ships of Clement Sector 16 covers the Rucker-class merchant vessel which is the most commonly found ship in Clement Sector.  Building on the information found in Clement Sector, Ships of Clement Sector 16 lovingly...   [click here for more]
Independence Games  $9.99

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Lambda-16

Lambda-16


An interstellar communications post on a far-flung world is the focus of odd behavior of animals in the valley around it. A xenobiologist desperate for answers hires the adventurers to get to the bottom of the aberrations. But their investigation might lead them to discovering things they weren’t prepared for, and fighting a foe that doesn’t want them knowing too much. Lambda-16 is a short...   [click here for more]
Michael Brown  $1.00

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The List

The List


This is an adventure for Cepheus Engine. While in Star Port the entire place erupts in gunfire. Machinegun fire rakes the walls around the travelers suddenly and then stops just as suddenly. The attack is over in less than a minute. Lying dead all around the travelers are innocent bystanders and masked gunmen alike. The sound of star port guards rushing in can be heard over the silence and wimpering...   [click here for more]
Old School Role Playing  Pay What You Want

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Energy Transfer

Energy Transfer


A meteor strike brings death and dissention to a mining colony on a vacuum world. While the heroes struggle against the unusual menace from darkest space, they must walk a tightrope between testy alliances, scientific desire, and corporate profit. Meanwhile, the rapacious visitor's power grows with each passing hour... Energy Transfer is a short, no-frills adventure for Cepheus Engine and...   [click here for more]
Michael Brown  $2.00

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Corporate Politics

Corporate Politics


This is an adventure for Cepheus Engine. It can be very difficult for a Mega Corporation employee to get ahead in the backwater worlds of the Frontiers of Space. There is a natural tendency among Mega Corporation executives to promote people working from the home worlds. After all.....if the employees were any good at all they would not be in the backwaters of space would they? Leo Davies, however,...   [click here for more]
Old School Role Playing  Pay What You Want

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Animals of the Frontiers of Space: Volume Two

Animals of the Frontiers of Space: Volume Two


This is a supplement for use with Cepheus Engine. The Sonora Sector is a diverse ecosystem with a wide variety of indigenous animal and plant life. New species of both are discovered almost daily in the Frontiers of Space. These creatures range from benign and productive creatures to dangerous and destructive predators. When encountering a new species for the first time it is often difficult to determine...   [click here for more]
Old School Role Playing  Pay What You Want

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Long Road to Redemption (Third Edition)

Long Road to Redemption (Third Edition)


Assistance requested... In this two-part campaign adventure which has now been updated to be compatible with Clement Sector Third Edition, the characters are asked to take some unusual cargo from Boone in Sequoyah Subsector to Dashwood in Dade Subsector.  No problem there, right?  Just a standard run. Then when the characters arrive at Dashwood they are asked for assistance from...   [click here for more]
Independence Games  $9.99

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Lords of the Hinterlands

Lords of the Hinterlands


The job is straightforward: find a Precursor artifact lost in a vehicle wreck in a remote area and return it to its new owner. But the heroes quickly discover that the item they seek isn’t the only unusual thing about the contract; and that their usual methods of dealing with a problem not only won’t work in this instance, they might just get them killed. Lords of the Hinterlands is a short...   [click here for more]
Michael Brown  $1.00

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100 Low Passengers for the Frontiers of Space

100 Low Passengers for the Frontiers of Space


This is a supplement for Cepheus Engine. What sort of person is willing to risk their lives traveling by low passage? Traveling in suspended animation is a low cost form of travel in the Frontiers of Space. But it comes at great risk. Not everyone survives the process. Not every ship offering such passage has quality medical personnel on staff to give the passenger the best chance for survival. One...   [click here for more]
Old School Role Playing  Pay What You Want

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MODES: Object Quality System (for use with the Cepheus Engine Core Rules)

MODES: Object Quality System (for use with the Cepheus Engine Core Rules)


Any object in your world can now have MODES, five qualities describing its maintainability, operation, design, extensibility, and security. By giving an object MODES, you give it additional character. Is it more likely to break down? Is it easier to use? How hard is it to adapt or reconfigure? Inside, find: Descriptions of the five MODES. Rules to generate them quickly. How to use...   [click here for more]
Verdigris Press  $1.00

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A Fifth of 21 Plots

A Fifth of 21 Plots


Have a shot of adventure! Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand.  Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path.  We're here to help you! A Fifth of 21 Plots is the fifth in our puntastically named and...   [click here for more]
Independence Games  $5.99

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Plant Life of the Frontiers of Space

Plant Life of the Frontiers of Space


This is a supplement for use with Cepheus Enginer. The Frontiers of space are a diverse ecosystem. Some worlds are devoid of life entirely. Others are nearly teeming with life forms of all kinds. Many new species of animals have been discovered but nearly as many new plant species have also been. These plants vary from beneficial to an extreme hazard when encountered.  These life forms provide food,...   [click here for more]
Old School Role Playing  Pay What You Want

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Subsector Sourcebook: Cascadia

Subsector Sourcebook: Cascadia


Welcome to Cascadia! An entire subsector at your fingertips! The third edition of Subsector Sourcebook: Cascadia covers subsector H of our Clement Sector setting.  The book details the twenty populated systems within the Cascadia subsector.  Within the pages of this book you will learn about the religious democracy on Roskilde, the expansionists of the Cascadia system, the beloved dictatorship...   [click here for more]
Independence Games  $19.99

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The Azimuth Parallel

The Azimuth Parallel


The heroes must race the clock to solve the mystery of a derelict and avert certain disaster. With time running out, their fate, and the fates of the derelict's missing crew, is in their hands. The Azimuth Parallel is a short adventure for Cepheus Engine and the Original Science Fiction Roleplaying Game. ...   [click here for more]
Michael Brown  $1.00

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Temple of the Ancients

Temple of the Ancients


This is a pay what you wish adventure for Cepheus Engine. The planet Eniran, in the Sonora sector, is a jungle world that few travelers choose to visit. There are rumors of an ancient civilization that once carved cities out of the thick jungle canopy. This culture has long since died away. The current residents of the world are primitive natives who trade very low tech trade goods to the traders...   [click here for more]
Old School Role Playing  Pay What You Want

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Always Be Prepared - a Cepheus Adventure

Always Be Prepared - a Cepheus Adventure


An adventure for your starship crew, following the Teknan Main on a routine trade run. Nothing is entirely routine out in Hinterspace, as the characters will find as they jump into the Mabelicia system. A two session adventure, adaptable for a one shot, set in the forthcoming Eventide Subsector, but adaptable to the setting of your choice. Designed for and referencing Cepheus Deluxe, the adventure...   [click here for more]
First Age Entertainment  $7.40

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Reckoning

Reckoning


This is an adventure for Cepheus Engine. The travelers are approached by representatives of a powerful noble from the planet Eshosan in the Sonora sector. Eshosan is a member of the Wiveriom Consortium and produces luxury goods for sale across the sector. Baron Haruto Dubois wishes to speak with the travelers on a “private matter.” He has a business proposition for the travelers. It seems that...   [click here for more]
Old School Role Playing  Pay What You Want

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No GM's Sky

No GM's Sky


NGS is an adventure setting for Trav/Cepheus Engine, but it should be easy to adapt to other sci-fi rule systems as well. The rules presented here are a solo or GM-less framework for telling a story of exploration, discovery, mysteries, and survival.  It kind of plays like Oregon Trail (if it was an RPG set in space.)  You have a crew, equipments, specialists, and a mission.  The PDF includes...   [click here for more]
Tangent Zero   FREE 

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21 Plots

21 Plots


Have you planned an adventure and, suddenly, your players decide to go a different direction?  Have you been working all week and need some inspiration for a weekend game?  Are you having a mental block? We're here to help! The second edition of our insanely popular 21 Plots presents 21 situations with 6 possible outcomes for a Referee to use with a gaming group.  Within these pages, you will...   [click here for more]
Independence Games  $5.99

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An Unexpected Passenger

An Unexpected Passenger


This is an adventure for Cepheus Engine. The travelers are offered a well paying cargo mission. Take a large box to an agricultural world in the Sonora sector only a few parsecs away. The box is large but will not fill the cargo bay and will leave plenty of room for other valuable cargo. The mission seems almost too good to be true. ...   [click here for more]
Old School Role Playing  Pay What You Want

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Easy Settlements

Easy Settlements


Use this system to create cities on the fly. It's designed for use with the Cepheus Engine rules, but it's useful for any game. While the core Cepheus Engine rules give you the ability to create whole planets at once, this book makes it easy to generate portions of the planet. You can use it for medieval-style or futuristic cities for added flexibility. ...   [click here for more]
Thunderegg Productions  Pay What You Want

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Starship Engineer's Course

Starship Engineer's Course


This supplement is intended to help game referees by providing useful details about what a starship Engineer -1 ought to know and what they need to do each day. If you think that being an engineer is like being a medic, your skill is only needed when something goes wrong, you’re mistaken.  But what do they do all day? Sit and stare at the controls, hoping to notice something? Of course, an Engineer...   [click here for more]
Monachus Press  $6.00

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Subsector Sourcebook: The Colonies

Subsector Sourcebook: The Colonies


Welcome to the frontier! The Colonies are worlds located on the cutting edge of civilization.  From Dade, Superior, and Winston Subsectors inside Clement Sector to Peel and Solon Subsectors in Ariel Sector and Dawn Subsector in Tranquility Sector, these are the most recently settled systems and packed full of adventure.   Settlers living on the edge.  Pirates attacking shipping.  Marauders attacking...   [click here for more]
Independence Games  $19.99

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Cut Up Solo - Deathworld

Cut Up Solo - Deathworld


Cut Up Solo Deathworld Trilogy This is, in my opinion, the best Cut Up Solo supplement so far. It uses the texts from Harry Harrison's Deathworld trilogy. The PDF contains 2,000 snippets, the spreadsheets give you 25,000+ snippets. You also get all the illustrations from the original stories. I included the art as I think it fits in with the philosophy of non-authoring solo play. A regular GM would...   [click here for more]
Parts Per Million  $3.99

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Subsector Sourcebook: Durga

Subsector Sourcebook: Durga


Worlds for adventure! Durga Subsector, Subsector C of Earth Sector is a part of the civilized core worlds of the sector.  Named for the Hindu goddess of war, strength, and protection, the subsector is held by three powerful nations:  China, The United Kingdom, and the Union of Scandinavia. Durga includes the garden world of New Windsor, the icy world of Pingdan, the agricultural...   [click here for more]
Independence Games  $19.99

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100 Passengers for the Frontiers of Space

100 Passengers for the Frontiers of Space


This is a supplement for Cepheus Engine. All sorts of people travel in the Frontiers of Space for all sorts of reasons. Not all of them have star ships of their own. Many are leery of the dangers of low passage and opt to pay for better accommodations. Lots of star ship owners in the Frontiers have state rooms available in their ships and an interest in picking up a few credits by accepting passengers...   [click here for more]
Old School Role Playing  Pay What You Want

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