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Deserts are mysterious and sometimes deadly places to traverse, with heat and lack of water combining to kill the unwary. This supplement has 100 different encounters that a GameMaster can use to liven up a desert journey, or perhaps make it even more dangerous. Some are interesting, some may lead to new places and some will be harmful to the unwary. The different encounters have been strongly influenced... [click here for more] |
ZWEIHANDER Games |
$1.99
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This is a collection of 100 different encounters that can be placed in a jungle - or, to be more up-to-date, a tropical rainforest. They are to a degree influenced by media portrayals of jungles, but the majority of the encounters should be easy to drop into most appropriate settings. These can be used as background, colour and potential adventure hooks. Some of the encounters are potentially hazardous... [click here for more] |
ZWEIHANDER Games |
$1.99
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Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports... [click here for more] |
ZWEIHANDER Games |
$1.99
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The sea is a dangerous place and those who regularly sail on it know to treat it with respect. The weather is dangerous and those onboard a ship know they are in a fragile vessel skimming along the top of potentially vast, and hostile, depths. This supplement has 100 different encounters that can be used to add more detail to a sea voyage. Some of the encounters hare potentially hazardous, others are... [click here for more] |
ZWEIHANDER Games |
$1.99
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This supplement has 100 different encounters that characters could have when travelling though plains, savannahs and grasslands, those places where there is not much but flat ground, to make the journeys more interesting. These can be used to add detail and colour to a journey through a generally boring region or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous... [click here for more] |
ZWEIHANDER Games |
$1.99
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Whether on the road or travelling through the wilderness, characters can encounter other people, creatures and oddities. Some may be friendly or helpful, some may be hostile or dangerous and some may simply be strange. Some could be used as ideas for side treks or adventures. Rather than glossing over treks between places, this list can be used to add random events to the journey. This PDF supports... [click here for more] |
ZWEIHANDER Games |
$1.99
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This is a collection of 100 different events and encounters that characters could have whilst travelling through snow and icebound regions. Some of the encounters are most suited to polar regions and those lands nearest to them, others could be located in snowy mountains or perhaps simply during a heavy winter. Some of the encounters are odd and some are potentially hazardous. They can be used to enliven... [click here for more] |
ZWEIHANDER Games |
$1.99
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Characters may at some point be travelling through wooded areas, whether these be the comparatively tame woods of civilisation or the more dangerous wildwood of the uninhabited regions. Rather than simply glossing over these travels, this list provides 100 different encounters that can be used to make travel more interesting. Some of the encounters have the potential to injure Characters or animals... [click here for more] |
ZWEIHANDER Games |
$1.99
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You have awoken from the battle of the night before. Perhaps you slept, but there is no respite to be found here. The fog surrounds you, mud clings to your boots like hands dragging a man to his death. Inhuman cries echo into the mist at your back. You have to press forward...up to the keep, up to salvation... Up the 500 Paces.
500 Paces is a 18-page adventure for Zweihander... [click here for more] |
ZWEIHANDER Games |
$3.99
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Why You Need This Book
Because without it every arcane tome is just like another. Because it always falls on the GM to decide what spells each book contains Because this book adds color and flavor to otherwise bland Trappings Because you can play for years and never have to use the same book twice.
This supplement contains 666 descriptions of arcane tomes.
In the Trappings of most foes with the Incantation... [click here for more] |
ZWEIHANDER Games |
$9.99
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Divocinaburg, an urban stronghold of the Demiurge, where adherence to the laws of nature is stronger than anywhere else in the duchy of New Mahal, a province where otherwise worship of the God-Emperor holds sway.
If you have property to protect then the Watch will help you, if your property has been stolen and you know who did it a Bounty Hunter is what you need, but if you want your property back... [click here for more] |
ZWEIHANDER Games |
$4.28
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This scenario is released as part of the upcoming A Dark and Salient Land Campaign, the early access rules to which are available on DrivethruRPG as a “pay what you want” product. This scenario and others will be released with that product upon its completion. This product does not require A Dark and Salient Land.
Requires ZWEIHÄNDER Grim & Perilous RPG from Grim & Perilous... [click here for more] |
ZWEIHANDER Games |
Pay What You Want
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In a land of pasture, the Field Tribe reigns supreme in working the soil for food and commodities. For better or worse, it is on their farm fields tha ttney have hedged their future- but that future is threatened. Rats of unusual size plague their fields, stripping them bare, depriving the people of their food stores and trade goods for the coming year. There is too much work to be done- someone... [click here for more] |
ZWEIHANDER Games |
$2.99
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A Press of Vampires
This is an advanced tier, single-session adventure for Zweihänder.
A remote order of monks hides a dark secret along with a rumored supply of wytchstone.
Please check the document previews, just so you know what you are buying.
DriveThruRPG does not support community copies. The entire adventure is available in the full-size preview. If you cannot afford the... [click here for more] |
ZWEIHANDER Games |
$1.99
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Pay the ransom, get the goods back, identify the thieves. What can go wrong?
Primaeval forces fill the forests surrounding Divocinaburg, pressing up against the frontiers of human civilisation, drawn by the call of the Demiurge but jealous of their dwindling dominion over the liminal realm. Just sometimes this frontier is crossed and humanity gets a glimpse of another reality; is this how the world... [click here for more] |
ZWEIHANDER Games |
$4.33
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Though a master chef creating culinary delights, Andouille lives a second life as a hired assassin.
As a writer, I get a lot of inspiration from art images. I saw this image by Daniel Comerci and immediately knew I had to write up his Wandering Cook as a villainous NPC.
Your purchase includes:
A PDF with an NPC image and a description of their background and personality
A customized... [click here for more] |
ZWEIHANDER Games |
$1.00
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Frequently in role-playing games, animals and beasts of burden take on a backseat role, treated as generic and often passive participants in the adventures of those that own and utilize them. One dog is the same as the next, and a player character’s horse is indistinguishable from another’s, save perhaps its name (if it is fortunate enough to be given one) or color. There is nothing necessarily... [click here for more] |
ZWEIHANDER Games |
$2.99
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This campaign setting was built with players familiar with D&D in mind. D&D, in all its incarnations, is well known for its rich variety of threats and monsters in its adventures. The same is true of the traditional Greek myths with a different monster or demigod on every island.
The big difference between D&D and ZWEIHÄNDER is that D&D players are used to being the world saving heroes.... [click here for more] |
ZWEIHANDER Games |
$2.99
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The Epic conclusion to the massive Adventure Path for ZWEIHANDER, that takes Players all the way from the Basic to the Advanced Teir.
Ashes of Mullensburg is the fifth and final part of The Concordance of Freedom adventure path. The party has been sent away from Quinlenwald under the sentence of Death by Heroism and under the care of the Witch Hunter Marie. They are setting out toward... [click here for more] |
ZWEIHANDER Games |
$9.99
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This isn’t your grandmother’s Keano Reeves! This is the supernatural being of Russian folklore herself. Zipping around on her mortar and swinging her giant pestle like a Walgreens pharmacist who has been asked, “Does this look infected?” one too many times. She dwells deep within forests so spooky that even Logan Paul won’t dare tread there. Her home is a ramshackle hut that walks around... [click here for more] |
ZWEIHANDER Games |
$1.99
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Bad Debt is an introductory adventure for the Zweihander role-playing game. Plunge your players into a grim and perilous world where they must start from the very bottom of the pile. Set in a notorious debtor's prison Bad Debt will see the protagonists struggle to survive in a brutal environment, while trying to resolve a mystery that might, just might, set them free.
Bad Debt is specially written... [click here for more] |
ZWEIHANDER Games |
$4.99
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Ballers II
Bloodblitz, also known as Bloodblitz Football or simply Blitzball, once a rough peasant sport of unknown origins, today is still a brutal, but complex game, that has seen a vast spread in popularity in only a few decades. Bloodblitz is played by two lineups of eleven players, also known as Blitzballers or simply Ballers,... [click here for more] |
ZWEIHANDER Games |
$4.99
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Are you looking for a rather atypical deity
to flesh out your campaign world or add a twist to it?
Why not try the Great Baller?
Bloodblitz, also known as Bloodblitz Football or simply Blitzball, once a rough peasant sport of unknown origins, today is still a brutal, but complex game, that has seen a vast... [click here for more] |
ZWEIHANDER Games |
Pay What You Want
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In the dusty recesses of a forgotten tomb, a lucky sellsword plucks an unusual crown of brass and ebony from the skull of a long-dead sorcerer...
Deep inside the vault of a mad nobleman, a gilded scroll tube containing one of the fabled pages of the Lost Almanac is pilfered by a common cat burglar...
A young peasant lad, wandering the shores in the early morning, stumbles... [click here for more] |
ZWEIHANDER Games |
$1.99
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Bandits that must be stopped. A community that wishes not to punish them, but to save them from themselves. A hillside fort, and a bandit ringleader hellbent with his hand on the switch to blow it all to the heavens.
Camp Cairn calls for players to fight and subdue bandits without killing them, and without giving a maniac an excuse to bring a fiery end to the whole operation. Lives are on... [click here for more] |
ZWEIHANDER Games |
$2.95
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An ancient enemy has resurfaced in the great empire of Albion. An ancient horror rises again. The Contagion has returned to devour the waking world. Only the Empire’s greatest heroes can drive it back. The Knights of the Holy Empire of Albion journey throughout Albion, engaging the Contagion in open combat. They embark on mythic quests, battle corruption at every step, and recruit only the mightiest... [click here for more] |
ZWEIHANDER Games |
$3.99
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Cave of Spiders
A Basic Tier One-Shot Adventure
What starts as hunting down some pesky raucous kobolds soon turns into something much darker in this one-shot adventure. What have the kobolds unearthed and will your characters survive?
This is part of the Primevals adventure series. ⇝Gluttony - Pay the Reaper ⇝Sloth - White Wolves ⇝Pride - Howl in the Night ⇝Wrath - A Winter Festival ⇝Lust... [click here for more] |
ZWEIHANDER Games |
$1.99
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This is a top to bottom guide with page numbers across all Zweihander books walking you through character creation. It is a companion document to https://www.youtube.com/watch?v=9UgpY36z2Ek&t=46s ... [click here for more] |
ZWEIHANDER Games |
Pay What You Want
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A self-exiled heir to one of the richest families fortune and a commerce empire is hidden to keep a dark secret. The current head of the family is devising a plan to kill the heir, so he doesn’t claim his rightful place as head of the family. What length could a person driven by greed, avarice, and fear can be driven to?
DriveThruRPG does not support Community Copies. The entire text of this... [click here for more] |
ZWEIHANDER Games |
$9.99
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Clash of Clans
Clash of Clans is a one page (2 sides) adventure intended to be played over just one or two game sessions. The characters get caught up in the conflict between two warring clans with very dangerous consequences.
Requires ZWEIHÄNDER Grim & Perilous RPG from Grim & Perilous Studios.
DriveThruRPG does not support community copies. The entire adventure is available... [click here for more] |
ZWEIHANDER Games |
$1.99
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Through out your ZWEIHANDER game the Characters could come across many towns that contains different people, from Academics to Commoners. Each NPC with their own personalities and their own appearance.
Counts & Commoners contains 60 cards of Basic (High) Tier NPC (10 per each Archetype) from variety of Ancestries.
They are layout in individual cards of 8,40 x 15 cm or 5,6" x 3,3".
DriveThruRPG... [click here for more] |
ZWEIHANDER Games |
$4.99
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Through out your ZWEIHANDER game the Characters could come across many towns that contains different people, from Academics to Commoners. Each NPC with their own personalities and their own appearance.
Counts & Commoners contains 60 cards of Intermediate (High) Tier NPC (10 per each Archetype) from variety of Ancestries.
They are layout in individual cards of 8,40 x 16,2 cm or 5,6" x... [click here for more] |
ZWEIHANDER Games |
$4.99
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Through out your ZWEIHANDER game the Characters could come across many towns that contains different people, from Academics to Commoners. Each NPC with their own personalities and their own appearance.
Counts & Commoners contains 60 cards of Advanced (High) Tier NPC (10 per each Archetype) from variety of Ancestries.
They are layout in individual cards of 8,40 x 16,8 cm or 5,6" x 6.6".... [click here for more] |
ZWEIHANDER Games |
$4.99
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This special bundle product contains the following titles. Counts & Commoners - Supplement for Zweihander RPG Regular price: $6.87AUD Bundle price: $5.49AUD Format: PDF Through out your ZWEIHANDER game the Characters could come across many towns that contains different people, from Academics to Commoners. Each NPC with their own personalities and... [click here for more] |
ZWEIHANDER Games |
$14.97 $11.97
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Courts of Quinlenwald is the fourth part of the Concordance of Freedom adventure path. It is designed for a party halfway through the intermediate tier. The adventure picks up as the party has been captured by forces from Quinlenwald and carted away from the sacked city of Fuchsstadt.
Charged with high crimes the players are being taken across the country to stand trial in the notoriously... [click here for more] |
ZWEIHANDER Games |
$9.99
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The Cytoplasm is a monster from a previous era that is sole prupose is to engulf everything in its reach.
No one knows how it was created or born and how did it appear in this world but we all know how dangerous is to get swallen in its viscous matter.
Its only purpose is to capture its prey to dissolve it inside its body to gain more size.
This monster would be featured in an adventure that would... [click here for more] |
ZWEIHANDER Games |
$1.99
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It is the far future, but one seen through the eyes of the Renaissance and intermingled with the New Testament. Following the desecration of the garden world Eden, humanity fled in a diaspora to the heavens. An ark bore them into the Vault of Night, powered by prayers to the god-head Sol Invictus. A new Jerusalem was erected among the stars; a pinnacle of humanity's greatness. As time progressed, the... [click here for more] |
ZWEIHANDER Games |
$9.99 $9.99
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In a dusty, forgotten alchemy lab reeking of dried herbs, a young acolyte mulches kobold eyes and corpseblossom petals together, trying their best to recreate a long-forgotten formulae…
In the flickering light of a campfire, a Hexer prepares a series of draughts that will make them more than a match for the prowling pack of vampires stalking these forsaken woods…
And in the warrens... [click here for more] |
ZWEIHANDER Games |
$2.99
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Lead your players through an investigation of a demonic cult in the seemingly inconspicuous village of Oakveil! A combination of investigative mystery and dungeon delving, Devilish Undertones is a fantastic 1-2 session adventure for 3-6 Basic Tier Characters.
Written for use with the Zweihander Core Rulebook. ... [click here for more] |
ZWEIHANDER Games |
$4.99
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In a land of herd and pasture, where wealth is measured by their livestock, anything that threatens those numbers is a problem to be solved. The Herding Tribe has a dragon problem. The beast was first sighted some years ago, even then fully grown and fearsome. For a time there was no incident, but then the cattle began to vanish, followed by a sighting of the creature flying away, cow in claw. ... [click here for more] |
ZWEIHANDER Games |
$2.45
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"Duplicity of Thieves"
An Intermediate Tier One-Shot Adventure
When the characters become embroiled in the machinations of two rival merchants, they attract the attention of a pair of powerful killers.
An adventure where the hunters can become the hunted at a moment's notice.
Requires ZWEIHÄNDER Grim & Perilous RPG from Grim & Perilous Studios.
Please check the full-size... [click here for more] |
ZWEIHANDER Games |
$1.99
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Can you make it out of Nuess alive, and Escape the Noose!?
Escape the Noose is set in the context of historical events known as the War of Cologne, or the Seneschal’s War. The adventure begins with the characters finding themselves trapped in the fallen city of Neuss on the Rhine river.
Neuss was once famous for repelling previous attempts to storm her walls; however, this time... [click here for more] |
ZWEIHANDER Games |
$3.99
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"Evergreen Valley"
A Basic Tier One-Shot Adventure
Evergreen is in the grip of a plague, the only hope is to get someone to the abbey and ask the mother superior for help.
Can the characters overcome countless threats and challenges to get to the abbey and then return with the help Evergreen so desperately need?
Requires ZWEIHÄNDER Grim & Perilous RPG from Grim & Perilous Studios.... [click here for more] |
ZWEIHANDER Games |
$1.99
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Factions of Fuchsstadt is the third part of the Concordance of Freedom Adventure Path. In this section the players have survived the Skrzzak filled sewers and arrived inside the broken and war-torn city of Fuchsstadt. Once here they will get sucked into the Concordance’s attempts to retake the city, and perhaps also help The High Justice hunt down collaborators and bring them to swift... [click here for more] |
ZWEIHANDER Games |
$9.99
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Fake Play
You meet in a tavern … it’s where your Heroes’ story continues, the resemblance with your “vanilla” adventure ends and the beginning is hidden in the shadows.
Fake Play is a rural mystery adventure with a few cinematic elements. It is designed to be completed in a single session by three to six Characters in their Basic Tier.
While the characters... [click here for more] |
ZWEIHANDER Games |
$4.99
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This supplement for the ENnie Award-winning #ZweihanderRPG utilizes the magic item rules from the Silver Best-selling Carrion Crows: Folio Edition to bring you NINE MONSTROUS MAGICAL ITEMS!
Including items for the Grendel, Skrzzak, and even the legendary Demons themselves, this supplement comes with such incredible objects as:
Stick What Turns Into A Ride
Lrrkrikk's Lute
And the legendary Bag Filled... [click here for more] |
ZWEIHANDER Games |
$2.99
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To Live is to Suffer
Winter has come, will you survive?
Snow began to fall as the Betrayer placed a trinket on the raised stone altar in the middle of the haunted forest. The chirps of birds and howls of beasts sounded in disapproval. Each distant noise rising up through the forest in a fever pitch of panic. A cold wind whipped through the trees, chilling man and beast alike. The prophecy had come... [click here for more] |
ZWEIHANDER Games |
$9.99
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Here are a selection of character sheets to make getting started with the Grim and Perilous world of Zweihander as easy as possible. The straightforward one page character sheet features
Skills listed in alphabetical order
All combat information condensed together
Space for notes on special rules, skills and talents
The form fillable version of the sheet:
Automatically populates skill fields using... [click here for more] |
ZWEIHANDER Games |
FREE
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"Frenzy Of The Basilisk"
An [low] Intermediate Tier One-Shot Adventure
The stable lad says it is a dragon, but something has invaded a wealthy out of town villa. Can the characters track down the beast, were a single look can kill? Can they save the family from one of the most terrible deaths imaginable?
This is the first part of the Beasts adventure series. ⇝Basilisk - Frenzy Of The Basilisk... [click here for more] |
ZWEIHANDER Games |
$1.99
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Game Seer
A Magick Profession from the Cabal Tradition
The Game Seer a practitioner of perception based spells bridges the gap between the Cabal of Pragmatism introduced in Ancient Magick and the Cabal of Ballism that will be presented in Pitchcraft: Baller’s Magick the upcoming Magick Expansion within the Ballers series.
You’ll find all the... [click here for more] |
ZWEIHANDER Games |
$2.99
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