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The Heat is number zero of the True Investigation case series. It is a medium to long adventure for Special Agency. It is closely related to the movie Heat, in which professional bank robbers do what they do best while being chased by the police. The adventure is designed to be played in two ways and in several sessions: the same group can play as cops, and later play the same game as robbers, with... [click here for more] |
Agencia Especial |
Pay What You Want
|
Half a dozen maps, thirty characters with sheets and two hundred and thirty-six pages present this first volume in a series of two, which make up the second largest Special Agency campaign. A continuation of The Series, it is a book that can be played independently and provides hundreds of hours of paranormal investigation and combat.
STOP RUNNING FROM THE MYTHS. Who says you can't kill them? The... [click here for more] |
Agencia Especial |
$7.44
|
Barcelona, Saturday, May 24, 1952.
Things seem to be looking up in the city of Barcelona. Although the scars of the Civil War, and especially of the post-war period, are visible to those who know how to see them, they are not evident to the newcomer.
A teenager from a good family turns up dead in Campo de la Bota, and the Agents are called in to find the culprits. The strange... [click here for more] |
Agencia Especial |
$4.24
|
True Crime Investigators is our new line of magazine-style installments featuring Special Agency. It will be a series of "True crime" mysteries. The cases are around 60 pages long and are based on classic pulp magazine crimes. This series revisits them transforming them so that they can be played as a Special Agency Case: characters, locations, plot, motivations, conclusions... a unique style that... [click here for more] |
Agencia Especial |
$4.24
|
Todo lo publicado por Agencia Especial, con descuento.
Eso es todo: TODO.
Agencia Especial Regular price: $5.31 El juego de rol Agencia Especial te transporta a un mundo de investigación y acción táctica. Con él puedes emular series, novelas y películas, poniéndote en la piel de agentes policiales federales, l...Fichas de Agencia Especial Regular price: $1.06 Fichas editables... [click here for more] |
Agencia Especial |
$133.23
|
This special bundle product contains the following titles.
The Heat, a Case for Special Agency Regular price: $1.06 Bundle price: $0.82 Format: PDF The Heat is number zero of the True Investigation case series. It is a medium to long adventure for Special Agency. It is closely related to the movie Heat, in which professional bank robbers do what they do best... [click here for more] |
Agencia Especial |
$26.53 $20.46
|
Veranos del amor es un suplemento de ambientación para el juego de rol Agencia Especial. Se desarrolla una ciudad imaginaria de Estados Unidos a finales de los años 60, Saint Bay. En este libro podrás encontrar todo lo necesario para representar personajes de esta ciudad en esta época: etnias, clases, socios, herramientas, accesorios, una amplia gama de vehículos y armas de época, la descripción... [click here for more] |
Agencia Especial |
$6.37
|
El primer número de la línea Genocidio y Napalm, de Agencia Especial, está dedicado a Vietnam. Son 72 páginas, un viaje a las entrañas de Indochina. El MACV-SOG tiene una misión, y es de las de siempre. Traidores, decisiones morales en cascada, acción, trampas para bobos y una vuelta a casa improbable.
Febrero de 1969, Vietnam.
El segundo Tet no ha tenido ningún éxito,... [click here for more] |
Agencia Especial |
$4.24
|
Vietnam is one of the installments prepared for the Genocide and Napalm range of the Special Agency role-playing game. These are self-playable and simulationist modules that propose scenarios and agents during the Cold War.
February 1969, Vietnam. The second Tet has had no success, but American morale is at rock bottom. In January, Richard Nixon has been elected president and a phased... [click here for more] |
Agencia Especial |
$4.24
|
The PCs are sent to replace deceased personnel on Bothros, a remote experimental research station as part of the monthly supply drop. The next ship will be back in one month. The Company is experimenting on four specimens of dangerous extraterrestrial life at this remote station far from traditional commercial routes near a small planet and large sun.
Adventure design, text and... [click here for more] |
Al Smith |
$3.50
|
Buried under fields, entombed in roots, or burbling under marshes, lurks the aglæca...
A new creature for your D100 or GUMSHOE-based horror mystery RPGs. The Aglæca is a beast out of the mists of folk-legends and grandam's fireside tales, an eater of children and king of the wastes. This article includes:
Stats for the Aglæca for both percentile-based RPGs and the... [click here for more] |
Alienist Press |
$3.99
|
Learn how to paint exciting miniature creatures and elevate your tabletop experience, with Arcane Arts. Professional miniature painter and instructor Noxweiler Berf has created an immersive guide to painting miniatures for tabletop games. In his engaging and playful style, Berf demystifies the miniature painting process for the beginner and offers new perspectives and encouragement for advancing... [click here for more] |
Andrews McMeel Publishing |
$19.99
|
Prepare to create your first Blackbird with the form-fillable character sheet.
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Blackbirds is a dark fantasy tabletop role-playing game, Powered by ZWEIHÄNDER RPG.
The gods failed us. The powerful betrayed us. Rise to meet your fate.
Twelve years of war have ravaged the kingdoms of Erebos, where the great battle that would decide the fate of all has been... [click here for more] |
Andrews McMeel Publishing |
FREE
|
Blackbirds is a dark fantasy tabletop role-playing game, Powered by ZWEIHÄNDER RPG.
The gods failed us. The powerful betrayed us. Rise to meet your fate.
Twelve years of war have ravaged the kingdoms of Erebos, where the great battle that would decide the fate of all has been waged. . .and lost. Now, the lights of civilization are going out. Swells of refugees have taken to the... [click here for more] |
Andrews McMeel Publishing |
$29.99
|
Prepare to run your first tapestry with the Fateweaver's Screen. Comes in horizontal format.
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Blackbirds is a dark fantasy tabletop role-playing game, Powered by ZWEIHÄNDER RPG.
The gods failed us. The powerful betrayed us. Rise to meet your fate.
Twelve years of war have ravaged the kingdoms of Erebos, where the great battle that would decide the fate... [click here for more] |
Andrews McMeel Publishing |
$14.99
|
The Blackbirds Quickstart is a 96-page abbreviated version of the full Blackbirds RPG, but will give you a taste of the game and what is possible using this system. A sample adventure and pre-generated characters are included within.
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Blackbirds is a dark fantasy tabletop role-playing game, Powered by ZWEIHÄNDER RPG.
The gods failed us. The powerful betrayed us. Rise to meet... [click here for more] |
Andrews McMeel Publishing |
FREE
|
Players! Grab your official ZWEIHÄNDER Grim & Perilous RPG: Character Sheets today, and prepare yourself for a world of grim & perilous adventure! This zip file includes a form-fillable and a clean PDF for use at your game table.
CHANGELOG We have instituted a new taxonomy for digital title names. For purposes of determining what the correct PDFs to use are, reference the... [click here for more] |
Andrews McMeel Publishing |
FREE
|
Historians! Are you running grim & perilous adventures, but tired of dog-earing the pages in your copy of FLAMES OF FREEDOM Core Rulebook? Then prepare yourself with our color blind-friendly FLAMES OF FREEDOM Grim & Perilous RPG: Historian's Screen – Powered by Zweihander RPG.
CHANGELOG We have instituted a new taxonomy for digital title names. For purposes... [click here for more] |
Andrews McMeel Publishing |
$9.99
|
Experience Flames of Freedom with this free Quickstart. It comes equipped with 32 pages of game rules, an 11-page adventure, 7 pre-generated characters, cut-out paper miniatures, and a print-out map. It can be played one-on-one, but also supports up to 7 players and one gamemaster. The rules and adventure are designed for new gamers, providing a 2-3 hour play experience. This... [click here for more] |
Andrews McMeel Publishing |
FREE
|
CHAOS IS NOT A PIT—IT IS A LADDER.
MAIN GAUCHE is a supplement for the ENnie award-winning Best Game & Product of the Year ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will be able to: · Add 68 all-new Professions to your grim & perilous game · Build fantastic machines, like the Arkwright Cauldron... [click here for more] |
Andrews McMeel Publishing |
$19.99
|
Everything you need to play your first role-playing game, set in the fantasy horror world of ZWEIHANDER RPG.
ZWEIHÄNDER RPG is an award-winning, cooperative storytelling game set in a medieval fantasy world. It teaches starting gamers how to create their own fantasy characters who’ll embark on adventures filled with intrigue, mystery, and supernatural horror.
What's Inside:... [click here for more] |
Andrews McMeel Publishing |
$19.99
|
EVERYTHING A PLAYER NEEDS TO CREATE A CHARACTER FOR ZWEIHÄNDER GRIM & PERILOUS RPG.
Abridged from the first ten chapters of ZWEIHÄNDER Revised Core Rulebook, this book contains everything you need to create a character: from professions & advancement, to backgrounds & skills, for intrigue & combat, to exploration & trappings, and magick spells & rituals. Using... [click here for more] |
Andrews McMeel Publishing |
$19.99
|
2018 Gen Con gold winner of Best Game and Product Of The Year, ENnie Awards 2019 The Best Role-Playing Game Releases Of 2019, Game Informer 2019 Best Games of 2019, Tabletop Gaming Magazine
ZWEIHÄNDER Grim & Perilous RPG is a game where your characters will:
Live in a gritty, "realistic" fantasy world
Make morally grey decisions & enact vicious reprisals
Uncover insidious plots & political... [click here for more] |
Andrews McMeel Publishing |
$19.99
|
WHAT YOU SEE HERE MAY NEVER BE FORGOTTEN
The campaign Delta Green: God’s Teeth takes Agents through horrors beyond imagining. In this evidence kit we bring to light moments best left in darkness. Gathered by God’s Teeth chapter, these pieces evoke the awful truths of the threats that face the Agents. This kit asks players to see themselves and the powers that claim them. It scatters... [click here for more] |
Arc Dream Publishing |
$24.99 $4.99
|
Reviews:
MaxWriter: Delta Green Evidence Kit: The Labyrinth Unboxing
THESE SLENDER THREADS OFFER NO WAY OUT
Delta Green: The Labyrinth presented new allies, threats, and victims for Delta Green: The Role-Playing Game. Their exposure to unnatural horrors may lead your Agents to annihilating revelations.
This evidence kit accompanies The Labyrinth. Its 45 handouts help you bring... [click here for more] |
Arc Dream Publishing |
$24.99 $4.99
|
ENnie Award Nominee for 2018: Best Adventure and Best Electronic Book!
“A Night at the Opera” collects six Delta Green operations, or “nights at the opera” as agents sometimes call them. Each scenario stands on its own as a moment of terror. Combined, they expose agents to the edges of the horrors of the world of Delta Green, then suck them into abysses of fear and desperation from which the... [click here for more] |
Arc Dream Publishing |
$19.99
|
Grisly Deaths in a Seaside Town
A serial killer is at work in quiet Glenridge, Long Island. Bizarre mutilations mark the victims of the “Glenridge Chiropractor,” as national news and the conspiracy theorists at Phenomen-X call the killer. Privately, the medical examiner is more troubled by residue found on the corpses: a pulpy, gray, organic substance that defies analysis.
When... [click here for more] |
Arc Dream Publishing |
$4.99
|
WELCOME TO THE APOCALYPSE
This PDF package includes 41 pre-written character sheets, one for every profession described in the Agent's Handbook of Delta Green: The Role-Playing Game.
UPDATE (18 APR 2019): Agent Dossiers now also includes all new professions from The Complex.
Each two-page sheet includes:
Stats as recommended... [click here for more] |
Arc Dream Publishing |
$3.99
|
Silver Ennie Award winner for Best Supplement, 2016.
WELCOME TO THE APOCALYPSE
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s... [click here for more] |
Arc Dream Publishing |
$19.99
|
WELCOME TO THE APOCALYPSE
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s leaders made a secret pact: to continue their work without authority,... [click here for more] |
Arc Dream Publishing |
$19.99
|
Archeological Intelligence
Some analysts develop signals intelligence or SIGINT. Some develop human intelligence, HUMINT. Delta Green deals in older secrets. It needs archeological intelligence. ARCHINT: a study of appalling dangers left in hidden places. It needs agents to look into horrors so that others can turn away. Agents like yours.
Featuring:
The Amulet of the Ai-Apa
Blood of the Feeder
The... [click here for more] |
Arc Dream Publishing |
$4.99
|
Hidden Horrors
"It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be let alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests." —H.P. Lovecraft, "At the Mountains of Madness."
Delta Green: Black... [click here for more] |
Arc Dream Publishing |
$19.99
|
WELCOME TO THE APOCALYPSE
UPDATED AND REVISED! This eight-page reference document adds resources to orient new Agents of Delta Green: The Role-Playing Game: typical professions, tables to generate agent motivations, tables to generate the horrifying incursion that brought a new agent in, tradecraft tips, a summary of personal pursuits in home scenes, and a home scene... [click here for more] |
Arc Dream Publishing |
Pay What You Want
|
The Deadly Light of Revelation
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal cost.
The team behind the eight-time ENnie Award-winning Delta... [click here for more] |
Arc Dream Publishing |
$44.99 $19.99
|
THE SKY WATCHES
September, 1996. In a small Tennessee town, teenager Billy Ray Spivey vanishes for two days without explanation and comes back changed. When he uses unnatural powers to kill two people, conspiracy theorists blame UFOs. Delta Green has other suspicions. A team of agents heads to Groversville to find the truth, but they may become the next victims.
Written by John Scott Tynes, Convergence... [click here for more] |
Arc Dream Publishing |
$4.99
|
THE SKY WATCHES
September, 1996. In a small Tennessee town, teenager Billy Ray Spivey vanishes for two days without explanation and comes back changed. When he uses unnatural powers to kill two people, conspiracy theorists blame UFOs. Delta Green has other suspicions. A team of agents heads to Groversville to find the truth, but they may become the next victims.
Written by John Scott Tynes, Convergence... [click here for more] |
Arc Dream Publishing |
$4.99
|
THE SKY WATCHES
September, 1996. In a small Tennessee town, teenager Billy Ray Spivey vanishes for two days without explanation and comes back changed. When he uses unnatural powers to kill two people, conspiracy theorists blame UFOs. Delta Green has other suspicions. A team of agents heads to Groversville to find the truth, but they may become the next victims.
Written by John Scott Tynes, Convergence... [click here for more] |
Arc Dream Publishing |
$4.99
|
The Past Is Bloody Teeth…Which Still Hunger
Something evil has stirred in a tiny desert town. It haunts the area like the thin clouds which taint the sky each morning, turning the sun blood red. Sometimes, it is thick and choking. Other times, it’s a skein so barely there it’s easy to forget it exists at all. It holds the people in check. Only black flattop and sun devils wait for them,... [click here for more] |
Arc Dream Publishing |
$4.99
|
Do You Want to Live Forever?
A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it.
Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far older,... [click here for more] |
Arc Dream Publishing |
$4.99
|
GORGO! MORMO! THOUSAND-FACED MOON!
The Gerritsen mansion, built in Red Hook in 1847, stands covered by scaffolding and plastic tarps in its slow metamorphosis into condominiums. A capable construction crew has the goodwill of neighbors. But when the day’s work ends, something stirs in the darkness. Soft voices whisper. Weird footprints linger. Children of Red Hook have begun to vanish. Delta Green... [click here for more] |
Arc Dream Publishing |
$4.99
|
This special bundle product contains the following titles. Delta Green: Future/Perfect, Part 1 Regular price: €4,26 Bundle price: €3,41 Format: PDF "Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green.
Decades ago, an explosion leveled the Hunt Electrodynamics... [click here for more] |
Arc Dream Publishing |
$19.96 $15.99
|
"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green.
Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those few don’t... [click here for more] |
Arc Dream Publishing |
$4.99
|
"Future/Perfect, Part 2" is a scenario for Delta Green: The Role-Playing Game. It can be played as a stand-alone scenario, but it is optimized to follow Future/Perfect, Part 1.
Chester, Ohio, is a quiet corner of small-town America. It is most famous for three things: the triskelion-shaped Chester Mounds, build by prehistoric Native Americans; Arthur Hunt, a technological... [click here for more] |
Arc Dream Publishing |
$4.99
|
"Future/Perfect, Part 3" is a scenario for Delta Green: The Role-Playing Game.
Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect,... [click here for more] |
Arc Dream Publishing |
$4.99
|
"Future/Perfect, Part 4" is a scenario for Delta Green: The Role-Playing Game. It is best played as a direct sequel to Future/Perfect, Part 3.
From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations.... [click here for more] |
Arc Dream Publishing |
$4.99
|
CONTENT WARNING: THIS CAMPAIGN CONCERNS AND CONFRONTS VIOLENCE AGAINST CHILDREN. SUCH SUBJECT MATTER CAN BE FAR WORSE, FAR MORE PERSONAL AND AWFUL, THAN THE USUAL COSMIC HORRORS OF DELTA GREEN. ABUSE OF THE HELPLESS IS ALL TOO PRESENT IN OUR WORLD AND IN THE LIVES OF MANY PLAYERS. READ THE ENTIRE CAMPAIGN BEFORE YOU BEGIN PLAY.
CLAIMED BY THE GOD THAT FEEDS
In early 2001,... [click here for more] |
Arc Dream Publishing |
$49.99 $24.99
|
This massive, full-color volume is filled with deep resources just for the Delta Green game master.
THE PAST: details on the world and history of Delta Green.
THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats.
THE SCHISM: deep details on the Delta Green... [click here for more] |
Arc Dream Publishing |
$29.99
|
The Handler's Screen for Delta Green: The Role-Playing Game provides the Handler (game moderator) tons of useful tools for running the game. This downloadable version includes:
Full-size exterior with chilling art by Dennis Detwiller (8.5" high by 44" wide)
Full-size interior with four panels of tables and information (8.5" high by 44" wide)
Panel 1 exterior (8.5" high by 11" wide)
Panel... [click here for more] |
Arc Dream Publishing |
$4.99
|
Innocence Feeds Appalling Appetites
In an Internet video, already viral, a harried-looking woman stands on a park bench in a small-town park. She is crying and shouting at a handful of befuddled people. She says they live with a community that does awful things. They accept this community. They take its money. And it takes women and children. “It takes them and it—it—” Suddenly she vanishes,... [click here for more] |
Arc Dream Publishing |
$4.99
|
THE FATHER OF WAR UNLEASHED
Iconoclasts brings a team of Agents to a scene of horrors all too real: Mosul in 2016, held by the self-styled Islamic State in a reign of depraved brutality. From a small base at the Kirkuk airfield, the Agents must research the horrors to come and prepare for a harrowing infiltration.
» HORRORS IN MOSUL: A grim overview of life under ISIL. »... [click here for more] |
Arc Dream Publishing |
$44.99 $19.99
|