Title |
Publisher |
Price |
We’re Starting at Hex One
Are you looking for a new way to tackle your next campaign? Do your players yearn to make their own adventure in a vast and unexplored wilderness?
How do you feel about hexes?
Kobold Press is proud to present the first entry in our new online series, The Book of Hexcrawl! This 17-page introduction to the world of the hexcrawl contains everything you... [click here for more] |
Kobold Press |
$4.99
|
Four short adventures for Old-School Essentials, taking adventurers from disease-ridden sewers and bejeweled vaults, to sinister temples and to the deep void of space.
The Jeweler’s Sanctum. A level 1–3 dungeon adventure by Giuseppe Rotondo. The secret workshop of a long-dead jeweler-magician is now open, as his grandson wants the place finally cleared of all dangers. What treasures... [click here for more] |
Necrotic Gnome |
$10.00
|
Four short adventures for Old-School Essentials, taking adventurers from musty barrow mounds and gnomish shrines, to sinister cathedrals and accursed stepwells.
Barrow of the Bone Blaggards. A level 1–3 tomb adventure by Chance Dudinack. Skeletal brigands are harrying trade roads, dragging plunder and live prisoners back to their lair in a recently opened barrow mound. Within the... [click here for more] |
Necrotic Gnome |
$10.00
|
Ever wanted to create your own spells? Or roleplay a wizard with truly scientific understanding of magic? Or even just explore the hidden relationships between the spells of 5e? Then this is the book you need to take your role play wizarding to the next level! The Theory of Magic is a scientific approach to the magic seen in 5e created after a succesful kickstarter (£6.5k raised!). In this book we... [click here for more] |
The Gorilla Of Destiny |
$9.99 $4.99
|
Discover who your characters are when they’re not dungeon-delving in this 5e supplement for the world’s most popular roleplaying game!
Explore what your adventurers get up to before, after, and in between dungeon crawling, from small moments of bonding around the campfire while crafting potions, to life events such as running a business, starting a family, and ultimately retiring… Until... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$27.99
|
If You Purchased The PDF Click Below For a Bundle Discount on the Premium, Hardcover.
CLICK HERE FOR THE PDF + Hardcover, Premium Bundle.
Arcanum Worlds Presents: Chains of Asmodeus
Chains of Asmodeus is a 286-page source book and adventure for the Nine Hells written by legendary game designer James Ohlen (Baldur's Gate, Baldur's Gate II, Star Wars: Knights... [click here for more] |
Wizards of the Coast |
$29.99
|
A new sourcebook and setting for games of Beyond the Wall and Other Adventures.
The land is desperate for aid…
A realm’s history has much to say about looming threats, about its peoples, and about heroes both untested and legendary. When forgotten evils stir and your hearthmates need you, it is time to gather allies and come to a broken kingdom’s defense.
Venture... [click here for more] |
Flatland Games |
$7.99
|
Soulslike Roleplaying
TPKs Have Never Been This Fun
If You’re Not Dying, You’re Not Trying Hard Enough
Soulslike Roleplaying offers a unique, exciting gaming experience based on the popular genre of video games. Players must strike a balance between levelling and purchasing new equipment, cleave their way to the safety of the next bonfire, and be... [click here for more] |
Kobold Press |
$3.99
|
The forlorn Falkrest Abbey in the icy Lune Mountains is where the Queens and Kings of Yore used to be crowned and buried, along with their treasures. According to legends, the Fountain of St. Brynedd still pours its miraculous water somewhere inside. But what caused the fall of the blessed Abbey?
Falkrest Abbey is a level 1–3 dungeon adventure for Old-School... [click here for more] |
Axian Spice |
$6.99 $1.00
|
The Science spellbook is a bold attempt to remind everyone that science is just as, if not more, fascinating than the magic in our ttrpg games. In this book we have taken real scientific concepts such as General Relativity, Quantum Mechanincs, and Classical Mechanics and turned them into over 100 spells usable in your game of 5e. The book also contains the top 3 winners of our Spell Creation Competition... [click here for more] |
The Gorilla Of Destiny |
Pay What You Want
|
Bob World Builder presents
The Fantasy Campaign Quick Builder
It is a rewarding feat to create a custom campaign for a fantasy roleplaying game like Dungeons & Dragons, but that reward comes at a price. Building something from nothing is always a time-consuming process. This system neutral toolkit provides game masters with that first something, inspiring them and saving that... [click here for more] |
Bob World Builder |
$2.00
|
Alleys are unlike the larger roads. They typically get less traffic through them, may come to abrupt ends and can be a place where bits and pieces of junk end up. This supplement has 100 things to find in a fantasy alley, from the odd to the potentially worrying. They can be used to add colour to an alley and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Welcome to DM Yourself – a guide for soloing existing adventures/campaigns written for Fifth Edition (5e), other editions of D&D or OSR. The system enables you to play these adventures with a single character, as close to the way they are written as possible. The aim is to allow players to enjoy these adventures solo with the minimum of preparation, work or additional rules, and maximum... [click here for more] |
Tom Scutt |
$6.95
|
The Spell Writing Guide is an in depth exploration and explanation of an algorithmic way to write spells in any magic system with set spell features. Included is the stylised Spell Writing Guide, the plain text version, and a dictionary contataining some of 5e's Creative Commons spells. The SWG contatins an in depth mathematical exploration of how we created the system and the maths behind some of... [click here for more] |
The Gorilla Of Destiny |
Pay What You Want
|
REDISCOVER THE BIRTHPLACE OF ADVENTURE!
The year is 591 CY. The World of GREYHAWK has changed a lot, as nations topple and leaders plot. Whole realms are "lost"; others have crumbled; still others have advanced, becoming new powers in the Flanaess. So where are you going to find all the news? And more to the point, where in the City of Greyhawk can you find some iinteresting... [click here for more] |
Wizards of the Coast |
$9.99
|
Combat Banes and Boons 2 is a second book of entries designed to make critical failures and successes have more impact. It is divided into two large tables: one Combat Banes 2 table, and one Combat Boons 2 table. It is for use in fantasy RPGs and is compatible with most iterations of the classic ampersand game. However, you’re always welcome to tweak the entries to work with any system of your choosing.... [click here for more] |
Philip Reed Games |
$4.95
|
Water crisis at Skyward Cliffs
a solo 5e module
Perched on ancient cliffs, the village of Skyward Cliffs faces an unprecedented crisis. A landslide has blocked access to the only source of drinking water, threatening the very survival of the village. Your mission: explore the unknown depths in search of a new water source.
"Water Crisis at Skyward Cliffs" is an adventure... [click here for more] |
Doppelgänger Publishing |
$2.95 $1.99
|
Discover the forbidden tower's secrets! Brave the depths of darkness!
Embark on a chilling journey with an immersive adventure designed for characters levels 8-10. This gripping tale takes your party on a quest to uncover the mysteries of the Forbidden Tower and confront the nightmarish creatures lurking within.
This adventure is for 4–5 characters, levels 8–10.
Features
Multiple Accessible... [click here for more] |
Wyrmworks |
$2.00
|
Welcome to Legendary Locations!
If you’re a roleplaying game referee — whether you call yourself GM, DM, Labyrinth Lord, Crypt Keeper, Storyteller, or whatever — you need resources. You need ready-made stuff for when the players ask what's over the next hill. Okay, there's a village. Who lives there? What's for sale? Is there a place to sleep?
That's what Legendary Locations is... [click here for more] |
Kabouter Games |
$9.95
|
72 MORE RANDOM ENCOUNTER CARDS FOR FANTASY RPGS!
Oh, you young whipper snappers. Back for more nostalgia, are you? I’ll tell you, sonny . . . it wasn’t all lava lamps and shag carpet. Sometimes, when the nights grew cold, we actually had to use our imagination to come up with encounters in these rickety old games. Thank goodness this deck is around to rescue you from the... [click here for more] |
Philip Reed Games |
$4.95
|
All proceeds from this journal benefit Extra Life. Extra Life unites thousands of gamers around the world to play games in support of their local Children's Miracle Network Hospital. Since its inception in 2008, Extra Life has raised more than $30 million for sick and injured kids. Sign up today and dedicate a day of play for kids in your community!
From the Journal of the Legendary... [click here for more] |
Wizards of the Coast |
$14.95
|
Hard cover print copies of The Black Hack Second Edition and boxed sets are now available and may be ordered from the Squarehex website here:
https://www.squarehex.co.uk/collections/the-black-hack
The Black Hack Second Edition
New expanded Second Edition rules now include a wealth of extra material and tools for every Black Hack GM. The main rules still only take up 30 pages, but the full edition... [click here for more] |
Gold Piece Publications |
$6.00
|
The third issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more!
In This Issue
New classes:... [click here for more] |
Necrotic Gnome |
$7.50
|
This unique new RPG guidebook is designed to transform gameplay in ways that empower players to create their own motivations and goals, then proactively pursue them – in effect, guiding the narrative of their characters, rather than having the Game Master do it. Traditional TTRPGs have for decades relied on reactive player responses in order to function. In other words, there is an evil wizard out... [click here for more] |
Topix Media Lab |
$14.99 $9.99
|
"Continual use of magic results in . . . changes."
As is detailed in the core rules, wizards risk it all each time they cast a spell, with mistakes potentially forever changing them. As brutal as the occasional spell mishap may be, it is the corrupting effects of magic that most alter a wizard’s life . . . and their very appearance and state of mind. Magic is dangerous and deadly.
Deadly... [click here for more] |
Philip Reed Games |
$9.95
|
Bob World Builder presents
Bases & Businesses
As fantasy roleplaying game characters advance in level, they should also advance in station within the game world. While magic swords are enduring rewards that technically increase a hero’s power and influence, they tend to lose their novelty quickly. For game masters and players who want to truly invest in their world, there is no better reward... [click here for more] |
Bob World Builder |
$4.99
|
Welcome to Sabre's Bluff, a drop-in setting for tabletop RPGs, crafted to be played as is or integrated into your game worlds. Located along a secluded coastline, this realm has been a starting point for many homebrew campaigns and adventures within the Shattered Realms. It's a place where magic influences the land, and shape its identity, showcasing enduring conflicts and the presence of fading deities.... [click here for more] |
Matt Belcher |
$1.55 $1.55
|
The One Page Dungeon Compendium
A collection of dungeons with all of the 2023 One Page Dungeon Contest entries. This contains all the dangerous dungeons, exciting encounters, amazing adventures, and wonderful worlds. Each one is contained on a single page of the compendium.
There are 112 entries to this year's contest. You get the compiled compendium and a zip file containing... [click here for more] |
Spiel Knights |
Pay What You Want
|
Enhance your treasure hordes, villains, and shop keeps with unique and fascinating magical weapons!
— A Wealth of Weaponry! —
Weapons of Legend is a 5E supplement from Jeff C. Stevens containing 83 magical weapons, including progression rules for 43 of them, allowing a character to acquire the magic weapon early... [click here for more] |
Jeff Stevens Games |
$14.95
|
Our epic 5e monster book contains 339 stat blocks plus new rules for action-oriented creatures, minions, companions, retainers, encounter-building, and more!
ACTION-ORIENTED MONSTERS
If a monster is big enough and bad enough to challenge an entire party on their own, or if it just makes sense for the Queen of the Goblins to be better than a normal Goblin Boss, we make a named, unique, Action-Oriented... [click here for more] |
MCDM Productions |
$39.99
|
The best 5e fantasy roleplaying games are often the most unpredictable. When the plans of the Gamemaster meet the actions of the characters, the incredible creative energy that results can spin encounters off in different directions, creating a largely spontaneous campaign story that keeps the GM and the players alike on the edge of their seats. But when it comes to the climactic boss battle encounters... [click here for more] |
SlyFlourish |
$14.99
|
Issue 2 of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, news, previews of in-development products, short adventures, and more!
In This Issue
New classes and races:... [click here for more] |
Necrotic Gnome |
$7.50
|
WELCOME TO THE CRYSTAL FRONTIER! Adventure in a desolate magic-stained wasteland where fabulous crystal spires and fortresses plummet from the skies to tempt the desperate and the bold with magical gems and golden treasures. Find your fortune or find your death as you plunder the fallen sky tomb of an Empyrean despot.
SCHEME with the unnatural denizens of the Crystal Tomb!... [click here for more] |
Ratking Productions |
$7.50
|
72 RANDOM ENCOUNTER CARDS FOR FANTASY RPGS!
Back when I was your age, we all shared one die and determined monsters by candlelight . . . and we liked it that way! But these days, gamemasters don’t have the same fortitude. This deck is here to help. The next time a band of heroes goes exploring in the wilds, GMs can turn to this 72-card deck. All of the nostalgia, none of the shag... [click here for more] |
Philip Reed Games |
$4.95
|
The first issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, news, previews of in-development products, short adventures, and more!
In This Issue
New classes: Six new... [click here for more] |
Necrotic Gnome |
$7.50
|
From verdant legend, the Green Maiden can be found wherever nature flourishes. In her wake, strange and unusual life sprouts up – a blessing or a curse depending on her whim.
The Green Maiden is a 16-page PDF supplement for players and game masters seeking to add an array of plant-themed monsters and magic items to their game:
Minions of the Green Maiden can be found everywhere!... [click here for more] |
Kobold Press |
$4.99
|
A bubbling stream cascades into a hole in the earth, leading to a series of underground watercourses and scintillating grottoes. Adventurers who delve within may discover odd mosses and fungi, a ruined temple complex, and the lair of a crystal-eating dream dragon.
A classic expedition into the Mythic Underworld for characters of 1st to 2nd level.
57 keyed areas, rumour table,... [click here for more] |
Necrotic Gnome |
$7.50
|
THE DEFINITIVE 5E RESOURCE FOR MODERN & SCIENCE FICTION RULES!
NOW, DOUBLE THE SIZE AND IN FULL-COLOR!
The original Ultramodern5 was the most successful non-fantasy ruleset for 5th Edition. This revised sourcebook doubles the content of the original, with revised rules and brand-new mechanics to customize any game.
Ultramodern5 presents races,... [click here for more] |
Dias Ex Machina Games |
$19.99
|
From the author of the adamantine-best-selling book Return of the Lazy Dungeon Master...
Ten underground adventures for the fifth edition of the world's most popular fantasy roleplaying game, set within a ruin-filled mountain torn apart by the mysterious Grendleroot.
For a thousand thousand years, an ancient entity has been trapped in the heart of a mountain formed from rock not of this... [click here for more] |
SlyFlourish |
$19.95 $14.99
|
From the author of DM's Guild's Adamantine-Best-Selling Monster Manual Expanded series comes another monstrous bestiary! This tome is filled with a captivating collection of characters, creatures, and cryptids that will ignite your imagination and breathe new life into your 5th Edition fantasy campaigns. You'll have plenty of new monsters and combat mechanics to throw at your most seasoned players,... [click here for more] |
Dragonix Books |
$29.99
|
80 Encounter and Side Quest Ideas!
For gamemasters of all levels of experience! Keeping the players entertained is sometimes a challenge, forcing you to come up with a near-endless supply of encounters, side quests, and random incidents to keep the action flowing.
Notices & Quests, Gamemaster’s Workbook is the latest tool to aid you in your task!... [click here for more] |
Philip Reed Games |
$9.95
|
Every home needs its heroes…
Your small village seems like a haven to you and your friends, but it is not safe.
Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect what matters.... [click here for more] |
Flatland Games |
$7.99
|
Peoples of Wilderland contains all you need to create Player-heroes hailing from the lands of Rhovanion in your games of The Lord of the Rings™ Roleplaying. The Heroic Cultures provided are Beornings, Elves of Mirkwood and Woodmen of Wilderland. Each comes with a full write up, art and new unique virtues.
The War of the Ring, Middle-earth, The Lord of the Rings, The One Ring and the characters,... [click here for more] |
Free League Publishing |
$2.99
|
First published in 2007, The Book of Unusual Feats was created for the 3.5 edition of the classic ampersand roleplaying game. These feats work best with that earlier edition, but there's no doubt that clever players and gamemasters will find ideas within these pages . . . which will lead them to craft homebrew feats of their own.
Well over 100 feats are included in this title.... [click here for more] |
Philip Reed Games |
$4.95
|
Monsters both fiendish and friendly
The 530-page Monstrous Menagerie provides nearly 600 monsters, variants, monster templates, and hordes for your Level Up: Advanced 5th Edition game. Populate your game world with classic monsters ranging from the lowly stirge to the terrifying tarrasque, along with new horrors like the khalkos and the phase monster. Challenge even the mightiest... [click here for more] |
EN Publishing |
$24.99
|
Dungeon Vault Magazine - Issue 42
Published by Elven Tower
This is issue No. 42 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
Danger and glory await the bold...
In the common rooms of the great city’s countless inns, in the bathhouses of the merchant quarter, and before the altars of a thousand gods, brave and desperate adventurers meet and make plans. They leave every day and seek their fortunes in the Sunken Lands.
Travel with us through sunken lands...
Lots of times, we want... [click here for more] |
Flatland Games |
$9.99
|
At the extreme northern border of the Kingdom of Herra lies Blood River – the most dangerous place in the Realms of Men. No one is safe. But when the Princess of Inna is captured, our heroes must travel downriver into the deadly expanses of the Wildlands to rescue the Chieftain's daughter… and deliver some hard frontier justice in the process.
While languishing in a dive bar on the... [click here for more] |
99c Adventures |
$0.99
|
A Homebrewer’s Guide to Fantasy Cities!
Campaign Builder: Cities & Towns provides a complete toolkit to create, expand, and enhance the cities and towns in your 5th Edition game, whether running an established setting or working with an original or homebrew setting. From guilds to temples, and from useful NPCs to wild tables of plots and rumors, this 256 page tome strengthens... [click here for more] |
Kobold Press |
$29.99
|
Unlock a trove containing 200 meticulously designed magic items with and infuse your D&D adventures with extraordinary treasures.
In the heart of an ancient, enchanted forest, bathed in the soft, dappled light filtering through the dense canopy of leaves, a lone ranger dons the renowned dag armor, blending seamlessly with the verdant tapestry of nature. Each step is a silent, deliberate movement... [click here for more] |
Grim Press |
$12.99
|