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The Lord of the Rings™ Roleplaying – Shire™ Adventures
by Free League Publishing
A strange invitation from Bilbo Baggins, mentioning that he’s in need of help. Most odd! But then again, a great many things about that particular Hobbit have been odd ever since that business with the Dragon. Nothing wrong with taking a stroll and helping old Bilbo out I suppose. After all, it's not like there's any real dangers to worry about here in the Shire...
The Lord of the Rings™ Roleplaying – Shire™ Adventures
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BASIC02: A Frightful Time (Fantasy Grounds)

BASIC02: A Frightful Time (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP CALLING ALL BEGINNER PATHFINDER GMS AND PLAYERS! by Kevin Mickelson Cover and Interior Art by Amanda Mickelson AaW Basic Iconics by Tim Tyler   A Pathfinder compatible adventure for beginner players and game masters, 4 PCs of levels 1-2 Fall into heroism! The young...   [click here for more]
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BASIC03: A Giving Time (Fantasy Grounds)

BASIC03: A Giving Time (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder compatible adventure for beginner players and game masters, 4 PCs of level 3 This adventure can be run to completion in 3-6 hours. The long cold is approaching! As food grows scarcer, monsters grow more desperate – and before long a peaceful monastery is besieged...   [click here for more]
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C01: Alagoran's Gem

C01: Alagoran's Gem


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 3-5 The first adventure in Adventureaweek.com’s Classic Series remembering Gary Gygax, Dave Arneson, David C. Sutherland III, and the origins of the Dungeons & Dragons game. C1 is an extremely challenging, traditional dungeon crawl crafted in the style of old school D&D adventure modules. Make sure your...   [click here for more]
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C02: Goblin Cave

C02: Goblin Cave


A Pathfinder/3.5 Compatible Adventure for 4 PCs of Levels 1-2 The village of Svor has a problem, travelers on the main road are being robbed by bandits. The magistrate has requested assistance from the king, but help will take weeks to arrive. In the meantime the PCs are called upon to investigate the robberies. Clues lead the group through Svorian Forest and across Murky Lake...   [click here for more]
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C03: Sufferhorn Castle

C03: Sufferhorn Castle


A Pathfinder/3.5 Compatible Adventure for 4 PCs of Levels 2-3 Mosshammer Castle has been seized by Sufferhorn orcs! The former occupants of the castle are missing, most likely slain by the orcs during the violent attack. Could the movement of the orcs into human territory herald a coming orc horde and the surging tides of war? If the castle is not reclaimed the nearby towns and...   [click here for more]
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C04: The Play's the Thing

C04: The Play's the Thing


A Pathfinder/3.5E Compatible Adventure for 4-6 PCs of Levels 4-5 Naytella, a goddess of revelry and relaxed pleasure, had few shrines. Authorities feared what they couldn’t control and her belief in freedom of spirit worried many, causing them to drive her scattered followers underground. So when the bard Villeim Teatteri discovers an ancient site dedicated to Naytella, he...   [click here for more]
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C05: The Foul Passage of Progress

C05: The Foul Passage of Progress


A Pathfinder/3.5E Compatible Adventure for 4-6 PCs of levels 6-8 As sometimes happens in the world, blind luck places the PCs in a position where they are the only people who can help. Jyrkannelaki has a problem, and the town council’s attempt to deal with it seems to have made matters worse. Trade has halted and that means money is drying up, so how will people live? Plus...   [click here for more]
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C06: The Community Dungeon

C06: The Community Dungeon


A D&D 3.5 and Pathfinder compatible adventure designed for four to six PCs of levels 2-3 88 pages of pure old school dungeon! It all started with a post on the world’s most popular social networking website. “How would you like to write up your own room in our first ever community dungeon?” I wanted to build an old school dungeon with likeminded folks,...   [click here for more]
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C07: The Sussurus Tomb

C07: The Sussurus Tomb


GET THE BATTLEMAPS/VTT MAPS FOR THIS ADVENTURE HERE! A Pathfinder compatible adventure designed for four to six PCs of levels 5-7 In a silent section of the forest, in the center of a circle of massive runestones, lies the Sussurus Tomb. As night falls, flickering light streams upwards from a staircase that is carved into the surrounding stone. Every night...   [click here for more]
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Cloak & Ballot Trilogy 1: Tyranny of Greed

Cloak & Ballot Trilogy 1: Tyranny of Greed


Cloak and Ballot Trilogy (1 of 3) A Pathfinder/3.5 Compatible Adventure for four level 3 PCs The people think they live in a town where they are free but the people are just prisoners in a tyranny of greed. When the order of monks known as the United Voice liberated the city of Rogail from the evil tyrant Lord Ilin, the people of Rogail rejoiced for their new found freedom....   [click here for more]
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Dire, Devilish Deeds (1 of 4): Arcineum Devaneas 1

Dire, Devilish Deeds (1 of 4): Arcineum Devaneas 1


A Pathfinder/3.5 Compatible Adventure for 3-6 PCs of Any Level Magic weaves its way through everyone's life, whether they realize it or not. Its energy flows all around them, from the simplest cantrip or orison all the way to the mightiest spells that shake worlds. But the one thing that seems stronger than magic itself is the disagreement between those that wield as to...   [click here for more]
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Dire, Devilish Deeds (2 of 4): Arcineum Devaneas 2

Dire, Devilish Deeds (2 of 4): Arcineum Devaneas 2


A Pathfinder/3.5 Compatible Adventure for 3-6 PCs of Any Level Deep within the gauntlet that is Olemus Multa’s testing ground, the party is finding that championing a druid can have its unsettling moments! The chance to find out “how the other half live and die” is a rare one, and understanding the tooth and claw, sting and constricting coils of what would usually...   [click here for more]
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Dire, Devilish Deeds (3 of 4): Devaneas Arcineum 1

Dire, Devilish Deeds (3 of 4): Devaneas Arcineum 1


A Pathfinder/3.5 Compatible Adventure for 3-6 PCs of Any Level Every coin has two sides, every discussion at least two points of view, and magic is no different. If it came from just one source, think how much more straightforward being a spellcaster would be! But magic is strange and fascinating, a force that beguiles and can promise much whilst delivering little. Supporters of...   [click here for more]
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Dire, Devilish Deeds (4 of 4): Devaneas Arcineum 2

Dire, Devilish Deeds (4 of 4): Devaneas Arcineum 2


A Pathfinder/3.5 Compatible Adventure for 3-6 PCs of Any Level So far, so good, or at least it seems. For as you delve deeper into the challenge that is Maaginen Jekku’s testing ground, you find yourself facing more demanding puzzles and stouter foes. Yes, the rewards continue to be valuable, but the constant changes mean you have to frequently and suddenly adapt to new events...   [click here for more]
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Dracoprimia 1: Disaster in Drak'kal

Dracoprimia 1: Disaster in Drak'kal


A Pathfinder RPG compatible adventure for four to six PCs of level 1 Drak'kal is the oldest of the Three Sisters, settlements that lay along the Serpent Tail River, and is hosting the most popular attraction of the spring—the Broztavya Circus! When the adventurers go to see the show, however, they find much more than they bargained for under the big top! A sordid wizard, cheated...   [click here for more]
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Dracoprimia 2: Undertrek

Dracoprimia 2: Undertrek


A Pathfinder compatible adventure module designed for four to five PCs of 3rd-4th level. In the second module of the Dracoprimia Adventure Path, the party travels across the plains of the Klavek King­dom to reach woodlands with a very strange means to travel beneath the surface. Stepping into an odd mushroom hidden inside the Silent Forest, they emerge far down in the...   [click here for more]
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Drider of the Underworld

Drider of the Underworld


Emerge From a Web of Blood and Pain! Shrouded in mystery, the drider have long been an enigma, with descriptions of the creatures varying between gorgeous and grotesque. Now, for the first time, the secrets of the goddess-cursed drider are revealed from their very own lips (and mandibles)! In this book, you will learn about the secrets and horrible truths of Aventyr’s drider species as well as all...   [click here for more]
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Fallen Leaves 1: Into the White

Fallen Leaves 1: Into the White


Fallen Leaves Adventure Path A 3.5/Pathfinder Compatible Adventure for 4 level 5 PCs An ancient rivalry between Elven deities threatens to overtake the entire world, unless an artifact, the Menalpaur, can be recovered! There is only one clue to the hiding place of the Menalpaur, but the Elves have yet to find it. With the help of the PCs, the Elves may find it in...   [click here for more]
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Fallen Leaves 2: Into the Woods

Fallen Leaves 2: Into the Woods


Fallen Leaves Adventure Path A 3.5/Pathfinder Compatible Adventure for four PCs levels 6-7. Book 2 of the Fallen Leaves adventure path takes you from the Klavek Kingdom to the unknown depths of the Silent Forest, home of the Elves, who have been secluded for centuries. Among the towering trees of the Silent Forest, the PCs will learn about the trouble that began...   [click here for more]
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Fallen Leaves 3: Into the Red

Fallen Leaves 3: Into the Red


Fallen Leaves Adventure Path A 3.5/Pathfinder compatible adventure for four to six PCs of levels 7 - 8 Following the clues gained from ancient elven writings, the group journeys ever onward to the inhospitable Scorched Lands in search of the Fist of Heaven, a powerful artifact. Once there, they must brave the Tower of Mek'Madius the Sun...   [click here for more]
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Isle of Undeath - Nature Consumed

Isle of Undeath - Nature Consumed


A 3.5/Pathfinder Roleplaying Game compatible adventure for three to five PCs of Levels 3-4. Isle of Undeath: Nature Consumed is part 1 of a 2 part series the culminates with Isle of Undeath: Nature Restored. A horrible curse has befallen an unfortunate village. A plague of undeath, fueled by dark magic and necromancy, emanates from the myth-shrouded isle located in the middle of a nearby...   [click here for more]
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Mini-Dungeon #109: Chop Chop!

Mini-Dungeon #109: Chop Chop!


A Pathfinder Mini-Dungeon for 3-5 characters of ANY level After bitter disagreement, a trading post run by local fey and respectful foresters was set up near rich woodland, but some distance from town, and managed as a logging site, “for one and all.” But supplies have dwindled, especially rarer wood types, and the characters are asked to investigate. Mini-Dungeons...   [click here for more]
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Mini-Dungeon #111: At the Court of the Heartless Queen

Mini-Dungeon #111: At the Court of the Heartless Queen


A Pathfinder RPG FOUR PAGE Mini-Dungeon for 5-6 characters of levels 18-20 As the adventurers move through a shadowy wood, the forest floor suddenly gives way beneath them at the edge of a deep gorge. They find themselves sliding down a steep, muddy slope, finishing at one of the three gates. As the characters work through the maze, they meet the grotesque characters and malevolent...   [click here for more]
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Mini-Dungeon #200: Inklings Gathered

Mini-Dungeon #200: Inklings Gathered


Mini-Dungeon for 3-4 characters levels 1-2 The Great Artificer Mage, Aliza N’thuziel, famed and feared far and wide, is missing. In fact, she has been missing for years. At this point, the consensus among her fellow magicademics is that she at least isn’t on this plane of existence. Her various workshops strewn across the Material Plane are guarded by construct servants and...   [click here for more]
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Mini-Dungeon #201: Patchwork's Pit

Mini-Dungeon #201: Patchwork's Pit


Mini-Dungeon for 5 characters of level 1 The game seems harmless enough: the first team to collect three chickens from the bottom of a steep-walled pit is declared the winner. But Patchwork Mabel—the mysterious figure who runs the contest—is a night hag in disguise. And the peck of Mabel’s “chickens” turns flesh to stone… Patchwork’s Pit is an introductory...   [click here for more]
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Mini-Dungeon #202: Explosive Bargains

Mini-Dungeon #202: Explosive Bargains


Mini-Dungeon for 3–5 characters of levels 2–3 The mines of Lord Sharby have been taken over by the kobold miners, and they are armed to the teeth with explosives! The party is hired to bring the kobolds back in line, and the aggressive leader of the miner insurrection is unlikely to back down. But when the exploitative working conditions of the miners come to light, will the...   [click here for more]
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Mini-Dungeon #203: Zur's Saltwater Smugglers

Mini-Dungeon #203: Zur's Saltwater Smugglers


Mini-Dungeon for 4 characters of level 1 There are rogues and scoundrels with a heart of gold; smugglers who try to help the downtrodden rise against tyranny, who ply their illicit trade for the greater good of all. And then, there are people like Zur. The notorious half-elf made a fortune smuggling dangerous goods into cities, but now it seems like he has taken on a job that may...   [click here for more]
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Mini-Dungeon #204: Enou’s Extraordinary Food

Mini-Dungeon #204: Enou’s Extraordinary Food


Mini-Dungeon for 4–6 characters of levels 3–4 Nestled in a forest, atop wooden pillars jutting from a little lake, a cozy stone building with a verbose sign awaits tired travelers. The sign proudly proclaims Enou’s Extraordinary Food and a Place to Sleep. Weary adventurers knocking on the door are greeted by a flamboyant gentleman keen on offering...   [click here for more]
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Mini-Dungeon #205: Like Tears in the Rain

Mini-Dungeon #205: Like Tears in the Rain


Mini-Dungeon for 4–6 characters of level 3 The Nimbus Forest is known for its perpetual rain clouds, so it is no surprise that the village of Virekot has been abandoned for years. Recently, however, the perpetual clouds of the freakish local weather have started spreading beyond the forest to nearby villages, leaving more and more peasants perpetually wet and in ceaseless gloom....   [click here for more]
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Mini-Dungeon #206: Guardian of Ahtu

Mini-Dungeon #206: Guardian of Ahtu


Mini-Dungeon for 4–5 characters of levels 6–8 The small island of Ahtu has historically avoided involvement with mainland countries. Now however, they have called for aid: L’aiai, the dormant volcano at the heart of Ahtu, is rumbling and belching magma, its imminent eruption threatening all life on the isle! The reclusive islanders have sent out a call for aid to stalwart adventurers,...   [click here for more]
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Mini-Dungeon #207: Doomed Dockyard Defense

Mini-Dungeon #207: Doomed Dockyard Defense


Mini-Dungeon for 4–5 characters of levels 3–4 The Feignar Trading Company is restructuring and moving their main base of operations to a larger city, which also requires transporting their treasury. The heads of the company were warned about not one, but about various gangs and agencies that will likely attempt to steal the treasury the very moment it arrives in port. While most...   [click here for more]
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Mini-Dungeon #208: Deep Water

Mini-Dungeon #208: Deep Water


Mini-Dungeon for 4–5 characters of levels 4–5 The secrets of spell-storing gem fabrication remain closely guarded by the deep gnomes, but the most important ingredient is immediately obvious: raw gemstones. Recently, one such gnomish-held gem mine deep beneath the surface was overrun by monsters and the erstwhile owners are desperate to reclaim it. The deep gnomes are offering...   [click here for more]
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Mini-Dungeon #209: Angel's Share

Mini-Dungeon #209: Angel's Share


Mini-Dungeon for 4–6 characters of levels 1–2  The Goblin Brotherhood of Stoneholme aids goblins in need, relying on income generated by distilling rum and selling it to the dweorg high society and beyond.  This “beyond” became a problem when a powerful fey patron took an inordinate liking to the rum; now, the distillery has ceased its production, and is rumored to...   [click here for more]
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Mini-Dungeon #210: Golemancer's Gauntlet

Mini-Dungeon #210: Golemancer's Gauntlet


Mini-Dungeon for 3–5 characters of levels 10–12  Zarastra the Golemancer’s legions have been scouring the countryside unopposed for too long, and neither reasoning nor flattery sufficed to sway the “golem-hearted” Zarastra.  This unflattering moniker turns out to be correct, as Zarastra’s golem-heart is but one of the many improvements that set the golemancer’s...   [click here for more]
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Mini-Dungeon #211: Chill in the Air

Mini-Dungeon #211: Chill in the Air


Mini-Dungeon for 4–5 characters of levels 8–10  A fierce winter storm has torn down from the mountains and spilled across the swath of plains villages below, unleashing frigid, howling winds. The sheer volume of swirling snow is unusual for the region, but especially so for this time of year: spring.  It is not solely the drop in temperatures, but also the hushed whispers...   [click here for more]
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Mini-Dungeon #212: Tenebrous Trails

Mini-Dungeon #212: Tenebrous Trails


Mini-Dungeon for 4–6 characters of levels 6–8 A heavily guarded caravan, transporting gems and treasures belonging to a nearby duke, was found decimated at sunrise. The few survivors claim they were attacked by average highwaymen, but surely, no common robbers could have defeated the formidable defenses of the caravan?! A mystery warranting the intervention of adventurers,...   [click here for more]
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Mini-Dungeon #213: Toll of the Void

Mini-Dungeon #213: Toll of the Void


Mini-Dungeon for 3–5 characters of levels 6–8  When the renowned mage Khalastan, went missing in search of forbidden knowledge within the ruined tower of Z’lar Kotek, tremors and magic surges have wracked the surrounding landscape.   His desperate apprentice, Cal Renther, has asked for assistance in entering the ruins and save his mentor, but what awaits the adventurers...   [click here for more]
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Mini-Dungeon #214: Nightmares at Thorn House

Mini-Dungeon #214: Nightmares at Thorn House


Mini-Dungeon for 4–5 characters of levels 3–4  The charred remains of Thorn House serve as a stark reminder of the dangers awaiting travelers on the road. This once beautiful boarding house burned with Mistress Thorn and her two adopted teenage daughters, Vera and Jane, still inside.  The tragedy happened years ago, but the place is haunted, or so the villagers say. Ever...   [click here for more]
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Mini-Dungeon #215: Cliffside Hoot

Mini-Dungeon #215: Cliffside Hoot


Mini-Dungeon for 4–5 characters of level 13 In a secluded mountain valley life goes on as it has for centuries. Recently, however, the farmers' idyllic existence has been threatened by a creature, which survivors describe as a fusion of owl and lion, that comes in the night to hunt down livestock. But there is more to this strange predator than...   [click here for more]
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Mini-Dungeon #216: Kobold-Napped

Mini-Dungeon #216: Kobold-Napped


Mini-Dungeon for 4 characters of levels 5–6 Good help is hard to come by, and as a result, certain entities, in particular dragons, value kobolds above all others. When a suspiciously well-organized series of raids on a local town coincide with a dragon missing several of its servants, surely something odd must be afoot! A dragon’s servant offers a healthy...   [click here for more]
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Mini-Dungeon #217: Extreme Poaching

Mini-Dungeon #217: Extreme Poaching


Mini-Dungeon for 4–5 characters of levels 2–3 During a merciless storm, the party happens upon a camp where strange and dangerous woodland creatures have been trapped; creatures beyond the capabilities and interests of most. Mini-Dungeons are short, setting-agnostic adventures for 5th Edition which can be easily inserted anywhere in your campaign. Mini-Dungeon...   [click here for more]
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Mini-Dungeon #218: Troll Toll

Mini-Dungeon #218: Troll Toll


Mini-Dungeon for 4 characters of levels 5–6 The payment demanded has been rising, and when more and more merchants have their goods impounded, it’s time for adventurers to step in and “renegotiate” the Troll Toll—with steel and spells, if necessary! ...   [click here for more]
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Mini-Dungeon #219: Fungal Infestation

Mini-Dungeon #219: Fungal Infestation


Mini-Dungeon for 4–5 characters of level 1 Bisrop is a failed funglet spore-cerer and his ambitions have gone out of hand; it’s time for the adventurers to clean this Fungal Infestation! ...   [click here for more]
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Mini-Dungeon #220: Rising Stars

Mini-Dungeon #220: Rising Stars


Mini-Dungeon for 4–5 characters of level 1 The local semi-retired druid and sage Flandros is in need of adventurers and invites the characters to meet with him at his observatory outside of town to discuss the job. When the characters arrive, however, they find evidence of a fight outside of the building...and numerous kobolds. It’s time for the novice adventurers to draw their...   [click here for more]
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Mini-Dungeon #221: Noble Experiments

Mini-Dungeon #221: Noble Experiments


Mini-Dungeon for 5 characters of level 1 A factory in town has been leaking chemicals into the sewers below. Can the party ascertain whether there were any Noble Experiments going on…and potentially survive the results? ...   [click here for more]
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Mini-Dungeon #222: Divided Darkness

Mini-Dungeon #222: Divided Darkness


Mini-Dungeon for 5 characters of level 9 In a cold chamber far beneath a subterranean city, a devious drow mastermind has taken members of rival houses hostage. The forces beneath the surface are anything but a unified front, the one chance the heroes may have is to understand the Divided Darkness below! ...   [click here for more]
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Mini-Dungeon #223: Heart of Flame

Mini-Dungeon #223: Heart of Flame


Mini-Dungeon for 4 characters of level 10 The Heart of Flame is said to have once beaten in the chest of a demon lord, but now the adventurers need to find this relic of old amid the blazing, volcanic heat…or die trying. ...   [click here for more]
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Mini-Dungeon #300 Spenser von Neumann’s Perilous Pataphysical Planar Process

Mini-Dungeon #300 Spenser von Neumann’s Perilous Pataphysical Planar Process


ENHANCED! Mini-Dungeon adventure for 4-5 characters of levels 13-14 Angry genies have taken their revenge on a caster who drew energy from the Elemental Planes. Now the party must venture to the fractured floating isles—a planar nexus—and confront the enraged guardians of the elementals. Mini-Dungeons are short, setting-agnostic adventures for 5th Edition which...   [click here for more]
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Mini-Dungeon #301 Vethin’s Visional Vault

Mini-Dungeon #301 Vethin’s Visional Vault


Mini-Dungeon adventure for 4-6 characters of levels 11-12 Vethin’s Hold’s leaders—whom all the Underworld considers foul—happily “forget forever” whatever annoys them. Renowned swordsmith Gladior Wispre-Asako, a half-drow assassin whose merciless indifference in the arena drew glory and adoration, did just that. Her fame grew too great, so she was “disappeared.”...   [click here for more]
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Mini-Dungeon #302: Ancient Impact

Mini-Dungeon #302: Ancient Impact


Mini-Dungeon arctic adventure for 4-6 characters of levels 2-3 An archaeologist hires the party to cross the arctic tundra to an interstellar crash site. But a deceitful guide intends to feed them to the space-faring constructs within the frozen rift. The party must defeat the horrors of the Void and the deceiving cultist if they are to protect their employer....   [click here for more]
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