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Imperial Age Magick

Imperial Age Magick


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. From Victorian literature and actual occult practice to later fiction set in the era, depictions of magic (or magick, to use the spelling proffered by Aleister Crowley) are varied. Imperial Age Magick does not attempt to present...   [click here for more]
Adamant Entertainment  $5.95

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The GameMaster's Guidebook to Victorian Adventure

The GameMaster's Guidebook to Victorian Adventure


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Game Master’s Guidebook to Victorian Adventure is designed to assist Game Masters in designing and running their own Victorian-era campaigns, using Imperial Age, d20 Past, or any other d20-based rules set....   [click here for more]
Adamant Entertainment  $5.95

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The Imperial Age: Advanced Class - Alienist

The Imperial Age: Advanced Class - Alienist


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Alienist is an advanced class that introduces psychical abilities into an Victorian-era campaign. While the Alienist publicly claims to be a simple psychiatrist, in truth he has formidable mental powers. Unlike the hermetic disciple and the...   [click here for more]
Adamant Entertainment  $3.00

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The Imperial Age: Advanced Class - Monster Hunter

The Imperial Age: Advanced Class - Monster Hunter


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. Monster Hunters are dedicated to ridding the world of unnatural menaces. While universal in mission, they are diverse in their approaches. Some Monster Hunters are educated scholars who execute careful plans. Others walk in where angels fear...   [click here for more]
Adamant Entertainment  $2.00

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The Imperial Age: Advanced Class - Scientific Detective

The Imperial Age: Advanced Class - Scientific Detective


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Scientific Detective is the embodiment of rational thought in the Imperial Age. Unlike previous investigators that relied on testimony, superstition, the seriousness of the charge, and quick, convenient conclusions, the Scientific Detective...   [click here for more]
Adamant Entertainment  $2.00

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The Imperial Age: Engines

The Imperial Age: Engines


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Imperial Age: Engines is the ultimate Steampunk technology sourcebook, designed to aid Game Masters who wish to add fantastic machines (known more commonly in the Imperial Age as “Enginesâ€Â) to their Victorian-era d20...   [click here for more]
Adamant Entertainment  $9.95

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The Imperial Age: Fantastical Races

The Imperial Age: Fantastical Races


Adamant Entertainment is proud to continue The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Imperial Age: Fantastical Races adapts a plethora of classic fantasy races for use in Victorian-era campaigns. The first section of races, “A Survey of the Fantastical Races,†includes the standard spread of...   [click here for more]
Adamant Entertainment  $9.95

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The Imperial Age: Spiritualism

The Imperial Age: Spiritualism


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. Spiritualism is the belief that man can interact with spirits of the dead in order to learn information and improve himself (some Spiritualists, especially Christian Spiritualists, extend this interaction to include supernatural beings such as...   [click here for more]
Adamant Entertainment  $4.00

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Alluria Campaign Setting Guide (for use with  the Pathfinder Roleplaying Game)

Alluria Campaign Setting Guide (for use with the Pathfinder Roleplaying Game)


Get the best of all worlds! This is not a stand-alone campaign setting—it is a setting upon which material from your entire library of campaign settings can be applied. The Alluria Campaign Setting Guide works as a framework upon which eclectic Game Masters can build a widely diverse world. It provides a backdrop in which multiple worlds intermingle, characters that would not normally interact do,...   [click here for more]
Alluria Publishing  $2.85

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Remarkable Races Pathway to Adventure: The Boggle

Remarkable Races Pathway to Adventure: The Boggle


The boggles come to the Pathfinder Roleplaying Game! We all know the legends of the brownie tinkerers. Many of us has seen a movie or read a book or two of goblins, gnomes, or other little people gifted with the ability to craft wondrous objects and strange mechanical devices. The boggles are the embodiment of that concept. Even they are the product of arcane tinkering; derived from lowly and dim goblin...   [click here for more]
Alluria Publishing  $2.50

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A Lexicon of Thieves Cant

A Lexicon of Thieves Cant


A number of roleplaying games have made use of a concept called "Thieves Cant" over the years - a secret language used by thieves and other roguish types. This has real world roots and some games may benefit from players actually having an understanding of such a real world language. This book is a lexicon of the historical 'Cant' used by the criminal underclasses of England. It draws its content from...   [click here for more]
Ambula In Fabulam  $2.00

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Conduits of the Age (13th Age Compatible)

Conduits of the Age (13th Age Compatible)


When you and your buddies are facing down a grandiloquent caster and his spells, there’s nobody you’d like to have at your side more than a conduit. Able to draw spells into their body and blast ‘em right back out, these guys have plenty of potential.   Conduits possess a rare exceptional gift that is only shared by a few disparate creatures, the ability to...   [click here for more]
Amora Game  $2.00

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6 Orc Raiding Parties

6 Orc Raiding Parties


This PDF gives you 6 different realistic Orc Raiding Parties for your OGL games ...   [click here for more]
Art of War Games  $1.00

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Supporting Cast: Fellow Travellers 2: 100 NPCs you might meet on the road

Supporting Cast: Fellow Travellers 2: 100 NPCs you might meet on the road


This PDF gives you 100 different NPC sketches of travellers on the road for your d20, OGL or Pathfinder games ...   [click here for more]
Art of War Games  $1.00

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Supporting Cast: Fellow Travellers: 64 NPCs you might meet on the road

Supporting Cast: Fellow Travellers: 64 NPCs you might meet on the road


This PDF gives you 64 different NPC sketches of travellers on the road for your d20, OGL or Pathfinder games ...   [click here for more]
Art of War Games  $1.00

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Supporting Cast: Tavern Denizens: 100 NPCs you might meet in a Tavern

Supporting Cast: Tavern Denizens: 100 NPCs you might meet in a Tavern


This PDF gives you 100 different NPC sketches of travellers on the road for your fantasy games ...   [click here for more]
Art of War Games  $1.00

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Supporting Cast: Tavern Denizens: 64 NPCs you might meet in a Tavern

Supporting Cast: Tavern Denizens: 64 NPCs you might meet in a Tavern


This PDF gives you 64 different NPC sketches of travellers on the road for your d20, OGL or Pathfinder games ...   [click here for more]
Art of War Games  $1.00

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Supporting Cast: Tavern Denizens: 80 NPCs you might meet in a tavern

Supporting Cast: Tavern Denizens: 80 NPCs you might meet in a tavern


This PDF gives you 80 different NPC sketches of tavern denizens for your d20, OGL or Pathfinder games ...   [click here for more]
Art of War Games  $1.00

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Airships of Brackas

Airships of Brackas


Anyone tired of the same-old dungeon crawls might find more thrill in playing a campaign that sailed the skies! If you've got an itch to add a new element to your setting, this kickstarter funded project is for you.  Airships of Brackas is here to take any GM's campaign to new heights. Sail through the skies on airships with dozens of potential trait-combinations, using templates...   [click here for more]
Ash of Creativity  $5.00

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Astral Tides

Astral Tides


Brought to you from kickstarter, Astral Tides provides a boatload of new content for planeshopping adventures and campaigns! New character races and feats provide your players with new tools for creating exotic, alien characters. Pilot planesfaring vehicles called conveyances, and load them with unique artillery from other realms! Enjoy a 30 page set of non-magical masterwork equipment, providing a...   [click here for more]
Ash of Creativity  $10.00

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The Seer

The Seer


Have you been waiting for Psionic character options in 5th edition? I mean Psionic options, not "I cast this spell but with my BRAIN?" I've got you covered. Produced by a very short kickstarter camoaign, this class was produced to grant others an opportunity to experience psionics as they were meant to be played; an interesting, dynamic alternative to magic which makes use of unique mechanics. ...   [click here for more]
Ash of Creativity  $3.00

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Chapel Perilous

Chapel Perilous


The characters are hired to steal a mysterious artifact known as "The Engine" from a wealthy noble. The only catch is that they only have a single chance, with the backdrop of a high society party, showcasing the mysterious collection containing the artifact. The characters must be careful in their dealings amidst a number of nobles, well-off merchants, and other members of the social elite...   [click here for more]
Assassin Games  $2.99

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Guns of War

Guns of War


Full now—yea, more than full—behold our devastation:   The frantic drum beat, and the brazen horde,   The thundering siege gun, and the blood-slick sword   Devour all diligence, and sweat, and careful preparation.   Down walls and through the town runs always fresh-spilled blood   For eighteen summers...   [click here for more]
Autarch  $5.00

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Mechanized Weapons

Mechanized Weapons


Mechanized Weapons Pages: 7 Game System: d20/OGL, Pathfinder Genre: Sci fi, Fantasy, Steam punk   In an age when the average soldier wears steam powered body armor and carries a gun that shoots lightning bolts typical swords and axes are not enough. Powered weapons-- mechanized swords with rotating, chainsaw-like teeth, axes with motorized, spinning heads, and steam powered...   [click here for more]
Bloodstone Press  $0.99

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Nature's Wrath

Nature's Wrath


Nature's Wrath System: d20 Genre: Any Interior Illustrations: 13 Onscreen Page Count (Including cover and OGL): 73 Printer Friendly Page Count (Including cover and OGL): 40 **New and Improved** Now With Rules for Drug Addiction! This 2005 edition of Nature's Wrath includes all the great material that first appeared in the original version and also...   [click here for more]
Bloodstone Press  $5.00

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Power Armor

Power Armor


Power Armor Pages: 46 Game System: d20/OGL, Pathfinder Genre: Sci fi, Fantasy, Steam punk   In an age when the average soldier has a gun that shoots lightning bolts and a power drill for a sword, regular armors are not enough. Power armor-- mechanized body armor that enhances the wearer's strength and protects him from toxic gasses, extreme temperatures, and the deadly...   [click here for more]
Bloodstone Press  $3.99 $3.49

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Spell Cannons

Spell Cannons


Spell Cannons Pages: 35 Game System: d20/OGL, Pathfinder Genre: Sci fi, Fantasy, Steam punk A spell cannon is a clockwork, steam powered, blunderbuss-like device that uses ammunition known as spell crystals to shoot spells. Cannons come in several sizes ranging from as small as a handgun to as big as an artillery piece. While the giant spell cannons...   [click here for more]
Bloodstone Press  $3.99 $3.49

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The Siege of Arkamsul - A Tele'Thala Mini Adventure

The Siege of Arkamsul - A Tele'Thala Mini Adventure


The World of Tele'Thala is a 5E compatible world full of engrossing history, vibrant lands, unique peoples and mysterious and dangerous creatures. In this PDF you will find the "The Siege of Arkamsul" Mini-Adventure. Help the Dwarves of the fabled kingdom of Arkamsul defend their homeland against the army of the evil Red Dragon, Char! If you like this adventure and want more from The World of...   [click here for more]
Courser's Folly Entertainment  $4.99

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The Unlawful Liaison - A Tele'Thala Mini Adventure

The Unlawful Liaison - A Tele'Thala Mini Adventure


The World of Tele'Thala is a 5E compatible world full of engrossing history, vibrant lands, unique peoples and mysterious and dangerous creatures. In this PDF you will find the "The Unlawful Liaison" Mini-Adventure. Use your wits and cunning to convince the dangerous liaison you are worthy of their recommendation to an ancient and secret faction. If you like this adventure and want more from...   [click here for more]
Courser's Folly Entertainment  $4.99

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Artifacts From the Edge

Artifacts From the Edge


This product was written for d20 Modern   Artifacts From the Edge  Magic crosses over into our world in the form of 40 new magic items ranging from the marvelous (The Anubis Battery) to the mundane (Toby Wilson's Ice Scraper). Artifacts From the Edge features detailed descriptions, illustrations, and adventure seeds for magic items with a modern slant. You get: Descriptions and stats for 40 new...   [click here for more]
Creation's Edge Games  $5.63

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Buck-A-Batch: Modern Magic Items I

Buck-A-Batch: Modern Magic Items I


This product was written for d20 ModernBuck-A-Batch: Modern Magic Items IThe first supplement to be offered in our Buck-A-Batch line for D20 Modern contains a total of FIFTY new magic items with a modern slant. Here even the most mundane everyday objects have been touched by magic- from children's toys to music CDs... The Buck-A-Batch line is part of System 20, a design your own supplement system...   [click here for more]
Creation's Edge Games  $1.00

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Buck-A-Batch: Modern Magic Items III

Buck-A-Batch: Modern Magic Items III


This product was written for d20 ModernBuck-A-Batch: Modern Magic Items IIICreation's Edge Games brings you fifty new magic items with a contemporary slant. Here's a collection of commonplace items with not so common abilities: Anything Bag, Message Balloon, Portable Wall Safe and the Sound Storm Whistle to name a few. The Buck-A-Batch line is part of System 20, a design your own supplement system...   [click here for more]
Creation's Edge Games  $1.00

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(Generator) Unlimited Titles 5

(Generator) Unlimited Titles 5


You will find that this seemingly simple HTML/Javascript Utility Generator is more than meets the eye. Containing thousands of nouns and adjectives, it has the ability to churn out millions of random but useful titles for books, songs and poems for your Medieval/Fantasy game. Its HTML page appearance allows you to use the screen of you computer to present the titles as a stack of books (and print a...   [click here for more]
Creative Mountain Games  $2.50

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Amethyst Compendium (4E)

Amethyst Compendium (4E)


The definitive edition of GSL-compatible Amethyst.  Over 450 pages.  Everything from Amethyst Foundations and Amethyst Evolution, updated, with new content and full color images! THIS IS NOT FANTASY WELCOME TO THE REAL WORLD Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy....   [click here for more]
Dias Ex Machina Games  $19.99

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Amethyst D20

Amethyst D20


NOTE:  This is not the Pathfinder version. This is the initial printing of the original Amethyst released in 2008. It is not longer canonical within the Amethyst setting.   Honourable Mention for BEST SETTING, 2008 ENNIE AWARDS   A true-to-book fantasy world has overrun our real world, breaking down our technology and throwing nations and religions...   [click here for more]
Dias Ex Machina Games  $14.99 $12.99

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Amethyst Factions (13Age)

Amethyst Factions (13Age)


(Also available for 4E, 5E, Fate, and Pathfinder)   This is how the world ended, and this is how it began. RETURN TO THE WORLD OF AMETHYST In this latest book, prepare to know many of the truths only hinted previously, entire lands and peoples revealed in intricate detail.  Secrets will...   [click here for more]
Dias Ex Machina Games  $19.99

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Amethyst Factions (Fate)

Amethyst Factions (Fate)


THE NEWEST VOLUME OF AMETHYST IS ON KICKSTARTER NOW UNTIL SEPTEMBER 29th! Also available for 13th Age, Pathfinder, 5E OGL, and 4th Edition GSL) This is how the world ended, and this is how it began.      RETURN TO THE WORLD OF AMETHYST In this latest book, prepare to know many of the truths only hinted previously,...   [click here for more]
Dias Ex Machina Games  $19.99

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Amethyst Factions (Savage Worlds)

Amethyst Factions (Savage Worlds)


THE NEWEST VOLUME OF AMETHYST IS ON KICKSTARTER NOW UNTIL SEPTEMBER 29th! Also available for 13th Age, Pathfinder, 5E OGL, Fate, and 4th Edition GSL) This is how the world ended, and this is how it began.   Note: This book has been updated to be fully compatible with the new Savage Worlds...   [click here for more]
Dias Ex Machina Games  $19.99

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Complete Races

Complete Races


Design the races you want with this new release from John Fraser, the author of Complete Control: Character Design for the Uninhibited.  With this 10-page release, you'll find rules to mathematically break down and build up existing and new races, including support for the new and alternate races introduced in Dreamscarred Press's Third Dawn Campaign Setting. Included are tables giving a variety...   [click here for more]
Dreamscarred Press  $1.92

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Spheres of Might 5e

Spheres of Might 5e


There’s so much more to martial combat than swinging a sword, and so much more to non-magic characters than waiting for the next fight. Spheres of Might is a new approach to building martial characters in your fantasy games, here updated and adapted for 5th edition fantasy. With 22 Martial spheres at your disposal, Spheres of Might grants incredible new options to your martial characters, whether...   [click here for more]
Drop Dead Studios  $19.99

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The Wastelander

The Wastelander


Ebethan Game Designs is pleased to present: The WASTELANDER! An all new ranger archetype for D&D 5e! Embrace the tropes of the post-apocalyptic genre with this heavily thematic character option inspired by all mediums of pop-culture. This build gives your ranger a strange blend of caster spells, a selection of unique class abilities at every arch of play, and the ability...   [click here for more]
Ebethan Game Designs  $0.50

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Collectanea Creaturae: Deep Stalker

Collectanea Creaturae: Deep Stalker


Presenting the Deep Stalker - a shapeshifting, intelligent, squid-like creature to use as a friend or foe in your games! With monster statistics for classic AD&D, Pathfinder, and 5E, it's easy to add to your campaign! And best of all, our Deep Stalker is free to re-use in your own products, under either the Open Gaming License, or Creative Commons-Attribution-Share Alike, so you can use the license...   [click here for more]
Ebon Gryphon Games  $1.00

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Night Shift: Veterans of the Supernatural Wars

Night Shift: Veterans of the Supernatural Wars


NOW OGL-FREE. GRAB VERSION 1.1 TODAY AND PLAY THE FUTURE OF GAMES POWERED BY O.G.R.E.S.! We are the Night Shift... We alone stand agains the vampires, werewolves, and Things that Go Bump in the Night. We know the things that prowl the shadows, the monsters that feed on the innocent. We have seen something weird. We control something weird. We create...   [click here for more]
Elf Lair Games  $40.00 $9.97

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E.N. Mini-Games - Tiny Terrors

E.N. Mini-Games - Tiny Terrors


The Mini-Game of Toys, Nightmares and Monsters Under The Bed Tiny Terrors is a brand-new d20 mini-game that lets players take on the Boogeyman and other fears of childhood, fighting for innocence and childhood spirit as living toys, sworn to defend their owner against the REAL monsters under the bed. The forces of nightmare are on the march, targetting children all over...   [click here for more]
EN Publishing  $1.98

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ZEITGEIST #11: Gorged on Ruins (4E D&D)

ZEITGEIST #11: Gorged on Ruins (4E D&D)


Welcome to the eleventh adventure in the ZEITGEIST adventure path! This is the Dungeons & Dragons 4th Edition version of this adventure. The World is Falling Apart After the stars fell and the sun vanished, a new world order arose, controlled by a group known as the Obscurati. Now four nations are poised to assault the party's homeland, Risur. The only hope to avoid defeat is to...   [click here for more]
EN Publishing  $9.99

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ZEITGEIST #11: Gorged on Ruins (Pathfinder RPG)

ZEITGEIST #11: Gorged on Ruins (Pathfinder RPG)


Welcome to the eleventh adventure in the ZEITGEIST adventure path! This is the Pathfinder RPG version of this adventure. The World is Falling Apart After the stars fell and the sun vanished, a new world order arose, controlled by a group known as the Obscurati. Now four nations are poised to assault the party's homeland, Risur. The only hope to avoid defeat is to convince the invaders...   [click here for more]
EN Publishing  $9.99

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ZEITGEIST #12: The Grinding Gears of Heaven (4E D&D)

ZEITGEIST #12: The Grinding Gears of Heaven (4E D&D)


Welcome to the twelfth and penultimate adventure in the ZEITGEIST adventure path! This is the Dungeons & Dragons 4th Edition version of this adventure. The End Has Already Begun Things are falling apart. An attempt by the Obscurati conspiracy to create a more perfect world was sabotaged, and the world is descending into chaos. With mere months before the planet is devoured by the...   [click here for more]
EN Publishing  $9.99

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ZEITGEIST #13: Avatar of Revolution (D&D 4e)

ZEITGEIST #13: Avatar of Revolution (D&D 4e)


Welcome to the thirteenth and final adventure in the ZEITGEIST adventure path! This is the Dungeons & Dragons 4th edition (4e) version of this adventure. Finale and Free Will The mastermind Nicodemus tried to foster enlightenment and empathy, to create the best of all possible worlds. After centuries of pursuing his grand design, however, the age of reason he dreamed of tastes...   [click here for more]
EN Publishing  $9.99

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ZEITGEIST: The Gears of Revolution - Act One: The Investigation Begins (4e)

ZEITGEIST: The Gears of Revolution - Act One: The Investigation Begins (4e)


560 pages - five adventures! The first act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These five adventures are the first act of a steam & spell campaign for Dungeons & Dragons 4th edition (also available for Pathfinder RPG, coming later this month). Steam and soot darken the skies above the city of Flint,...   [click here for more]
EN Publishing  $29.99

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Zeitgeist: The Gears of Revolution - Act One: The Investigation Begins (Pathfinder)

Zeitgeist: The Gears of Revolution - Act One: The Investigation Begins (Pathfinder)


557 pages - five adventures! The first act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These five adventures are the first act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition). Steam and soot darken the skies above the city of Flint, and...   [click here for more]
EN Publishing  $29.99

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