Title |
Publisher |
Price |
THE Rules Light Pirate ArrrPG for children, beginners and veteran players alike!
Avast, me hearties! Join me, fer adventure 'n' treasure huntin' on t' high seas! Become the infamous pirates ye deserve ta be an’ feed yer hunger fer glory an’ riches! YARR!
YARR! is a fun, easy to learn game for kids, beginners or veteran players who emphasize story and role play over rules. YARR!... [click here for more] |
BD Games |
$4.99
|
A Level 0 Horror Adventure
The village of Portnelle is once again bright and festive. After years of feuding, the town’s most prominent and influential families will finally be making peace as the youngest generations are joined in marriage. However, when an evil born of dark secrets refuses to stay buried, blood will flow like wine at the reception.
This wedding is one your fellow villagers... [click here for more] |
Goodman Games |
$6.99
|
Blood & Treasure is the fantasy role-playing game for people who want to spend less time arguing over rules and more time playing, and the new 2nd Edition continues this tradition.
Compatible with old school games, it strives to be rules lite and options heavy.
You get ...
Thirteen character classes,... [click here for more] |
John M Stater |
$9.99
|
Dungeon Vault Magazine - # 12
Published by Elven Tower
This is issue No. 12 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Inspired by Indiana Jones and the Temple of Doom and the exciting action of Saturday morning cartoons, Slaves Mines of Vindicus the Terrible is a level 0 (or origin story) for your group's adventures in Barbarians of the Ruined Earth! Each player controls four children characters escaping the dangerous slave mines of the vile Sorcerer.
To gain their freedom, the characters must pit their cunning,... [click here for more] |
DIY RPG Productions |
$6.99
|
FOR DARK PLACES & DEMOGORGONS for Old-School Essentials
Requires Old-School Essentials
Thirty years ago, a group of teenagers went missing while playing hooky from high school. Since then, local teens have dared each other to sneak out and swim in the dark depths of Taylor’s Lake at night, teasing and taunting as they go.
Tonight is no different for the teens, but very different... [click here for more] |
Bloat Games |
$9.99 $7.99
|
Dungeon Vault Magazine - Issue 31
Published by Elven Tower
This is issue No. 31 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$6.95
|
It is terribly cold. You swam for your life to this mysterious island, losing most of your provisions in the process, only to find it barren of all but grass. A biting wind from the north drives through your wet clothes, chilling you to the bone. Night is falling and promises even colder temperatures; you wish this place had even a bush to burn as firewood. Your stomach has just begun to complain... [click here for more] |
Wizards of the Coast |
$4.99
|
Two maps are of select area of Mystara (Sind and the Serpent Peninsula, far to the west of the KW) and two are of the Princess Ark. The eight cardstock plates have various skyships detailed on them. The "Heroes of the Princess Ark" book summarizes the Dragon Magazine serial, "Voyage of the Princess Ark", and gives information about the skyship, its crew, and campaigns based on it. The Designer's... [click here for more] |
Wizards of the Coast |
$9.99
|
The Deadmen's Pact is the fourth episode of The Rune Thief series, designed to move the first steps in the Journey To Ragnarok setting.
The Rune Thief is a series of 9 adventures set in the world of Journey to Ragnarok, linkable to form a campaign that will accompany the characters from the 1st to the 7th level while exploring the heart of Midgardr... [click here for more] |
Mana Project Studio |
$3.50 $2.99
|
Dark Power From the Realm of Shadow
Let others wonder what dangers lurk within the shadows: you learned long ago that the true power is shadow itself. Through deep study and practice—or a long-ago mark on your bloodline—you can draw mysterious, unsettling energy from the alien dimension known as the Shadow Realm, and turn it to your own use.
Those who fear the shadows, also fear you. Let... [click here for more] |
Kobold Press |
$3.99 $3.19
|
New ways of wizardry - yours to command! There's something unique about a land where wizards rule. Marvels abound. Glamour tantalizes. Dangers await, cloaked in illusion. Whether a hero chooses to wield magic or steel, conjuring up adventure becomes as easy as a walk through the rolling hills of Nouvelle Averoigne - or one of the other dozen principalities that make up this remarkable land.... [click here for more] |
Wizards of the Coast |
$7.99
|
Machinations of the Space Princess is a Science-Fantasy role-playing game. That means it’s very much about style over substance, mixing science-fiction, magic and psionics in a game world that owes much more to Metal Hurlant and Star Wars than it does to 2001 or Bova’s Grand Tour. This is a game of strangeness and fun, of space pirates and beautiful alien princesses, of living planets... [click here for more] |
Postmortem Studios |
$9.59
|
An Adventure for 1st level characters by R.A Salvatore, James Wyatt, Jeffrey Ludwig
Forgotten Realms - the Sundering
The People of Icewind Dale are hardy and have long stood against the perils of he North. the events that shook the region a hundred years ago are now a distant memory. But what was defeated was not destroyed.
Now forces converge on the Ten Towns, the people of the North face their... [click here for more] |
Wizards of the Coast |
$14.99
|
The Eye and the Wolf is the 5th episode of The Rune Thief series, designed to move the first steps in the Journey To Ragnarok setting.
The Rune Thief is a series of 9 adventures set in the world of Journey to Ragnarok, linkable to form a campaign that will accompany the characters from the 1st to the 7th level while exploring the heart of Midgardr... [click here for more] |
Mana Project Studio |
$3.50 $2.99
|
You're guiding your party through a dense swamp. Suddenly, the jaws of three large crocodiles snap menacingly. The fighter draws his sword, and the magic-user prepares to cast a spell. The crocodiles creep slowly closer. Time out. Have to find the tables in the rules. Resolving combat is just a dice roll away if you have the D&D Combat Shield. All the tables you need are included on this... [click here for more] |
Wizards of the Coast |
$1.99
|
Dungeon Vault Magazine - # 11
Published by Elven Tower
This is issue No. 11 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
This issue is different to the rest of the series in that each adventure is presented in a 2-page format. Similar to the Dungeon Delve module book for 4th ed D&D that contains all you need in a single... [click here for more] |
Elven Tower |
$4.95
|
THe Primeval Thule 5e Adventure Anthology collects three 5e short adventures into one single PDF.
Red Chains, by Steve Winter, for 4th to 6th level PCs
The Watchers of Meng, by Robert J. Schwalb, for 5th to 8th level PCs
Secrets of the Moon-Door, by Richard Baker, for 10th to 12th level PCs
These adventures are also available individually, and more information on each can be found by following the... [click here for more] |
Sasquatch Game Studio |
$8.95
|
Dungeon Vault Magazine - # 1
Published by Elven Tower
This is issue No. 1 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Who Do You Trust in the City of Cats?
Welcome to the City of Cats, where some very ambitious people have their paws and claws out, where thieves prowl, and where the goddess Bastet herself walks the streets! This city gazetteer and adventure collection is a perfect introduction to the Southlands campaign setting. It also fits neatly into any desert setting where cats are sacred and rats are cautious... [click here for more] |
Kobold Press |
$19.99
|
From DCC Day 2021! Three all-new adventures!
This year’s release contains three new adventures: “Temple Siege” for DCC by Julian Bernick, “Fathoms Beneath Witch Isle” for DCC Dying Earth by Marc Bruner, and “The Neverwhen Rock” for MCC by Bob Brinkman.
For DCC RPG, Temple Siege is a level... [click here for more] |
Goodman Games |
$6.00
|
Written for the most recent edition of the most popular fantasy role playing game! This supplement is a collection of 12 very short adventures meant to be dropped into an existing low-level campaign. Additionally all maps contained within the supplement have been provided for use in Virtual Table Top programs! For those using a VTT program, each square on the grid should be 100 pixels wide.
Goblin... [click here for more] |
Assassin Games |
$3.99 $2.99
|
Dungeon Vault Magazine - Issue 21
Published by Elven Tower
This is issue No. 21 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$5.95
|
Dungeon Vault Magazine - # 10
Published by Elven Tower
This is issue No. 10 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Over 130 adventures for 5th Edition!
From the depths of the darkest dungeons to primal dangers of the untamed wilderness, this tome binds ancient mysteries, forgotten lore, and the allure of epic quests. Adventurers will explore realms unknown, face deadly foes, and discover tantalizing treasures and magnificent artifacts.
AAW Games brings... [click here for more] |
AAW Games |
$39.99
|
At Restwell Keep, you’ve heard that fortune and glory await those bold enough to brave the dangers of the Chaos Scar, a valley carved ages ago by a fallen star. The same tales warn that this Chaos Scar draws wickedness to it. Perhaps you can help stem this tide... and gain some treasure along the way.
*****
Product History
“Keep on the Borderlands: A Season of Serpents,” by... [click here for more] |
Wizards of the Coast |
$4.99
|
Deep Magic of Giants and the Northlands!
Beneath the auroras is a savage land of frenzied barbarians, doom-laden heroes, flinty dwarves, and giants who dare to wage war against the gods themselves. The magic of the north is deep and ancient, and its practitioners are masters of the secret powers of the runes.
Deep Magic: Rune Magicbrings the secrets of rune magic into your 5th Edition campaign,... [click here for more] |
Kobold Press |
$4.99 $3.99
|
From lost settlements on the wild shores of the Amedio Jungle to a dragon's lair in the Crystalmist Mountains, this new anthology of AD&D adventures has something for every adventurer.
Search for the fabled jewel, the Eye of Nur Dav, or seek a powerful magical item like the Helm of Selnor. You must be on your guard, however, for each of these adventures is designed to test the mettle of... [click here for more] |
Wizards of the Coast |
$4.99
|
A level 0 funnel adventure for DCC RPG – specially themed for horror!
The ship is adrift and a crew is dead. When the passengers of the Star of Nostro awaken, drugged and bound, and discover the crew is missing, a desperate race for survival begins. The vessel was meant to transport your group of humble villagers to a brighter future. It is now a coffin ship filled with mysterious... [click here for more] |
Goodman Games |
$6.99
|
The Feadiel clan's Tree of Life is dying. As the bravest and strongest elves in the clan, you must undertake the challenage of the elders: seek out the source of the disease and destroy it.
If you fail, the Tree of Life will surely perish, and all your family with it. The quest is great and you may die on the journey, never to find the cause of the disease. The journey will take you to the deepest... [click here for more] |
Wizards of the Coast |
$4.99
|
With Bare Claws is the 6th episode of The Rune Thief series, designed to move the first steps in the Journey To Ragnarok setting.
The Rune Thief is a series of 9 adventures set in the world of Journey to Ragnarok, linkable to form a campaign that will accompany the characters from the 1st to the 7th level while exploring the heart of Midgardr and... [click here for more] |
Mana Project Studio |
$3.50 $2.99
|
When the party arrives in the small village of Goldendale they find a shortage of metal goods and a community upset with the lack of production. Despite their admiration for the village blacksmith, folks grow concerned about his inability to complete the simplest jobs even though they hear the ring of his hammer throughout the night...
This 24-page sidetrek details the various NPC's and features in... [click here for more] |
John Ross Rossomangno |
$3.95
|
An Adventure for Character Levels 1-3
Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure is 100% good,... [click here for more] |
Goodman Games |
$2.00
|
Magic Measured in Moments—and Eternities!
The control and manipulation of time is an esoteric and mysterious branch of magic. Spellcasters who seek to alter time have the potential to perform incredible deeds. That potential is tempered by the great danger of intervening with time, which resists mortal interference. Deep Magic: Time Magicbrings the secrets of temporal magic into... [click here for more] |
Kobold Press |
$3.99 $3.19
|
Dungeon Vault Magazine - # 9
Published by Elven Tower
This is issue No. 9 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Today an enchanted flying ship, the Desert Angel, will attempt to cross the uncharted Great Sand Sea. The Vahid Trading Company has convinced enough merchants to fill its hold with silks and spices, as well as some other strange odds and ends.
But Master Vahid is very worried about the safety of his new ship and crew, as well as the cargo. He is looking for trustworthy mercenaries... [click here for more] |
Dungeon Age Adventures |
$5.00
|
5th Edition Adventures in the Deep, Dark Woods!
TALES OF THE OLD MARGREVE takes your 5th Edition game deep into the ancient, magical forest, with new spells, magic items, and wondrous locations, a monster appendix with 13 new foes, and 12 adventures for heroes level 1-10—over 200 pages of adventures and forest secrets!
Hollow by Richard Pett
The Honey Queen by Jonathan McAnulty
The Vengeful Heart... [click here for more] |
Kobold Press |
$23.99
|
In a rain-soaked graveyard, a small group of men stands round a coffin bound with heavy chains. "We are here to mourn the passing of Jean de Cardeau," intones the village priest. " Let us pray that his rest is eternal, and that he never returns."
As the pallbearers lift the coffin, something scrapes on the wood from inside. Quickly and without emotion, the attendants slide the casket into a crypt.... [click here for more] |
Wizards of the Coast |
$4.99
|
"If you have any interest in British folklore Romance of the Perilous Land is a treasure trove of interesting ideas and fresh takes on old stories. And if you don't - even if you aren't from the British Isles - it's a fun mid-weight fantasy setting to play through; one packed with weird creatures and brave heroes" - Richard Jansen-Parkes, Tabletop Gaming Magazine
Romance of the... [click here for more] |
Osprey Publishing |
$24.50
|
On a busy day in the marketplace, something hurtles down out of a clear sky. When the dust clears, you c can see that it's a ship's anchor, attached to a rope that stretches up as far as you can see. What do you do? Pull you AD&D game players up the rope and into the astounding universe of fantasy space! Send their spacegoing galleon, the Skyrunner, across the vast reaches of Wildspace. Drop... [click here for more] |
Wizards of the Coast |
$4.99
|
Dungeon Vault Magazine - Issue 18
Published by Elven Tower
This is issue No. 18 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$5.95
|
Embark on a dangerous quest in Millfield Village, where eerie disappearances and unsettling magic have plunged the community into darkness. Village elder Geralt beckons you to face the unknown, offering rewards for ridding the forest of a powerful witch's curse. Venture into the perilous woods, encountering wild animals, enchanting illusions, and a mysterious... [click here for more] |
Yellowbyte Studios |
$2.95
|
A Compilation of Adventures for Character Levels 1-5
This compilation collects seven DCC adventures previously published in hard-to-find other editions. Each short adventure is suitable for a single session. Collectively they provide adventures for characters up to 5th level!
The compilation includes these adventures:
Elzemon and the Blood-Drinking Box
The Imperishable Sorceress
Glipkerio’s... [click here for more] |
Goodman Games |
$9.99
|
The people of Hulgig are desperate. The hamlet’s tainted well water is transforming the residents into sporeborn. To make matters worse, the transmogrified villagers are drawn to the nearby cave complex that leads to the subterranean village of Bellgrove, and its mycolid inhabitants are having their own problems.
Caverns of the Spore Lord brings you a memorable introductory adventure for... [click here for more] |
Kobold Press |
$4.99
|
For a level 3 party!
The frontier town of Ehrshire is expanding rapidly, much to the delight of the burgeoning town’s lord, Earl Wallace Viktir. In need of timber to expand his seat of power, the earl has sent logging crews to the surrounding forest, although recent delays have caused him to become anxious and impulsive. Earl Viktir has left for the logging site... [click here for more] |
Dan Coleman Productions |
$2.99
|
May thy blades be sharp
May thy stones be strong
And as thy hammers strike
May thy forges burn long
Thunderhold: An ancient dwarven fortress built deep into a cliffside. Walls as strong as iron, stonework as intricate as a finely crafted gauntlet, a raging waterfall thundering through its main chamber. But why was it abandoned, so long ago? What are the secrets kept within its fortified structures?... [click here for more] |
Hexplore Publishing |
$5.99 $3.99
|
Dungeon Vault Magazine - # 8
Published by Elven Tower
This is issue No. 8 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
The boxed set officially licensed from the estate of Fritz Leiber!
Enter the thrilling world of Fritz Leiber’s Nehwon, home to the legendary city of Lankhmar and the infamous heroes Fafhrd and the Gray Mouser! Prepare yourself to battle members of the city’s nefarious Thieves’ Guild in fog- shrouded alleys, to barter for cursed curios in the Plaza of Dark Delights, and to seek... [click here for more] |
Goodman Games |
$39.99
|
A Level 2 Adventure for DCC RPG
Villagers have gone missing! A mix of clues, superstitions, and omens point to the brooding citadel of the emerald sorcerer. This silent monolith has sat undisturbed atop a windy ridge for centuries. Legends say that a green-skinned sorcerer dwells there, where he conducts strange experiments and builds enigmatic machinery. His green-skinned constructs patrol... [click here for more] |
Goodman Games |
$6.99
|
Dare You Tread the Twisting Paths of Shadow?
In the Shadow Realm, sites of mysterious enchantment abound, watched over by denizens both strange and wondrous. From woods dark and eerie to courts of noble fey, all paths lead to haunts, ruins, machinations, and subterfuge. Inside this 192-page tome, find:
14 adventures, suitable for levels 1–8, playable separately or in sequence
A... [click here for more] |
Kobold Press |
$39.99 $24.99
|